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Iceborn Gauntlet LoL ItemPC

Iceborn Gauntlet

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Iceborn Gauntlet has been changed in 28 League of Legends patches. 4 buffs, 4 nerfs, 19 adjustments. Most recently adjusted in Patch 25.15.

Cost: 2900g
Ability Haste: 15
Armor: 50
Health: 300
UNIQUE Passive - Spellblade: After using an [[champion ability|ability]], your next basic attack within 10 seconds deals 150% base AD bonus physical damage [[on-hit]] and creates a 300 radius frost field for 2 seconds. Enemies within the field are slowed by 25%/25*0.5% (1.5 second cooldown, starts after using the empowered attack).
Patch 25.15change

General

  • Bug Fix: Spellblade primed VFX and buff icon on the HUD are no longer incorrectly removed when attacking a plant.
  • [This did not affect gameplay: the buff itself would not be consumed, and would last for the proper duration.]
Patch 14.19change

General

  • Total cost increased to 2900 gold from 2600 gold.
  • Combine cost increased to 800 gold from 500 gold.
  • Spellblade damage increased to 150% base AD from 100%.
  • Spellblade slow increased to 25% from 15%.
  • Removed: Spellblade slow no longer scales with 0.4% per 100 maximum health.
Patch 14.3nerf

General

  • Combine cost increased to 500 gold from 400 gold.
  • Total cost unchanged.
Patch 14.1buff

General

  • New:
  • Recipe: Sheen + Ruby Crystal + Chain Vest + 400 gold = 2600 gold.
  • Stats: 300 health, 50 armor, 15 ability haste.
  • Unique Passive - Spellblade: After using an ability, your next basic attack within 10 seconds deals 100% base AD bonus physical damage on-hit and creates a 300 radius frost field for 2 seconds. Enemies within the field are slowed by 15% (+ 0.4% per 100 maximum health) (1.5 second cooldown, begins after using the empowered attack).
  • Limited to 1 Spellblade item.
  • Living Forge item: Frozen Fist.
  • Stats: 400 health, 60 armor, 25 ability haste.
  • Old:
  • Recipe: Sheen + Kindlegem + Chain Vest + 700 gold = 3000 gold.
  • Stats: 400 health, 50 armor, 20 ability haste.
  • Unique Passive - Spellblade: After using an ability, your next basic attack within 10 seconds deals 100% base AD bonus physical damage on-hit and creates a 300 radius frost field for 2.5 seconds. Enemies within the field are slowed by 15% (+ 0.4% per 100 maximum health). Your primary target is slowed for double the amount and has their damage against you reduced by 10% for 2.5 seconds (1.5 second cooldown, begins after using the empowered attack).
  • Mythic Passive: Empowers each of your other Legendary items with 50 bonus health, 5% tenacity and 5% slow resist.
  • Limited to 1 Mythic item.
  • Living Forge item: Frozen Fist.
  • Stats: 550 health, 70 armor, 25 ability haste.
Patch 13.7change

General

  • Bug Fix: Empowered attack buff is now properly shown on the buff bar.
Patch 13.3change

General

  • Bug Fix: Now properly reduces damage dealt to shields.
Patch 13.1change

General

  • Bug Fix: No longer displays two separate buffs in the HUD.
Patch 12.23change

General

  • Bug Fix: Non-champion enemies now properly receive the damage reducing debuff as the primary target of the Spellblade effect.
Patch 12.22buff

General

  • Removed from the game.
  • Replaced by Iceborn Gauntlet.
  • Removed: Living Forge item Rimeforged Grasp.
Patch 12.22buff

General

  • Updated icon.
  • Replaces Frostfire Gauntlet.
  • Recipe: Sheen + Kindlegem + Chain Vest + 700 gold = 3000 gold.
  • Stats: 400 health, 50 armor, 20 ability haste.
  • Unique Passive - Spellblade: After using an ability, your next basic attack within 10 seconds deals 100% base AD bonus physical damage on-hit and creates a 300 radius frost field for 2.5 seconds. Enemies within the field are slowed by 15% (+ 0.4% per 100 maximum health). Your primary target is slowed for double the amount and has their damage against you reduced by 10% for 2.5 seconds (1.5 second cooldown).
  • Mythic Passive: Empowers other Legendary items with 50 bonus health, 5% tenacity, and 5% slow resistance.
  • Limited to 1 Mythic item.

Living Forge item: Frozen Fist.

  • Stats: 550 health, 70 armor, 25 ability haste.
Patch 12.11change

General

  • Combine cost increased to 1050 gold from 950 gold.
  • Total cost unchanged.
  • Health increased to 450 from 350.
  • Rimeforged Grasp health increased to 600 from 500.
Patch 11.24change

General

  • Snowbind base damage reduced to 12 to 85 from 20 to 100.
  • Removed: Snowbind's damage no longer scales with 0.5% maximum health.
Patch 11.23change

General

  • Immolate base damage reduced to 12 at all levels from 12 to 30 (based on level).
  • New Effect: Snowbind now deals 20 to 100 (+ 0.5% maximum health) magic damage to all enemies within the area.
  • New Effect: Immolate now executes minions that would be killed by one more tick of damage.
Patch 11.11nerf

General

  • Snowbind cooldown for ranged champions increased to 6 seconds from 4.
  • Snowbind base slow for ranged champions reduced to 12.5% from 25%.
  • Snowbind slow health ratio for ranged champions reduced to 2% per 1000 maximum health from 4%.
Patch 11.2change

General

  • New Recipe: Bami's Cinder + Null-Magic Mantle + Cloth Armor + 950 gold = 2800 gold.
  • Old Recipe: Bami's Cinder + Null-Magic Mantle + Chain Vest + 850 gold = 3200 gold.
  • Ability haste increased to 20 from 15.
  • Armor reduced to 25 from 50.
  • Rimeforged Grasp armor reduced to 40 from 65.
  • Rimeforged Grasp magic resistance increased to 40 from 35.
  • Rimeforged Grasp ability haste increased to 25 from 20.
Patch 10.25change

General

  • Combine cost reduced to 850 gold from 950 gold.
  • Total cost unchanged.
  • Slow field radius reduced to 250 units from 275.
  • Mythic bonus size reduced to 6% from 7.5%.
  • Bug Fix: Immolate range indicator now properly increases in size with the champion.
Patch 10.24change

General

  • Updated icon.
Patch 10.23buff

General

  • Replaces Iceborn Gauntlet.
  • Recipe: Bami's Cinder + Null-Magic Mantle + Chain Vest + 950 gold = 3200 gold.
  • Stats: 50 armor, 25 magic resistance, 350 health, 15 ability haste.
  • Unique Passive - Immolate: Taking or dealing damage activates this passive for 3 seconds. Deal 20 to 40 (based on level) (+ 1% bonus health) magic damage per second to nearby enemies, increased by 50% against minions and 200% against monsters.
  • Unique Passive - Snowbind: Basic attacks create a frost field that slow enemies within by 30% (+ 4% per 1000 maximum health) for 1.5 seconds (4 second cooldown).
  • Mythic Passive: Empowers your other Legendary items with 100 health and 7.5% increased size.
  • Limited to 1 Mythic item.

Living Forge item: Rimeforged Grasp.

  • Stats: 65 armor, 35 magic resistance, 500 health, 20 ability haste.
Patch 8.14change

General

  • Spellblade VFX updated.
Patch 7.12nerf

General

  • Combine cost increased to 750 gold from 650 gold. Total cost is still 2700 gold.
Patch 6.8nerf

General

  • Unique Passive - Spellblade:
  • AD ratio reduced to 100% base AD from 125% base AD.
Patch 6.4change

General

  • Icy Zone
  • Base radius reduced to 180 from 190.
  • Radius armor ratio increased to 55% armor from 45%.
  • New Effect: slow no longer lingers after leaving the area-of-effect.
Patch 4.15change

General

  • Fixed a bug where if you had both an Iceborn Gauntlet and a Trinity Force in your inventory, you'd deal 150% of your base AD to your primary target instead of the expected 200% (you'll still deal 125% of your base AD to surrounding enemies).
Patch 4.13change

General

  • Now correctly lists the Spellblade passive as having a 1.5 second cooldown.
Patch 4.5change

General

  • Total cost reduced to 2900 gold from 3250 gold.
  • Combine cost increased to 750 gold from 700 gold.
  • Armor reduced to 60 from 70.
Patch 3.4change

We've noticed that, in general, champions who buy Iceborn Gauntlet are front-line champions with more emphasis on surviving than dealing AP burst damage. We've adjusted Iceborn Gauntlet's stats to accommodate this play case.

General

  • Combine cost increased to 700 from 640 (total cost unchanged).
  • Armor increased to 70 from 60.
  • Ability power reduced to 30 from 40.
Patch 3.2change

General

  • Total cost reduced to 3250 from 3400.
  • Cooldown reduction reduced to 10% from 15%.
  • Fixed a bug where the slow field was lasting longer than intended.
  • Fixed a bug where the slow was not being applied immediately.
  • Slow field radius for ranged champions reduced to 210 from 275.
  • Slow field radius for melee champions increased to 285 from 275.
Patch 1.0.0.154new

Iceborn Gauntlet added to League of Legends

General

  • Duration of slow field reduced to 2 seconds from 3.
  • Slow percentage reduced to 30% from 35%.
  • Slowing field now displays team color rings.