PCJunglePatch History
League of Legends (PC)Also in: Jungle in Wild RiftJungle in League Classic
Jungle Current Status
Mixed direction - Jungle's last 3 changes include both buffs and nerfs. Jungle has been changed in 83 League of Legends patches. 19 buffs, 14 nerfs, 50 adjustments. Most recently adjusted in Patch 26.16 ().
Jungle Changes
Speaking of a more diverse jungle Meta, we are adjusting the way jungle pets scales to help mage and tank junglers against the current AD fighter meta.
JUNGLE PETS
- Damage Per Attack: 20 - 150 (based on level) (+10% bonus Attack Damage) (+12% Ability Power) (+20% bonus Armor) (+20% bonus Magic Resistance) (+3% bonus Health) โ 20 - 150 (based on level) (+10% bonus Attack Damage) (+16% Ability Power) (+25% bonus Armor) (+25% bonus Magic Resistance) (+4% bonus Health)
Patch 26.14
buffIn a world where the impact of mana in the jungle has been degraded over time, we want Blue to have more reasons to be prioritized.
Crest of Insight
- Ability haste increased to 10/15/20 (at level 1/6/11) from 10 at all ranks.
Blue Buff
- Ability Haste: 10 โ 10 / 15 / 20 (levels 1 / 6 / 11)
Patch 26.3
nerfFaelights
- River Faelight (Baron side)
- Reveal region shape changed to (cuts off before scuttle pad and epic pit entrance) from (expanded past scuttle pad and epic pit entrance).
Jungle Plants - Scryer's Bloom
- Removed the Scryer's Blooms just outside base gates (from Cloud/Chemtech rift).
Patch 26.1
removedRemoved from the game
Faelights
- New special locations on Summoner's Rift, that when warded, grant bonus vision range to the ward. Faelights spawn in predetermined locations at game start, increased when an elemental rift ocurs.
- Effects
- Grants 25% increased vision radius to the ward.
- Reveals a bonus vision region for 45 seconds.
- The bonus vision region shape is specific to that faelight location.
- The bonus region particles are only visible to your team.
- The bonus vision region is not affected by the type of ward being used (e.g. Control Ward don't enhance it.)
- This duration is represented by a countdown circle visual on the ward.
- The bonus vision region can see into brush if the brush is in the region shape.
- Enemies will know they're in the bonus region while their team has a detector/sweeper effect within the region.
- Enemies will know they're in the bonus region if their team has ping-tracked the ward directly (including via Sixth Sense).
- All faelight superward buffs are suppressed while the ward has nearsight, and removed when the ward dies.
- If your team already has a ward on the faelight, that ward will be destroyed to make room for the new superward.
- For the sake of Vision Score, the ward grants 25% increased score.
- For the sake of Vision Score, the bonus vision region is treated as an extra ward obeying the Position modifier rule, but other modifier rules are not affected (e.g. staleness).
- Locations
- One near each base gate (4 total), providing vision into the nearby jungle.
- One in each island brush near top and bot (2 total), providing vision into river.
- One in each river wall brush near mid AKA banana brush (2 total), providing vision of nearby river (hugging the mid lane brush but not overlapping it).
- After Elemental Rift Transformation: One near side lanes in each quadrant (4 total), providing vision in the jungle path along the lane.
Blue Sentinel
- Initial spawn time reduced to 0:55 from 1:30.
- Removed Effect: Once Baron Nashor spawns at 25:00, the Blue Sentinel becomes permanently corrupted by the Void if it is not Draconic, transforming into a Voidborn with 30% increased health. Killing it in this form grants you and all your allied champions, if alive, the Crest of Insight buff. Any remaining Draconic Blue Sentinels that are slain respawn as Voidborn instead.
Gromp
- Initial spawn time reduced to 1:07 from 1:42.
Krugs
- Initial spawn time reduced to 1:07 from 1:42.
Murk Wolves
- Initial spawn time reduced to 0:55 from 1:30.
Raptors
- Initial spawn time reduced to 0:55 from 1:30.
Red Brambleback
- Initial spawn time reduced to 0:55 from 1:30.
- Removed Effect: Once Baron Nashor spawns at 25:00, the Red Brambleback becomes permanently corrupted by the Void if it is not Draconic, transforming into a Voidborn with 30% increased health. Killing it in this form grants you and all your allied champions, if alive, the Crest of Cinders buff. Any remaining Draconic Red Bramblebacks that are slain respawn as Voidborn instead.
Rift Scuttler
- Initial spawn time reduced to 2:55 from 3:30.
- No longer spawns at -1 level.
Crest of Cinders
- Health regeneration changed to 0.5/1/1.5/3% (at level 1/4/6/11) maximum health from 0.5/1/3% (at level 1/4/6).
- Melee slow changed to 10/15/20% (at level 1/6/11) from 5/10/15/20% (at level 1/6/11/16).
- Total true damage changed to 15 to 54 (based on level) from 10 to 75 (based on level).
- New Effect: Damage text now also shows cumulative values.
- Bug Fix: While Smite is equipped, no longer lasts 30 seconds longer when acquired via killing an enemy holder.
Crest of Insight
- Bug Fix: While Smite is equipped, no longer lasts 30 seconds longer when acquired via killing an enemy holder.
Jungle Plants - Blood Rose
- Removed from the game.
Jungle Plants - Scryer's Bloom
- Default respawn time reduced to 200-260 (random) seconds from 260-350 (random).
- New Effect: At 15:00 (or elemental rift transformation), new Scryer's Bloom locations become available:
- One at each river coast near side lanes (2 total).
- One behind each side lane inner turret (4 total).
- One near the rocks in base where Hexgates spawn (4 total).
- Elemental rift Scryer's Bloom locations near these points have been deprecated, and any other plants too close by have been repositioned.
- These new Scryer's Bloom locations have much shorter default respawn times: 90-120 seconds (random).
Patch 25.18
changeCamp timers
- Gaining sight of the camp at any point during its respawn no longer grants an accurate respawn timer to the team.
- Blue Sentinel and Red Brambleback camps will grant an accurate timer upon gaining sight of the camp's location within 60 seconds before their respawn.
- Other non-epic monster camps will grant an accurate timer upon gaining sight of the camp's location within 10 seconds before their respawn.
- Bug Fix: Scoreboard timer for the Blue Sentinel and Red Brambleback camps are no longer sometimes desynced or fail to update in valid conditions.
Blue Sentinel & Red Brambleback
- Bug Fix: Attack SFX no longer sometimes fail to play.
Patch 25.17
changeCamp timers
- All camps will now feature a respawn timer instead of only Blue Sentinel, Red Brambleback and all epic monsters.
- The hourglass icon has been repurposed and is now only used for the smaller camps: the view on the minimap will show an empty hourglass at 60 seconds before respawn and a filled houglass at 10 seconds before respawn.
- Epic monster camps will now show their exact timers on the minimap at all times instead of an hourglass icon.
- Opening the scoreboard will show full timers in text on the minimap for all camps (the timers are capped at 2 minutes for clarity purposes).
- Gaining sight of the camp being cleared is required in order for non-epic monster camps' timers to display. This paradigm is unchanged for previous non-epic monsters' respawn timers.
- In addition, the full timer will now also appear upon gaining sight of the camp's location before it respawns.
- [Note: Timers still become highlighted yellow at 10 seconds before respawn for all camps.]
- New option under Settings > Interface > "Enable All Camp Timers", which will display the full text timers by default and at all times.
- 2 Known issues:
Patch 25.14
changeRift Scuttler
- Bug Fix: Model spawn no longer happens prematurely, causing her to be untargetable and be able to move for a few seconds. The actual respawn timer, meaning the time it takes for the monster to be able to be damaged again, was and remains unaffected.
Patch 25.10
changeJungle plants
- Bug Fix: Scryer's Bloom now properly reveals Voidgrub.
Patch 25.9
nerfJungle plants
- Blood Rose / Large Blood Rose
- Undocumented: Spawn amount from Atakhan pit reduced to 6 normal and 6 Large from 7 normal and 7 Large.
Patch 25.6
changeRift Scuttler
- Bug Fix: Voidborn Rift Scuttlers now once again properly activate the vision effect upon being slain.
Patch 25.5
changeFalse Life
- Bug Fix: Champion clones now properly inherit False Life's health bar trim.
Patch 25.4
changeRift Scuttler
- Bug Fix: No longer can be attacked before her spawn animation completes.
False Life
- Bug Fix: No longer causes the Flash / Hexflash slot to be permanently disabled if it is used right before the effect triggers.
Patch 25.S1.3
changeFalse Life
- Stasis duration increased to 15 seconds from 5.5.
- Permanent bonus gold per takedown reduced to 25 gold from 40 gold.
- Bug Fix: Holder is now properly healed to 100% maximum health when resurrected instead of 100% base health.
- Bug Fix: Now properly attributes the kill (toward generating gold) to the last champion who hit the holder if a non-champion issued the last-hit.
- Undocumented / New Effect: After 2 seconds of being in resurrection, the champion's health is now restored to full over the remaining duration.
- Undocumented: Non-movement-based summoner spells are once again usable during the withdrawal. Revert of the fix to this bug from V25.S1.2.
Patch 25.S1.2
buffJungle Plants - Blood Rose
- Bug Fix: Minimap indicator for grown Blood Roses no longer sometimes lingers permanently.
False Life
- Gold dispensed upon death increased to 200 gold from 100 gold.
- Bug Fix: Triggering the withdrawal now properly cancels most cast times. [Riot note: We haven't fixed all the interactions like this just yet but we're working through reproducing them and fixing them as we can.]
- Bug Fix: Non-movement-based summoner spells are now properly sealed during the withdrawal.
Patch 25.S1.1
nerfJungle plants
- New: Blood Rose / Large Blood Rose.
- Gloom: Blood Roses periodically spawn around slain champions' death location around the map. Each needs 30 seconds to grow.
- Additionally, 8 normal and 8 Large Blood Roses spawn in Atakhan quadrant once his pit is formed and over the period until his spawn.
- After Atakhan spawns, the plants will stop spawning around the map.
- Ruinous Atakhan specifically grows 6 normal Blood Roses and 6 Large Blood Roses upon being taken down.
- Picking up a Blood Rose permanently grants 1 stack of the Bloody Petals buff to all team members, and picking up a Large Blood Rose grants 3.
- Blood Rose / Large Blood Rose
- Spawn amount from Atakhan pit reduced to 7 normal and 7 Large from 8 normal and 8 Large.
- Spawn rate from Gloom (champion deaths) reduced.
Patch 14.19
changeJungle Combat Notification
- A system ping now plays upon combat starting inside the Jungle, indicating a Jungle invasion.
- This may trigger until 14:00 game time and has a 20 second cooldown.
Patch 14.16
buffRift Scuttler
- Bug Fix: Now properly receives the increased health of being a Voidborn.
- [Note: The Rift Scuttler does not receive any increased health from being Voidborn.]
Patch 14.15
changeBlast Cone
- Bug Fix: Certain champions are no longer knocked up instead of knocked away when using a Blast Cone at the edge of its area of effect.
Patch 14.10
changeBlue Sentinel
- Experience changed to 95 to 142.5 (based on monster's level) from 95 to 137.75 (based on monster's level).
Gromp
- Experience changed to 120 to 180 (based on monster's level) from 120 to 174 (based on monster's level).
Krugs
- Ancient Krug
- Experience changed to 15 to 22.5 (based on monster's level) from 15 to 21.75 (based on monster's level).
- Krug
- Experience changed to 10 to 15 (based on monster's level) from 10 to 14.5 (based on monster's level).
- Krug
- Experience changed to 16 to 24 (based on monster's level) from 16 to 23.2 (based on monster's level).
Murk Wolves
- Greater Murk Wolf
- Experience changed to 50 to 75 (based on monster's level) from 50 to 72.5 (based on monster's level).
- Murk Wolf
- Experience changed to 15 to 22.5 (based on monster's level) from 15 to 21.75 (based on monster's level).
Raptors
- Crimson Raptor
- Experience changed to 20 to 30 (based on monster's level) from 20 to 29 (based on monster's level).
- Raptor
- Experience changed to 10 to 15 (based on monster's level) from 10 to 14.5 (based on monster's level).
Red Brambleback
- Experience changed to 95 to 142.5 (based on monster's level) from 95 to 137.75 (based on monster's level).
Rift Scuttler
- Experience changed to 100 to 150 (based on monster's level) from 100 to 220 (based on monster's level).
- Bug Fix: No longer fails to transform when Baron Nashor spawns.
Jungle Plants - Blast Cone
- Bug Fix: Chemtech Blast Cones no longer sometimes spawn twice on top of each other despite the intended plant at that location not having been used.
Patch 14.2
nerfJungle plants
- Bug Fix: Scryer's Bloom no longer reveals champion pets for longer than champions, causing some champions with pets following them to be effectively revealed for much longer than intended.
- Champion pet reveal duration reduced to 3 seconds from 12.
Blue Sentinel
- Bug Fix: No longer respawns in its voidborn form prior to Baron Nashor spawn after dying in its draconic form for the first time.
Red Brambleback
- Bug Fix: No longer respawns in its voidborn form prior to Baron Nashor spawn after dying in its draconic form for the first time.
Rift Scuttler
- Bug Fix: Camp respawn timer has been corrected to 3:30 from 3:32.
- Bug Fix: No longer creates inaccurate respawn timers when killed early in the game.
Patch 14.1
changeBlue Sentinel
- New Effect: Upon becoming Draconic, killing the Blue Sentinel drops a Crest of Insight wisp at the location of the camp. The wisp can be picked up by either the allied Jungle pet owner (Gustwalker HatchlingMosstomper SeedlingScorchclaw Pup) or, if the killer is the Jungle pet owner themselves, at most one other ally. The wisp lasts for 60 seconds.
- New Effect: After Baron Nashor spawns, all newly-spawned or live non-Draconic Blue Sentinel monsters become permanently corrupted by the Void, transforming into voidborn with 30% increased health and granting the Crest of Insight buff to the killer and all allies alive upon slaying it. The Blue Sentinel loses its Draconic effects with the Corrupted monster's respawn.
- Removed: No longer always drops a Crest of Insight wisp lasting for 60 seconds at the location of the camp when a player on the team has Primal Smite equipped.
Red Brambleback
- New Effect: Upon becoming Draconic, killing the Red Brambleback drops a Crest of Cinders wisp at the location of the camp. The wisp can be picked up by either the allied Jungle pet owner (Gustwalker HatchlingMosstomper SeedlingScorchclaw Pup) or, if the killer is the Jungle pet owner themselves, at most one other ally. The wisp lasts for 60 seconds.
- New Effect: After Baron Nashor spawns, all newly-spawned or live non-Draconic Red Brambleback monsters become permanently corrupted by the Void, transforming into voidborn with 30% increased health and granting the Crest of Cinders buff to the killer and all allies alive upon slaying it. The Red Brambleback loses its Draconic effects with the Corrupted monster's respawn.
- Removed: No longer always drops a Crest of Cinders wisp lasting for 60 seconds at the location of the camp when a player on the team has Primal Smite equipped.
Rift Scuttler
- New Effect: After Baron Nashor spawns, all newly-spawned or live Rift Scuttler monsters become permanently corrupted by the Void, transforming into voidborn with 30% increased health. When slain, it releases an aura of void energy around itself over 1.5 seconds, granting sight of the surrounding area as it travels and true sight enemies in its path. Enemy champions are revealed for 3 seconds, while non-champions are revealed for 12 seconds. The reveal duration refreshes if they remain in the area where the energy is still spreading. Revealed ward have their health reduced to 1. Once the energy has spread out completely, it continues to grant sight of the area for another 3 seconds.
Crest of Cinders
- Health regeneration reduced to 0.5/1/3% (at level 1/4/6) maximum health from 0.5/1/3/5% (at level 1/4/6/11) maximum health.
- Removed: If the buff was granted from a Corrupted Red Brambleback, it no longer transfers to the killer.
Crest of Insight
- Ability haste changed to 10 at all levels from 5/10/15/20 (at level 1/6/11/16).
- Removed: If the buff was granted from a Corrupted Blue Sentinel, it no longer transfers to the killer.
Patch 13.20
buffMonsters
- Bug Fix: Leash range between elemental drakes and the Elder Dragon is no longer inconsistent.
Blue Sentinel
- Base armor increased to 42 from 20.
- Base magic resistance increased to 42 from 20.
- Base attack damage changed to 66 to 198 (based on level) from 66 to 222 (based on level). Formula changed.
- Base health increased to 2300 to 6210 (based on level) from 2300 to 4600 (based on level).
Gromp
- Base armor increased to 42 from 20.
- Base magic resistance increased to 42 from 20.
- Base attack damage changed to 70 to 210 (based on level) from 70 to 218 (based on level). Formula changed.
- Base health increased to 2050 to 4817.5 (based on level) from 2050 to 4100 (based on level).
Krugs
- Ancient Krug
- Base armor increased to 42 from 20.
- Base magic resistance increased to 42 from 20.
- Base attack damage changed to 57 to 171 (based on level) from 57 to 205 (based on level). Formula changed.
- Base health increased to 1350 to 3172.5 (based on level) from 1350 to 2700 (based on level).
- Krug
- Base armor increased to 20 from 0.
- Base magic resistance increased to 20 from 0.
- Base attack damage changed to 20 to 60 (based on level) from 20 to 60 (based on level). Formula changed.
- Base health increased to 650 to 1527.5 (based on level) from 650 to 1300 (based on level).
- Experience increased to 10 to 14.5 (based on monster's level) from 10 to 13.5 (based on monster's level).
- Krug
- Base armor increased to 20 from 0.
- Base magic resistance increased to 20 from 0.
- Base attack damage changed to 13 to 39 (based on level) from 13 to 39 (based on level). Formula changed.
- Base health increased to 60 to 141 (based on level) from 60 to 120 (based on level).
- Experience reduced to 10 to 14.5 (based on monster's level) from 16 to 23.2 (based on monster's level).
Murk Wolves
- Greater Murk Wolf
- Base armor increased to 42 from 20.
- Base magic resistance increased to 42 from 20.
- Base attack damage changed to 30 to 90 (based on level) from 30 to 100 (based on level). Formula changed.
- Base health increased to 1600 to 3760 (based on level) from 1600 to 3200 (based on level).
- Murk Wolf
- Base armor increased to 20 from 0.
- Base magic resistance increased to 20 from 0.
- Base attack damage changed to 10 to 30 (based on level) from 10 to 30 (based on level). Formula changed.
- Base health increased to 630 to 1480.5 (based on level) from 630 to 1260 (based on level).
Raptors
- Crimson Raptor
- Base armor increased to 42 from 20.
- Base magic resistance increased to 42 from 20.
- Base attack damage changed to 17 to 51 (based on level) from 17 to 57 (based on level). Formula changed.
- Base health increased to 1200 to 2820 (based on level) from 1100 to 2200 (based on level).
- Raptor
- Base armor increased to 20 from 0.
- Base magic resistance increased to 20 from 0.
- Base attack damage changed to 7 to 21 (based on level) from 7 to 27 (based on level). Formula changed.
- Base health increased to 500 to 1175 (based on level) from 500 to 1000 (based on level).
Red Brambleback
- Base armor increased to 42 from 20.
- Base magic resistance increased to 42 from 20.
- Base attack damage changed to 66 to 198 (based on level) from 66 to 222 (based on level). Formula changed.
- Base health increased to 2300 to 6210 (based on level) from 2300 to 4600 (based on level).
Rift Scuttler
- Base health increased to 1550 to 5270 (based on level) from 1550 to 3301.5 (based on level).
- Base armor increased to 42 from 20.
- Base magic resistance increased to 42 from 20.
- Gold bounty changed to 55 to 121 (based on monster's level) from 55 to 99 (based on monster's level).
- Experience changed to 100 to 220 (based on monster's level) from 100 to 180 (based on monster's level).
Jungle Pets
- Bug Fix: Properly grants bonus experience to champions that kill camps while untargetable or far from the camp.
Patch 13.14
nerfCrest of Cinders
- True damage reduced to 10 to 75 (based on level) from 10 to 78 (based on level).
- Slow for melee champions reduced to 5/10/15/20% (at level 1/6/11/16) from 10/15/20% (at level 1/6/11).
Crest of Insight
- Ability haste changed to 5/10/15/20 (at level 1/6/11/16) from 10 at all levels.
Monsters
- Bug Fix: Monsters no longer loop their animations while being displaced.
Patch 13.12
nerfRed buff is way more prevalent now that Buff Sharing exists. Due to this we'll need to bring its power levels down a tad by reducing its late game damage output and retaining its slow and regeneration properties.
Monsters
- Bug Fix: Small monsters now properly reset aggro from being dragged outside of their jungle camp's range.
Crest of Cinders
- True damage reduced to 10 to 78 (based on level) from 12 to 114 (based on level).
- Slow reduced to 10;15;20 from 10;15;25.
- Health regeneration reduced to 0.5/1/3/5% (at level 1/4/6/11) maximum health from 1/3/9% (at level 1/6/11).
RED BUFF
- Damage: 6+6*Level (12-114) โ 6+4*Level (10-78)
- Slow Amount: 10/15/25 โ 10/15/20 (halved for ranged champions)
- Health Regeneration: 1/3/9% โ 1/3/5%
Patch 13.11
changeMonsters
- Bug Fix: Monsters now properly behave when affected by fear.
Patch 13.10
buffJungle Plants
- Blast Cone spawn timer increased to 9:00 - 9:30 from 5:00 - 5:30.
Patch 13.9
changeMonsters
- Bug Fix: No longer occasionally regains a small amount of patience.
- Bug Fix: No longer become stuck if affected by crowd control after losing all patience.
- Bug Fix: Small monsters of a camp no longer instantly reset if the large monster in the camp dies.
Patch 13.5
buffBlue Sentinel
- Gold bounty increased to 90 gold from 80 gold.
Gromp
- Gold bounty increased to 80 gold from 70 gold.
Krugs
- Krug
- Gold bounty increased to 10 gold from 5 gold.
- Krug
- Gold bounty increased to 14 gold from 13 gold.
Murk Wolves
- Greater Murk Wolf
- Gold bounty increased to 55 gold from 50 gold.
- Murk Wolf
- Undocumented: Gold bounty increased to 15 gold from 13 gold.
Raptors
- Crimson Raptor
- Gold bounty increased to 35 gold from 30 gold.
- Raptor
- Gold bounty increased to 8 gold from 7 gold.
Red Brambleback
- Gold bounty increased to 90 gold from 80 gold.
Patch 13.4
nerfMonsters
- Bug Fix: Kill experience is no longer shared between allies (50% to each) if an ally was at the slain monster's exact location.
Gromp
- Base health reduced to 2050 to 4100 (based on level) from 2200 to 4400 (based on level).
Patch 13.3
changeMonsters
- Bug Fix: Can no longer declare attacks while affected by crowd control that disables attacking right after being aggroed.
Gromp
- Bug Fix: No longer turns around while in combat.
Patch 13.1
changeMonsters
- Bug Fix: Monsters no longer continuously reset aggro if they are being attacked by two of H-28G Evolution Turret with overlapping attack ranges.
Patch 12.23
buffBlue Sentinel
- Experience increased to 95 to 137.75 (based on monster's level) from 95 to 128.25.
Gromp
- Attack range reduced to 150 units from 175.
- Experience increased to 120 to 174 (based on monster's level) from 120 to 162.
Krugs
- Ancient Krug
- Experience increased to 15 to 21.75 (based on monster's level) from 15 to 20.25.
- Krug
- Experience increased to 10 to 14.5 (based on monster's level) from 10 to 13.5.
- Krug
- Experience increased to 16 to 23.2 (based on monster's level) from 16 to 21.6.
Murk Wolves
- Greater Murk Wolf
- Experience increased to 50 to 72.5 (based on monster's level) from 50 to 67.5.
- Murk Wolf
- Experience increased to 15 to 21.75 (based on monster's level) from 15 to 20.25.
Raptors
- Crimson Raptor
- Attack range reduced to 200 units from 300.
- Experience increased to 20 to 29 (based on monster's level) from 20 to 27.
- Raptor
- Experience increased to 10 to 14.5 (based on monster's level) from 10 to 13.5.
Red Brambleback
- Experience increased to 95 to 137.75 (based on monster's level) from 95 to 128.25.
Patch 12.22
changeJungle paths
- Jungle path recommendations for the first clear now offered for every champion. First clear paths were determined by gathering data from high skilled junglers on their high mastery champs across the globe. Pathing recommendations are based on which routes most often led these players to a victory and will be updated each patch.
- These recommendations are displayed on the mini-map and visually above camps, indicating the recommended order of your first clear.
Blue Sentinel
- Base attack damage reduced to 66 from 78.
- Base health increased to 2300 from 1850.
- Leash range reduced to 650 units from 1000.
- New Effect: Now deals 5% of the target's current health bonus physical damage with its attacks.
Gromp
- Attack range reduced to 175 units from 250.
- Base attack damage reduced to 70 from 74.
- Base health increased to 2200 from 1650.
- Leash range reduced to 450 units from 700.
- Removed: No longer restores 90 to 243 (based on average champion level) health and 36 to 138 (based on average champion level) mana on kill, increased up to 100% based on missing health and missing mana.
- New Effect: Now deals 5% of the target's current health bonus physical damage with its attacks.
Krugs
- Ancient Krug
- Base attack damage reduced to 57 from 74.
- Base health increased to 1350 from 1050.
- Creep score value increased to 2 from 1.
- Leash range reduced to 650 units from 900.
- Removed: No longer splits into 2 Krug upon being killed.
- New Effect: Now splits into 4 Krug upon being killed.
- New Effect: Now deals 3% of the target's current health bonus physical damage with its attacks.
- Krug
- Base health increased to 650 from 500.
- Leash range reduced to 650 units from 900.
- Krug
- Leash range reduced to 650 units from 900.
- Spawn time reduced to 1 second from 1.3.
Murk Wolves
- Greater Murk Wolf
- Base attack damage reduced to 30 from 35.
- Base health increased to 1600 from 1200.
- Leash range reduced to 650 units from 800.
- New Effect: Now deals 3% of the target's current health bonus physical damage with its attacks.
- Murk Wolf
- Base health increased to 630 from 480.
- Leash range reduced to 650 units from 800.
Raptors
- Crimson Raptor
- Base attack damage reduced to 17 from 20.
- Base health increased to 1100 from 800.
- Leash range reduced to 650 units from 800.
- New Effect: Now deals 3% of the target's current health bonus physical damage with its attacks.
- Raptor
- Base attack damage reduced to 7 from 10.
- Base health increased to 500 from 425.
- Leash range reduced to 650 units from 800.
Red Brambleback
- Base attack damage reduced to 66 from 78.
- Base health increased to 2300 from 1850.
- Leash range reduced to 650 units from 1000.
- New Effect: Now deals 5% of the target's current health bonus physical damage with its attacks.
Rift Scuttler
- Base health increased to 1550 from 1050.
- Initial spawn time increased to 3:30 from 3:15.
- Removed: No longer has a 60% of her maximum health shield.
Patch 12.13
changeRift Scuttler
- Bug Fix: Speed Shrine SFX for the buff is now properly synchronized with its duration.
Patch 12.9
changeRift Scuttler
- Bug Fix: Fixed a bug where the sound of the shield breaking would play through the Fog of War.
Patch 11.23
buffRift Scuttler
- New Effect: The first Rift Scuttlers spawned now have 35% reduced health, 80% reduced experience and reduced size.
Patch 11.22
changeJungle Plants
- Blast Cone
- Bug Fix: No longer applies Horizon Focus Focus Fire to allies that are knocked back.
Patch 11.20
nerfGromp
- Attack damage reduced to 74 to 222 (based on level) from 78 to 234 (based on level).
Krugs
- Ancient Krug
- Attack damage reduced to 74 to 222 (based on level) from 78 to 234 (based on level).
Patch 11.16
changeBlue Sentinel
- Bug Fix: Now properly grants the Crest of Insight buff to its killer even if they are in a zombie state.
Crest of Cinders
- Bug Fix: Buff is no longer lost when the holder is executed by a non-epic monster.
Crest of Insight
- Bug Fix: Buff is no longer lost when the holder is executed by a non-epic monster.
Patch 11.10
changeBlue Sentinel
- Attack damage reduced to 78 to 234 (based on level) from 82 to 303 (based on level).
- Health increased to 1850 to 3238 (based on level) from 1800 to 3150 (based on level).
Gromp
- Respawn time increased to 2:15 from 2:00.
- Attack damage reduced to 78 to 234 (based on level) from 80 to 253 (based on level).
- Gold increased to 90 gold from 85 gold.
Krugs
- Respawn time increased to 2:15 from 2:00.
- Ancient Krug
- Attack damage reduced to 78 to 234 (based on level) from 80 to 296 (based on level).
- Krug
- Attack damage reduced to 20 to 60 (based on level) from 25 to 93 (based on level).
- Krug
- Gold increased to 13 gold from 12 gold.
- Attack damage reduced to 13 to 39 (based on level) from 17 to 60 (based on level).
Murk Wolves
- Respawn time increased to 2:15 from 2:00.
- Greater Murk Wolf
- Gold increased to 65 gold from 55 gold.
- Attack damage reduced to 35 to 105 (based on level) from 42 to 155 (based on level).
- Murk Wolf
- Attack damage reduced to 10 to 30 (based on level) from 16 to 59 (based on level).
Raptors
- Respawn time increased to 2:15 from 2:00.
- Crimson Raptor
- Gold increased to 45 gold from 35 gold.
- Attack damage reduced to 20 to 60 (based on level) from 20 to 74 (based on level).
- Raptor
- Attack damage reduced to 10 to 30 (based on level) from 13.33 to 56.33 (based on level).
Red Brambleback
- Attack damage reduced to 78 to 234 (based on level) from 82 to 303 (based on level).
- Health increased to 1850 to 3238 (based on level) from 1800 to 3150 (based on level).
Rift Scuttler
- Health increased to 1050 to 2170 (based on level) from 1000 to 2066 (based on level).
- New Effect: Shield is now broken by Smite before applying its damage.
Patch 11.6
buffGromp
- Experience increased to 135 to 182.25 (based on monster's level) from 125 to 168.75 (based on monster's level).
- Heal increased to 90 to 243 (based on average champion level) from 60 to 230 (based on average champion level).
Patch 11.4
nerfGromp
- Gold reduced to 85 gold from 105 gold.
- Experience reduced to 125 to 168.75 (based on monster's level) from 135 to 182.25 (based on monster's level).
Krugs
- Ancient Krug
- Gold reduced to 32 gold from 42 gold.
- Experience reduced to 27 to 36.45 (based on monster's level) from 37 to 49.95 (based on monster's level).
- Krug
- Experience reduced to 16 to 21.6 (based on monster's level) from 18 to 24.3 (based on monster's level).
Raptors
- Crimson Raptor
- Gold reduced to 35 gold from 45 gold.
- Experience reduced to 35 to 47.25 (based on monster's level) from 45 to 60.75 (based on monster's level).
Patch 10.23
changeBlue Sentinel
- Base armor increased to 20 at all levels from 10/15/18/19/20 (at level 1/3/5/7/8).
- Base magic resistance increased to 20 at all levels from -15/-22/-26/-28/-30 (at level 1/3/5/7/8).
- Base health reduced to 1800 to 3150 (based on level) from 2100 to 3675 (based on level).
- Base movement speed increased to 275 from 180.
- Removed: No longer has 20 bonus movement speed.
Gromp
- Base armor increased to 20 from 0.
- Base magic resistance increased to 20 at all levels from -15/-22/-26/-28/-30 (at level 1/3/5/7/8).
- Base attack damage changed to 80 to 253 (based on level) from 70 to 259 (based on level).
- Base health reduced to 1650 to 2640 (based on level) from 2100/2325/2550/2775/3000/3225/3450 (at level 1/3/5/7/8/9/11).
- New Effect: Now restores 60 to 230 (based on average champion level) health and 36 to 138 (based on average champion level) mana on kill, increased up to 100% based on missing health and missing mana.
- Removed: Attack damage no longer decays to 71.43% over the first 5 attacks.
- Removed: No longer has 57.5% bonus attack speed that decays over the first 5 attacks.
Krugs
- Ancient Krug
- Updated textures.
- Base armor increased to 20 at all levels from 10/15/18/19/20 (at level 1/3/5/7/8).
- Base magic resistance increased to 20 at all levels from -15/-22/-26/-28/-30 (at level 1/3/5/7/8).
- Base health reduced to 1050 to 1785 (based on level) from 1250 to 2188 (based on level)
- Base movement speed increased to 250 from 185.
- Krug
- Updated textures.
- Base movement speed increased to 350 from 285.
- Experience reduced to 10 to 13.5 (based on monster's level) from 18 to 24.3 (based on monster's level).
- Gold reduced to 7 gold from 13 gold.
- Krug
- Updated textures.
- Base movement speed increased to 400 from from 335.
- Experience increased to 18 to 24.3 (based on monster's level) from 14 to 18.9 (based on monster's level).
- Gold increased to 12 gold from 9 gold.
Murk Wolves
- Greater Murk Wolf
- Base armor increased to 20 at all levels from 10/15/18/19/20 (at level 1/3/5/7/8).
- Base magic resistance increased to 20 from 0.
- Base health reduced to 1200 to 2200 (based on level) from 1300 to 2275 (based on level).
- Base movement speed increased to 525 from 450.
- Murk Wolf
- Base health increased to 480/548/616/684/752/820/888 (at level 1/3/5/7/8/9/11) from 450 to 788 (based on level).
- Base magic resistance reduced to 0 at all levels from 10/15/18/19/20 (at level 1/3/5/7/8).
- Base movement speed increased to 525 from 450.
Raptors
- Crimson Raptor
- Base movement speed increased to 450 from 350.
- Base armor reduced to 20 at all levels from 30/45/53/56/60 (at level 1/3/5/7/8).
- Base magic resistance reduced to 20 at all levels from 30/45/53/56/60 (at level 1/3/5/7/8).
- Base health increased to 800 to 1760 (based on level) from 700 to 1225 (based on level).
- Raptor
- Base movement speed increased to 525 from 450.
- Base health reduced to 425 to 723 (based on level) from 700 to 1225 (based on level).
Red Brambleback
- Base armor increased to 20 at all levels from -15/-22/-26/-28/-30 (at level 1/3/5/7/8).
- Base magic resistance increased to 20 at all levels from 10/15/18/19/20 (at level 1/3/5/7/8).
- Base health reduced to 1800 to 3150 (based on level) from 2100 to 3675 (based on level).
Rift Scuttler
- Base armor reduced to 20 from 60.
- Base magic resistance reduced to 20 from 60.
- Base health reduced to 1000 to 2066 (based on level) from 1200 to 2480 (based on level).
- New Effect: Is now shielded for 60% maximum health. Shield is removed when immobilize, disrupt, ground, or silence.
- Removed: Immobilizing her no longer reduces her resistances to 10.
- Removed: Killing her no longer restores 10/20/30/40 (based on missing health) health and 50/100/150/200 (based on missing mana) mana.
Crest of Insight
- Bonus changed to 10 ability haste from 10% cooldown reduction.
Patch 10.12
changeRift Scuttler
- Bug Fix: Now properly plays her run animation and does not slide while grounded.
Patch 10.9
changeRift Scuttler
- Bug Fix: Speed shrine is now properly functional outside of the Realm of Death even when Mordekaiser captures the champion that killed it in his Realm of Death.
Patch 10.8
buffBlue Sentinel
- Experience increased to 110 to 148.5 (based on monster's level) from 110/112.75/118.25/126.5/137.5 (at level 1/3/4/5/7) (based on monster's level).
Gromp
- Experience increased to 135 to 182.25 (based on monster's level) from 135/138.375/145.125/155.25/168.75 (at level 1/3/4/5/7) (based on monster's level).
Krugs
- Ancient Krug
- Experience increased to 37 to 49.95 (based on monster's level) from 37/37.925/39.775/42.55/46.25 (at level 1/3/4/5/7) (based on monster's level).
- Krug
- Experience increased to 18 to 24.3 (based on monster's level) from 18/18.45/19.35/20.7/22.5 (at level 1/3/4/5/7) (based on monster's level).
- Krug
- Experience increased to 14 to 18.9 (based on monster's level) from 14/14.35/15.05/16.1/17.5 (at level 1/3/4/5/7) (based on monster's level).
Murk Wolves
- Greater Murk Wolf
- Experience increased to 65 to 87.75 (based on monster's level) from 65/66.625/69.875/74.75/81.25 (at level 1/3/4/5/7) (based on monster's level).
- Murk Wolf
- Experience increased to 15 to 20.25 (based on monster's level) from 15/15.375/16.125/17.25/18.75 (at level 1/3/4/5/7) (based on monster's level).
Raptors
- Crimson Raptor
- Experience increased to 45 to 60.75 (based on monster's level) from 45/46.125/48.375/51.75/56.25 (at level 1/3/4/5/7) (based on monster's level).
- Raptor
- Experience increased to 10 to 13.5 (based on monster's level) from 10/10.25/10.75/11.5/12.5 (at level 1/3/4/5/7) (based on monster's level).
Red Brambleback
- Experience increased to 110 to 148.5 (based on monster's level) from 110/112.75/118.25/126.5/137.5 (at level 1/3/4/5/7) (based on monster's level).
Patch 10.3
changeBlue Sentinel
- Experience reduced to 110/112.75/118.25/126.5/137.5 (at level 1/3/4/5/7) (based on monster's level) from 115/117.875/126.5/143.75 (at level 1/3/5/7) (based on monster's level).
Gromp
- Experience changed to 135/138.375/145.125/155.25/168.75 (at level 1/3/4/5/7) (based on monster's level) from 135/138.375/148.5/168.75 (at level 1/3/5/7) (based on monster's level). Formula changed.
Krugs
- Ancient Krug
- Gold reduced to 42 gold from 65 gold.
- Experience reduced to 37/37.925/39.775/42.55/46.25 (at level 1/3/4/5/7) (based on monster's level) from 55/56.375/60.5/68.75 (at level 1/3/5/7) (based on monster's level).
- Krug
- Gold increased to 13 gold from 10 gold.
- Experience increased to 18/18.45/19.35/20.7/22.5 (at level 1/3/4/5/7) (based on monster's level) from 15/15.375/16.5/18.75 (at level 1/3/5/7) (based on monster's level)
- Krug
- Gold increased 9 gold from 5 gold.
- Experience increased to 14/14.35/15.05/16.1/17.5 (at level 1/3/4/5/7) (based on monster's level) from 10/10.25/11/12.5 (at level 1/3/5/7) (based on monster's level).
Murk Wolves
- Greater Murk Wolf
- Experience changed to 65/66.625/69.875/74.75/81.25 (at level 1/3/4/5/7) (based on monster's level) from 65/66.625/71.5/81.25 (at level 1/3/5/7) (based on monster's level). Formula changed.
- Murk Wolf
- Experience changed to 15/15.375/16.125/17.25/18.75 (at level 1/3/4/5/7) (based on monster's level) from 15/15.375/16.5/18.75 (at level 1/3/5/7) (based on monster's level). Formula changed.
Raptors
- Crimson Raptor
- Experience changed to 45/46.125/48.375/51.75/56.25 (at level 1/3/4/5/7) (based on monster's level) from 45/46.125/49.5/56.25 (at level 1/3/5/7) (based on monster's level). Formula changed.
- Raptor
- Experience changed to 10/10.25/10.75/11.5/12.5 (at level 1/3/4/5/7) (based on monster's level) from 10/10.25/11/12.5 (at level 1/3/5/7) (based on monster's level). Formula changed.
Red Brambleback
- Experience reduced to 110/112.75/118.25/126.5/137.5 (at level 1/3/4/5/7) (based on monster's level) from 115/117.875/126.5/143.75 (at level 1/3/5/7) (based on monster's level).
Patch 9.23
nerfMonster camps
- If your team had vision of a small camp when it was killed, you'll see a respawn icon on the minimap 15 seconds before respawn.
- Buff camp respawn icon change from gray to yellow 15 seconds before respawn, instead of 20 seconds.
Krugs
- Respawn time reduced to 2:00 from 2:30.
- Ancient Krug
- Gold reduced to 65 gold from 70 gold.
- Experience reduced to 55/56.25/60.5/68.75 (at level 1/3/5/7) (based on monster's level) from 100/108.333/116.667/125 (based on monster's level).
- Removed: No longer grants 30% reduced experience on the first clear.
- Krug
- Experience reduced to 15/15.5/16.5/18.75 (at level 1/3/5/7) (based on monster's level) from 35/37.9167/40.8333/43.75 (based on monster's level)
- Krug
- Gold reduced 5 gold from 10 gold.
- Experience increased to 10/10.15/11/12.5 (at level 1/3/5/7) (based on monster's level) from 7/7.58333/8.16667/8.75 (based on monster's level).
Murk Wolves
- Respawn time reduced to 2:00 from 2:30.
- Greater Murk Wolf
- Gold reduced to 55 gold from 68 gold.
- Experience changed to 65/66.5/71.5/81.25 (at level 1/3/5/7) (based on monster's level) from 65/70.4167/75.8333/81.25 (based on monster's level).
- Murk Wolf
- Gold reduced to 15 gold from 16 gold.
- Experience reduced to 15/15.4/16.5/18.75 (at level 1/3/5/7) (based on monster's level) from 25/27.0833/29.1667/31.25 (based on monster's level).
Gromp
- Respawn time reduced to 2:00 from 2:30.
- Base health increased to 2100 from 1800.
- Gold increased to 105 gold from 86 gold.
- Experience increased to 135/138.5/148.5/168.75 (at level 1/3/5/7) (based on monster's level) from 115/124.583/134.167/143.75 (based on monster's level).
Raptors
- Respawn time reduced to 2:00 from 2:30.
- Crimson Raptor
- Gold reduced to 45 gold from 62 gold.
- Experience increased to 45/46/49.5/56 (at level 1/3/5/7) (based on monster's level) from 20/21.6667/23.3333/25 (based on monster's level).
- Raptor
- Gold reduced to 8 gold from 10 gold.
- Experience reduced to 10/10.5/11/12.5 (at level 1/3/5/7) (based on monster's level) from 20/21.6667/23.3333/25 (based on monster's level).
Crest of Cinders
- New buff icon and VFX.
Crest of Insight
- New buff icon and VFX.
Patch 9.21
changeRift Scuttler
- Bug Fix: When walking over a Speed Shrine, champions now have a Revealed Eyes marker over them.
Patch 9.9
buffRift Scuttler
- Initial spawn time increased to 3:15 from 2:00.
Patch 8.24
buffMurk Wolves
- Initial spawn time increased to 1:30 from 1:29.
Raptors
- Initial spawn time increased to 1:30 from 1:28.
Patch 8.14
buffRift Scuttler
- Bug Fix: Charm effects now correctly cause Rift Scuttler to take increased damage.
Patch 8.12
changeRift Scuttler
- Bug Fix: Fixed an infrequent bug where she would occasionally heal back the first instance of damage dealt to it.
Patch 8.11
buffGromp
- Experience increased to 115 to 190 (based on level) from 115 to 180 (based on level).
Ancient Krug
- Ancient Krug
- Experience increased to 100 to 165 (based on monster's level) from 100 to 157 (based on monster's level).
- Krug
- Experience increased to 35 to 58 (based on monster's level) from 35 to 55 (based on monster's level).
- Krug
- Experience increased to 7 to 12 (based on monster's level) from 7 to 11 (based on monster's level).
Murk Wolf
- Greater Murk Wolf
- Experience increased to 65 to 107 (based on monster's level) from 65 to 102 (based on monster's level).
- Murk Wolf
- Experience increased to 25 to 41.5 (based on monster's level) from 25 to 39 (based on monster's level).
Crimson Raptor
- Crimson Raptor
- Experience increased to 20 to 33 (based on monster's level) from 20 to 31 (based on monster's level).
- Raptor
- Experience increased to 19 to 31.4 (based on monster's level) from 19 to 30 (based on monster's level).
Rift Scuttler
- Respawn time increased to 2:30 from 2:15.
- Speed shrine duration increased to 90 seconds from 75.
Patch 8.10
changeBlue Sentinel
- Experience reduced to 115 to 180 (based on level) from 180 at all levels.
Gromp
- Experience reduced to 115 to 180 (based on level) from 200 at all levels.
- Removed: Granting 37.5% reduced experience on first clear.
Ancient Krug
- Ancient Krug
- Experience changed to 100 to 157 (based on level) from 125 at all levels.
- First clear experience reduction reduced to 30% from 50%.
- Krug
- Experience increased to 35 to 55 (based on level) from 35 at all levels.
- Removed: Granting 25% reduced experience on first clear.
- Krug
- Experience increased to 7 to 11 (based on level) from 7 at all levels.
- Removed: Granting 25% reduced experience on first clear.
Greater Murk Wolf
- Greater Murk Wolf
- Experience changed to 65 to 102 (based on level) from 100 at all levels.
- Murk Wolf
- Experience reduced to 25 to 39 (based on level) from 40 at all levels.
Crimson Raptor
- Crimson Raptor
- Experience increased to 20 to 31 (based on level) from 15 at all levels.
- Raptor
- Experience reduced to 19 to 30 (based on level) from 35 at all levels.
Red Brambleback
- Experience reduced to 115 to 180 (based on level) from 180 at all levels.
Rift Scuttler
- Health changed to 1200 to 2480 (based on level) from 800 to 3920 (based on level).
- Experience increased to 115 to 230 (based on level) from 10 at all levels.
- Gold increased to 70 to 140 (based on level) gold from 70 to 85 (based on level) gold.
- Initial spawn time reduced to 2:00 from 2:15.
- New Effect: At initial spawn, Scuttlers will spawn in the top and bottom river. Both must be killed before the respawn timer activates.
- Once both initial Rift Scuttlers are killed, only one Rift Scuttler can be on the map at any given time for the rest of the game. Respawn locations are randomly determined, but signaled ahead of time with a respawn marker.
- Respawn time reduced to 135 seconds from 180.
- New Effect: Extra defenses now have a particle to indicate when she's protected and when the shield has been broken.
- Chance of trying to steal a Honeyfruit is significantly decreased.
Patch 8.4
changeAncient Krug
- Removed: Taking reduced damage from ranged basic attacks.
Jungle Plants - Blast Cone
- First outer cone spawn increased to (between 5:00 and 5:30) from (between 2:05 and 2:20).
Patch 7.22
nerfGeneral
- Murk wolves will now grant a full level at level 1, to match all other camps (particularly Raptors).
- All Camps are now worth 4 Creep Score, irrespective of the number of units in the camp. The value is divided among the occupants - e.g. a Raptor is worth 0.4 cs.
Blue Sentinel
- Experience reduced to 180 from 200.
Gromp
- First clear experience reduction increased to 50% from 25%.
Murk wolves
- No longer has first clear experience reduction.
Raptor
- No longer has first clear experience reduction.
Red Brambleback
- Experience reduced to 180 from 200.
- Base attack speed reduced to 0.5 from 0.6.
Patch 7.21
changeAncient Krug
- Bug Fix: Fixed a bug where it spawned with less attack damage than intended at level 3.
Raptor
- Bug Fix: Fixed a bug where the raptors had higher health than expected.
Patch 7.20
changeKrug
- Smoothed out Krugs' splitting animation.
Patch 7.14
buffKrug (Medium-sized)
- New Effect: Can now be Smite.
Jungle Plants - Blast Cone
- Bug Fix: No longer fizzle when triggered by a burrowed Rek'Sai at maximum attack range.
Patch 7.10
changeKrug
- Bug Fix: Fixed a bug where mini Krugs sometimes died instantly.
Patch 7.8
buffKrug
- New Effect: Mini krugs now leash back to their nook, not to the place they fell when their parent died.
Rift Scuttler
- New Effect: Now submerges a bit more slowly, allowing hit VFX for things that killed her to play.
Patch 7.7
changeRaptor
- Base attack damage reduced to 13.33 from 16.
- Base health increased to 400 - 680 (based on level) from 350 to 613 (based on level).
Patch 7.6
nerfRed Brambleback
- Magic resistance reduced to 10/15/18/19/20 (at level 1/3/5/7/8) from 15/20/26/29/30 (at level 1/4/8/9/10)
Patch 7.4
changeRift Scuttler
- Bug Fix: Fixed a bug where clones killing the Rift Scuttler caused erratic behavior.
- Bug Fix: Fixed a bug causing Scuttles to sometimes give control of the river shrine to the wrong team.
Patch 7.3
changeAncient Krug
- Bug Fix: Splitting audio is no longer audible through Fog of War.
Red Brambleback
- Bug Fix: No longer hits the air instead of the ground during his two-handed strike.
Patch 7.2
buffAncient Krug
- Initial jungle camp spawn increased to 1:52 from 1:49.
- Base attack damage increased to 80 from 60.
Gromp
- Initial jungle camp spawn increased to 1:52 from 1:49.
- Base attack damage increased to 70 from 45.
- New Effect: Attack damage decreases over the first five attacks to 50 (matching decaying attack speed over the first five attacks).
- New Effect: First two attacks are now shown as critical strike.
Honeyfruit
- Initial spawn timer increased to between 6:00 and 6:30 from between 5:00 and 5:30.
Rift Scuttler
- New Effect: Now eat nearby Honeyfruit.
Patch 6.24
changeLiving Jungle
- Champion passives which proc on basic attack (Headshot, Umbra Blades) are no longer consumed when attacking a plant (similar to attacking turrets or wards).
Blue Sentinel
- Crest of Insight
- Removed: +15% bonus AP
- Duration increased to 120 seconds from 90.
Krug
- Ancient Krug experience on first kill reduced to 62.5 from 125.
Red Brambleback
- Crest of Cinders
- Removed: Dealing true damage on-hit.
- Duration increased to 120 seconds from 90.
- Base magic resistance reduced to 20 from 26.
Patch 6.23
changeJungle Experience
- Bug Fix: Fixed a bug where you wouldn't get bonus experience from your jungle item when killing a monster that was a higher level than you while leveling up.
Living Jungle
- Plants are now immune to critical strike and lifesteal.
- Blast Cone
- Bug Fix: Fixed a bug where Devastating Charge caused Blast Cones to launch him forward instead of backward.
- Bug Fix: Fixed a bug where enemies sometimes flickered out of vision when jumping with a Blast Cone.
- Honeyfruit
- Bug Fix: Fixed a bug where consuming Honeyfruit flagged you as "in combat" for the purpose of various out of combat passives.
- Bug Fix: Fixed a bug where dashing or moving very quickly over Honeyfruit would sometimes fail to pick them up.
- Scryer's Bloom
- Updated the indicator textures to be less noisy and misleading.
Monsters
- Crimson Raptor
- Experience reduced to 15 from 65.
- Krug
- Experience increased to 15 from 5.
Patch 6.17
changeRift Scuttler
- Bug Fix: Fixed a bug where Rift Scuttler's resistances weren't weakened by short-duration hard crowd control effects.
Patch 6.14
changeRift Scuttler
- Bug Fix: Health bar no longer takes a few moments to appear when revealed for the first time.
Patch 6.13
changeBlue Sentinel
- Bug Fix: Champions no longer get stuck when trying to walk behind Sentry.
Patch 6.10
nerfBlue Sentinel and Red Brambleback
- Minimap Clarity: Reduced the size of Red and Blue minimap respawn icons.
Patch 6.9
changeJungle experience
- Removed: While at least one level lower/higher than the slain monster, no longer awards an increased/reduced, respectively, amount of experience from killing it by a constant percentage, up to 50%.
General
- Buff camps will now announce when they are about to spawn in 60 seconds with a faded icon on the minimap, even if you did not have sight of them killed.
Crest of Insight
- Removed: 2 ability power per level.
- New Effect: Increases ability power by 15%.
- Percentile mana regeneration increased to 1% from 0.5%.
- Duration reduced to 90 seconds from 120 for Blue Sentinel beyond the first.
Crest of Cinders
- Damage over time reduced to 4 to 38 (based on level) from 5 to 56 (based on level).
- New Effect: Applies a tick of true damage upon application or on-hit.
- Health regeneration increased to 1/3/9 (at level 1/6/11)% of the target's maximum health from 1% of the target's maximum health.
- Slow increased to 10/15/25 (at level 1/6/11)% from 10/15/20 (at level 1/7/12)%.
- Health regeneration is now disabled while in combat with champions, turrerts or epic monsters.
- Duration reduced to 90 seconds from 120 for Red Brambleback beyond the first.
Patch 5.24
changeGeneral (excluding Epic Monsters and Rift Scuttler)
- Amount of health gained per level reduced to 100-170% of per-level coefficient from 100-200%.
- Amount of armor gained per level increased to 100-300% of per-level coefficient from 100%.
Rift Scuttler
- Gold increased to 70 gold from 50 gold.
Ancient Krug
- Base health increased to 1450 from 1440.
- Base armor reduced to 10 from 12.
Greater Murk Wolf
- Base health reduced to 1300 from 1320.
- Base armor increased to 10 from 9.
Patch 5.23
nerfGeneral
- Blue Sentinel
- Movement speed reduced to 150 from 180.
- Magic resist reduced to -15 from -10.
- Gromp
- Magic resist reduced to -15 from -10.
- Ancient Krug
- Magic resist reduced to -15 from -10.
- Red Brambleback
- Movement speed reduced to 250 from 330.
- Magic resist reduced to -5 from 0.
- Rift Herald
- Base damage reduced to 105 from 120.
- Bonus damage based on target's current health reduced to 4% from 6%.
- New spawn and death animation.
Patch 5.6
changeJungle Experience
- New Effect: Experience earned increases by 0/3/6/10 (at level 1/5/8/11)%.
Rift Scuttler
- Speed Shrine
- Vision radius reduced to 525 from 1350.
Patch 4.9
changeGeneral
- Jungle monsters no longer give additional experience based on their level (to remain consistent with lane minion experience).
Patch 4.7
changeGeneral
- Fixed a bug where percent-of-max-health damage was only factoring a monster's base health.
Patch 4.4
changeGeneral
- The health restoration particle you get when you kill large jungle monsters has been updated.
Patch 0.9.25.34
changeMonsters
- Monsters now regenerate 10% of their Max HP a second after retreating from combat instead of resetting to full.
- Removed the ability for monsters sigils to be acquired by dead people.
- Crest of the Ancient Golem
- Scaling increased to 25% from 16.5%.
- New Particles for the different Sigil Buffs.
- Baron Nashor
- Starting HP Regen per second reduced to 15 from 25.
- Baron Nashor gains 0.375 health regen a second every minute.
- New particle for Exalted with Baron Nashor.
- Resolved an issue with one of his particles displaying through the fog of war.
- Fixed a bug where Nashor's particles appeared through Fog of War.
Patch 0.9.22.7
changeMonsters
- Dragon
- Global experience reduced to 145 from 250.
- Global gold increased to 165 from 125.
- Lesser Wraith
- Armor increased to 30 from 5.
- Damage reduced to 35 from 45.
- Gold increased to 12 from 7.
- Wraith
- Armor increased to 35 from 7.
- Damage reduced to 60 from 65.
- Gold increased to 35 from 22.
Patch 0.8.22.115
buffJungle Monsters
- Damage increased to 110 from 100.
- Damage increased to 110 from 90.
- Blessing of the Lizard Elder
- Effect changed to attacks slowing by 15/20/25/30% for 3 seconds from bonus ability power.
- Health increased to 2980 from 2780.
- Damage increased to 190 from 175.
- Magic resist increased to 0 from -30.
- Spawn delayed to 8 minutes.
- Magic resist increased to 35 from 0.
- Base health increased to 7260 from 6760.
- Base damage increased to 550 from 500.
- Exalted with Baron Nashor
- Damage/ability power bonus increased to 90 from 60.
Patch 0.8.21.110
buffJungle/Sigil Monsters
- Sigil buff durations increased to 2.5 minutes from 2 minutes.
- Slow percent changed to 50-130 AP buff.
- DoT damage modified to 15-55 per second for 3 seconds from 20-50 per second for 4 seconds.
- Cooldown reduction reduced to 25% from 35%.
- Mana regen reduced to 1.5% from 2%.
- Area of Effect DoT reduced to 15/second over 4 seconds from 20/second over 5 seconds.
- Base damage increased to 175 from 140.
- Level 1 health increased to 3000 from 2450.
- Max health scaling increased to 220 per player level from 200, resulting in a max health of 6740 from 5850.
- Global gold increased to 125 from 100.
- Respawn time increased to 300 seconds from 240 seconds.
- Made Lizard attack stats nearly identical to Golem (slightly faster attack, slightly less damage).
- Base health raised to 1400 from 1200.
- Health per level scaling increased to 175 per level from 125, resulting in a max health of 4200 from 3325.
- Respawn time increased to 300 seconds from 240 seconds.
- Base health reduced to 7000 from 9000.
- Max health scales by 240 per player level, up to a max HP of 11080.
- Nashor buff duration increased to 4 minutes from 3.
