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PCBlackfire Torch
League of Legends (PC)
Blackfire Torch has been changed in 12 League of Legends patches. 1 buff, 3 nerfs, 7 adjustments. Most recently adjusted in Patch 14.19.
Cost: 2800g
Ability Power: 80
Ability Haste: 20
Mana: 600
Recipe:
UNIQUE Passive - Baleful Blaze: Dealing [[ability damage]] burns enemies, causing them to take 60/6 (+ 6/6% AP) magic damage every 0.5 seconds over 3 seconds, for a total of 60 (+ 6% AP). Against monsters, the burn deals 10 bonus magic damage per tick, dealing a total of (60/6)+10 (+ 6/6% AP) magic damage per tick for up to 60+(10*6) (+ 6% AP).
UNIQUE Passive - Blackfire: For each champion, epic monster, and large monster afflicted with Baleful Blaze's burn, increase your ability power by 4%.
Patch 14.19change
General
- Ability haste reduced to 20 from 25.
- Ability power reduced to 80 from 90.
- Baleful Blaze base damage per tick increased to 10 from 7.5.
- Total base damage increased to 60 from 45.
- Baleful Blaze AP ratio per tick reduced to 1% AP from 1.5% AP.
- Total damage AP ratio reduced to 6% AP from 9% AP.
Patch 14.11change
This was a change we made in the mid patch for 14.10 but noting again for visibility. This is already live.
General
- Now has the search keyword "burn".
- Bug Fix: Baleful Blaze's damage is no longer able to incorrectly grant stacks of Spear of Shojin Focused Will, if both items are owned.
Patch 14.10change
General
- Updated icon.
- Recipe: Lost Chapter + Fated Ashes + 700 gold = 2800 gold.
- Stats: 90 ability power, 25 ability haste, 600 mana.
- Unique Passive - Baleful Blaze: Dealing ability damage burns enemies, causing them to take 10 magic damage (+ 2% AP) every 0.5 seconds over 3 seconds, for a total of 60 (+ 12% AP). Against monsters, the burn deals 10 bonus magic damage per tick, dealing a total of 20 magic damage (+ 2% AP) per tick for up to 120 (+ 12% AP).
- Unique Passive - Blackfire: For each champion, epic monster, and large monster afflicted with Baleful Blaze's burn, increase your ability power by 4%.
- Caption: "The Black Mist needs a flame of equal pitch."
- Limited to 1 Blackfire Torch.
Patch 4.13nerf
General
- Active cooldown increased to 90 seconds from 60.
Patch 4.1nerf
General
- Movement speed reduced to 5% from 10%.
Patch 3.13nerf
General
- Total cost increased to 2650 gold from 2400 gold.
- Recipe cost increased to 970 gold from 720 gold.
- Now grants 10% movement speed.
- Active debuff duration reduced to 4 seconds from 6.
Patch 3.10change
General
- Blasting Wand + Fiendish Codex + 720 gold = 2400 gold
- +80 ability power
- +10% cooldown reduction
- Unique Active: Deals 20% of target champion's maximum health in magic damage over 6 seconds and increases all subsequent magic damage taken by the target by 20% (60 second cooldown).
Patch 3.1change
General
- Total cost decreased to 3770 from 3950.
- No longer grants any mana regen.
Patch 1.0.0.154buff
General
- New Recipe: Kage's Lucky Pick + Fiendish Codex + Haunting Guise + 700 gold = 3950 gold
- Old Recipe: Kage's Lucky Pick + Haunting Guise + 700 gold = 2950 gold
- Ability power increased to 80 from 70.
- Cooldown reduction increased to 20% from 10%.
- Now grants 10 mana regeneration per 5 seconds.
Patch 1.0.0.153change
General
- Fixed a tooltip inconsistency with the cooldown reduction value.
Patch 1.0.0.151change
General
- New Recipe: Kage's Lucky Pick + Haunting Guise
- Cost increased to 2950 from 2890, combine cost reduced to 700 from 800.
- +70 ability power
- +250 health
- Unique Passive: +15% cooldown reduction
- Unique Passive: +20 magic penetration
- Unique Passive: Your spells burn for an additional 5% of the target champion's maximum Health in magic damage over 3 seconds. Each second burned consumes a charge. One charge is generated each second.
- Now available on Twisted Treeline and Crystal Scar.
Blackfire Torch added to League of Legends
General
- Recipe: Kage's Lucky Pick + Catalyst the Protector + 800 gold = 2890 gold
- +50 ability power
- +300 health
- +350 mana
- Unique Passive: Your spells burn for an additional 5% of the target's current Health in magic damage over 3 seconds (effect halved for AoE and damage over time).
