Skip to content
WRLoL
Home

League of LegendsPatch 4.2

League Wiki

League of Legends Patch 4.2 was released on Feb 10, 2014. This update included changes to 21 champions, with 3 buffs, 5 nerfs, 13 adjustments.

Ashe LoL Patch NotesPCAsheBuff

General

  • New ability icons.

Hawkshot

  • Passive gold changed to 3 from 1/2/3/4/5.
  • Cooldown reduced to 60/55/50/45/40 from 60.
Evelynn LoL Patch NotesPCEvelynnBuff

Hate Spike

  • Missile speed reverted to 2000 from 1250, but it now rapidly decays over the duration.
Soraka LoL Patch NotesPCSorakaBuff

General

  • New ability icons.
Dr. Mundo LoL Patch NotesPCDr. MundoNerf

Infected Cleaver

  • Missile width reduced to 60 from 80.
Thresh LoL Patch NotesPCThreshNerf

Stats

  • Attack range reduced to 450 from 475.
Yasuo LoL Patch NotesPCYasuoNerf

General

  • Flow generation reduced to 1% per ~46 units from 1% per ~40 units.

Steel Tempest

  • Now displays a maximum range indicator while the third cast is available.

Wind Wall

  • Bonus flow generated on Sweeping Strike reduced to 3/6/9/12/15% from 4/8/12/16/20%.

Last Breath

  • Range reduced to 1200 from 1300.
Yorick LoL Patch NotesPCYorickNerf

General

  • Ghouls are no longer immune to movement nor attack speed slows.

Omen of Famine

  • Tooltip now states that healing is reduced against minions AND monsters, instead of just minions.
Ziggs LoL Patch NotesPCZiggsNerf

Short Fuse

  • Base damage reduced to 16 + (4/8/12 (at level 1/7/13) * level) from 16 + (7/8/9/10 (at level 1/6/12/18) * level).
  • Damage at level 1 and 18 unchanged.
  • AP ratio reduced to 25/30/35 (at level 1/7/13)% from 35% at all levels.

Hexplosive Minefield

  • Damage reduction from consecutive mines now applies to minions (40% damage for each mine they hit beyond the first).
Akali LoL Patch NotesPCAkaliChange

Shadow Dance

  • The number of stacks can now (once again) be seen in her buff bar.
Elise LoL Patch NotesPCEliseChange

Spider Form

  • Fixed a bug where the hitbox was smaller than intended - it should now be bigger than her human hitbox (was previously smaller!).
Gangplank LoL Patch NotesPCGangplankChange

Cannon Barrage

  • Bug fix: Tooltip now displays the correct duration of 6 seconds instead of 7 seconds.
Kayle LoL Patch NotesPCKayleChange

Reckoning

  • AP ratio reduced to 60% from 100%.

Divine Blessing

  • (+7% per 100 AP) added to movement speed bonus.
  • Heal AP ratio increased to 45% from 35%.

Intervention

  • Mana cost removed.
Kha'Zix LoL Patch NotesPCKha'ZixChange
Maokai LoL Patch NotesPCMaokaiChange

General

  • Fixed a bug where it was only adding 1.6 bonus damage per 1 damage absorbed, instead of 2 bonus damage.
Riven LoL Patch NotesPCRivenChange

Stats

  • Base health regeneration reduced to 2.5 from 5.5.

Valor

  • Shield strength increased to 90/120/150/180/210 from 70/100/130/160/190.
Rumble LoL Patch NotesPCRumbleChange

Flamespitter

  • New animation.
Skarner LoL Patch NotesPCSkarnerChange

Stats

  • Attack speed reduced by 1%. Contrary to Riot's official patch notes, Skarner's base attack speed has not been changed.

Crystal Slash

  • Removed: Slow on empowered attack.
  • New Effect: Skarner gains 8/10/12/14/16% attack speed when hitting enemy units, stacking up to 3 times.

Crystalline Exoskeleton

  • Cooldown reduced to 16 seconds from 18.
  • New Effect: Bonus movement speed increases over 3 seconds to 16/20/24/28/32% from a flat 15/17/19/21/23%.
  • Removed: Bonus attack speed.
  • Base shield increased to 80/135/190/245/300 from 70/115/160/205/250.
  • Shield AP ratio increased to 80% AP from 60% AP.

Fracture

  • Cooldown increased to 14 seconds from 10.
  • New Effect: Targets hit are slowed by 30/35/40/45/50% for 2.5 seconds.
  • Removed: On-kill heal.
  • Range increased to 1000 from 800.
  • Projectile width reduced slightly.
  • Projectile speed reduced slightly.

Impale

  • New Effect: Target is rooted during wind-up animation (if they get out of range during it they will not be suppressed).
  • Bug Fix: Sound effects will now only trigger on successful impales.
Sona LoL Patch NotesPCSonaChange

Song of Celerity

  • Fixed a bug where the tooltip improperly showed a +4% per 100 AP scaling for both effects.
  • Fixed a bug where the haste was only using 1% of Sona's AP instead of 2%.
  • Fixed a bug where the slow was only using 2% of Sona's AP instead of 4%.
Teemo LoL Patch NotesPCTeemoChange

Toxic Shot

  • Fixed a bug where Toxic Shot was applying Tribute and Spell Weaving.
Xerath LoL Patch NotesPCXerathChange

General

  • Additional quotes, including special taunts for Syndra and Thresh.

Stats

  • Base mana reduced to 238 from 250.
  • Mana per level increased to 47 from 45.
  • Base mana regeneration reduced to 6 from 7.
  • Mana regeneration per 5 per level increased to 0.65 from 0.6.
  • Attack range reduced to 525 from 550.
  • Attack animation slightly shortened.

Mana Surge (Innate)

  • Every 12 seconds, Xerath's next basic attack will restore 30 - 195 mana. The amount of mana restored is doubled if the attack target is a champion

Arcanopulse (Q)

  • First Cast: Xerath starts charging, gradually increasing Arcanopulse's range from 700 to 1400 while slowing down movement speed by up to 50% over the next 1.5 seconds seconds. After 3 seconds, Arcanopulse cancels and half the mana cost is refunded.
  • Second Cast: After a brief cast time, Xerath fires a beam of energy in a line the deals magic damage to all enemies hit.
  • Damage increased to 80/120/160/200/240 (+75% AP) from 75/115/155/195/235 (+ 60% AP).
  • Cooldown adjusted to 9/8/7/6/5 from 7/6.5/6/5.5/5.
  • Mana cost increased to 80/90/100/110/120 from 65/70/75/80/85.

Eye of Destruction (W)

  • Active: Calls down a ground-targeted blast of energy, dealing 60/90/120/150/180 (+60% AP) magic damage to all enemies caught within the blast and slowing them by 10%. Enemies caught in the middle of the blast instead take 90/135/180/225/270 (+90% AP) magic damage and are slowed by 60/65/70/75/80% instead.
  • Cooldown: 14/13/12/11/10 seconds
  • Mana cost: 70/80/90/100/110
  • Range: 1000
  • Active: Xerath fires an orb of energy forward in a line that detonates on striking an enemy, dealing magic damage and stunning them for between 0.75 and 2 seconds. The stun duration is longer the further the Shocking Orb has travelled.
  • Cooldown: 18/16/14/12/10 seconds
  • Mana cost: 60/65/70/75/80
  • Range: 1000

Rite of the Arcane (Ultimate)

  • Active: Xerath roots himself in place and gains three shots of Arcane Barrage, a very long range magic artillery that does 190/245/300 (+43% AP) magic damage to all enemies hit. Xerath can cancel this effect early. Half of the cooldown is refunded if no shots of Arcane Barrage were used.
  • Cooldown: 130/115/100 seconds
  • Mana cost: 100 at all ranks
  • Range: 3200/4400/5600
Xin Zhao LoL Patch NotesPCXin ZhaoChange

Crescent Sweep

  • Tooltip now states a maximum damage of 600 vs monsters.

Items

Statikk Shiv LoL ItemPCStatikk ShivNEW

General

  • The passive magic damage will now only critically strike if the associated attack critically strikes.
Vision Ward LoL ItemPCVision WardChange

General

  • Fixed a bug where Vision Wards weren't granting full true sight vision equal to their normal vision range.
  • Fixed a bug where Vision Wards weren't properly granting true sight in an enclosed area (such as baron pit and dragon pit).

General

  • Fixed a bug where Tibbers, Voidling, and Spider Queen were not being affected by the slow.