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League of Legends Patch 1.0.0.61
League of Legends Patch 1.0.0.61 was released on Dec 2, 2009. This update included changes to 30 champions, with 5 buffs, 11 nerfs, 13 adjustments.
New (1)
Champions
Monkey's Agility (Innate)
- •Entering a stance grants Udyr a temporary buff that increases his attack speed by 12% and dodge chance by 6%. This effect can stack.
Tiger Stance (Q)
- •Active: Udyr's next attack will deal a high amount of damage over 2 seconds (based on his attack damage).
- •Persistent effect: Udyr's attack speed is passively increased. In addition, Udyr splits his attacks into 3 lightning fast hits. On hit effects only trigger off the first hit.
Turtle Stance (W)
- •Active: Udyr gains a temporary shield that absorbs damage.
- •Persistent effect: Udyr's attacks cannot crit, but restore health and mana equivalent to a percentage of damage dealt.
Bear Stance (E)
- •Active: Udyr gains a large movement speed increase for a short duration.
- •Persistent effect: Udyr's attacks stun his target for 1 second. This effect cannot occur on the same target for several seconds.
Phoenix Stance (R)
- •Active: Udyr sends out pulsing waves of fire dealing damage to nearby foes for 5 seconds.
- •Persistent effect: Every third attack, Udyr engulfs enemies in front him in flame.
General
- •Ability keys rearranged: Leap Strike is now Q, Empower is now W.
Leap Strike
- •Cooldown reduced to 17/14/11/8/5 seconds from 21/17/13/9/5.
Empower
- •Cleave increased to 60% from 50%.
- •Duration to power up reduced to 3 seconds from 4.
- •Damage per second increased to 25/35/45/55/65 from 20/25/30/35/40.
Killer Instincts
- •Bouncing Blade healing reduction effect increased to 65% from 60%.
- •Bouncing Blade healing reduction effect duration increased to 10 seconds from 8.
Jack in the Box
- •Magic resistance increased to 100 from 50.
Explosive Shot
- •Passive component no longer deactivates when on cooldown.
- •Healing reduction effect increased to 65% from 50%.
Bandage Toss
- •Fixed a bug which caused it to deal too much damage.
Tantrum
- •Damage reduced to 75/100/125/150/175 from 100/120/140/160/180.
Rebirth
- •Fixed a bug where some buffs caused the cooldown to reset infinitely.
Glacial Storm
- •Slow duration reduced to 2.5 seconds from 3.
Enchanted Crystal Arrow
- •Damage reduced to 250/425/600 from 300/500/700.
- •Max stun duration reduced to 3.5 seconds from 4.5.
- •Slow duration changed to 3.5 seconds from 3/4/5.
Rupture
- •Cast range reduced to 950 from 1000.
Feral Scream
- •Ability power ratio reduced to 0.7 from 0.75.
Vorpal Spikes
- •Ability power ratio reduced to 0.2 from 0.25.
Phosphorus Bomb
- •Blind duration reduced to 3 from 4.
Valkyrie
- •Cast range reduced to 900 from 1000.
Force Pulse
- •Ability power ratio reduced to 0.8 from 1.
Soul Shackles
- •No longer stuns if the buff is cleansed.
- •Stun duration reduced to 1.5/2/2.5 from 2/2.5/3.
- •Cooldown increased to 100 from 90.
Dark Binding
- •Will now fire directionally, even if targeting a point outside of the cast range.
Camouflage New Innate
- •If Teemo stands still for 6 seconds without taking damage, he becomes stealthed.
Blinding Dart
- •Ability power ratio reduced to 0.8 from 1.
- •Blind duration reduced to 1.6/2.2/2.8/3.4/4 seconds from 1.5/2.25/3/3.75/4.5.
Noxious Trap
- •Can no longer be affected by Volley, Missile Barrage, and Sow the Wind.
- •Poison duration reduced to 4 seconds from 5.
- •Fixed a bug where several spells would show a particle as they passed over the trap.
Destiny
- •Duration reduced to 4/5/6 seconds from 4/6/8.
Triumphant Roar
- •Fixed a bug where the cooldown was being reduced by some abilities (ex. Poison Trail, Cannon Barrage, etc.).
General
- •Updated recommended items.
Rocket Grab
- •Will now fire directionally, even if targeting a point outside of the cast range.
Infected Cleaver
- •Now fires directionally, even if targeting a point outside of the cast range.
Grog-Soaked Blade
- •Healing effect reduction increased to 65% from 50%.
- •Duration increased to 10 seconds from 8.
Cannon Barrage
- •Slow reduced to 40/50/60% from 40/55/70%.
- •Damage per cannonball reduced to 140/200/260 from 160/220/280.
Stats
- •Attack speed per level increased to 1.65 from 1.5.
Holy Fervor Reworked
- •When Kayle kills an enemy champion or an allied champion dies near her, she goes into a state of Holy Fervor, increasing her attack speed by 25%. This effect can stack 4 times.
Reckoning
- •Additional damage while Holy Fervor is active now accounts for damage dealt from ability power.
Intervention
- •Cooldown increased to 90/75/60 from 75/60/45.
- •Duration decreased to 3/4/5 seconds from 4/5/6.
Stats
- •Base armor reduced to 4 from 17.
- •Base armor per level increased to 3.75 from 3.
Ground Slam
- •Mana cost increased to 60/70/80/90/100 from 60/65/70/75/80.
- •Attack speed reduction changed to 30/35/40/45/50% from 20/30/40/50/60%.
Siphoning Strike
- •Tooltip will now display the amount of bonus damage it has acquired.
Tremors
- •Fixed an issue that would cause Tremors to be removed by Black Shield and Cleanse.
Arcane Mastery New Innate
- •After casting a spell all other spells have their cooldown reduced by 1.5 seconds.
Overload
- •Base damage changed to 70/105/140/175/210 from 60/110/160/210/260.
- •Ability power ratio reduced to 0.45 from 0.8.
- •Gains additional damage from 10% of Ryze's maximum mana as opposed to 12% of his current mana.
- •Cooldown reduced to 11/10/9/8/7 from 16/14/12/10/8.
- •Mana cost reduced to 50/65/80/95/110 from 60/90/120/150/180.
Rune Prison
- •Duration reduced to 0.8/1.2/1.6/2/2.4 from 1/1.5/2/2.5/3.
- •Mana cost reduced to 80/95/110/125/140 from 80/100/120/140/160.
- •Cooldown reduced to 14 from 16.
Spell Flux Reworked
- •Bounces a static 5 times between minions, enemy champions, and Ryze.
- •Damage is 50/70/90/110/130.
- •Ability power ratio is 0.33.
- •Applies a stacking -15 magic resistance debuff to every enemy target it hits with a max stack of 5. Duration is 5 seconds.
- •Cooldown is a static 9 seconds.
- •Mana cost is 60/80/100/120/140.
- •Range is 700.
- •Missile speed drastically increased.
Desperate Power New Ultimate
- •It is a self targeted instant cast buff that lasts 8 seconds.
- •It gives Ryze 60/100/140 additional ability power and grants all of his spells 65% AoE damage.
- •It has 60/50/40 second cooldown.
- •It has no cost.
Boomerang Blade
- •Renamed Boomerang Blade.
- •Deals 10% reduced damage with each target hit (40% minimum).
- •Base damage increased to 75/125/175/225/275 from 75/100/125/150/175.
- •Now fires directionally even if targeting a point outside of the cast range.
Spell Shield
- •Duration reduced to 3 seconds from 8 seconds.
- •Cooldown reduced to 28/24/20/16/12 from 55/45/35/25/15.
- •Restores 150 mana on successful spell block.
Ricochet
- •Damage reduction on bounce decreased to 22% from 25%.
Battle Fury
- •Now increases critical strike chance by 0.3/0.4/0.5% per % of Tryndamere's missing health at levels 1/6/12.
Bloodlust
- •Now activates on critical strikes as well as kills.
- •Now provides 4 attack damage and 1.5/2.25/3/3.75/4.5% critical damage per stack.
- •Cooldown changed to 12 seconds from 30/25/20/15/10.
- •Heal reduced to 10/20/30/40/50 per stack from 90 + 30/45/60/75/90 per stack.
- •Each time you gain Bloodlust for the first time, you gain 2 stacks instead of 1.
- •Heal ability power ratio increased to 1.5 from 1.
Mocking Shout
- •Health cost changed to 25 from 20/25/30/35/40.
- •Fixed a bug that caused the tooltip to show no health cost.
Spinning Slash
- •Range reduced to 660 from 1150.
- •Damage changed to 60/105/150/195/240 + 50% of total attack damage from 110/165/220/275/330.
- •Health cost reduced to 40/50/60/70/80 from 30/60/90/120/150.
- •Cooldown is now reduced by 2 seconds each time you critically strike.
- •It will fire directionally even if targeting a point outside of the cast range.
Undying Rage
- •Duration reduced to 6 seconds from 7.
- •Cooldown reduced to 120/100/80 seconds from 160/120/80.
- •Reduced number of Bloodlust stacks gained on activation to 4/6/8 from 3/6/9.
- •If Tryndamere is below 5% health when Undying Rage ends, it will heal him to 5%.
League of Legends Patch 1.0.0.61 FAQ
Frequently Asked Questions
- When did League of Legends Patch 1.0.0.61 release?
- League of Legends Patch 1.0.0.61 was released on Dec 2, 2009.
- What changed in League of Legends Patch 1.0.0.61?
- Patch 1.0.0.61 included changes to 30 champions (5 buffs, 11 nerfs, 13 adjustments). See the full breakdown above.
- What was the previous League of Legends patch before 1.0.0.61?
- The previous League of Legends patch was 1.0.0.58.
- What is the next League of Legends patch after 1.0.0.61?
- The next League of Legends patch is 1.0.0.63.
