League of Legends Patch 14.20
League of Legends Patch 14.20 was released on Oct 8, 2024. This update included changes to 42 champions, with 25 buffs, 11 nerfs, 6 adjustments.
Buffs (25)
Items
Nerfs (9)
Changes (3)
Champions
Base health increased. Passive bonus AD increased.
Stats
- •Base health increased to 600 from 580.
The Hitman and the Seer
- •Bonus attack damage increased to 5/10/15/20/25/30 from 4.5/9/13.5/18/22.5/27.
Caretaker's Shrine
- •New Effect: Cast now has a forgiveness radius of 175 units.
Stand Behind Me
- •New Effect: Cast now has a forgiveness radius of 175 units.
Attack speed ratio increased. Q secondary target damage increased.
Stats
- •Attack speed ratio increased to 0.625 from 0.61.
Piltover Peacemaker
- •Damage against secondary targets increased to 60% from 50%.
Q mana cost decreased. W damage increased. E mana cost decreased.
Phosphorus Bomb
- •Mana cost reduced to 60/65/70/75/80 from 80 at all ranks.
Valkyrie
- •New Effect: Now scales with 150% bonus AD.
Gatling Gun
- •Mana cost reduced to 50/55/60/65/70 from 50/60/70/80/90.
Hero's Entrance
- •New Effect: Cast now has a forgiveness radius of 175 units.
Eye of the Storm
- •New Effect: Cast now has a forgiveness radius of 175 units.
- •Bug Fix: Cooldown is no longer illegally reduced via attacks that apply the slow from Crest of Cinders.
Cozy Campfire
- •New Effect: Cast & recast now have a forgiveness radius of 175 units.
Warm Hugs
- •New Effect: Cast now has a forgiveness radius of 175 units.
Black Shield
- •New Effect: Cast now has a forgiveness radius of 175 units.
Tidecaller's Blessing
- •New Effect: Cast now has a forgiveness radius of 175 units.
Command: Protect
- •New Effect: Cast now has a forgiveness radius of 175 units.
W damage increased.
Shield Vault
- •Base damage increased to 6/6.5/7/7.5/8% of target's maximum health from 5/5.5/6/6.5/7%.
Battle Dance
- •New Effect: Cast & recast now have a forgiveness radius of 175 units.
- •This also applies to the extended version for Xayah.
Q damage increased. Recommended Runes updated.
General
- •Recommended runes updated.
- •Legend: Alacrity to Legend: Haste.
- •Last Stand to Cut Down.
- •Nimbus Cloak to Gathering Storm.
- •Bone Plating to Second Wind.
- •Unflinching to Shield Bash.
Broken Wings
- •Base damage increased to 45/75/105/135/165 from 15/35/55/75/95.
- •AD ratio changed to 65/70/75/80/85% bonus AD from 50/55/60/65/70% total AD.
Stand United
- •New Effect: Cast now has a forgiveness radius of 100 units.
Astral Infusion
- •New Effect: Cast now has a forgiveness radius of 175 units.
E range increased. R range increased.
Explosive Charge
- •Range increased to 550 from 525.
Buster Shot
- •Range increased to 550 from 525.
Attack speed ratio increased, armor growth increased.
Stats
- •Attack speed ratio increased to 0.694 from 0.67.
- •Armor growth increased to 4.8 from 4.3.
Q crit damage increased. R bonus armor penetration on crit increased.
Steel Tempest
- •Total critical damage penalty changed to -10% from -20%. No longer applies an additional critical damage penalty; only applies Way of the Wanderer penalty.
- •Critical strike AD ratio increased to 165.375% AD from 147% AD.
Last Breath
- •Bonus armor penetration increased to 60% from 50%.
Q crit damage increased.
Mortal Steel
- •Total critical damage penalty changed to -10% from -20%. No longer applies an additional critical damage penalty; only applies Way of the Hunter penalty.
- •Critical strike AD ratio increased to 165.375% AD from 147% AD.
You and Me!
- •Recast targeting forgiveness is now handled at the engine-level rather than the script-level.
- •New Effect: Initial cast now has a forgiveness radius of 175 units.
Chronoshift
- •New Effect: Cast now has a forgiveness radius of 175 units.
Molten Shield
- •Targeting forgiveness is now handled at the engine-level rather than the script-level.
- •Forgiveness radius reduced to 175 units from 225.
E bonus attack damage decreased.
Blunt Force Trauma
- •Bonus attack damage reduced to 2/2.25/2.5/2.75/3% maximum health from 2/2.35/2.7/3.05/3.4%.
AD growth decreased. R damage decreased.
Stats
- •Attack damage growth reduced to 4.4 from 4.7.
Curtain Call
- •Minimum base damage reduced to 64/128/192 from 64/154/244.
- •Maximum base damage reduced to 256/512/768 from 256/616/976.
Q single target bonus damage decreased.
Obliterate
- •Single target bonus damage reduced to 30/35/40/45/50% from 40/45/50/55/60%.
E cast time reduced.
Slipstream
- •Cast time reduced to 0 seconds from 0.01.
- •Base damage reduced to 60/70/80/90/100 from 65/90/115/140/165.
Apotheosis
- •Base damage per tick reduced to 15/25/35 from 15/30/45.
- •Maximum total base damage reduced to 185/325/465 from 185/345/505.
- •Bonus AD ratio per tick reduced to 10% bonus AD from 20%.
- •Burst bonus AD ratio reduced to 100% bonus AD from 120%.
- •Maximum total bonus AD ratio reduced to 140% bonus AD from 200%.
W AP ratio decreased, R-E burn damage decreased, R AP ratio decreased.
Twin Bite
- •Bug Fix: Lethal Tempo bonus damage at maximum stacks no longer incorrectly activates multiple times on the primary target of Twin Bite upon hitting multiple champions in Dragon's Descent.
Burnout
- •Bonus movement speed AP ratio reduced to 10% per 100 AP from 12% per 100 AP.
Flame Breath
- •Dragon's Descent field base damage per tick reduced to 20 to 50 (based on level) from 30 to 60 (based on level).
Dragon's Descent
- •AP ratio reduced to 100% AP from 130% AP.
Passive damage decreased. E damage decreased.
Threads of Vibration
- •Health ratio reduced to 5 to 9% (based on level) of target's maximum health from 5 to 11% (based on level).
Ixtal's Impact
- •Health ratio reduced to 6% of his maximum health from 8%.
General
- •Updated ability icons.
- •Complete visual update across all skins.
- •New splash artwork for Original, Happy Elf, Recon, Badger, Astronaut, Super, and Panda.
- •Adjusted splash artwork for Cottontail, Little Devil, Beemo, Spirit Blossom, Prestige Spirit Blossom, and Firecracker.
- •Happy Elf RP cost increased to 750 from 520.
- •Recon RP cost increased to 750 from 520.
- •Badger RP cost increased to 750 from 520.
- •New lore.
- •New voice-over.
- •Updated sound effects.
Awakened Q and R damage to monsters decreased. E bonus movement speed decreased.
Wilding Claw
- •Awaken base monster damage reduced to 15 from 20.
Blazing Stampede
- •Bonus movement speed reduced to 25/31/37/43/49/55% from 30/36/42/48/54/60%.
Wingborne Storm
- •Monster damage cap per tick reduced to 5 to 35 (based on level) from 10 to 50 (based on level).
- •Total monster damage cap reduced to 40 to 280 (based on level) from 80 to 400 (based on level).
W damage decreased.
Dark Matter
- •AP ratio reduced to 60/70/80/90/100% AP from 70/80/90/100/110% AP.
Dirty Fighting
- •Bug Fix: Additional shot now correctly applies Yun Tal Wildarrows Serrated Edge.
Spider Queen
- •Bug Fix: Spiderlings no longer instantly die against all Epic monster attacks and abilities.
Volatile Spiderling
- •Bug Fix: Now more appropriately prioritizes targeting enemy champions.
Passive cooldown increased. Q monster damage increased. E damage decreased.
Iron Ambassador
- •Cooldown increased to 16/12/8 from 13/10/7.
Hammer Shock
- •Health ratio damage cap per hit against minions and monsters increased to 50/80/110/140/170 from 30/60/90/120/150.
Heroic Charge
- •Base damage reduced to 50/70/90/110/130 from 60/80/100/120/140.
Gift of the Drowned Ones
- •Bug Fix: No longer incorrectly reduces health upon consuming a Total Biscuit of Everlasting Will.
Overload
- •Bug Fix: Spell shields now correctly block its damage.
Spell Flux
- •Bug Fix: Spell shields now correctly block its damage.
Sovereign's Domination
- •Bug Fix: Possessing a champion while holding a Total Biscuit of Everlasting Will no longer causes him to lose health.
Items
General
- •New Recipe: Pickaxe + Caulfield's Warhammer + Cloak of Agility + 375 gold = 2900 gold.
- •Old Recipe: B. F. Sword + Caulfield's Warhammer + Cloak of Agility + 250 gold = 3150 gold.
- •Ability haste reduced to 15 from 20.
- •Attack damage reduced to 60 from 65.
Liandry’s is so strong this patch that it’s beating out alternative options, so we need to power it down this patch. More context on that right below, but we’re reducing Fated Ashes’ power as part of our goal to reduce Liandry’s power.
General
- •Inflame bonus monster damage per tick reduced to 7.5 from 10.
Liandry’s junglers ended up being the biggest winners of last patch and overall the item is so strong for those who can use it that they have no other options and are basically forced to take it. We still want Liandry’s to be a viable option for them, just not one that prevents them from buying anything else.
General
- •Torment monster damage cap per tick reduced to 20 from 25.
We want to limit how much burst damage can come from low-commitment sources. Considering the ease at which Luden’s can apply its damage relative to Stormsurge or Lich Bane, the maximum single-target damage on Luden’s is more than we’re comfortable with. That said, Luden’s is relatively balanced overall. As a result, we’re moving around some of the math: It’ll be a bit weaker against isolated targets but deal more damage overall in all other situations.
General
- •Fire base damage increased to 75 from 60.
- •Fire AP ratio increased to 5% AP from 4% AP.
- •Fire primary target bonus damage reduced to 20% from 50%.
- •Primary target bonus base damage reduced to 15 from 30.
- •Maximum base damage reduced to 150 from 210.
- •Primary target bonus AP ratio reduced to 1% AP from 2% AP.
- •Maximum AP ratio reduced to 10% AP from 14% AP.
General
- •Removed: Proc damage no longer counts toward stacking Focused Will.
General
- •Attack speed reduced to 35% from 40%.
- •Bug Fix: Electrospark & Electroshock no longer invariably target and damage all ally and enemy units within range from a unit kill, while the user is berserk.
Stormsurge came out as a big winner from last patch and is crowding out other itemization options. It appears to be better than Shadowflame and is keeping many mages from considering other options so we’re reducing its power to let other AP items have a chance to make it out of the shopkeeper’s store.
General
- •Ability power reduced to 90 from 95.
- •Squall base damage reduced to 125 from 150.
- •Squall AP ratio reduced to 10% AP from 15% AP.
General
- •New Recipe: Pickaxe + Serrated Dirk + Cloak of Agility + 475 gold = 2950 gold.
- •Old Recipe: B. F. Sword + Serrated Dirk + Cloak of Agility + 500 gold = 3400 gold.
- •Attack damage reduced to 50 from 60.
General
- •New Recipe: Pickaxe + Noonquiver + 775 gold = 2950 gold.
- •Old Recipe: B. F. Sword + Noonquiver + 600 gold = 3200 gold.
- •Attack damage reduced to 60 from 65.
- •Serrated Edge damage per tick reduced to 15 from 17.5.
- •Serrated Edge total damage reduced to 60 from 70.
General
- •No longer builds into Essence Reaver, The Collector and Yun Tal Wildarrows.
General
- •Now builds into Essence Reaver, The Collector and Yun Tal Wildarrows.
Thornmail also ended up being one of the big winners of the patch and is currently the most-built armor item in the game. There are other extremely good and underrated armor items, but most players haven’t come to realize how good Unending Despair is, yet…
General
- •Armor reduced to 75 from 80.
- •Thorns base damage increased to 20 from 15.
- •Thorns bonus armor ratio reduced to 10% bonus armor from 15%.
League of Legends Patch 14.20 FAQ
Frequently Asked Questions
- When did League of Legends Patch 14.20 release?
- League of Legends Patch 14.20 was released on Oct 8, 2024.
- What changed in League of Legends Patch 14.20?
- Patch 14.20 included changes to 42 champions (25 buffs, 11 nerfs, 6 adjustments), plus 12 item updates. See the full breakdown above.
- What was the previous League of Legends patch before 14.20?
- The previous League of Legends patch was 14.19.
- What is the next League of Legends patch after 14.20?
- The next League of Legends patch is 14.21.
