League of Legends Patch 25.18 was released on Sep 9, 2025. This update included changes to 35 champions, with 11 buffs, 7 nerfs, 17 adjustments.
Changes (17)
Items
Buffs (2)
Changes (2)
Q cooldown and mana cost decreased.
Bandage Toss
- •Recharge timer reduced to 16/15/14/13/12 seconds from 16/15.5/15/14.5/14.
- •Mana cost changed to 50 at all ranks from 45/50/55/60/65.
Mana increased. E damage vs poisoned targets increased.
E damage increased.
Judgment
- •AD ratio per spin increased to 38/41/44/47/50% AD from 36/39/42/45/48% AD.
Passive and E abilities' damage increased. WQ movement speed increased.
Signature of the Visionary
- •AP ratio increased to 35% AP from 30% AP.
Fleeting Current
- •Base bonus movement speed increased to 30/32.5/35/37.5/40% from 20/22.5/25/27.5/30%.
- •Bonus movement speed AP ratio increased to 3% per 100 AP from 2% per 100 AP.
Grim Visage
- •AP ratio increased to 65% AP from 60% AP.
Gaze of the Abyss
- •AP ratio increased to 65% AP from 60% AP.
Crushing Maw
- •AP ratio increased to 65% AP from 60% AP.
Q damage increased.
Shock Blast
- •Base damage increased to 80/126/172/218/264/310 from 60/110/160/210/260/310.
- •Acceleration Gate damage increased to 112/176.4/240.8/305.2/369.6/434 from 84/154/224/294/364/434.
Katarina struggles in a gamemode with only 2 opponents, so we're adjusting her passive to fully reset her ultimate while giving her some more force behind her basic abilities.
General
- •Passive Refund: 30s → 75s
- •Q Damage: 80-220(+40%AP) → 80-300(+65%AP)
- •E Damage: 20-60(+0.25AP%AP)(+.40TAD) → 40-120(+0.40%AP)(+.40TAD)
Our previous Kled changes helped him out, but didn't go far enough; we're doing some follow-up work.
General
- •Now grants the Arena HP mod to Kled instead of Skaarld
- •Health growth increased: 142/lv → 153/lv
- •Q Cooldown reduced: 11-7 → 9-5 seconds
AP Kog'Maw has always been an off build, but is a little less viable than we think makes sense for Arena's build philosophies.
General
- •R AP ratio increased: 55% → 55%/60%/65%
Guest of Honor (Arena)
- •Landing time reduced from 2s → 1.5s
- •Now grants 1 additional revive in addition to its previous effects.
- •Cocoon size increased.
- •Duration increased from 10 → 28s (just before the Ring of Fire spawns.)
- •The Ring of Fire moves slightly faster over a greater distance.
- •Trigger condition changed from the 1st hit → 1st time you drop an opponent to below 50% HP.
- •Grants +1 Reroll every 3 rounds in addition to its previous effects.
Items (Arena)
- •Isolation Range: 1000 → 1500
- •Attack Damage: 30 → 40
- •Third Hit Increase based on missing Health: 50% → 75%
- •Attacks: 3 → 5
- •Damage: 60(+0.15AP)(+0.33bAD) → 80(+0.45AP)(+0.66bAD)
- •Duration: 8s → 10s
- •Range: 500 → 1500
- •Bonus HP scaling: 4% bonus → 5% bonus
- •Bonus HP scaling: 4% bonus → 5% bonus
- •Cooldown: 8s → 6s
- •Mana shield: 4.5% → 10%
- •Current HP damage: 10% → 20%
- •Omnivamp: 10%/6% → 15%/8%
- •Movement Speed: 15% → 20%
- •Attack Speed: 30% → 50%
- •Attack Damage: 55 → 70
- •Health: 200 → 350
- •Ability Power: 80 → 90
- •Damage Amp: Removed
- •Maximum stacks: 6 → 4
- •MR shred per stack: 5% → 7.5%
- •Shield Type: Current → Max
- •Shield Strength: 25% → 20%
- •Ability Power: 80 → 90
- •Gold Reward: 125g → Removed
- •Squall Damage: 180(+0.1AP) → 180(+0.3AP)
Augments (Arena)
- •Fleet Footwork Healing: 10-100 → 20 - 150
- •Grasp Heal: 1.2% → 5%
- •Damage: 40-200 → 40-200(+3% max HP)
- •Static Ratio: 0.625 → 1
- •Stun: 0.6s → 1s
- •Cooldown: 30 → 20
- •Prismatic Anvil Reduction: 1000 → 1500
- •Stat Anvil reduction: 100 → 250
- •Min shield reduced from 50-200 → 25-200 per level
- •Max shield reduced from 200-500 → 100-400 per level
Stat Anvils (Arena)
- •Now has a Melee / Ranged split
- •Melee: 25% Omnivamp
- •Ranged: 12.5% Omnivamp
- •Silver Magic Pen: 10 → 8
- •Gold Magic Pen: 22 → 18
Arena Bugfixes
- •Fixed an issue where the Madhatter hat (the kind you'd expect from a long-winded owner of a certain domed establishment) was missing when a player reconnects.
- •Fixed an issue where the Madhatter hat was reduced more than expected after each round loss.
- •Put in a minimum champion size as a failsafe in case a player gets too many size reduction effects.
- •Fixed an issue where Darius was not healing/granting gold on team eliminations.
E cooldown decreased. R damage increased.
Tectonic Disruption
- •Cooldown reduced to 12/11.5/11/10.5/10 seconds from 14/13.5/13/12.5/12.
Life Form Disintegration Ray
- •Total base damage increased to 450/700/925 from 450/625/800.
W damage decreased. R magic pen decreased.
Incinerate
- •Base damage reduced to 70/110/150/190/230 from 70/115/160/205/250.
Summon: Tibbers
- •Magic penetration reduced to 10/15/20% from 15/17.5/20%.
Attack Speed growth decreased. W damage decreased.
Passive and Q damage decreased.
Colossal Smash
- •AP ratio reduced to 40% AP from 45% AP.
Winds of War
- •Tornado target health ratio per tick reduced to 2% of target's maximum health from 2.5%.
- •Total health ratio reduced to 8% of target's maximum health from 10%.
Base AD and Armor Growth decreased. Passive damage decreased.
Stats
- •Base attack damage reduced to 64 from 66.
- •Armor growth reduced to 4.5 from 4.7.
Royal Privilege
- •Bonus AD ratio reduced to 25% bonus AD from 30%.
Passive damage to monsters decreased.
Petricite Burst
- •Monster damage reduced to 130% from 150%.
Passive AP ratio decreased.
The Relentless Storm
- •Attack speed AP ratio per stack reduced to 3% per 100 AP from 4% per 100 AP.
- •Maximum stacks attack speed AP ratio reduced to 15% per 100 AP from 20% per 100 AP.
Base Health and AD decreased. E bonus movement speed and duration decreased.
Stats
- •Base health reduced to 575 from 600.
- •Base attack damage reduced to 53 from 56.
Cultivation of Spirit
- •Bug Fix: Remedied multiple issues related to using Cleave items (Tiamat & upgrades).
Kanmei's Steps
- •Bonus movement speed reduced to 30/35/40/45/50% from 50/55/60/65/70%.
- •Duration reduced to 1.5 seconds at all ranks from 1.5/1.75/2/2.25/2.5.
Passive damage adjusted.
Spirit Abjuration
- •Mark target health ratio reduced to 1% of target's maximum health from 2.5%.
- •Mark AP ratio increased to 2.7% per 100 AP from 2% per 100 AP.
Between Worlds
- •Bug Fix: Tooltip now notes the proper Realm Hopper buff duration gained and no longer incorrectly notes that she gains it for the rift's duration only.
Q damage decreased, now deals physical damage. W bugfix. R alert sound now plays after a delay, range increased, damage decreased.
Head Rush
- •Damage type changed to physical from magic.
- •Base damage reduced to 60/85/110/135/160 from 60/90/120/150/180.
Blood Frenzy
- •Bug Fix: Manual attack orders issued on a target during the Frenzy can now properly persist upon exiting the state and are no longer automatically dropped.
Certain Death
- •Global audio warning now plays after the cast time of the missile's cast instead of at its start.
- •Removed: Explosion damage no longer scales off of 50% bonus AD.
- •Explosion damage AP ratio increased to 130% AP from 120% AP.
- •Missile range increased to 12000 units from 10000.
Moonfall
- •Bug Fix: Corrected damage area warning VFX, which was previously smaller than the actual hit area.
Collateral Damage
- •Bug Fix: Corrected timing of cone VFX, which previously spawned slightly before the projectile hits an enemy.
Passive QoL change. W damage decreased. E vessel duration decreased.
Prophet of an Elder God
- •New Effect: Tentacles will no longer spawn during the channel or dash of Teleport / Unleashed Teleport.
- •Tentacle spawning is now deferred until their cast ends.
Harsh Lesson
- •AD ratio reduced to 3.5% per 100 AD from 4%.
Test of Spirit
- •Vessel debuff duration increased to 4 seconds from 3.
- •Undocumented: The Vessel no longer has a 5/4/3 second lockout for spawning successive Prophet of an Elder God.
- •The only condition for a new Tentacle to spawn is now range between them.
Dauntless Instinct
- •Bug Fix: Tooltip now notes the damage floor and cap based on minions' and monsters' health ratio, respectively.
- •1 The correct current numbers are noted, but the tooltip is not set up to automatically update if they change in the future.
Wall of Pain
- •Bug Fix: Wall VFX now properly layers over terrain that is not at default elevation. Previously, the VFX could be completely hidden if the VFX coincided entirely with those sections of the map.
Distortion & Mimic: Distortion
- •Bug Fix: Recall props no longer sometimes appear during the dash.
Leona has been a bit underwhelming for a while, so we are pulling back some of the previous Arena-specific changes that she has received in the past.
General
- •Q Cooldown: 6s → 5s
- •W AP Ratio: 70% → 40%
- •W Cooldown: 14/13.5/13/12.5/12 → 14/13/12/11/10 seconds
Fired Up!
- •Bug Fix: No longer instantly kills Cell Division blobs the first time it triggers or refreshes after the blobs spawn.
Jubilant Veil
- •Bug Fix: VFX no longer renders over impassable terrain and structures.
Soraka has been a top-tier enchanter for a while, so we're tapping her down slightly.
General
- •Q base Heal: 120-240 → 80-200
- •Cooldown: 6-4 → 5 seconds at all ranks
General
- •Bug Fix: Radial VFX no longer unintentionally disappears after some time.
- •1 The bug still persists when at 100 Transcendent or above.
Q and Q2 mana cost decreased, damage decreased. E mana cost decreased, damage decreased.
Threaded Volley
- •Initial rock base damage reduced to 55/72.5/90/107.5/125 from 56/74.5/93/111.5/130.
- •Subsequent rock base damage reduced to 22/29/36/43/50 from 22.4/29.8/37.2/44.6/52.
- •Boulder base damage reduced to 99/130.5/162/193.5/225 from 100.8/134.1/167.4/200.7/234.
- •Bonus monster damage increased to 20 from 10.
- •Volley mana cost reduced to 55/60/65/70/75 from 65/70/75/80/85.
- •Boulder mana cost reduced to 10 from 20.
Unraveled Earth
- •Detonation base damage reduced to 25/40/55/70/85 from 25/45/65/85/105.
- •Monster damage increased to 190% from 175%.
- •Mana cost reduced to 90 at all ranks from 90/95/100/105/110.
Noxious Trap
- •Bug Fix: Explosion VFX is no longer missing when the trap is placed in Fog of War and is triggered shortly after.
General
- •Bug Fix: Soul absorb SFX no longer fails to play while he is performing the end of his Taunt expression in various skins.
Damnation
- •Bug Fix: Restored soul spawn SFX for allies and enemies.
Lunar Emperor
- •Death Sentence
- •Bug Fix: Hook projectile SFX no longer incorrectly plays on his location instead of the target's.
With Xin Zhao's update, he lost some of his Arena tuning, we're bringing those back.
Three Talon Strike
- •Bug Fix: When used during Audacious Charge active buff, if he is airborne during the dash and collides with another champion (ally or enemy), Three Talon Strike's active VFX no longer lingers at the displacement's end location.
Wind Becomes Lightning
- •Bug Fix: No longer illegally causes more slashes than intended if used in combination with Flash.
Crescent Guard
- •Bug Fix: Invulnerability shield VFX is now properly visible when an enemy Xin Zhao moves in and out of an allied Realm of Death.
Items
We've revisiting Bami's this patch to help keep it in line with Fated Ashes, which has seen a clear dominance between the two options. We'd like the difference to be less decided between the two components for jungle clear power, so these buffs should help do just that.
General
- •Immolate monster damage increased to 200% from 150%.
- •Minion damage unchanged.
General
- •Immolate minion damage increased to 160% from 150%.
- •Immolate monster damage increased to 160% from 150%.
When you find yourself forced to rush a QSS to survive an enemy Malzahar, Warwick, or just a team with heavy CC, it's still usually in your best interest to complete this item last. Even then, you still may feel like you're giving up more power than you can afford due to the meager stats that the item gives on completion. We're looking to make sure the item still feels appropriately tuned while keeping a focus on the active as its main strength.
General
- •Attack damage increased to 50 from 40.
- •Magic resistance reduced to 35 from 40.
- •Quicksilver movement speed duration increased to 2 seconds from 1.5.
General
- •Now has the search keyword "Synchronized Souls".

Amumu
Ashe
Cassiopeia
Garen
Hwei
Jayce
Katarina
Kled
Kog'Maw
Vel'Koz
Zac
Annie
Azir
Galio
Qiyana
Sylas
Volibear
Yunara
Aurora
Briar
Diana
Graves
Illaoi
K'Sante
Karthus
LeBlanc
Leona
Milio
Nilah
Soraka
Syndra
Taliyah
Teemo
Thresh
Xin Zhao
Bami's Cinder
Sunfire Aegis
Mercurial Scimitar
Symbiotic Soles