League of Legends Patch 7.4
League of Legends Patch 7.4 was released on Feb 23, 2017. This update included changes to 24 champions, with 5 buffs, 3 nerfs, 16 adjustments. It also updated 14 items, including 1 new item. The patch also changed 6 game systems: Gold & Experience, Masteries, Turrets & Structures, Jungle, Minions, Wards & Vision.
Buffs (5)
Items
New (1)
Systems
Buffs (1)
Nerfs (2)
Changes (3)
Champions
Traveler's Call
- •Base movement speed bonus when picking up chimes increased to 24% from 18%.
- •Movement speed bonus per stack when picking up chimes increased to 14% from 12%.
- •Maximum bonus movement speed at 5 chimes increased to 80% from 66%.
General
- •New Effect: Tail now follows her realistically as she moves and turns.
Petrifying Gaze
- •Bug Fix: Flashing during Petrifying Gaze's cast time no longer resets the direction the cone fires in. It now consistently fires in the direction Cassiopeia faced before Flashing. This addresses a bug that sometimes caused Petrifying Gaze's visuals to not line up with the actual effect.
Jack in the Box
- •New Effect: Targetable hitbox increased to 50 units from 25.
- •New Effect: Now triggers when revealed by a Control Ward, Oracle Alteration or Sweeping Lens.
Noxious Trap
- •New Effect: Now shows collision radius.
- •New Effect: Targetable hitbox increased to 125 units from 50.
Arcane Smash
- •Mana cost increased to 45/50/55/60/65 from 45 at all ranks.
Sapling Toss
- •Removed: Dealing 40/60/80/100/120 (+ 40% AP) magic damage on landing impact.
Spell Flux
- •Overload bonus damage reduced to 40/50/60/70/80% from 40/55/70/85/100%.
General
- •Bug Fix: No longer has two bones jut out of her neck when using her Joke emote.
Flash Frost
- •Bug Fix: Buffs on Anivia now correctly align on her body even when she flies around even when casting Flash Frost.
Glacial Storm
- •Bug Fix: Classic Anivia no longer uses Blackfrost Anivia's falling particles.
- •Bug Fix: Buffs on Anivia now correctly align on her body even when she flies around even when casting Glacial Storm.
- •Bug Fix: Fixed a bug causing the mark applied by a fully-formed Glacial Storm to fall off immediately after targets stop taking damage (rather than lingering briefly), preventing Anivia from proccing Frostbite bonus damage.
Piltover Peacemaker
- •Bug Fix: Fixed a bug where the SFX were distorting when hitting multiple minions.
Hookshot
- •Bug Fix: Fixed a bug where the second cast of Hookshot wasn't granting attack speed on hitting an enemy champion if she buffered her The Hextech Ultimatum.
Feast
- •Removed: Loses half stacks on death.
- •New Effect: Can now stack infinitely (from 6), but can only gain up to 5 stacks from killing non-epic monsters or minions.
- •Removed: Healing if at 6 stacks.
- •Removed: Champion kill granting 2 stacks.
- •Removed: Minions and monsters kill refunding 50% cooldown and mana cost.
- •New Effect: Tooltip now lists how many minions, pets, monsters, dragons, epic monsters and champions you have eaten.
- •AP ratio reduced to 50% AP from 70% AP.
- •New Effect: Damage now scales with 10% bonus health.
- •Health per stack reduced to 80/110/140 from 100/140/180.
- •New Effect: Reaches maximum size at 10 stacks.
- •Maximum bonus attack range increased to 75 from 50.
General
- •Bug Fix: Fixed a bug where his model didn't immediately reappear after his recall animation.
Missile Barrage
- •Base damage reduced to 75/100/125 from 100/130/160.
- •AD ratio reduced to 15/45/75% AD from 20/60/100% AD.
- •AP ratio reduced to 20% AP from 30% AP.
- •Big One bonus damage increased to 100% from 50%.
- •Big One base damage increased 150/200/250 from 150/195/240.
- •Big One AD ratio unchanged at 30/90/150% AD.
- •Big One AP ratio reduced to 40% AP from 45% AP.
- •New Effect: The number of missiles Corki has stored is now shown in his secondary resource bar. The resource bar turns red when the next missile is a Big One.
Spinning Axe
- •Bug Fix: No longer incorrectly uses Pool Party Draven's SFX.
Rappel
- •Bug Fix: Now correctly is not hit by turret missile projectiles during her invulnerability phase.
Powder Keg
- •Bug Fix: Fixed a bug where gaining massive movement speed upon killing multiple units with Powder Keg while being hit by Riptide.
Captive Audience
- •New Effect: Targetable hitbox increased to 125 units from 50.
Curtain Call
- •Slow duration reduced to 0.5 seconds from 0.75.
Void Assault
- •Bug Fix: Is no longer prevented from using his Void Assault passive by being "in combat" when stepping on Honeyfruit or attacking plants.
Jousting
- •Bug Fix: Now can correctly dash through player-created terrain with the second cast.
General
- •Bug Fix: Fixed a bug where her side fins bent outwards during her recall animation.
Fury of the Sands
- •Bug Fix: No longer plays the SFX for the whole duration if he is dead.
Dark Passage
- •Bug Fix: Jhin fourth shot now correctly crits after he takes the lantern.
Piercing Arrow
- •Bug Fix: Now correctly gets audio when hitting an enemy in Fog of War with Piercing Arrow.
Items
General
- •Giant Slayer passive increased to +1% damage per 100 health difference from +1% damage per 50 health difference.
- •Reaches +10% bonus damage at 1000 health difference from 500.
General
- •Removed: No longer disables traps.
General
- •Removed: Blackout no longer disables traps, but still disables wards.
- •Bug Fix: Champion clones no longer instantly gains the Blackout passive when spawned.
General
- •Bug Fix: Fixed a bug where the active showed a radius when hovered over.
General
- •Attack damage reduced to 55 from 60.
- •Active cooldown increased to 45 seconds from 30.
General
- •Giant Slayer passive reduced to +1.5% damage per 100 health difference from +1.5% damage per 50 health difference.
- •Reaches +15% bonus damage at 1000 health difference from 500.
General
- •Removed: Disabling traps. Still reveals them.
General
- •Removed: Disabling traps. Still reveals them.
General
- •Lethality reduced to 15 from 20.
General
- •Undocumented: Tooltip now mentions how much health as been drained from enemies.
General
- •Bug Fix: The larger sphere from the passive buff now appears in the appropriate location.
General
- •New Recipe: Crystalline Bracer + Chain Vest + 850 gold = 2300 gold
- •Old Recipe: Crystalline Bracer + Crystalline Bracer + Cloth Armor + 700 gold = 2300 gold
- •Armor increased to 40 from 20.
- •Bonus armor while near Partner reduced to 20 from 40.
- •Tether range increased to 1000 from 900.
General
- •New Recipe: Long Sword + 950 gold = 1300 gold
- •Old Recipe: Pickaxe + 425 gold = 1300 gold
- •Bonus armor penetration increased to 45% from 30%.
- •Attack damage reduced to 10 from 25.
General
- •Bug Fix: The larger sphere from the passive buff now appears in the appropriate location.
The Black CleaverChange
General
- •New Recipe: Phage + Kindlegem + 950 gold = 3000 gold
- •Old Recipe: Phage + Caulfield's Warhammer + 750 gold = 3100 gold
- •Health increased to 400 from 300.
- •Attack damage reduced to 40 from 50.
System Changes
Catch-Up Experience
- •Earning a kill or assist while more than one full decimal level below your team's average decimal level now grants bonus experience.
- •The bonus caps at 60% bonus experience at four full levels of difference.
- •Bonus experience for kills/assists on higher-level champions has been slightly increased. (At 4 levels' difference, this adds about 10% more bonus experience).
Battle Trance
- •Increased damage bonus reduced to 3% from 5%.
- •Bonus ramps up over 3 seconds from 5.
Bounty Hunter
- •Increased damage bonus per champion killed reduced to 1% from 1.5%.
- •Maximum bonus damage reduced to 5% from 7.5%.
Double-Edged Sword
- •Outgoing damage bonus reduced to 3% from 5%.
- •Incoming damage bonus reduced to 1.5% from 2.5%.
Fearless
- •Flat bonus resistances reduced to 1.5 to 27 (based on level) from 2 to 36 (based on level).
Fervor of Battle
- •Duration increased to 8 seconds from 6.
Meditation
- •Missing mana regeneration reduced to 0.25/0.5/0.75/1/1.25% from 0.3/0.6/0.9/1.2/1.5%.
Merciless
- •Damage bonus reduced to 0.6/1.2/1.8/2.4/3% from 1/2/3/4/5%.
Precision
- •Lethality reduced to 1.2/2.4/3.6/4.8/6 from 1.7/3.4/5.1/6.8/8.5.
- •Flat magic penetration reduced to 0.3/0.6/0.9/1.2/1.5 from 0.6/1.2/1.8/2.4/3.
- •Magic penetration per level reduced to 0.05/0.1/0.15/0.2/0.25 from 0.06/0.12/0.18/0.24/0.3.
Warlord's Bloodlust
- •Maximum life steal against enemy champions reduced to 15% from 20%.
Turret First Blood
- •Local gold reward reduced to 300 gold from 400 gold.
- •Removed: Granting 25 gold globally.
Rift Scuttler
- •Bug Fix: Fixed a bug where clones killing the Rift Scuttler caused erratic behavior.
- •Bug Fix: Fixed a bug causing Scuttles to sometimes give control of the river shrine to the wrong team.
Minion pathing
- •Bug Fix: Fixed a bug causing minions to occasionally get confused while pathing inside the enemy base if one of the nexus turrets has been destroyed.
Ward Reveal Rewards
- •Wards now grant full gold to both the player who revealed them and the player who killed them (bonuses don't stack if the revealer also kills the ward).
- •Scryer's Bloom now "tags" wards for the revealed bonus.
- •If a ward is killed while revealed by two sources, the first source is the one that counts as having revealed the ward.
- •Permanently visible wards (Control Ward, Farsight Ward) don't grant the revealed bonus.
League of Legends Patch 7.4 FAQ
Frequently Asked Questions
- When did League of Legends Patch 7.4 release?
- League of Legends Patch 7.4 was released on Feb 23, 2017.
- What changed in League of Legends Patch 7.4?
- Patch 7.4 included changes to 24 champions (5 buffs, 3 nerfs, 16 adjustments), plus 14 item updates and 6 game system updates. See the full breakdown above.
- What new items were added in League of Legends Patch 7.4?
- League of Legends Patch 7.4 added 1 new item: Giant Slayer.
- What was the previous League of Legends patch before 7.4?
- The previous League of Legends patch was 7.3.
- What is the next League of Legends patch after 7.4?
- The next League of Legends patch is 7.5.
