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League of LegendsPatch 5.11

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League of Legends Patch 5.11 was released on Jun 10, 2015. This update included changes to 18 champions, with 5 buffs, 8 nerfs, 5 adjustments.

Aatrox LoL Patch NotesPCAatroxBuff

Blood Well

  • Cooldown reduced to 225/200/175/150 (at level 1/6/11/16) seconds from 225 at all levels.
Brand LoL Patch NotesPCBrandBuff

Pyroclasm

  • New Effect: If Brand's initial target becomes untargetable while the inferno is in flight, the projectile will select a new target instead of fizzling.
  • Coming Soon: Pyroclasm will always select a new target if it's current target becomes untargetable while in flight. This didn't make it into this patch, though. Sorry.
Caitlyn LoL Patch NotesPCCaitlynBuff

Headshot

  • New Effect: Now ignores 50% of the target's bonus armor against enemy champions.

Yordle Snap Trap

  • Fixed a bug where the trap could take any time between 1 and 1.25 seconds to arm. It is now always 1.1 seconds.
  • Fixed a bug where certain dashes could pass over the trap without triggering it.

Ace in the Hole

  • sight is now granted on-click instead of after the 0.25 second cast time. The ability should no longer cancel if you lose sight of the target.
Shen LoL Patch NotesPCShenBuff

General

  • Base magic resistance increased to 32.1 from 30.
  • Magic resistance growth increased to 1.25 from 0.

Ki Strike

  • Cooldown reduced to 9/8/7 (at level 1/7/13) seconds from 9 at all levels.

Shadow Dash

  • Energy cost reduced to 100/95/90/85/80 from 100 at all ranks.
Shyvana LoL Patch NotesPCShyvanaBuff

Burnout

  • New Effect: While active, Shyvana's attacks will deal 25% of Burnout's damage as bonus magic damage.
  • Fixed a bug where Burnout had double the AD ratio while in Dragon Form.
Ashe LoL Patch NotesPCAsheNerf

Ranger's Focus

  • The flurry no longer occurs against structures.

Volley

  • Base damage reduced to 20/35/50/65/80 from 40/50/60/70/80.

Hawkshot

  • The hawk's vision now updates more seamlessly while in flight.
  • The hawk's vision radius while in flight has been reduced to 1000 units from 1500.
Ekko LoL Patch NotesPCEkkoNerf

General

  • Movement speed reduced to 340 from 345.

Parallel Convergence

  • Tooltip corrected to show the actual maximum damage to monsters. (150, not 400)
  • Mana cost increased to 50/55/60/65/70 from 30/40/50/60/70.
  • Parallel Convergence will now grant sight after 2 seconds - i.e. the ability grants sight only when enemies can also see the ability.

Chronobreak

  • Improved visibility of the clone for the enemy team. You should only lose sight of the clone when it walks into the brush/fog, rather then when you lose sight of Ekko.
  • Coming Soon: Mana cost implemented at 100. Although Riot is sceptical that this will solve any of the issues players have against Ekko.
Jayce LoL Patch NotesPCJayceNerf

General

  • New Efect: Transform Mercury Cannon / Transform Mercury Hammer can no longer be ranked and will automatically improve at levels 6, 11 and 16. Values unchanged.
  • Each of Jayce's basic abilities now has 6 ranks.

To the Skies!

  • Base damage changed to 30/70/110/150/190/230 from 20/65/110/155/200.
  • slow percentage progression remains unchanged and is 30/35/40/45/50/55%.
  • Cooldown progression remains unchanged and is 16/14/12/10/8/6 seconds.
  • Mana cost progression remains unchanged and is 40/45/50/55/60/65 mana.

Lightning Field

  • Base damage changed to 100/160/220/280/340/400 from 100/170/240/310/380.
  • Mana refund per basic attack progression is unchanged and is 6/8/10/12/14/16.

Thundering Blow

  • Damage ratio changed to (+ 8/10.4/12.8/15.2/17.6/20% of target's max. health) from (+ 8/11/14/17/20% of target's max. health).
  • Cooldown changed to 15/14/13/12/11/10 seconds from 14/13/12/11/10.
  • Mana cost progression remains unchanged and is 40/50/60/70/80/90 mana.
  • Max damage to monster progression remains unchanged and is 200/300/400/500/600/700.

Shock Blast

  • Base damage changed to 70/120/170/220/270/320 from 60/115/170/225/280.
  • Mana cost progression remains unchanged and is 55/60/65/70/75/80 mana.

Hyper Charge

  • Damage modifier changed to 70/78/86/94/102/110% from 70/80/90/100/110%.
  • Cooldown changed to 13/11.4/9.8/8.2/6.6/4 from 13/11/9/7/5.

Acceleration Gate

  • Movement speed bonus progression remains unchanged and is 30/35/40/45/50/55%.
Katarina LoL Patch NotesPCKatarinaNerf

Shunpo

  • Base damage reduced to 40/70/100/130/160 from 60/85/110/135/160.
  • AP scaling reduced to (+ 25% AP) from (+ 40% AP)
Kha'Zix LoL Patch NotesPCKha'ZixNerf

Taste Their Fear

  • Isolation radius reduced to 425 from 500.
LeBlanc LoL Patch NotesPCLeBlancNerf

Distortion / Mimic Distortion

  • Dash speed reduced to 1300 from 1600.

Ethereal Chains / Mimic Ethereal Chains

  • Missile width reduced to 55 from 70.
  • Improved the rate at which the ability checks if the tether is broken by 400%.
  • Fixed a bug where the ability would not root targets if they were protected by Black Shield when hit initially, even if the shield was broken before the ability resolves.
Orianna LoL Patch NotesPCOriannaNerf

Command Shockwave

  • The global cooldown on Orianna's abilities when the Ball snaps back to her is increased to 0.75 seconds from 0.5 seconds on Shockwave (ONLY).
Sivir LoL Patch NotesPCSivirNerf

On the Hunt

  • Duration of initial speed boost reduced to 2/3/4 seconds from 2/4/6. Total duration unaffected.
Azir LoL Patch NotesPCAzirChange

Arise!

  • Soldiers no longer spam their autoattack animation while idle.
Hecarim LoL Patch NotesPCHecarimChange

Warpath

  • The amount of bonus attack damage granted is now checked every 0.25 seconds instead of every 1 second.

Devastating Charge

  • The bonus movement speed is now additive instead of multiplicative.
Malphite LoL Patch NotesPCMalphiteChange

Brutal Strikes - Rework

  • New Passive: 10/15/20/25/30% increased Armor.
  • New Active: For the next 6 seconds, Malphite's basic attacks deal 25/40/55/70/85 (+ 15% AP) bonus physical damage to his target and surrounding enemies.
  • New Effect: Attacks during the active now properly display the ability's AoE.
  • New Effect: Attacks during the active use the critical strike animation.
Ryze LoL Patch NotesPCRyzeChange

Arcane Mastery

  • A second attempt at fixing the bug from V5.10 where stacks were being generated on-click rather than after his ability's cast times - i.e. he will no longer gain stacks if his abilities fail to cancel due to his target dying or losing sight. The previous bug-fix only applied to Overload.
Sejuani LoL Patch NotesPCSejuaniChange

Flail of the Northern Winds

  • Updated the gameplay to match the change that erroneously only affected the tooltip last patch.

Items

Luden's Echo LoL ItemPCLuden's EchoNerf

General

  • Ability Power ratio reduced to (+ 10% AP) from (+ 15% AP).
  • Charges gained per spell cast reduced to 10 from 20.
  • This affects all versions of the items.

General

  • New Recipe: Giant's Belt + Crystalline Bracer + 900g = 2500g
  • Old recipe: Giant's Belt + Ruby Crystal + 980g = 2455g
  • Now grants +100% base health regeneration.
  • Health reduced to 800 from 850.
Ardent Censer LoL ItemPCArdent CenserChange

General

  • The passive will now be applied by heals even if the target is at full health.
Hextech Sweeper LoL ItemPCHextech SweeperChange

General

  • Stats removed.
  • Recipe removed.
Muramana LoL ItemPCMuramanaChange

General

  • Attacking wards will no longer trigger the toggle and consume mana.
The Lightbringer LoL ItemPCThe LightbringerChange

General

  • Now deals magic damage instead of physical damage.
Wicked Hatchet LoL ItemPCWicked HatchetChange

General

  • Now deals magic damage instead of physical damage.