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League of LegendsPatch 3.15

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League of Legends Patch 3.15 was released on Dec 13, 2013. This update included changes to 23 champions, with 5 buffs, 5 nerfs, 12 adjustments.

Yasuo LoL Patch NotesPCYasuoNEW

General

  • Is in this patch, keep your eye out for upcoming details.
Ahri LoL Patch NotesPCAhriBuff

Stats

  • Base mana increased to 250 from 230.
  • Base mana regeneration increased to 7 from 6.25.
Janna LoL Patch NotesPCJannaBuff

Monsoon

  • Mana cost reduced to 100 at all ranks from 100/150/200.
Lulu LoL Patch NotesPCLuluBuff

Pix, Faerie Companion

  • Per bolt damage increased to 3-35 from 3-27.

Help, Pix!

  • Shield strength increased to 80/120/160/200/240 from 60/105/150/195/240.

Wild Growth

  • Mana cost reduced to 100 from 150.
Rammus LoL Patch NotesPCRammusBuff

Defensive Ball Curl

  • Can no longer be re-activated to end the effects early (the cooldown begins on-cast, as always). Using Powerball will still end the effects early.

Puncturing Taunt

  • Duration changed to 1.25/1.5/1.75/2/2.25 seconds from 1/1.5/2/2.5/3.
  • Mana cost reduced to 50 at all ranks from 50/60/70/80/90.

Tremors

  • Mana cost reduced to 100 at all ranks from 120 at all ranks.
Soraka LoL Patch NotesPCSorakaBuff

Stats

  • Base movement speed increased to 340 from 335.
  • Base armor increased to 13 from 9.4.
Brand LoL Patch NotesPCBrandNerf

Conflagration

  • Fixed a bug where the cast range was longer than intended: reduced range to 625 from 650.
Garen LoL Patch NotesPCGarenNerf

Judgment

  • No longer deals reduced damage to monsters (still reduced against minions).
  • Fixed a bug where the first tick did not damage units.
Lucian LoL Patch NotesPCLucianNerf

Piercing Light

  • Base damage reduced to 80/110/140/170/200 from 80/120/160/200/240.
  • Range reduced to 550 from 570.
Sivir LoL Patch NotesPCSivirNerf

Fleet of Foot

  • Movement speed bonus reduced to 30/35/40/45/50 (at level 1/6/11/16/18) from 50 at all levels.

Spell Shield

  • Duration reduced to 1.5 seconds from 3 seconds.

On the Hunt

  • Duration for allies reduced to 8 seconds from 10 seconds.
  • Initial movement speed duration is now 2/3/4 seconds changes from 4 seconds.
  • Cooldown increased to 120/100/80 from 120/90/60.
Taric LoL Patch NotesPCTaricNerf

Gemcraft

  • Armor scaling reduced to 20% from 30%.

Shatter

  • Fixed a bug where Shatter's aura was granting 15% of Taric's armor instead of the intended 12%.
  • Armor scaling on the damage reduced to 20% from 30%.
  • Shred reduced to 5/10/15/20/25 from 10/15/20/25/30.
  • Armor scaling on the shred reduced to 5% from 10%.
Anivia LoL Patch NotesPCAniviaChange

General

  • Texture upgrade across all skins except for Blackfrost.
Caitlyn LoL Patch NotesPCCaitlynChange

General

  • New running animation.
Cho'Gath LoL Patch NotesPCCho'GathChange

Rupture

  • Fixed a tooltip typo that incorrectly stated the slow duration as 3 seconds instead of 1.5.
Fiddlesticks LoL Patch NotesPCFiddlesticksChange

Terrify

  • Mana cost reduced to 65 at all ranks from 65/75/85/95/105
  • Duration reduced to 1.25/1.5/1.75/2/2.25 from 1/1.5/2/2.5/3.

Crowstorm

  • Mana cost reduced to 100 at all ranks from 150/200/250.
Fiora LoL Patch NotesPCFioraChange

Blade Waltz

  • Fixed a bug where revealed stealth targets did not take damage from Blade Waltz.
Lee Sin LoL Patch NotesPCLee SinChange

Safeguard

  • Now only shields the target if the ally is a champion.
Lissandra LoL Patch NotesPCLissandraChange

Frozen Tomb

  • Fixed a bug where the slow would sometimes not reapply properly.
Maokai LoL Patch NotesPCMaokaiChange

Vengeful Maelstrom

  • Added a counter that shows the current stored damage.
Pantheon LoL Patch NotesPCPantheonChange

Aegis of Zeonia

  • Can now be cast on enemy minions and jungle monsters.
Riven LoL Patch NotesPCRivenChange

General

  • New running animation.
Shyvana LoL Patch NotesPCShyvanaChange

Flame Breath

  • Fixed a bug where Flame Breath was shredding armor in Dragon Form.
Vayne LoL Patch NotesPCVayneChange

Condemn

  • Fixed a bug where, if the target was being moved by a spell when Condemn's projectile hit (dash, knockup, knockback, pull, etc.) Condemn would sometimes not stun on collision with terrain.

Items

General

  • No longer grants Bounty Hunter.
  • Now grants Unique - Conservation: You generate Conservation stacks every 1.5 seconds, up to 80. Killing a large monster will consume up to 40 stacks and grant 1 bonus gold per stack consumed.

General

  • No longer grants Bounty Hunter.
  • Now grants Unique - Conservation: You generate Conservation stacks every 1.5 seconds, up to 80. Killing a large monster will consume up to 40 stacks and grant 1 bonus gold per stack consumed.