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League of LegendsPatch 1.0.0.109
League WikiLeague of Legends Patch 1.0.0.109 was released on Jan 18, 2011. This update included changes to 21 champions, with 6 buffs, 5 nerfs, 9 adjustments.
New (1)
General
- •Renekton uses a new resource system called Fury. Renekton gains Fury by attacking or dealing damage with spells. When he has gathered enough Fury, the resource will be expended to empower his skills with bonus effects.
Cull the Meek : Renekton swings his blade, dealing damage to nearby enemies and healing for a portion of the damage dealt.
- •Fury Bonus: Heal amount raised dramatically.
Ruthless Predator : Renekton's next attack swings twice, dealing damage, plus a large portion of his base damage, stunning his target briefly and applying on-hit effects each time.
- •Fury Bonus: Renekton's next attack swings three times, dealing a huge portion of his weapon damage, stunning his target greatly and applying on-hits each time.
Slice and Dice : Renekton dashes forward, dealing physical damage to targets along the way. If he hits a target, he can recast the ability for a brief period of time for the same effect.
- •Fury Bonus: Renekton deals 50% increased damage and reduces the armor of units hit.
Piltover Peacemaker
- •Base damage changed to 20/65/110/155/200 from 40/70/100/130/160.
- •Attack damage scaling increased to 1.3 from 1.
- •Damage loss per unit increased to 10% from 6%.
- •Maximum damage loss increased to 50% from 30%.
Ace in the Hole
- •Base damage increased to 250/475/700 from 250/400/550.
- •Now provides vision on the target for the duration and thus is not canceled when the target leaves line of sight.
- •Damage is now treated as a spell instead of an attack.
- •No longer triggers on-hit effects like Blessing of the Lizard Elder.
- •Now triggers spell effects like Rylai's Crystal Scepter.
- •Cannot be dodged or blocked by Aegis Protection.
- •Fixed a bug where it didn't scale from the Havoc mastery.
Techmaturgical Repair Bots
- •Fixed a bug where it provided less health regeneration than stated.
H-28G Evolution Turret
- •Improved Turret AI so they will prioritize attacking champions that attack Heimerdinger.
- •Turrets now work on an ammo system (25 second ammo cooldown).
- •1 second placement cooldown.
- •Level up progression reversed for ranks 2 and 3.
- •Rank 2 - Places armor and magic resistance reducing green turrets.
- •Rank 3 - Places two turrets.
- •Turrets bonus health on rank 4 increased to 125 from 100.
- •Turrets now gain 15 health per Heimerdinger level down from 21.
- •Turret magic resistance increased to 80 from 60.
- •Tooltip now references 'turrets' rather than 'towers'.
UPGRADE!!!
- •Now also increases number of Hextech Micro-Rockets to 5 while active.
- •Now also increases missile speed on CH-1 Concussion Grenade to 1000 from 750 while active.
- •Fixed a bug where UPGRADE!!! turrets would stop firing resistance piercing and area-effect shots.
Leap Strike
- •Cooldown reduced to 13/11/9/7/5 from 17/14/11/8/5.
Counter Strike
- •Now shows a brighter particle when Jax has recently dodged an attack and Counter Strike is ready.
Stats
- •Base movement speed increased to 325 from 320.
Siphoning Strike
- •Damage bonus per kill increased to 3 from 2.
Mark of the Storm
- •Duration reduced to 8 seconds from 12.
Electrical Surge
- •Range decreased to 800 from 825.
Iron Man
- •Shield decay reduced to 3% from 5%.
Aegis of Zeonia
- •Stun duration reduced to 0.7/0.9/1.1/1.3/1.5 seconds from 1/1.25/1.5/1.75/2.
Three Talon Strike
- •Cooldown changed to 10 seconds at all ranks from 12/11/10/9/8.
Crescent Sweep
- •Base damage reduced to 125/225/325 from 125/250/375.
Chronoshift
- •Duration reduced to 10 seconds from 13.
Feast
- •Now loses half stacks (rounded up) instead of 3 stacks on death.
- •This is inconsistent with the last known change during V1.0.0.86.
Stats
- •Base mana reduced to 180 from 212.
- •Mana per level increased to 42 from 38.
- •Base damage reduced to 48 from 53.
- •Damage per level increased to 3.3 from 2.9.
- •Base armor reduced to 12.5 from 14.75.
Hate Spike
- •Mana cost increased to 12/15/18/21/24 from 8/10/12/14/16.
Shadow Walk
- •Duration reduced to 10/20/30/40/50 from 20/30/40/50/60.
- •Cooldown reduced to 12/11/10/9/8 from 12 at all ranks upon breaking stealth.
Malice and Spite
- •Duration reduced to 10 seconds from 15.
Undertow
- •Base damage reduced to 50/90/130/170/210 from 65/110/155/200/245.
- •Attack damage scaling increased to 50% from 30%.
- •Fixed a bug where it was dealing too much damage.
Ricochet
- •Damage loss per bounce increased to 25% from 22%.
- •Bounce radius reduced to 450 from 500.
Battle Fury
- •Passive critical chance increased to 10% + 0.4% per % missing health +0.5% per % missing health.
Undying Rage
- •Duration reduced to 5 seconds from 6.

Renekton
Caitlyn
Garen
Heimerdinger
Jax
Katarina
Nasus
Kennen
Mordekaiser
Pantheon
Xin Zhao
Zilean
Cho'Gath
Evelynn
Lux
Olaf
Sivir
Taric
Tryndamere
Twitch
Warwick