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League of LegendsPatch 11.16

Official Patch Notes League Wiki

League of Legends Patch 11.16 was released on Aug 10, 2021. This update included changes to 21 champions, with 5 buffs, 8 nerfs, 8 adjustments.

Jarvan IV LoL Patch NotesPCJarvan IVBuff

Passive damage increased. R bonus damage ratio increased.

Martial Cadence

  • Health ratio increased to 10% of the target's current health from 8%.

Cataclysm

  • Bonus AD ratio increased to 180% bonus AD from 150%.
Jhin LoL Patch NotesPCJhinBuff

W damage increased. R minimum damage ratio increased.

Deadly Flourish

  • Base damage increased to 60/95/130/165/200 from 50/85/120/155/190.
  • Non-champion base damage increased to 45/71.25/97.5/123.75/150 from 37.5/63.75/90/116.25/142.5.

Curtain Call

  • Minimum AD ratio increased to 25% AD from 20% AD.
  • Maximum AD ratio increased to 100% AD from 80% AD.

Base movement speed increased. E damage ratio per snowball increased.

Stats

  • Base movement speed increased 345 from 340.

Snowball Barrage

  • AP ratio per snowball increased to 10% AP from 6% AP.
  • Maximum snowball AP ratio increased to 90% AP from 54% AP.
Sivir LoL Patch NotesPCSivirBuff

W damage ratio increased later.

Ricochet

  • AD ratio increased to 30/45/60/75/90% AD from 30/40/50/60/70% AD.
Vladimir LoL Patch NotesPCVladimirBuff

Passive AP to bonus health conversion increased; bonus health to AP conversion increased.

Crimson Pact

  • Bonus AP increased to 3.3% bonus health from 2.5%.
  • Bonus health increased to 160% AP from 140% AP.
Diana LoL Patch NotesPCDianaNerf

Passive damage to non-epic monsters decreased.

Moonsilver Blade

  • Damage against monsters reduced to 250% from 300%.
Fiora LoL Patch NotesPCFioraNerf

E cooldown increased later.

Bladework

  • Cooldown increased to 11/10/9/8/7 seconds from 11/9.5/8/6.5/5.
Lee Sin LoL Patch NotesPCLee SinNerf

W omnivamp decreased.

Iron Will

  • Life steal and spell vamp reduced to 5/10/15/20/25% from 10/15/20/25/30%.
Lulu LoL Patch NotesPCLuluNerf

W cooldown increased. R cooldown increased early.

Whimsy

  • Cooldown increased to 16/15/14/13/12 seconds from 15/14/13/12/11.

Wild Growth

  • Cooldown increased to 120/100/80 seconds from 110/95/80.
Maokai LoL Patch NotesPCMaokaiNerf

Passive heal increased. E detonation damage decreased.

Sap Magic

  • Heal health ratio increased to 7 to 15% (based on level) maximum health from 6 to 13% (based on level).

Sapling Toss

  • Base damage reduced to 20/45/70/95/120 from 25/50/75/100/125.
  • Empowered base damage reduced to 40/90/140/190/240 from 50/100/150/200/250.
  • AP ratio reduced to 0.7% per 100 AP from 0.8% per 100 AP.
  • Empowered AP ratio reduced to 1.4% per 100 AP from 1.6% per 100 AP.
Shaco LoL Patch NotesPCShacoNerf

Q orange smoke VFX removed. R bugfixes.

Deceive

  • Removed: Enemies no longer see its visual effects when cast through Fog of War.

Hallucinate

  • Bug Fix: Clone no longer overrides all issued commands and attempts to repeatedly path back to the caster when it destroys a ward.
  • Bug Fix: Clone no longer paths back to the caster after not being issued any commands within the last 10 seconds.
  • Bug Fix: Clone now properly spawns mini Jack in the Box after death when killed by reactive damage.
  • Bug Fix: Wards destroyed by the clone now properly grant gold to the caster.
Tahm Kench LoL Patch NotesPCTahm KenchNerf

Passive base damage decreased early. Q base heal decreased.

An Acquired Taste

  • Base damage reduced to 8 to 60 (based on level) from 12 to 60 (based on level).

Tongue Lash

  • Base heal reduced to 10/15/20/25/30 from 15/20/25/30/35.
Xin Zhao LoL Patch NotesPCXin ZhaoNerf

Base attack damage decreased.

Stats

  • Base attack damage reduced to 63 from 66.
Akshan LoL Patch NotesPCAkshanChange

Heroic Swing

  • Undocumented/New Effect: All summoner spells (excluding Flash) and item actives are now disabled while the hook is attached or in flight.
  • Undocumented/New Effect: Using the active for Stopwatch / Zhonya's Hourglass now ends the swing prematurely.
Ivern LoL Patch NotesPCIvernChange

Old God

  • Renamed to Old God Ivern from Elderwood Ivern.
Karma LoL Patch NotesPCKarmaChange

Passive on-hit cooldown reduction removed; cooldown reduction from abilities now flat. Q base damage decreased early; cooldown increased early and decreased later; cost decreased. Q2 initial damage increased. E base shield increased later; bonus movement speed now flat; Defiance now only grants allies bonus movement speed.

Gathering Fire

  • Removed: Basic attacks against enemy champions no longer reduce Mantra cooldown by 1 second.
  • Mantra cooldown reduction from spells increased to 5 seconds at all levels from 2/3.5/5.

Inner Flame

  • Cooldown changed to 9/8/7/6/5 seconds from 8/7.5/7/6.5/6.
  • Mana cost reduced to 45 from 55.
  • Base damage reduced to 70/120/170/220/270 from 90/135/180/225/270.

Soulflare

  • Inner Flame bonus base damage increased to 40/100/160/220 from 25/75/125/175.

Inspire

  • Base shield increased to 80/125/170/215/260 from 80/120/160/200/240.
  • Bonus movement speed reduced to 40% at all ranks from 40/45/50/55/60%.

Defiance

  • New Effect: Secondary targets now only receive 12% bonus movement speed instead of the same amount as Inspire (40%).
Nocturne LoL Patch NotesPCNocturneChange

Old God

  • Renamed to Old God Nocturne from Elderwood Nocturne.
Sona LoL Patch NotesPCSonaChange

New passive! Mana costs reduced and aura mana refunds removed. R now also hits minions and monsters.

Power Chord

  • New Innate - Accelerando: Sona gains stacks of Accelerando from using Hymn of Valor and Aria of Perseverance. She gains 0.5 basic ability haste per stack of Accelerando, up to 60 basic ability haste at 120 stacks. At maximum stacks, each stack gained thereafter reduces Crescendo current cooldown by 1.5 seconds per stack.
  • Base damage increased to 20 to 245 (based on level) from 20 to 240 (based on level).
  • Hymn of Valor bonus damage unchanged.
  • New Effect: Now retains stacks even after entering resurrection.

Hymn of Valor

  • New Effect: Gain a stack of Accelerando for each bolt that damages a champion.
  • Mana cost reduced to 50/55/60/65/70 from 75/80/85/90/95.
  • Undocumented: No longer requires sight of enemies in range to automatically fire bolts at them.
  • Removed: Granting an ally (other than herself) the aura no longer refunds 30 mana per cast.

Aria of Perseverance

  • New Effect: Gain a stack of Accelerando whenever you heal a wounded ally or shield an ally from at least 25/50/75/100/125 damage with this ability.
  • Mana cost reduced to 80/85/90/95/100 from 105/110/115/120/125.
  • Removed: Granting an ally (other than herself) the aura no longer refunds 30 mana per cast.

Song of Celerity

  • Mana cost reduced to 65 from 90.
  • Removed: Granting an ally (other than herself) the aura no longer refunds 30 mana per cast.

Crescendo

  • Removed: No longer passively reduces her basic ability cooldowns by 10/25/40%.
  • New Effect: Now affects every enemy unit, instead of only enemy champions.
Tryndamere LoL Patch NotesPCTryndamereChange

Mocking Shout

  • Bug Fix: Attack damage reduction now properly counts toward stacking Eclipse Ever Rising Moon.
Warwick LoL Patch NotesPCWarwickChange

Infinite Duress

  • Bug Fix: Dash no longer ends abruptly when a unit blink in front of the caster.
Ziggs LoL Patch NotesPCZiggsChange

Base mana increased. E base damage per mine decreased early and increased later; slow decreased early.

Stats

  • Base mana increased to 480 from 420.

Hexplosive Minefield

  • Base damage per mine changed to 30/70/110/150/190 from 40/75/110/145/180.
  • Reduced base damage per mine changed to 12/28/44/60/76 from 16/30/44/58/72.
  • Maximum base damage changed to 150/350/550/750/950 from 200/375/550/725/900.
  • Slow reduced to 10/20/30/40/50% from 30/35/40/45/50%.

Items

General

  • Bug Fix: Tooltip now properly displays the amount of damage Sandswipe has dealt in the damage counter.
Redemption LoL ItemPCRedemptionBuff

Redemption is being overshadowed by the other Enchanter items and has struggled to find its niche this season. We’re increasing the power and availability of its exciting moments so that it can be more effective in more team fights.

General

  • Intervention heal increased to 200 to 400 (based on level) from 180 to 360 (based on level).
  • Intervention cooldown reduced to 90 seconds from 120.
Dark Seal LoL ItemPCDark SealChange

While Dark Seal is meant to be a high-risk, high-reward item, it's become a consistently high-value option for most AP users, even for champions that appreciate the mana on Doran's Ring. We’re pulling back on the stacking pace of the item so that there's more risk involved when opting into Dark Seal.

General

  • Ability power per stack reduced to 4 from 5.
  • Ability power at maximum stacks reduced to 40 from 50.
  • Stacks lost upon death increased to 5 from 4.

General

  • Bug Fix: Refunding or selling it before purchasing and activating Relic Shield no longer causes buffs for both items to appear in the buff bar.
Umbral Glaive LoL ItemPCUmbral GlaiveChange

General

  • Bug Fix: Passive can no longer deal bonus damage to invulnerable wards (ones that are being Teleport to).