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League of Legends Patch 1.0.0.114
League of Legends Patch 1.0.0.114 was released on Mar 29, 2011. This update included changes to 20 champions, with 4 buffs, 1 nerf, 14 adjustments.
New (1)
Nerfs (1)
Items
New (1)
Changes (2)
Champions
Flurry (Innate)
- •After Lee Sin uses an ability, his next 2 basic attacks gain 50% Attack Speed and return 10 energy each.
Sonic Wave
- •Lee Sin projects a discordant wave of sound to locate his enemies, dealing physical damage to the first enemy it encounters. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds.
- •Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing physical damage plus 10% of their missing health.
Safeguard
- •Lee Sin rushes towards a target ally, shielding them both from damage. If a shield is broken, half the energy cost is returned. After using Safeguard, Lee Sin can cast Iron Will for the next 3 seconds.
- •Iron Will: Lee Sin's intense training allows him to thrive in battle. For 5 seconds, Lee Sin gains lifesteal, spell vamp, and armor.
Tempest
- •Lee Sin smashes the ground sending out a shockwave that deals magic damage and reveals enemy units hit. If Tempest hits an enemy, Lee Sin can cast Cripple for the next 3 seconds.
- •Cripple: Lee Sin cripples nearby enemies revealed by Tempest, reducing their Movement and Attack Speed for 4 seconds. Movement and Attack Speed recover gradually over the duration.
Dragon's Rage (Ultimate)
- •Lee Sin performs a powerful roundhouse kick launching his target back, dealing physical damage to the target and any enemies they collide with. Enemies the target collides with are knocked into the air for a short duration.
Stats
- •Attack speed per level increased to 3% from 2.6%.
Yordle Snap Trap
- •Max trap count increased to 3 from 2.
Spirit Bond
- •Leash range has been increased by a small amount.
Mantra
- •Charge reload time now scales with level. It has been changed to a 30/25/20 (at level 1/7/13) cooldown from a 25 cooldown at all levels.
Heavenly Wave
- •Fixed a bug where it empowered by Mantra was not granting assists for healing allies.
Stats
- •Base health reduced to 437 from 457.
Acid Hunter
- •Base damage reduced to 10/40/70/100/130 from 15/45/75/105/135.
Terror Capacitor
- •Fixed a bug where its slow was stacking.
Zaun-Touched Bolt Augmenter
- •Fixed a bug where it was reducing true damage.
Infected Cleaver
- •Fixed a bug where targets were being slowed additively instead of multiplicatively.
Arcane Shift
- •Fixed a bug where it could target unseen minions such as wards.
Leap Strike
- •Now prefers to target enemies over allies when your cursor overlaps both.
Distortion and Mimic Distortion
- •Fixed a bug where they would break the target's spell shield and still deal damage.
Spirit Fire
- •Particle has been updated.
Shroud of Darkness
- •Shield is now brighter and easier to see.
Aegis Protection
- •Fixed a bug where it triggered after every 4 attacks, but every 5 spell casts instead of 4 as it was intended.
General
- •Walking animation has been updated.
Grand Skyfall
- •Fixed a bug where AoE circle wasn't showing for some users.
Paragon of Demacia
- •Updated shield texture.
Heroic Charge
- •Fixed several unintended interactions with and spell shields. Notably, Poppy won't push herself past the target anymore.
Ki Strike
- •It can now be cancelled mid-attack (and will not say 'Cannot Move While Casting').
- •Fixed a bug where it could kill a target and not trigger Vorpal Blade heal effect.
Feint
- •Updated tooltips to properly match the functionality and adjusted the playing tips referencing it.
Shadow Dash
- •Fixed a bug where it could move a shorter distance than intended if Shen was greatly slowed.
General
- •Fixed a bug where some of her tooltips referred to 'Spiral Blade' instead of 'Boomerang Blade'.
General
- •Fixed an issue on the Leprechaun skin where the enemy Event Horizon still had green pillars instead of red ones.
Items
General
- •Fixed a bug where a clone with Madred's Razors could deny its owner of monster buffs if it dealt the killing blow to the monster.
General
- •Fixed a tooltip bug.
General
- •Fixed a bug where a clone with Wriggle's Lantern could deny its owner of monster buffs if it dealt the killing blow to the monster.
League of Legends Patch 1.0.0.114 FAQ
Frequently Asked Questions
- When did League of Legends Patch 1.0.0.114 release?
- League of Legends Patch 1.0.0.114 was released on Mar 29, 2011.
- What changed in League of Legends Patch 1.0.0.114?
- Patch 1.0.0.114 included changes to 20 champions (4 buffs, 1 nerf, 14 adjustments), plus 3 item updates. See the full breakdown above.
- What was the previous League of Legends patch before 1.0.0.114?
- The previous League of Legends patch was 1.0.0.113.
- What is the next League of Legends patch after 1.0.0.114?
- The next League of Legends patch is 1.0.0.115.
