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League of LegendsPatch 5.24
League WikiLeague of Legends Patch 5.24 was released on Dec 9, 2015. This update included changes to 29 champions, with 8 buffs, 15 nerfs, 6 adjustments.
Nerfs (15)
Items
Buffs (2)
Traveler's Call
- •Meep base recharge timer reduced to 8 seconds from 10.
Caretaker's Shrine
- •Base AP ratio increased to 30% AP from 20% AP.
- •Maximum AP ratio increased to 60% AP from 45% AP.
Switcheroo!
- •Delay before Jinx can move after attacking while using Fishbones reduced to 0.28 from 0.32. This is to match Pow-Pow, and was unintentionally reduced by the V5.22 changes.
- •Bug Fix: Runaan's Hurricane bolts couldn't crit while using Fishbones.
- •New Effect: Runaan's Hurricane will now fire miniature rockets while using Fishbones.
Wall of Pain
- •New Effect: The wall's slow reduces to 20/25/30/35/40% after 1 second.
Javelin Toss
- •Base damage increased to 60/77.5/95/112.5/130 from 50/70/90/110/130.
- •Maximum damage increased to 180/232.5/285/337.5/390 from 150/210/270/330/390.
General
- •Title changed to Keeper of the Hammer from the Iron Ambassador.
- •Complete visual upgrade across all skins.
- •New splash artwork for Original, Noxus, Lollipoppy, Blacksmith, Ragdoll, Battle Regalia and Scarlet Hammer.
- •New voiceover.
- •New lore.
- •Iron Ambassador (Innate)
- •Every 18/14/10 (at level 1/7/13) seconds, Poppy's next basic attack gains 400 bonus attack range , hurling her buckler at her target and dealing 20 to 190 (based on level) bonus magic damage. The buckler ricochets off the target to land on the floor nearby and Poppy can pick it up to shield herself for 15% maximum health for 5 seconds (enemies can step on the buckler to destroy it) If Iron Ambassador kills the target, the buckler does not fall to the ground but instead ricochets directly to Poppy.
- •Hammer Shock (Q)
- •Poppy slams the ground, dealing 40/70/100/130/160 (+ 65% bonus AD) (+ 6% target's maximum health) physical damage (80% against minions) and cracking the ground, slowing enemies in the area by 20/25/30/35/40%. After 1 second, the ground erupts dealing the same damage again.
- •Cooldown: 9/8/7/6/5.
- •Cost: 35/40/45/50/55.
- •Steadfast Presence (W)
- •Passive: Poppy's total armor and total magic resistance are increased by 12%, doubled when she falls below 40% maximum health.
- •Active: Poppy gains 27/29/31/33/35% bonus movement speed and creates a zone around herself for the next 2.5 seconds. Enemies who attempt to dash into or within the area knocked down and take 70/110/150/190/230 (+ 70% AP) magic damage.
- •Cooldown: 24/22/20/18/16.
- •Cost: 50.
- •Heroic Charge
- •Damage changed to physical from magic.
- •Initial damage changed to 50/70/90/110/130 (+ 50% bonus AD) from 50/75/100/125/150 (+ 40% AP).
- •Secondary damage changed to 50/70/90/110/130 (+ 50% bonus AD) from 75/125/175/225/275 (+ 40% AP).
- •Stun duration increased to 1.6/1.7/1.8/1.9/2 seconds from 1.5 at all ranks.
- •Cost changed to 70 at all ranks from 60/65/70/75/80.
- •Keeper's Verdict (R)
- •First Cast: Poppy begins charging, slowing herself by 15% but increasing Keeper's Verdict's smash range and displacement distance over the next 2 seconds (Keeper's Verdict is canceled and the cooldown is refunded by 75% if Poppy doesn't cast again after 4 seconds).
- •Second Cast: Poppy smashes the ground, sending out a fissure in the target direction that deals 200/300/400 (+ 90% bonus AD) physical damage to every non-champion it passes through. When the fissure collides with an enemy champion, a massive hammer erupts from the ground, dealing the same physical damage to all enemies in a tiny area and knocking all enemy champions hit an enormous distance towards their Summoning Platform (enemy champions are untargetable while being displaced).
- •Cooldown: 140/120/100.
- •Cost: 100.
Short Fuse
- •Damage to structures increased to 200% from 150% .
Glacial Storm
- •Chill duration reduced to 1 second from 2.
- •Tether radius reduced to 1000 from 1200.
Ranger's Focus
- •Maximum stacks reduced to 4 from 5.
Pillar of Flame
- •Mana cost increased to 70/80/90/100/110 from 70/75/80/85/90.
Infected Cleaver
- •Damage changed to 15/17.5/20/22.5/25% of target's current health from 15/18/21/23/25% of target's current health.
- •Non-champion damage cap reduced to 300/350/400/450/500 from 300/400/500/600/700
Masochism
- •Bonus damage reduced to 3/3.5/4/4.5/5% of his max. health from 5% of his max. health at all ranks.
- •Removed: Bonus damage affecting structures.
Wolf's Frenzy
- •Heal reduced to 43 to 94 (based on level) from 63 to 114 (based on level).
Lamb's Respite
- •Cooldown changed to 160/130/100 seconds from 150/130/110.
Null Zone
- •Base damage reduced to 4/4.5/5/5.5/6% of target's max. health from 4/5/6/7/8% of target's max. health.
Strut
- •Bonus attack speed reduced to 40/55/70/85/100% from 60/70/80/90/100%.
Make It Rain
- •slow reduced to 28/36/44/52/60% from 40/45/50/55/60%.
Stats
- •Base AD reduced to 54.46 from 56.46.
Blinding Assault
- •Mana cost increased to 50/55/60/65/70 from 50 at all ranks.
- •Base damage reduced to 20/45/70/95/120 from 25/55/85/115/145.
- •Total AD ratio reduced to 80/90/100/110/120% AD from 80/95/110/125/140% AD.
Powerball
- •Collision radius reduced to 225 from 325.
- •slow duration reduced to 2 seconds from 3.
- •Rammus will no longer path around units during Powerball - he will always path through them.
Fracture
- •Removed: Hitting a maximum of 6 units.
Impale
- •AD ratio reduced to 60% AD from 100% AD.
Starcall
- •Range reduced to 800 from 950.
Astral Infusion
- •Mana cost increased to 40/45/50/55/60 from 20/25/30/35/40.
Wish
- •Removed: No longer removes Grievous Wounds.
Devour
- •Removed: Bonus movement speed while moving away from enemy champions while holding an ally.
Wild Cards
- •Base damage reduced to 60/105/150/195/240 from 60/110/160/210/260.
Three Talon Strike
- •Bug Fix: The empowered attacks were happening at reduced attack speed.
- •Bug Fix: Each attack was not refreshing the empowerment duration.
Arise!
- •Bug Fix: Azir would perform his Command Attack before his soldiers had finished spawning.
- •Bug Fix: soldiers that hadn't finished spawning would perform an attack.
Shifting Sands
- •Azir will now move with soldiers to their endpoint even if he catches up to them while traveling.
Z-Drive Resonance
- •Bug Fix: The empowered attack was not always interacting proper with other on-hit effects.
General
- •Base health reduced to 580 from 599.
- •Health growth reduced to 90 from 95.
Warpath
- •Removed: Perpetual ghosted.
Devastating Charge
- •New Effect: Hecarim is ghosted while active.
Bio-Arcane Barrage
- •Removed: AD ratio as base damage.
- •New Effect: Now has a base damage of 2% of target's max. health.
Items
General
- •Cooldown reduction versus Warding Totem changed to 60 flat from 60%.
- •Cooldown increased to 120–60 seconds from 72–48. Although note that the first value given is at level 1 - which is not possible to obtain.
- •Area vision reduced to 500 from 900.
General
- •Total cost increased to 2600 gold from 2500 gold.
- •The bonus damage to your target from Rapid Firecannon and Statikk Shiv no longer stack. Only the greater damage is dealt.
General
- •Critical strike chance to reach the cap increased to 30% from 20%.
- •Cooldown reduction per critical strike chance is no longer linear (i.e. it's not 0.67% CDR per 1% critical strike chance).
- •CDR = Critx(Crit/10 +1)/6
General
- •Combine cost reduced to 200 gold from 300 gold.
General
- •Health reduced to 500 from 600.
General
- •Damage area of effect radius reduced to 350 from 450.
General
- •Total cost increased to 2600 gold from 2500 gold.
General
- •Total cost increased to 2600 gold from 2500 gold.
- •The bonus damage to your target from Rapid Firecannon and Statikk Shiv no longer stack. Only the greater damage is dealt.
General
- •Total cost increased to 1300 gold from 1200 gold.
- •Combine cost increased to 600 gold from 500 gold.
General
- •Now tracks the gold earned in the tooltip.
General
- •Total cost increased to 2800 gold from 2700 gold.
- •Attack speed increased to 45% from 40%.
General
- •Bug Fix: Spoils of War could execute champion clones.
General
- •Bug Fix: The amount of vision granted wasn't accurantly represented by the range indicator.
- •Bug Fix: The vision radius was varying slightly based on source.
- •Bug Fix: Monsters were pushing wards away in their path. Will continue to push wards out of their starting position.
General
- •Wards are now disabled for an additional 1-second after the drone expires.
General
- •Updated visual effects.

Bard
Jinx
Karthus
Nidalee
Poppy
Riven
Sivir
Ziggs
Anivia
Ashe
Brand
Dr. Mundo
Kindred
Malzahar
Miss Fortune
Quinn
Rammus
Skarner
Soraka
Swain
Tahm Kench
Twisted Fate
Xin Zhao
Azir
Caitlyn
Ekko
Hecarim
Kog'Maw
Master Yi
Farsight Alteration
Rapid Firecannon
Essence Reaver
Trinity Force
Dead Man's Plate
Guinsoo's Rageblade
Runaan's Hurricane
Statikk Shiv
Zeal
Phantom Dancer
Zhonya's Hourglass

