PCInfinity Edge
League of Legends (PC) Infinity Edge in Wild Rift
Infinity Edge Current Status
Infinity Edge has been changed in 23 League of Legends patches. 8 buffs, 7 nerfs, 7 adjustments. Most recently nerfed in Patch 26.1 ().
Infinity Edge Changes
Patch 26.1
nerfWith baseline crit damage changes, of course Infinity Edge needs a bit of retuning. We want it to remain a powerful capstone item, but with baseline crit being higher it can't give quite as much critical strike damage.
General
- Total cost increased to 3500 gold from 3450 gold.
- Combine cost increased to 725 gold from 675 gold.
- Attack damage increased to 75 from 65.
- Bonus critical strike damage reduced to 30% from 40%.
Patch 25.4
changeADC builds take a little bit too long to get off the ground at the moment, so we're shrinking their most-built item, Infinity Edge, in order to let them get into the rest of their build sooner.
General
- Total cost reduced to 3450 gold from 3600 gold.
- Combine cost redduced to 675 gold from 825 gold.
- Attack damage reduced to 65 from 70.
Patch 14.19
nerfAs the premiere gold-scaling class, there's no reason IE shouldn't be at least tied for the most expensive item in the game. Also, since we're trying to make Essence Reaver, Yun Tal Wildarrows, and Collector be solid AD-crit starter items, we can push IE back to make more sense on slot two or three as a true capstone.
General
- Total cost increased to 3600 gold from 3400 gold.
- Combine cost increased to 825 gold from 625 gold.
- Attack damage reduced to 70 from 80.
Patch 14.11
nerfInfinity Edge is currently too strong and the potential burst available to ADCs off of one lucky crit is a little too high, so we're bringing down their top end.
General
- Critical strike damage reduced to 40% from 50%.
Patch 14.10
changeWe wanted to bring back a more powerful version of Infinity Edge that feels like it's worth rushing. With these stats, it'll hold its own while waiting for other scalers to come into play and should bring back crit builds to some of the users that had some in the past.
General
- Total cost increased to 3400 gold from 3300 gold.
- Combine cost increased to 625 gold from 525 gold.
- Attack damage increased to 80 from 65.
- Critical strike chance increased to 25% from 20%.
- Edge of Finality critical strike chance increased to 25% from 20%.
- No longer limited to 1 Unbounded item.
Patch 14.6
buffGeneral
- Bonus critical strike damage increased to 50% from 40%.
Patch 14.1
changeGeneral
- Item type changed to Legendary from Mythic.
- Total cost reduced to 3300 gold from 3400 gold.
- Combine cost reduced to 525 gold from 625 gold.
- Critical strike damage reduced to 40% from 45%.
- Removed: No longer has a Mythic passive granting 5 bonus attack damage per Legendary item.
- No longer limits the user to 1 Mythic item.
- Now limits the user to 1 Unbounded item.
Patch 13.14
changeInfinity Edge has been a reasonable marksman capstone since midseason, but isn't quite hitting the excitement bar that we want it to. IE should be the clear late-game auto-attack DPS winner, and while it's close, many players aren't getting the enjoyment they want out of this historic item. In truth, the changes here are pretty small. It's roughly power-neutral as a second item and then trends toward 3-4% more auto attack DPS in full builds. The important thing is having auto attack crits stand out, which should safely happen here.
General
- Attack damage reduced to 65 from 70.
- Critical strike damage increased to 45% from 35%.
- Edge of Finality attack damage reduced to 95 from 100.
Patch 13.10
changeAcross League’s lifetime, Infinity Edge has almost always been a mythic item for AD Carries in everything but name, so now we’re just making it official. It’s got a simple stat profile and a simple purpose: Deal up to 20% more auto-attack damage based on your critical strike chance. It’s good at it. The Mythic Passive is intentionally pretty bland because IE already does a great job of making your other items feel awesome.
New
- Recipe: B. F. Sword + Pickaxe + Cloak of Agility + 625 gold = 3400 gold.
- Stats: 70 attack damage, 20% critical strike chance, 35% critical strike damage.
- Mythic Passive: Empowers other Legendary items with 5 bonus attack damage.
- Limited to 1 Mythic item.
- Living Forge item: Edge of Finality.
- Stats: 100 attack damage, 20% critical strike chance, 35% critical strike damage.
Old
- Recipe: B. F. Sword + Pickaxe + Cloak of Agility + 625 gold = 3400 gold.
- Stats: 70 attack damage, 20% critical strike chance.
- Unique Passive - Perfection: Gain 35% bonus critical strike damage if you have at least 40% critical strike chance.
- Limited to 1 Crit Modifier / Marksman Capstone item.
Patch 13.1b
nerfGeneral
- Perfection threshold reduced to 40% critical strike chance from 60%.
Patch 10.25
buffUnique Passive - Perfection
- New Effect: Gain 35% bonus critical strike damage if you have at least 60% critical strike chance.
- Old Effect: Gain 0.4% bonus critical strike damage for every 1% critical strike chance.
Patch 10.23
changeIncreased critical strike damage now scales with critical strike chance.
General
- Updated icon.
New
- Recipe: B. F. Sword + Pickaxe + Cloak of Agility + 625 gold = 3400 gold.
- Stats: 70 attack damage, 20% critical strike chance.
- Unique Passive - Perfection: Gain 0.4% bonus critical strike damage for every 1% critical strike chance.
- Limited to 1 Crit Modifier item.
Old
- Recipe: B. F. Sword + Pickaxe + Cloak of Agility + 425 gold = 3400 gold.
- Stats: 80 attack damage, 25% critical strike chance.
- Unique Passive: critical strike deal 225% damage instead of 200%.
- Living Forge item: Molten Edge.
- Stats: 110 attack damage, 25% critical strike chance.
Patch 9.3
buffIncreases critical strike damage instead of partially converting crits to true damage. Grants critical strike chance instead of doubling crit chance from other sources.
General
- New Recipe: B. F. Sword + Pickaxe + Cloak of Agility + 425 gold = 3400 gold.
- Old Recipe: B. F. Sword + Pickaxe + 1225 gold = 3400 gold.
New Stats
- 80 attack damage, 25% critical strike chance.
- Unique Passive: critical strike deal 225% damage instead of 200%.
Old Stats
- 70 attack damage.
- Unique Passive: Doubles your critical strike chance.
- Unique Passive: When critical strike champions, converts 10% of critical strike damage to true damage.
- Molten Edge attack damage increased to 110 from 100.
Patch 8.15
nerfGeneral
- New Recipe: B. F. Sword + Pickaxe + 1225 gold = 3400 gold.
- Old Recipe: B. F. Sword + B. F. Sword + 1000 gold = 3600 gold.
- Critical strike damage conversion reduced to 10% from 15%.
- Attack damage reduced to 70 from 80.
- New Effect: "True Damage Critical Strikes" now display as a blue/white icon instead of the purple "Magic Damage Crit" icon.
- Molten Edge total cost reduced to 4400 gold from 4600 gold.
- Molten Edge attack damage reduced to 100 from 110.
Patch 8.12
buffGeneral
- Total cost reduced to 3600 gold from 3700 gold.
- Combine cost reduced to 1000 gold from 1100 gold.
- Molten Edge total cost reduced to 4600 gold from 4700 gold.
Patch 8.11
changeGeneral
- New item icon.
- New Recipe: B. F. Sword + B. F. Sword + 1100 gold = 3700 gold.
- Old Recipe: B. F. Sword + Pickaxe + Cloak of Agility + 425 gold = 3400 gold.
- Molten Edge total cost increased to 4700 gold from 4400 gold.
- Attack damage increased to 80 from 70.
- Molten Edge attack damage increased to 110 from 100.
- Removed: +20% critical strike chance.
- Removed Unique Passive: +50% critical strike damage.
- New Unique Passive: Doubles your critical strike chance.
- New Unique Passive: When critically striking enemy champions, converts 15% of critical strike damage to true damage. The true damage applies life steal, even if the damage is dealt through abilities. Area-of-effect abilities are affected by 1/3 of life steal but fully by spellvamp.
Patch 7.9
buffGeneral
- Total cost reduced to 3400 gold from 3600 gold.
- Combine cost reduced to 425 gold from 625 gold.
Patch 6.12
buffGeneral
- Attack damage increased to 70 from 65.
Patch 5.1
nerfGeneral
- Critical strike chance reduced to 20% from 25%.
Patch 4.10
buffGeneral
- Attack damage increased to 80 from 70.
Patch 4.1
nerfGeneral
- No longer available in Twisted Treeline and Dominion.
Patch 1.0.0.115
buffGeneral
- Total cost reduced to 3830 gold from 4080 gold.
- Combine cost unchanged.
- Attack damage increased to 80 from 75.
- Critical strike chance increased to 25% from 20%.
Infinity Edge added to League of Legends
General
- Attack damage reduced to 75 from 80.
