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League of LegendsPatch 3.6
League WikiLeague of Legends Patch 3.6 was released on Apr 30, 2013. This update included changes to 25 champions, with 5 buffs, 2 nerfs, 17 adjustments.
New (1)
Nerfs (2)
Changes (17)
Items
Nerfs (2)
Changes (1)
Iceborn (Innate)
- •After a brief cooldown, Lissandra's next ability costs no mana. Hitting an enemy with movement impairing abilities reduces Iceborn's cooldown.
Ice Shard (Q)
- •Lissandra throws a spear of ice that shatters on contact with the first enemy struck, dealing damage and slowing their movement speed for a short duration. Enemies behind the struck target also take damage.
Ring of Frost (W)
- •Lissandra freezes the area around her, dealing damage to nearby enemies and rooting them for a short duration.
Glacial Path (E)
- •Lissandra casts a slow-moving, long-range ice claw in a line, dealing damage to all enemies in its path. Re-activating Glacial Path teleports Lissandra to the claw's current location.
Frozen Tomb (Ultimate)
- •On enemy cast: Lissandra freezes an enemy champion, damaging and stunning them briefly. Dark Ice emanates from the target, dealing damage and slowing nearby enemies.
- •On self-cast: Lissandra encases herself in ice, rooting herself in place briefly and becoming untargetable and invulnerable. Dark Ice emanates from Lissandra, dealing damage and slowing nearby enemies.
Inner Flame
- •Damage increased to 80/125/170/215/260 from 60/110/160/210/260.
Focused Resolve
- •Cooldown reduced to 16/15/14/13/12 seconds from 16/15.5/15/14.5/14.
Inspire
- •Cooldown reduced to 10 seconds from 12.
- •Movement speed bonus increased to 40/45/50/55/60% from 20/30/40/50/60%.
Mantra
- •Cooldown reduced to 45/42/39/36 seconds from 45 at all ranks.
Call of the Void
- •Mana cost reduced to 80/85/90/95/100 from 80/90/100/110/120.
Null Zone
- •Mana cost reduced to 90/95/100/105/110 from 90/100/110/120/130.
Blinding Assault
- •Now has a 0.5 ability power ratio.
Heightened Senses
- •Passive as Quinn now grants 20/30/40/50/60 movement speed in addition to the attack speed bonus.
Vault
- •Now briefly interrupts the target.
Tag Team
- •Maximum movement speed bonus increased to 80/90/100% from 80% at all ranks.
- •Base movement speed bonus increased to 20/30/40% from 20% at all ranks.
- •Cooldown reduced to 140/110/80 seconds from 140/120/100.
- •Skystrike
- •Now can be cast 1 second after activating Tag Team, down from 2.5.
Living Shadow
- •Cooldown reduced to 18/17/16/15/14 seconds from 22/20.5/19/17.5/16.
Shadow Slash
- •Hitting minions and monsters no longer reduces Living Shadow cooldown.
- •Hitting enemy champions reduces Living Shadow cooldown by 2 seconds, up from 1.
Consume
- •No longer expends Visionary if the target dies before Consume resolves.
Flamespitter
- •No longer prevents Rumble from automatically acquiring basic attack targets.
Pyroclasm
- •Now properly bounces to other targets after hitting an enemy affected by Blaze.
Missile Barrage
- •Fixed a bug where using Missile Barrage restarted the cooldown for gaining another missile.
Infected Cleaver
- •Can be cast at any health value, but will not reduce health below 1.
Masochism
- •Can be cast at any health value, but will not reduce health below 1.
Spinning Axe
- •Reverted a recent change affecting how Draven was led by Spinning Axe, restoring prior functionality.
- •Axe drop location will no longer be placed on the far side of impassable terrain from Draven.
Pulsefire
- •Fixed a bug where Pulsefire Ezreal would occasionally not see gold popups for some of his last hits on targets in plain view.
- •Fixed a bug where Pulsefire Ezreal would play his death animation a second time if Trueshot Barrage was leveled up while dead.
Drain
- •Fixed a bug where Fiddlesticks would not immediately attack his target after successfully channeling Drain.
Stats
- •Mana per level increased to 55 from 50.
Glitterlance
- •Mana cost increased to 60/65/70/75/80 from 40/50/60/70/80.
Reckless Swing
- •Can be cast at any health value, but will not reduce health below 1.
Stats
- •Base health reduced to 440 from 450.
- •Health per level reduced to 95 from 85.
- •Base attack damage reduced to 52 from 54.
- •Attack damage per level reduced to 3.3 from 3.4.
- •Armor per level reduced to 3 from 3.5.
Frost Armor - New Innate
- •Damaging an enemy with an ability or basic attack grants 10/15/20/25 (at level 1/7/12/17) bonus armor and reduces movement-slowing effects on Sejuani by 10/15/20/25 (at level 1/7/12/17)% for 2 seconds.
- •Old Innate: Frost: Sejuani's basic attacks apply Frost, reducing enemy movement speed by 10% for 3 seconds.
Arctic Assault
- •Base damage reduced to 40/70/100/130/160 from 60/90/130/170/210.
- •Now deals bonus damage equal to 4/6/8/10/12% of targets' maximum health (300 maximum to monsters).
- •Now knocks up targets damaged by the charge.
- •Mana cost increased to 80/85/90/95/100 mana from 70/75/80/85/90.
- •Cooldown decreased to 15/14/13/12/11 seconds from 19/17/15/13/11.
Flail of the Northern Winds
- •Renamed from Northern Winds.
- •New Active: Sejuani's next basic attack deals bonus magic damage to the target and enemies near it. She then swings her flail, dealing magic damage to nearby enemies. If the autoattack is not consumed or this ability is reactivated, Sejuani immediately starts swinging her flail.
- •Bonus on-hit magic damage: 40/60/80/100/120 (+30% AP)
- •Area of effect damage adjusted to 80/120/160/200/240 (+16% of bonus health) (+60% AP) over 4 seconds from 72/120/168/216/264 (+6/7.5/9/10.5/12% of Sejuani's maximum health) (+60% AP) over 6 seconds.
- •Area of effect damage no longer amplified on Frost targets.
- •Cooldown adjusted to 11/10/9/8/7 seconds from 10.
Permafrost
- •New Passive: Sejuani's basic attacks and abilities apply Frost.
- •Slow increased at early ranks to 50/55/60/65/70% from 30/40/50/60/70%.
- •Slow duration decreased at early ranks to 2/2.25/2.5/2.75/3 seconds from 3.
Glacial Prison
- •Crowd control duration reduced to 1.5/1.75/2 seconds from 2.
- •No longer halves stun duration on secondary targets on a direct hit.
- •Slows targets by 90%, instead if it explodes at the end of its range.
Fleet of Foot
- •Now also grants its effect when Boomerang Blade and Ricochet hit enemy champions.
Death Sentence
- •Damage increased to 80/120/160/200/240 from 80/110/140/170/200.
- •Passive moved to Flay.
Flay
- •Damage reduced to 65/95/125/155/185 from 65/105/145/185/225.
- •Now has Death Sentence previous passive (bonus damage on basic attacks).
- •Fixed a bug that caused the passive's damage to be consumed when attacking wards.
- •Fixed a bug where Flay sometimes dealt more damage than intended.
King's Tribute (Innate)
- •Renamed from Decompose
Chomp (Q)
- •Renamed from Rabid Bite
- •Damage adjusted to 20/40/60/80/100 (+1/1.05/1.1/1.15/1.2 attack damage) from 30/45/60/75/90 (+0.8/0.9/1/1.1/1.2 attack damage)
- •Now slows target by 75% for 0.1 seconds on hit.
- •Animation speed scales with Trundle's attack speed.
Frozen Domain (W)
- •Renamed from Contaminate
- •Attack speed bonus increased to 20/35/50/65/80% from 20/30/40/50/60%.
- •Now grants 8/11/14/17/20% increased healing to Trundle.
- •No longer grants tenacity.
Pillar of Ice (E)
- •Renamed from Pillar of Filth
- •Now interrupts channels.
- •Duration reduced to 6 seconds from 6.5.
Subjugate (Ultimate)
- •Renamed from Agony
- •Damage dealt/health stolen now 20/22/24% (+2% per 100 AP) max health damage instead of 200/350/500 (+120% AP)
- •Armor and magic resist stolen adjusted to 40% from 30%.
- •Subjugate still drains half instantly and half over time. The half over time now occurs over 4 seconds, reduced from 6 seconds.
- •The bonus/reduced bonus armor and magic resist now persist for 4 seconds after the drain ends, instead of expiring immediately (total duration now 8 seconds, up from 6).
Tiger Stance
- •Active damage changed to physical instead of magic.
- •Active damage changed to 30/80/130/180/230 (+1.2/1.3/1.4/1.5/1.6 attack damage) from 30/80/130/180/230 (+1.5 total attack damage).
- •Active attack speed increased to 30/40/50/60/70% from 15/20/25/30/35%.
- •No longer grants attack speed as a persistent effect.
- •New persistent effect: Basic attacks deal 15% of his total attack damage as bonus physical damage on hit.
Bear Stance
- •Udyr now only dashes when stunning champions.
Vault Breaker
- •Fixed a bug that caused Vault Breaker to become uncastable after activation.
Excessive Force
- •Can no longer be cast while charging Vault Breaker.
Items
General
- •Limited to 1 Boots item at a time.
General
- •Rejuvenation Bead + Ruby Crystal + 370 gold = 1025 gold
- •180 health, 12 health regeneration
- •Active: Gain 30% movement speed, 20 armor and 20 magic resistance for 2 seconds. 25 second cooldown. Nearby enemy spell casts reduce the cooldown by 1 second.
General
- •Costs 35 gold and one (1) can be purchased per player.
- •Can only be purchased if you have the Biscuiteer mastery.
- •You can feed it to Poro, causing it to perform a random behavior (such as love hearts).
- •If a 'Poro is fed 10 snacks, it will explode into 8 small Poro.
General
- •New effect: Champions are limited to a maximum of 5 health potions in their inventory.
General
- •Upgrade cost reduced to 650 gold from 700 (total cost reduced to 1000 from 1050).
General
- •New effect: Champions are limited to a maximum of 5 mana potions in their inventory.
General
- •Cost increased to 350 gold from 250.
General
- •Combine cost increased to 600 from 200
- •Total cost unchanged.
General
- •Combine cost reduced to 265 from 665
- •Total cost reduced to 1900 from 2300.
- •Attack damage reduced to 40 from 50.

Lissandra
Karma
Malzahar
Quinn
Zac
Zed
Nunu & Willump
Rumble
Brand
Corki
Dr. Mundo
Draven
Ezreal
Fiddlesticks
Lulu
Nasus
Olaf
Sejuani
Shen
Sivir
Thresh
Trundle
Udyr
Vayne
Vi
Guardian's Horn - New
Poro-Snax - New
Health Potion
Ionian Boots of Lucidity
Ravenous Hydra
Tiamat

