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League of LegendsPatch 4.16
League WikiLeague of Legends Patch 4.16 was released on Sep 10, 2014. This update included changes to 23 champions, with 22 adjustments.
New (1)
General
- •New splash artwork.
- •Model and texture upgrade to all skins.
- •New voice over, including special quotes for Ascension.
- •New lore.
Deadly Cadence
- •New Innate: Cassiopeia permanently gains a stack of Aspect of the Serpent for:
- •Poisoning an enemy champion (per second)
- •Killing a poisoned unit
- •Casting Twin Fang on an enemy champion.
- •A maximum of 400 stacks can be held, and grants different bonuses based on the current amount:
- •75 Stacks: 5% increased ability power. Twin Fang now heals Cassiopeia for 6 / 8 / 10 / 12 / 16 (+10% AP).
- •200 Stacks: 10% increased ability power and gains 25% cooldown reduction.
- •400 Stacks: 30% increased ability power.
Noxious Blast
- •New ability animation.
- •AP scaling reduced to (+35% AP) from (+80% AP).
- •Bonus movement speed changed to 10 / 15 / 20 / 25 / 30% from 15 / 17.5 / 20 / 22.5 / 25%.
- •Cooldown increased to 4 seconds from 3.
- •Mana cost changed to 40 / 45 / 50 / 55 / 60 from 35 / 45 / 55 / 65 / 75.
- •Delay increased to 0.65 seconds from 0.6.
Miasma
- •Base damage reduced to 10 / 15 / 20 / 25 / 30 per second from 25 / 35 / 45 / 55 / 65.
- •AP scaling reduced to (+10% AP) per second from (+15% AP).
- •Slow increased to 25 / 30 / 35 / 40 / 45% from 15 / 20 / 25 / 30 / 35%.
- •Cooldown increased to 14 / 13 / 12 / 11 / 10 seconds from 9 at all ranks.
- •Mana cost reduced to 40 / 50 / 60 / 70 / 80 from 70 / 80 / 90 / 100 / 120.
Twin Fang
- •Base damage changed to 55 / 80 / 105 / 130 / 155 from 50 / 85 / 120 / 155 / 190.
- •AP scaling changed to (+ 40 / 45 / 50 / 55 / 60% AP) from (+ 55% AP) at all ranks.
- •Mana cost reduced to 30 / 45 / 60 / 75 / 90 from 50 / 60 / 70 / 80 / 90.
- •Killing an enemy with Twin Fang will restore 30 / 45 / 60 / 75 / 90 (+3% max mana).
- •Significantly improved poison-detection for the purposes of on-hit cooldown reduction.
- •This includes detecting if the target is poisoned on-cast, meaning the cooldown can be reduced before you've even damaged the enemy.
Petrifying Gaze
- •Base damage reduced to 150 / 250 / 350 from 200 / 325 / 450.
- •AP scaling reduced to (+50% AP) from (+60% AP).
- •Cooldown reduced to 120 / 110 / 100 seconds from 130 / 120 / 110.
Valkyrie
- •Fixed a bug where Valkyrie being interrupted would halt Corki's movement but still extend Valkyrie's damage field.
GNAR!
- •Now detects collision with player created terrain (Anivia's Crystallize, Azir's Emperor's Divide, Jarvan's Cataclysm and Trundle's Pillar of Ice).
- •Fixed a bug where using GNAR! on a dashing unit would cancel their movement, but not stun them, if they hit a wall.
Bladesurge
- •Fixed a bug where stopping Bladesurge mid-dash would still deal damage to her target.
General
- •Now detects collision with player created terrain (Anivia's Crystallize, Azir's Emperor's Divide, Jarvan's Cataclysm and Trundle's Pillar of Ice).
General
- •Model and texture upgrade to Classic, Galactic, Outback and Bloodfury Renekton.
- •Additional quotes, including special quotes for Ascension.
- •New lore.
- •New splash artwork.
Shadow Dash
- •Fixed a bug where taunting dead champions would give Shen bonus energy.
Piercing Arrow
- •Line indicator removed (Now uses range circle again as per previous functionality).
Condemn
- •Now detects collision with player created terrain (Anivia's Crystallize, Azir's Emperor's Divide, Jarvan's Cataclysm and Trundle's Pillar of Ice).
Tides of Blood
- •Now correctly increases healing from Vladimir's Spell Vamp (and Lifesteal).
Chronoshift
- •Now subtly tints the target's screen.

Azir
Akali
Amumu
Brand
Cassiopeia
Corki
Ezreal
Gnar
Irelia
Nasus
Orianna
Poppy
Rammus
Renekton
Shen
Sivir
Skarner
Urgot
Varus
Vayne
Vladimir
Xerath
Zilean