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League of LegendsPatch 1.0.0.52

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League of Legends Patch 1.0.0.52 was released on Nov 11, 2009. This update included changes to 17 champions, with 8 buffs, 6 nerfs, 3 adjustments.

Blitzcrank LoL Patch NotesPCBlitzcrankBuff

Static Field

  • Base damage increased to 250/375/500 from 200/300/400.
Cho'Gath LoL Patch NotesPCCho'GathBuff

Rupture

  • Range increased to 1000 from 900.

Feral Scream :

  • Cooldown reduced to 16 seconds from 17.
  • Range increased to 650 from 615.
Dr. Mundo LoL Patch NotesPCDr. MundoBuff

Stats

  • Attack speed per level increased to 2.35% from 2%.

Burning Agony

  • AoE damage radius increased to 325 from 300.
  • Movement inhibition reduction increased to 25/30/35/40/45% from 20/25/30/35/40%.

Masochism

  • Cooldown reduced to 7 seconds from 8.
Janna LoL Patch NotesPCJannaBuff

General

  • Adjusted the selection radius to match her size.

Eye of the Storm

  • Mana cost reduced to 70/85/100/115/130 from 70/90/110/130/150.

Blood Boil

  • Attack speed increased to 25/35/45/55/65% from 20/30/40/50/60%.

Absolute Zero :

  • Damage increased to 500/700/900 from 400/600/800.
  • Attack speed slow per second increased to 25% from 15%.
  • Range increased to 575 from 525.
Rammus LoL Patch NotesPCRammusBuff

Stats:

  • Base health increased to 420 from 400.
  • Health per level increased to 86 from 76.

Tremors

  • Damage increased to 65/130/195 from 55/110/165.
Tristana LoL Patch NotesPCTristanaBuff

Stats

  • Auto attack missile speed increased to 2250 from 1450.

Rapid Fire

  • Mana cost reduced to 80 from 100.

Rocket Jump

  • Mana cost reduced to 80 from 100.

Explosive Shot

  • Passive explosion damage increased to 50/75/100/125/150 from 30/50/70/90/110.
  • Active component will now tick damage every second as opposed to every half second.

Buster Shot

  • Mana cost reduced to 140 from 150.
  • Pushback radius increased to 175 from 150.
Veigar LoL Patch NotesPCVeigarBuff

Primordial Burst

  • Base damage increased to 200/300/400 from 100/250/400.

Dark Matter

  • Cooldown reduced to 12 from 13.
  • Mana cost modified to 100/110/120/130/140 from 90/105/120/135/150.
Amumu LoL Patch NotesPCAmumuNerf

Tantrum

  • Base damage changed to 100/120/140/160/180 from 115/130/145/160/175.

Curse of the Sad Mummy

  • Duration reduced to 2.5 seconds from 3.
Katarina LoL Patch NotesPCKatarinaNerf

Shunpo

  • Ability power ratio reduced to 0.75 from 0.8.
  • Cooldown increased to 10/9/8/7/6 from 9/8/7/6/5.

Death Lotus

  • Ability power ratio reduced to 0.35 from 0.4.
Malphite LoL Patch NotesPCMalphiteNerf

Seismic Shard

  • Now steals the amount of movement speed that the target has lost instead of increasing Malphite's movement speed by the equivalent percentage lost.

Unstoppable Force

  • Stun duration reduced to 1.5/1.75/2 seconds from 1.5/2/2.5.
  • Cooldown increased to 140/120/100 seconds from 120/100/80.
Morgana LoL Patch NotesPCMorganaNerf

Black Shield

  • Cooldown increased to 17 from 15.
  • Will no longer dispel debuffs when cast. It will still block incoming debuffs.
Nasus LoL Patch NotesPCNasusNerf

Spirit Fire

  • Cooldown increased to 12 from 11.
  • Mana cost increased to 70/85/100/115/130 from 60/75/90/105/120.
Shaco LoL Patch NotesPCShacoNerf

Deceive

  • Cooldown increased to 10 seconds from 9.
  • Mana cost increased to 90/80/70/60/50 from 80/70/60/50/40.
  • Duration reduced to 4 seconds from 5.
  • Range reduced to 500 from 575.

Two-Shiv Poison

  • Mana cost increased to 80 from 75.

Jack in the Box

  • Fear range reduced to 400 from 450.
  • Base health reduced to 150 from 200.
  • No longer immune to magic damage; now has a magic resistance of 50.
Karthus LoL Patch NotesPCKarthusChange

Lay Waste

  • Ability power ratio is now correct.

Wall of Pain

  • Fixed a bug where it was slowing units 2 second after the particle had faded.
Sivir LoL Patch NotesPCSivirChange

On the Hunt

  • Attack speed increase for allies should now be properly half of Sivir's bonus.
Twisted Fate LoL Patch NotesPCTwisted FateChange

General

  • Fixed a bug where Twisted Fate's particles would not appear in some games.
  • PAX will now properly display in game.

Gate

  • Now has the proper team color indicators.
  • Will no longer create a vision bubble at the target location.