Home
League of Legends Patch 6.4
League of Legends Patch 6.4 was released on Feb 24, 2016. This update included changes to 24 champions, with 8 buffs, 7 nerfs, 9 adjustments.
Items
Buffs (3)
Changes (1)
Champions
Ranger's Focus
- •Flurry duration increased to 5 seconds from 4.
- •New Effect: Stacks now decay one every 4 seconds, instead of all at once.
Yordle Snap Trap
- •Bonus Headshot damage changed to 30/70/110/150/190 (+ 70% AD) from 10/20/30/40/50% increased damage.
- •New Effect: Traps now display their area-of-effect range to Caitlyn.
90 Caliber Net
- •Cooldown reduced to 16/14.5/13/11.5/10 seconds from 18/16/14/12/10.
Stats
- •Base health regeneration increased to 6 from 5.5.
- •Health regeneration growth increased to 0.55 from 0.5.
- •Base movement speed increased to 330 from 325.
Whisper
- •Bug Fix: Rapid Firecannon buff would consume itself if Jhin reloaded.
- •Death In 4 Acts final shot's critical strike now applies against structures.
- •The missing health bonus physical damage isn't applied against structures.
- •Every Moment Matter's critical damage reduction is now increased to 44% against structures.
- •All bonus attack speed is affected by attack speed slow, affecting Every Moment Matter's bonus attack damage.
Deadly Flourish
- •Caught Out mark can no longer fall off during Deadly Flourish's cast animation.
- •Now applies spell effects as a single-target ability versus champions.
Captive Audience
- •Now constantly applies the Caught Out mark, rather than just to the enemies inside upon activating and/or detonating.
Curtain Call
- •Now applies spell effects as a single-target ability versus champions.
- •Bug fix: Enemies would sometimes "stutter" on the edge of Jhin's screen while ulting.
Bouncing Blades
- •Mark's AP ratio increased to 20% AP from 15% AP.
- •Consecutive bounces no longer reduce damage reduction.
Electro Harpoon
- •New Effect: Now utilizes stock system, storing up to two charges with a 5-second recharge.
- •Cooldown between shots removed from 10 seconds.
- •Heat cost reduced to 10 from 20.
- •slow duration reduced to 2 seconds from 3 seconds.
- •New Effect: If cast while at 2 charges and the first charge causes you to Junkyard Titan 3, you may cast a second charge while Junkyard Titan 3. Charges generated while overheated cannot be cast.
Shadow Dash
- •New Effect: Now affect neutral monsters.
Ricochet
- •New Effect: If Sivir critical strike her target, the bounces will also critically strike.
Trueshot Barrage
- •Cooldown increased to 120 seconds from 80.
Stats
- •Base attack speed reduced to 0.625 from 0.665.
Bio-Arcane Barrage
- •Bonus damage cap against non-champions reduced to 60 from 100.
The Culling
- •Range reduced to 1200 from 1400.
Stats
- •Base health regeneration reduced to 7 from 8.5.
Ground Slam
- •Base damage reduced to 60/95/130/165/200 from 60/100/140/180/220.
Turtle Stance
- •Base shield reduced to 60/95/130/165/200 from 60/100/140/180/220.
Phoenix Stance
- •Monkey's Agility base damage reduced to 40/75/110/145/180 from 40/80/120/160/200.
Death Ray
- •Base damage reduced to 70/110/150/190/230 from 70/115/160/205/250.
- •Base explosion damage reduced to 70/110/150/190/230 from 70/115/160/205/250.
Battle Cry
- •Active bonus attack speed reduced to 40/45/50/55/60% from 40/50/60/70/80%.
- •Passive AP ratio reduced to 40% AP from 70% AP.
Charm
- •Fixed an inconsistency with other similar crowd control effects - no longer interrupts dashes. The charm will not take effect until the dash completes, duration permitting.
Parrrley
- •Gold per kill reduced to 2/3/4/5/6 from 4/5/6/7/8.
Powder Keg
- •Max. charges changed to 3 from 2/3/4/5 (at level 0/1/2/3) (based on Cannon Barrage's Rank).
- •Recharge time reduced to 18/16/14/12/10 seconds from 18/17/16/15/14.
Cannon Barrage
- •Removed: Passive component.
Leap of Faith
- •New Effect: Illaoi is immune to airborne while in her cast animation.
General
- •Bug Fix: The eagle screesh from the dancing animation of the Statue of Karthus being heard globally by allies.
Mark of the Kindred
- •Bug Fix: Kindred wouldn't gain a stack from marked neutral monsters if they were too far away from their spawn point.
General
- •Bug Fix: Framerate no longer drops when Challenger at becoming visible at a champion's sight range.
Keeper's Verdict
- •Bug Fix: Epic neutral monsters were damaged twice when Keeper's Verdict was fully charged.
Tongue Lash
- •Missile width reduced to 70 from 90.
Abyssal Voyage
- •New Effect: Now has a 1-second delay before being able to re-activate.
- •New Effect: While Tahm Kench performs his re-activation's animation, allies can still click him to join his voyage.
Items
General
- •New Effect: Passively generates 1 maximum mana every 8 seconds.
General
- •Tenacity increased to 30% from 20%.
General
- •Toggled effect is now a passive - i.e. always active.
- •New Effect: Passive is disabled while below 20% of maximum mana.
- •New Effect: Bonus damage only triggers versus champions.
General
- •Movement speed reduced to 60 from 65.
General
- •Removed: Swapping with Titanic Hydra.
General
- •Movement speed reduced to 7% from 10%.
General
- •New recipe: Jaurim's Fist + Long Sword + 1150 gold = 2700 gold
- •Old Recipe: Jaurim's Fist + Ruby Crystal + 1100 gold = 2700 gold
- •Health reduced to 400 from 500.
General
- •Removed: Swapping with Ravenous Hydra.
General
- •Icy Zone
- •Base radius reduced to 180 from 190.
- •Radius armor ratio increased to 55% armor from 45%.
- •New Effect: slow no longer lingers after leaving the area-of-effect.
League of Legends Patch 6.4 FAQ
Frequently Asked Questions
- When did League of Legends Patch 6.4 release?
- League of Legends Patch 6.4 was released on Feb 24, 2016.
- What changed in League of Legends Patch 6.4?
- Patch 6.4 included changes to 24 champions (8 buffs, 7 nerfs, 9 adjustments), plus 9 item updates. See the full breakdown above.
- What was the previous League of Legends patch before 6.4?
- The previous League of Legends patch was 6.3.
- What is the next League of Legends patch after 6.4?
- The next League of Legends patch is 6.5.
