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League of Legends Patch 1.0.0.112
League of Legends Patch 1.0.0.112 was released on Mar 1, 2011. This update included changes to 19 champions, with 6 buffs, 1 nerf, 11 adjustments. The patch also changed 1 game system: Summoner Spells.
New (1)
Nerfs (1)
Systems
Nerfs (1)
Champions
Martial Cadence (Innate)
- •Jarvan IV exploits his target's opening, dealing 10% of the target's current HP as magic damage. This effect cannot occur on the same target for 6 seconds.
Dragon Strike
- •Jarvan IV charges through his opponent, dealing physical damage and lowering their armor by a percentage. This will pull Jarvan IV to a Standard if it encounters one, knocking up all enemies in his path.
Golden Aegis
- •Jarvan IV calls upon the ancient kings of Demacia to shield him from harm and slow surrounding enemies.
Demacian Standard
- •Passively grants Jarvan bonus attack speed and armor. Active: Throws a Demacian flag, dealing physical damage and granting passive benefits to nearby allies.
Cataclysm (Ultimate)
- •Jarvan IV heroically leaps at his target, dealing physical damage and creating a circle of terrain around them for a few seconds.
Glacial Storm
- •Initial mana cost reduced to 75/125/175 from 100/150/200.
Ace in the Hole
- •Projectile speed increased to 3200 from 2200.
- •Range increased to 1600/1900/2200 from 1400/1800/2200.
- •Initial cast time leading up to the channeling time significantly decreased.
Decisive Strike
- •Attack damage scaling increased to 150% from 120%.
- •Movement speed boost duration increased to 3 seconds from 2.
- •Total duration available to proc the silence on hit reduced to 6 seconds from 7.
Judgment
- •Cooldown reduced to 14/13/12/11/10 from 15/14/13/12/11 seconds.
Heavenly Wave
- •Base heal increased to 35/55/75/95/115/135 from 30/45/60/75/90/105.
Spirit Bond
- •Cooldown reduced to 15/14/13/12/11/10 from 20/18/16/14/12/10.
Soul Shield
- •Base shield strength and damage increased to 80/120/160/200/240/280 from 70/110/150/190/230/270.
Mantra
- •Charge reload time reduced to 25 seconds from 30 seconds.
Ethereal Chains
- •Ability power ratio increased to 0.5 from 0.4 for both damage components.
Mace of Spades
- •Ability power ratio increased to 0.4 from 0.2.
Trueshot Barrage
- •Now scales with the higher of a 1.0 bonus attack damage ratio OR the existing 0.9 AP ratio.
Twisted Advance
- •Fixed its level up tooltip to correctly display the increase in mana cost.
- •Fixed a bug where Maokai's death animation would not play.
Poison Trail
- •Fixed a bug that was producing a 1-second cooldown upon activation.
Boomerang Blade
- •Fixed a bug that was causing certain items to not show their bonus attack damage in the tooltip.
Primordial Burst
- •Ability power ratio increased to 1.2 of Veigar's ability power and reduced to 0.8 of his target's ability power from 1.0 of each.
Time Warp
- •Fixed a bug where the particle would not persist through the full duration of the movement speed modifier at later ranks.
System Changes
General
- •Ghost
- •Duration decreased to 10 from 14.
League of Legends Patch 1.0.0.112 FAQ
Frequently Asked Questions
- When did League of Legends Patch 1.0.0.112 release?
- League of Legends Patch 1.0.0.112 was released on Mar 1, 2011.
- What changed in League of Legends Patch 1.0.0.112?
- Patch 1.0.0.112 included changes to 19 champions (6 buffs, 1 nerf, 11 adjustments), plus 1 game system update. See the full breakdown above.
- What was the previous League of Legends patch before 1.0.0.112?
- The previous League of Legends patch was 1.0.0.111.
- What is the next League of Legends patch after 1.0.0.112?
- The next League of Legends patch is 1.0.0.113.
