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League of Legends Patch 1.0.0.139
League of Legends Patch 1.0.0.139 was released on May 1, 2012. This update included changes to 34 champions, with 13 buffs, 8 nerfs, 12 adjustments.
New (1)
Buffs (13)
Items
Buffs (1)
Champions
Living Vengeance (Innate)
- •On kill or assist, Varus temporarily gains attack speed. This bonus is larger if the enemy is a champion.
Piercing Arrow (Q)
- •Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire.
Blighted Quiver (W)
- •Varus' basic attacks deal bonus magic damage and apply Blight. Varus' other abilities detonate Blight, dealing magic damage based on the target's maximum health.
Hail of Arrows (E)
- •Varus fires a hail of arrows that deal physical damage and desecrate the ground. Desecrated ground slows enemies' movement speed and reduces their healing and regeneration.
Chain of Corruption (Ultimate)
- •Varus flings out a tendril of corruption that immobilizes the first enemy champion hit and then spreads towards nearby uninfected champions, immobilizing them too on contact.
Stats
- •Magic resist per level increased to 1.25 from 0.
Curse of the Sad Mummy
- •Cooldown reduced to 150/130/110 seconds from 170/150/120.
Stats
- •Base health increased to 460 from 424.
Incinerate
- •Mana cost reduced to 70/80/90/100/110 from 80/95/110/125/140.
Molten Shield
- •Fixed a bug where it was returning damage to turrets.
- •Duration reduced to 8 seconds from 15.
- •Cooldown reduced to 16 seconds from 30.
- •Mana cost reduced to 20 from 25.
- •Armor and magic resist bonus increased to 20/30/40/50/60 from 10/20/30/40/50.
Stats
- •Base health increased to 546 from 515.
- •Health per level increased to 90 from 85.
- •Base health regen per 5 increased to 7.5 from 6.5.
- •Base attack damage increased to 59.3 from 56.3.
Meditate
- •Mana cost reduced to 70/80/90/100/110 from 70/85/100/115/130.
Highlander
- •Fixed a bug where assists failed to reduce Alpha Strike cooldown.
- •Duration increased to 8/10/12 seconds from 6/9/12.
Double Up
- •Secondary target damage increased to 120% from 115%.
Bullet Time
- •Now deals physical damage.
Stats
- •Magic resist per level increased to 1.25 from 0.
Absolute Zero
- •Added a range indicator.
Stats
- •Base health increased to 487 from 448.
Insanity Potion
- •Fixed a bug where it was reducing the duration of blinds and silences by more than intended.
Boomerang Blade
- •bonus attack damage ratio increased to 1.1 from 1.0.
Burning Agony
- •Now has a short cooldown upon activation to avoid accidental disabling.
- •Base damage reduced to 35/50/65/80/95 from 40/55/70/85/100.
- •Crowd control reduction decreased to 10/15/20/25/30% from 15/20/25/30/35%.
- •Fixed a bug where it was reducing the duration of blinds and silences by more than intended.
Sadism
- •Cooldown increased to 75 seconds from 65.
Glitterlance
- •Ability power ratio reduced to 0.6 from 0.7.
- •Mana cost increased to 40/50/60/70/80 from 40/45/50/55/60.
Wild Growth
- •Updated tooltip to reflect that it is a knockup ability rather than a knockback ability.
Reckless Swing
- •Cooldown increased to 9/8/7/6/5 seconds from 8/7/6/5/4.
Starcall
- •Duration of magic resist reduction decreased to 5 seconds from 8.
- •Mana cost increased at later ranks to 20/35/50/65/80 from 20/30/40/50/60.
Astral Blessing
- •Armor bonus reduced at later ranks to 25/45/65/85/105 from 25/50/75/100/125.
Infuse
- •Can no longer target allied minions.
Hungering Strike
- •Damage reduced to 8/10/12/14/16% from 8/11/14/17/20%.
- •percentage damage gained a 1.0 addition flat magic damage per ability power scaling
General
- •Updated "Playing Against" tips.
Demacian Standard
- •Fixed a bug with Commando and Dragonslayer skins that caused the game to hitch when first using it.
Counter Strike
- •Fixed a bug where it was stunning through spell shields.
Unstoppable Force
- •Fixed a bug where it could be interrupted by enemy Whimsy.
Unspeakable Horror
- •Fixed a bug where the Ravager was not visually applying the fear tether.
General
- •Attack projectile speed increased to 2400 from 1400.
- •Recommended items updated.
- •Animations updated for Overload, Rune Prison, and Spell Flux.
Stats
- •Base attack damage increased to 55 from 49.
Overload
- •Mana ratio reduced to 6.5% from 7.5%.
- •Mana cost changed to 60 from 70.
- •Ability power ratio increased to 0.4 from 0.2.
- •Base damage increased to 60/85/110/135/160 from 40/65/90/115/140.
- •Cast range reduced to 650 from 700[sic].
- •mana cost reduced to 60 from 70.
Rune Prison
- •Mana ratio reduced to 4.5% from 5%.
- •Mana cost changed to 80/90/100/110/120 from 80/95/110/125/140.
- •Duration reduced to 0.75/1/1.25/1.5/1.75 seconds from 1/1.25/1.5/1.75/2.
Spell Flux
- •Now has a 1% mana ratio.
- •Projectile speed reduced.
- •Bounce radius increased to 400 from 375.
- •Now prioritizes enemy champions over Ryze.
- •Mana cost changed to 80/90/100/110/120 from 80/95/110/125/140.
Desperate Power
- •Passive mana component removed.
- •Active now adds 35/45/55 movement speed.
Decrepify
- •Fixed a bug with Swain's skins that caused the game to hitch on the first time cast.
Majestic Roar
- •Fixed a bug where it was reducing minion movement speed to 0 at rank 5.
Short Fuse
- •Fixed a bug where it wouldn't trigger when silenced.
Items
General
- •Combine cost reduced to 300 gold from 420 gold.
- •Total cost reduced to 1125 gold from 1245 gold.
General
- •Tooltip now updates dynamically.
General
- •Aura damage increased to 40 from 35.
General
- •Tooltip now updates dynamically.
General
- •Tooltip now updates dynamically.
General
- •New recipe: Blasting Wand and Kage's Lucky Pick + 975 gold = 2600 gold
- •Old recipe: Kage's Lucky Pick + Fiendish Codex + 600 gold = 2610 gold
- •Ability power increased to 80 from 60.
- •Removed: Mana regeneration per 5 seconds reduced to 0 from 12.
- •Active base damage reduced to 25% of the target's current health from 30%.
- •Active AP scaling increased to 4% of target's current health per 100 AP from 3.5%.
- •Active cast range increased to 750 from 650.
- •Tooltip now updates dynamically.
General
- •Tooltip now updates dynamically.
General
- •New recipe: Fiendish Codex + Kage's Lucky Pick + 440 gold = 2330 gold
- •Old recipe: Fiendish Codex and Blasting Wand + 245 gold = 2350 gold
- •Now has a Grievous Wounds active.
General
- •Tooltip now updates dynamically.
- •Fixed a bug where the tooltip stated the incorrect slow duration.
General
- •New recipe: Blasting Wand + Hextech Revolver + 440 gold = 2500 gold
- •Old recipe: Hextech Revolver + 465 gold = 2100 gold
League of Legends Patch 1.0.0.139 FAQ
Frequently Asked Questions
- When did League of Legends Patch 1.0.0.139 release?
- League of Legends Patch 1.0.0.139 was released on May 1, 2012.
- What changed in League of Legends Patch 1.0.0.139?
- Patch 1.0.0.139 included changes to 34 champions (13 buffs, 8 nerfs, 12 adjustments), plus 10 item updates. See the full breakdown above.
- What was the previous League of Legends patch before 1.0.0.139?
- The previous League of Legends patch was 1.0.0.138.
- What is the next League of Legends patch after 1.0.0.139?
- The next League of Legends patch is 1.0.0.140.
