League of Legends Patch 12.18 was released on Sep 20, 2022. This update included changes to 19 champions, with 4 buffs, 7 nerfs, 8 adjustments.
Items
Changes (1)
Shuriken Flip
- •New Effect: Now applies true sight instead of a standard reveal.
Q bonus attack speed increased.
Ranger's Focus
- •Bonus attack speed increased to 25/32.5/40/47.5/55% from 20/25/30/35/40%.
Health growth increased. W lifesteal and spellvamp increased.
Health growth increased. E base damage increased.
Q AD ratio decreased, damage per stack decreased. W post-mitigation damage heal reduced.
Stats
- •Base health reduced to 625 from 650.
Rampage
- •Damage bonus AD ratio reduced to 90% bonus AD from 95%.
- •Damage amplification bonus AD ratio per stack reduced to 5% per 100 bonus AD from 6%.
- •Maximum damage amplification bonus AD ratio reduced to 15% per 100 bonus AD from 18%.
- •Winddown time reduced to 0 seconds from 1.
Spirit of Dread
- •Base heal reduced to 25% from 30%
- •Heal bonus AD ratio reduced to 2% per 100 bonus AD from 2.5%.
Darkin form Q bonus AD scaling decreased.
Reaping Slash
- •Darkin bonus AD ratio reduced to 3.5% per 100 bonus AD from 5%.
W bonus movement speed decreased, disable duration decreased, cooldown increased.
Whimsy
- •Base bonus movement speed reduced to 25% from 30%.
- •Polymorph duration reduced to 1.2/1.4/1.6/1.8/2 seconds from 1.25/1.5/1.75/2/2.25.
- •Cooldown increased to 17/16.5/16/15.5/15 seconds from to 17/16/15/14/13.
Help, Pix!
- •Bug Fix: Caster's location is no longer improperly revealed if Pix is commanded to attack while attached to an ally.
Health growth and AD growth decreased.
Heroic Swing
- •Bug Fix: Shots are no longer fired during Comeuppance channel under certain conditions.
Lightning Rush
- •Bug Fix: VFX on the character model no longer overrides the VFX for Exhaust.
Passive heal decreased. Q bonus damage to monsters increased. E AP scaling decreased.
Sap Magic
- •Heal health ratio reduced to 4.5 to 12% (based on level) maximum health from 4.8 to 14% (based on level).
Bramble Smash
- •Bonus monster damage increased to 80/100/120/140/160 from 40/60/80/100/120.
- •Bug Fix: No longer sometimes pulls targets closer to him as opposed to knocking them away.
Sapling Toss
- •Damage AP ratio reduced to 40% AP from 42.5% AP.
- •Empowered damage AP ratio reduced to 80% AP from 85% AP.
Nature's Grasp
- •Bug Fix: Width of primary missiles reverted to 240 from 170.
- •Width of secondary missiles is still reduced.
Abyssal Dive
- •Bug Fix: Knock up can no longer be cleansed from certain conditions.
Threaded Volley
- •Bug Fix: Empowered cast is now properly triggered if the caster blinked to an area of Worked Ground.
Base health decreased, armor growth decreased. Q mana cost decreased, AP scaling increased, first 2 attacks now gain 50 range, Awakened Q now deals additional maximum health damage on first 2 attacks. W percent healing decreased, lifesteal now scales with rank. R base damage decreased, AP scaling decreased, damage to minions adjusted.
Stats
- •Armor growth reduced to 4.7 from 5.2
- •Health growth reduced to 98 from 106.
Wilding Claw
- •Mana cost reduced to 20 at all levels from 45 to 28 (based on level).
- •New Effect: Next two empowered attacks now always gain 50 bonus range, rather than only during the Awakened cast.
- •New Effect: Next two empowered attacks during an Awakened cast now deal an additional 2 to 5% (based on level) (+ 3% per 100 bonus AD) of target's maximum health bonus physical damage.
- •Awaken AP ratio increased to 0.8% per 100% AP from 0.6% per 100% AP.
Iron Mantle
- •On-hit base heal reduced to 1.2% maximum health at all ranks from 1.2/1.26/1.32/1.38/1.44/1.5%.
- •Awakened on-hit base heal reduced to 2.4% maximum health from 2.4/2.52/2.64/2.76/2.88/3%
- •Shield health ratio reduced to 2/2.3/2.6/2.9/3.2/3.5% maximum health from 2/2.4/2.8/3.2/3.6/4%.
- •Life steal increased to 15/16/17/18/19/20% from 15% at all ranks.
Wingborne Storm
- •Base damage per tick reduced to 10/18/26/34/42/50 from 10/19/28/37/46/55.
- •Maximum base damage reduced to 80/144/208/272/336/400 from 80/152/224/296/368/440.
- •AP ratio per tick reduced to 17.5% AP from 20% AP.
- •Maximum AP ratio reduced to 140% AP from 160% AP.
- •Damage against minions changed to 40/55/70/85% from 50/60/70/80%.
Rite of the Arcane
- •Bug Fix: Range indicator when the ability is hovered in the HUD with the cursor is no longer unintentionally removed.
Ultrashock Laser
- •Bug Fix: Missile no longer fails to transform into a laser when passing through certain spots of terrain.
Items
General
- •Bug Fix: Boundless Vitality no longer causes the omnivamp of other items that were purchased before it to be amplified twice.

Akali
Ashe
Lee Sin
Thresh
Hecarim
Jinx
Kalista
Kayn
Lulu
Miss Fortune
Nocturne
Akshan
Kennen
Maokai
Tahm Kench
Taliyah
Udyr
Xerath
Zeri
Spirit Visage