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League of LegendsPatch 12.18

Official Patch Notes League Wiki

League of Legends Patch 12.18 was released on Sep 20, 2022. This update included changes to 19 champions, with 4 buffs, 7 nerfs, 8 adjustments.

Akali LoL Patch NotesPCAkaliBuff

Shuriken Flip

  • New Effect: Now applies true sight instead of a standard reveal.
Ashe LoL Patch NotesPCAsheBuff

Q bonus attack speed increased.

Ranger's Focus

  • Bonus attack speed increased to 25/32.5/40/47.5/55% from 20/25/30/35/40%.
Lee Sin LoL Patch NotesPCLee SinBuff

Health growth increased. W lifesteal and spellvamp increased.

Stats

  • Health growth increased to 105 from 99.

Iron Will

  • Life steal and spell vamp increased to 5/10.5/16/21.5/27% from 5/9.5/14/18.5/23%.
Thresh LoL Patch NotesPCThreshBuff

Health growth increased. E base damage increased.

Stats

  • Health growth increased to 120 from 115.

Flay

  • Active base damage increased to 75/110/145/180/215 from 65/95/125/155/185.
Hecarim LoL Patch NotesPCHecarimNerf

Q AD ratio decreased, damage per stack decreased. W post-mitigation damage heal reduced.

Stats

  • Base health reduced to 625 from 650.

Rampage

  • Damage bonus AD ratio reduced to 90% bonus AD from 95%.
  • Damage amplification bonus AD ratio per stack reduced to 5% per 100 bonus AD from 6%.
  • Maximum damage amplification bonus AD ratio reduced to 15% per 100 bonus AD from 18%.
  • Winddown time reduced to 0 seconds from 1.

Spirit of Dread

  • Base heal reduced to 25% from 30%
  • Heal bonus AD ratio reduced to 2% per 100 bonus AD from 2.5%.
Jinx LoL Patch NotesPCJinxNerf

Zap!

  • Winddown time reduced to 0 seconds from 1.
Kalista LoL Patch NotesPCKalistaNerf

Base health decreased.

Stats

  • Base health reduced to 574 to 604.
Kayn LoL Patch NotesPCKaynNerf

Darkin form Q bonus AD scaling decreased.

Reaping Slash

  • Darkin bonus AD ratio reduced to 3.5% per 100 bonus AD from 5%.
Lulu LoL Patch NotesPCLuluNerf

W bonus movement speed decreased, disable duration decreased, cooldown increased.

Whimsy

  • Base bonus movement speed reduced to 25% from 30%.
  • Polymorph duration reduced to 1.2/1.4/1.6/1.8/2 seconds from 1.25/1.5/1.75/2/2.25.
  • Cooldown increased to 17/16.5/16/15.5/15 seconds from to 17/16/15/14/13.

Help, Pix!

  • Bug Fix: Caster's location is no longer improperly revealed if Pix is commanded to attack while attached to an ally.

Health growth and AD growth decreased.

Stats

  • Attack damage growth reduced to 2.4 from 2.7.
  • Health growth reduced to 103 to 107.

Double Up

  • Winddown time reduced to 0 seconds from 1.
Nocturne LoL Patch NotesPCNocturneNerf

Attack damage growth decreased.

Stats

  • Attack damage growth reduced to 2.6 from 3.1.
Akshan LoL Patch NotesPCAkshanChange

Heroic Swing

  • Bug Fix: Shots are no longer fired during Comeuppance channel under certain conditions.
Kennen LoL Patch NotesPCKennenChange

Lightning Rush

  • Bug Fix: VFX on the character model no longer overrides the VFX for Exhaust.
Maokai LoL Patch NotesPCMaokaiChange

Passive heal decreased. Q bonus damage to monsters increased. E AP scaling decreased.

Sap Magic

  • Heal health ratio reduced to 4.5 to 12% (based on level) maximum health from 4.8 to 14% (based on level).

Bramble Smash

  • Bonus monster damage increased to 80/100/120/140/160 from 40/60/80/100/120.
  • Bug Fix: No longer sometimes pulls targets closer to him as opposed to knocking them away.

Sapling Toss

  • Damage AP ratio reduced to 40% AP from 42.5% AP.
  • Empowered damage AP ratio reduced to 80% AP from 85% AP.

Nature's Grasp

  • Bug Fix: Width of primary missiles reverted to 240 from 170.
  • Width of secondary missiles is still reduced.
Tahm Kench LoL Patch NotesPCTahm KenchChange

Abyssal Dive

  • Bug Fix: Knock up can no longer be cleansed from certain conditions.
Taliyah LoL Patch NotesPCTaliyahChange

Threaded Volley

  • Bug Fix: Empowered cast is now properly triggered if the caster blinked to an area of Worked Ground.
Udyr LoL Patch NotesPCUdyrChange

Base health decreased, armor growth decreased. Q mana cost decreased, AP scaling increased, first 2 attacks now gain 50 range, Awakened Q now deals additional maximum health damage on first 2 attacks. W percent healing decreased, lifesteal now scales with rank. R base damage decreased, AP scaling decreased, damage to minions adjusted.

Stats

  • Armor growth reduced to 4.7 from 5.2
  • Health growth reduced to 98 from 106.

Wilding Claw

  • Mana cost reduced to 20 at all levels from 45 to 28 (based on level).
  • New Effect: Next two empowered attacks now always gain 50 bonus range, rather than only during the Awakened cast.
  • New Effect: Next two empowered attacks during an Awakened cast now deal an additional 2 to 5% (based on level) (+ 3% per 100 bonus AD) of target's maximum health bonus physical damage.
  • Awaken AP ratio increased to 0.8% per 100% AP from 0.6% per 100% AP.

Iron Mantle

  • On-hit base heal reduced to 1.2% maximum health at all ranks from 1.2/1.26/1.32/1.38/1.44/1.5%.
  • Awakened on-hit base heal reduced to 2.4% maximum health from 2.4/2.52/2.64/2.76/2.88/3%
  • Shield health ratio reduced to 2/2.3/2.6/2.9/3.2/3.5% maximum health from 2/2.4/2.8/3.2/3.6/4%.
  • Life steal increased to 15/16/17/18/19/20% from 15% at all ranks.

Wingborne Storm

  • Base damage per tick reduced to 10/18/26/34/42/50 from 10/19/28/37/46/55.
  • Maximum base damage reduced to 80/144/208/272/336/400 from 80/152/224/296/368/440.
  • AP ratio per tick reduced to 17.5% AP from 20% AP.
  • Maximum AP ratio reduced to 140% AP from 160% AP.
  • Damage against minions changed to 40/55/70/85% from 50/60/70/80%.
Xerath LoL Patch NotesPCXerathChange

Rite of the Arcane

  • Bug Fix: Range indicator when the ability is hovered in the HUD with the cursor is no longer unintentionally removed.
Zeri LoL Patch NotesPCZeriChange

Ultrashock Laser

  • Bug Fix: Missile no longer fails to transform into a laser when passing through certain spots of terrain.

Items

Spirit Visage LoL ItemPCSpirit VisageChange

General

  • Bug Fix: Boundless Vitality no longer causes the omnivamp of other items that were purchased before it to be amplified twice.