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League of LegendsPatch 10.7

Official Patch Notes League Wiki

League of Legends Patch 10.7 was released on Mar 31, 2020. This update included changes to 18 champions, with 8 buffs, 3 nerfs, 7 adjustments.

Akali LoL Patch NotesPCAkaliBuff

R cooldown decreased.

Perfect Execution

  • Cooldown reduced to 100/80/60 seconds from 120/90/60.
Corki LoL Patch NotesPCCorkiBuff

W direct hit burn duration increased.

Special Delivery

  • Minimum DoT duration increased to 2 seconds from 1.5.
Galio LoL Patch NotesPCGalioBuff

R now grants a magic damage shield to all allies in the area.

Hero's Entrance

  • New Effect: On cast, now grants Shield of Durand passive magic damage shield to all allied champions in the area he casted it at for 5 seconds.
Ivern LoL Patch NotesPCIvernBuff

E base damage increased. R cooldown decreased.

Triggerseed

  • Base damage increased to 70/95/120/145/170 from 60/80/100/120/140.

Daisy!

  • Cooldown reduced to 140/130/120 seconds from 160/140/120.
Kai'Sa LoL Patch NotesPCKai'SaBuff

Supercharge

  • Cooldown reduced to 16/15/14/13/12 seconds from 16/15.5/15/14.5/14.
Nasus LoL Patch NotesPCNasusBuff

W target range increased. E target armor reduction ratio increased.

Wither

  • Cast range increased to 700 units from 600.

Spirit Fire

  • Armor reduction increased to 25/30/35/40/45% from 15/20/25/30/35%.
Riven LoL Patch NotesPCRivenBuff

Base health and health regen increased.

Stats

  • Base health increased to 560 from 558.48.
  • Base health regeneration increased to 8.5 from 7.
Xin Zhao LoL Patch NotesPCXin ZhaoBuff

Passive base heal increased later.

Determination

  • Base heal increased to 10 to 112 (based on level) from 10 to 78 (based on level).
Garen LoL Patch NotesPCGarenNerf

Passive cooldown increased. Q movement speed duration decreased early, scales more later.

Perseverance

  • Cooldown increased to 8 seconds from 7.

Decisive Strike

  • Bonus movement speed duration changed to 1/1.65/2.3/2.95/3.6 seconds from 1.5/2/2.5/3/3.5.
Nocturne LoL Patch NotesPCNocturneNerf

Base health regen and magic resist growth decreased.

Stats

  • Base health regeneration reduced to 7 from 8.5.
  • Magic resistance growth reduced to 0.75 from 1.25.
Wukong LoL Patch NotesPCWukongNerf

Passive bonus armor decreased later. E base damage decreased later; now allows W and R to be queued up during its dash.

Stone Skin

  • Bonus armor reduced to 5 to 9 (based on level) from 5 to 11 (based on level).
  • Maximum bonus armor reduced to 30 to 54 (based on level) from 30 to 66 (based on level).

Nimbus Strike

  • Base damage reduced to 80/110/140/170/200 from 80/120/160/200/240.
  • New Effect: Can now buffer Warrior Trickster and Cyclone after dashing.
Draven LoL Patch NotesPCDravenChange

Blood Rush

  • Bug Fix: No longer cancels basic attack animation.
Fiddlesticks LoL Patch NotesPCFiddlesticksChange

The Ancient Fear

General

  • Title changed to the Ancient Fear from the Harbinger of Doom.
  • Complete visual upgrade across all skins.
  • New artwork for Original, Spectral, Union Jack, Bandito, Pumpkinhead, Fiddle Me Timbers, Surprise Party and Dark Candy.
  • Tweaked artwork for Risen and Praetorian.
  • New voice over and separate voice overs for Praetorian and Surprise Party.
  • New lore.

Stats

  • Base attack damage increased to 55.36 from 48.36.
  • Base armor increased to 34 from 30.
  • Base health increased to 580.4 from 524.4.
  • Health growth increased to 92 from 80.

A Harmless Scarecrow (Innate)

  • Innate - Scarecrow Effigy: Fiddlesticks starts each game with an exclusive Scarecrow Effigy, which permanently occupies his trinket slot.
  • Scarecrow Effigy: Consume a charge to place a visible Effigy at the target location (625 range). The Effigy has 1 health, lasts for 130 to 300 (based on level) seconds and grants sight over the surrounding area within 900 units. For enemies, it visually appears identical to Fiddlesticks (including on the minimap) and has no visible health bar until it activates. Enemy champion that approach an Effigy will activate it, causing it to automatically sound a Danger ping as well as fake a random action for up to 2 seconds, after which it will deal 1 damage to itself. Stores one charge every 115 to 30 (based on level) seconds, up to 2 maximum charges.
  • Innate - A Harmless Scarecrow: Starting from level 6, Scarecrow Effigy upgrades. Upgraded Effigy additionally summon a Sweeper Drone over the same area for 6 seconds upon being placed.

Terrify (Q)

  • Active: Passive: All enemy units are afflicted with Dread when Fiddlesticks is out of combat for 2.5 seconds and is unseen by enemy champions. Fiddlestick's next damaging ability against an enemy affected by Dread will fear them for 1/1.25/1.5/1.75/2 seconds. This effect can trigger against multiple enemies for area of effect abilities.
  • Active: Fiddlesticks shrieks at the target enemy, which, after a 0.4 seconds delay, deal 6/7/8/9/10% (+ 2% per 100 AP) of target's current health magic damage and fear them for 1/1.25/1.5/1.75/2 seconds, slow them by 90% . Terrify has a minimum damage threshold of 40/60/80/100/120, and is capped at 400 against monsters.
  • Enemies can only be fear by Terrify once every few seconds. If the target of Terrify's active has recently been feared, Terrify's damage and minimum damage threshold are doubled.
  • Mana Cost: 65.
  • Cooldown: 15/14.5/14/13.5/13 seconds.
  • On-Target Cooldown: 15/14.5/14/13.5/13 seconds.
  • Target Range: 575.
  • Cast Time: 0.4 seconds.

Bountiful Harvest (W)

  • Active: Fiddlesticks tether itself to all nearby enemies and channel for up to 2 seconds. While channeling, tethered enemies are true sight as it siphons their souls, dealing magic damage to them every 0.25 seconds, with the last tick dealing 12.5/20/27.5/35/42.5 (+ 8.25% AP) (+ 12/13/14/15/16% of target's missing health) magic damage. Deals a total of 100/160/220/280/340 (+ 70% AP) (+ 12/13/14/15/16% of target's missing health) magic damage. Total damage is reduced to 40% against minions.
  • Fiddlesticks heal itself for 30/35/40/45/50% of the pre-mitigation damage dealt, reduced to 15% against minion.
  • If all targets break their tethers by moving out of range, the ability ends immediately. If the ability is fully channeled or all targets are slain, 60% of the remaining cooldown is refunded.
  • Mana Cost: 60/65/70/75/80.
  • Cooldown: 9/8.5/8/7.5/7 seconds.
  • Effect Radius: 575.
  • Tether Radius: 850.
  • Cast Time: 0.1 seconds.

Reap (E)

  • Active: Fiddlesticks swings with its scythe in a crescent-shaped area on the target location, dealing 70/100/130/160/190 (+ 50% AP) magic damage and slow enemies hit by 30/35/40/45/50% for 1.25 seconds.
  • Enemies hit in the center of the area are also silence for 1.25 seconds.
  • Mana Cost: 40/45/50/55/60.
  • Cooldown: 10/9/8/7/6 seconds.
  • Target Range: 850.

Crowstorm (R)

  • Active: After channel for 1.5 seconds, Fiddlesticks blink to the target location with a murder of crows flying wildly around it for 5 seconds, dealing magic damage to nearby enemies every 0.25 seconds. Deals a maximum of 625/1125/1625 (+ 225% AP) magic damage.
  • Mana Cost: 100.
  • Cooldown: 140/110/80 seconds.
  • Target Range: 800.
  • Effect Radius: 600.
Master Yi LoL Patch NotesPCMaster YiChange

Highlander

  • Bug Fix: No longer cancels basic attack animation.
Miss Fortune LoL Patch NotesPCMiss FortuneChange

Strut

  • Bug Fix: No longer cancels basic attack animation.

Make It Rain

  • Bug Fix: Damage ring indicator is now properly visible in Howling Abyss.
Talon LoL Patch NotesPCTalonChange

W initial base damage decreased; return base damage decreased, damage ratio increased.

Rake

  • Base damage reduced to 45/60/75/90/105 from 50/65/80/95/110.
  • Return base damage reduced to 45/65/85/105/125 from 70/85/100/115/130.
  • Return AD ratio increased 70% bonus AD from 60%.
Tristana LoL Patch NotesPCTristanaChange

Rapid Fire

  • Bug Fix: No longer cancels basic attack animation.
Vi LoL Patch NotesPCViChange

Assault and Battery

  • Bug Fix: Is no longer Unstoppable when Assault and Battery is interrupted in any way.