League of Legends Patch 14.18
League of Legends Patch 14.18 was released on Sep 10, 2024. This update included changes to 37 champions, with 12 buffs, 17 nerfs, 8 adjustments.
Nerfs (17)
Items
Buffs (1)
Nerfs (1)
Champions
E damage increased.
Charm
- •Base damage increased to 80/120/160/200/240 from 80/110/140/170/200.
- •AP ratio increased to 75% AP from 60% AP.
Base AD increased.
Stats
- •Base attack damage increased to 60 from 57.
- •Undocumented: Mega Gnar base attack damage increased to 66 from 63.
WW ally shield strength increased.
Pool of Reflection
- •Shield strength on allies increased to 75% from 50%.
Passive damage increased.
Martial Cadence
- •Health ratio increased to 8% of target's current health from 7%.
R armor, MR, on-hit damage, and armor per champion hit increased.
Grandmaster-at-Arms
- •On-hit base damage increased to 70/120/170 from 60/110/160.
- •Bonus armor increased to 25/50/75 from 15/40/65.
- •Bonus magic resistance increased to 15/30/45 from 9/24/39.
- •Bonus armor per subsequent target increased to 20/25/30 from 15/20/25.
- •Bonus magic resistance per subsequent target increased to 12/15/18 from 9/12/15.
Q slow increased. E bonus movement speed increased.
To the Skies!
- •Slow increased to 35/40/45/50/55/60% from 30/35/40/45/50/55%.
Acceleration Gate
- •Bonus movement speed increased to 35/40/45/50/55/60% from 30/35/40/45/50/55%.
Passive Pix damage increased.
Pix, Faerie Companion
- •Base damage increased to 5 to 39 (based on level) from 3 to 37 (based on level).
- •Total base damage increased to 15 to 117 (based on level) from 9 to 111 (based on level).
Passive shield strength increased.
Granite Shield
- •Shield health ratio increased to 10% maximum health from 9%.
Q damage increased.
Flair
- •AD ratio increased to 95/102.5/110/117.5/125% AD from 85/95/105/115/125% AD.
Passive shield strength increased.
Ki Barrier
- •Base shield increased to 47 to 120 (based on level) from 47 to 101 (based on level).
- •Health ratio increased to 13% bonus health from 12%.
Armor growth increased. Q damage increased.
Stats
- •Armor growth increased to 5 from 4.7.
Three Talon Strike
- •Base damage increased to 16/29/42/55/68 from 16/25/34/43/52.
- •Total base damage increased to 48/87/126/165/204 from 48/75/102/129/156.
R jump distance and wall forgiveness decreased, duration decreased.
Between Worlds
- •Initial dash maximum range reduced to 250 units from 450.
- •Initial dash maximum range over terrain reduced to 450 units from 700.
- •Initial dash fixed travel time reduced to 0.4 seconds from 0.5.
- •Rift duration reduced to 1.25/1.75/2.25 seconds from 2.25/2.75/3.25.
W damage decreased.
Arise!
- •Base damage changed to 0 to 45 (based on level) from 0 to 77 (based on level).
- •AP ratio reduced to 35/40/45/50/55% AP from 55% AP at all ranks.
Q damage decreased. R damage decreased.
Phosphorus Bomb
- •Base damage reduced to 70/115/160/205/250 from 70/120/170/220/270.
Missile Barrage
- •Base damage reduced to 80/160/240 from 80/180/280.
- •Bonus AD ratio reduced to 70% bonus AD from 80%.
E shield strength and slow decreased.
Triggerseed
- •Base shield reduced to 75/115/155/195/235 from 85/125/165/205/245.
- •Slow reduced to 40/45/50/55/60% from 45/50/55/60/65%.
Passive monster damage cap decreased. R sleep duration decreased.
Dream-Laden Bough .
- •Total monster damage cap reduced to 65 at all levels from 70 to 100 (based on level).
- •Monster damage per tick cap reduced to 10.833 from 11.6667 to 16.6667 (based on level).
Lilting Lullaby
- •Sleep duration reduced to 2 seconds at all ranks from 2/2.5/3.
Q damage decreased. E cooldown increased, sapling duration in brushes decreased.
Bramble Smash
- •Base damage reduced to 65/110/155/200/245 from 65/115/165/215/265.
Sapling Toss
- •Cooldown increased to 18/17/16/15/14 seconds from 16/15/14/13/12.
- •Bush duration health ratio decreased to 1.5% bonus health from 2.5%.
E damage decreased.
Spirit Fire
- •Initial base damage reduced to 50/80/110/140/170 from 55/95/135/175/215.
- •Base damage per second reduced to 10/16/22/28/34 from 11/19/27/35/43.
E bonus movement speed decreased.
Full Tilt
- •Bonus movement speed reduced to 12/13/14/15/16% from 12/14/16/18/20%.
- •Increased bonus movement speed reduced to 24/26/28/30/32% from 24/28/32/36/40%.
Q damage decreased. E damage decreased.
Flamespitter
- •Base damage per tick reduced to 5/7.5/10/12.5/15 from 6.667/8.75/10.833/12.917/15.
- •Maximum base damage reduced to 60/90/120/150/180 from 80/105/130/155/180.
- •AP ratio per tick reduced to 8.333% AP from 9.167% AP.
- •Maximum AP ratio reduced to 100% AP from 110% AP.
Electro Harpoon
- •Base damage reduced to 55/80/105/130/155 from 60/85/110/135/160.
Base health decreased. Q damage decreased and AP ratio removed. W damage to champions, minions, and monsters decreased.
Stats
- •Base health reduced to 575 from 605.
Super Scorcher Breath
- •Base damage reduced to 15/25/35/45/55 from 20/30/40/50/60.
- •Removed: Damage no longer scales with 15% AP.
Achooo!
- •Base damage reduced to 45/75/105/135/165 from 50/80/110/140/170.
Demonic Ascension
- •Bug Fix: Healing is now properly reduced against Voidmite.
Q and E damage decreased.
Piercing Arrow
- •Minimum bonus AD ratio reduced to 86.67/93.33/100/106.67/113.33% bonus AD from 100/106.67/113.33/120/126.67%.
- •Maximum bonus AD ratio reduced to 130/140/150/160/170% bonus AD from 150/160/170/180/190%.
Hail of Arrows
- •Bonus AD ratio reduced to 100% bonus AD from 110%.
Q damage decreased.
Vault Breaker
- •Minimum base damage reduced to 45/70/95/120/145 from 50/75/100/125/150.
- •Maximum base damage reduced to 90/140/190/240/290 from 100/150/200/250/300.
Passive damage to structures decreased.
Short Fuse
- •Structure damage reduced to 175% from 250%.
- •Base damage against structures reduced to 35 to 280 (based on level) from 50 to 400 (based on level).
- •AP ratio against structures reduced to 87.5% AP from 125% AP.
General
- •Bug Fix: Voice lines upon killing an champion and for execution through Death from Below are now properly played at the same time for enemy players.
Ixtal's Impact
- •Bug Fix: Stun now properly disables the target's actions.
Base AD increased. Q damage to monsters decreased.
Stats
- •Base attack damage increased to 60 from 57.
Blade of the Ruined King
- •Bonus monster damage reduced to 15 from 20.
Sanguine Pool
- •Bug Fix: No longer improperly takes damage from certain effects despite being untargetable to them.
Passive damage decreased.
Living Battery
- •Charged attack base damage changed 75 to 160 (based on level) from 90 to 200 (based on level). Formula changed.
- •Charged attack health ratio changed to 1 to 11% (based on level) of target's maximum health from 1 to 15% (based on level). Formula changed.
Items
General
- •Total cost reduced to 2850 gold from 2900 gold.
- •Combine cost reduced to 550 gold from 600 gold.
- •Ability haste reduced to 20 from 25.
- •Ability power increased to 100 from 95.
General
- •Life steal reduced to 15% from 18%.
- •Ichorshield changed to 165 to 315 (based on level) from 50 to 400 (based on level).
General
- •Lifeline shield changed to 400 to 700 for 11 from 320 to 720 (based on level) for all users.
General
- •Bug Fix: Starlit Grace SFX for applying the shield to allies is no longer audible to enemies through the Fog of War.
General
- •Ability power reduced to 115 from 120.
- •Magic penetration increased to 15 from 12.
- •Cinderbloom health threshold increased to 40% of target's maximum health from 35%.
- •Cinderbloom damage over time and pet critical damage reduced to 125% from 130%.
General
- •Magic penetration increased to 15 from 10.
- •Movement speed reduced to 5% from 8%.
- •Stormraider health threshold reduced to 25% of target's maximum health from 35%.
- •Squall base damage increased to 140 for all users from 140.
- •Squall AP ratio increased to 20% AP for all users from 20%.
League of Legends Patch 14.18 FAQ
Frequently Asked Questions
- When did League of Legends Patch 14.18 release?
- League of Legends Patch 14.18 was released on Sep 10, 2024.
- What changed in League of Legends Patch 14.18?
- Patch 14.18 included changes to 37 champions (12 buffs, 17 nerfs, 8 adjustments), plus 6 item updates. See the full breakdown above.
- What was the previous League of Legends patch before 14.18?
- The previous League of Legends patch was 14.17.
- What is the next League of Legends patch after 14.18?
- The next League of Legends patch is 14.19.
