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Trinity Force LoL ItemPC

Trinity Force

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Trinity Force has been changed in 29 League of Legends patches. 6 buffs, 6 nerfs, 15 adjustments. Most recently adjusted in Patch 25.15.

Cost: 3333g
Attack Damage: 36
Ability Haste: 15
Attack Speed: 30%
Health: 333
UNIQUE Passive - Spellblade: After using an [[Champion ability|ability]], your next basic attack within 10 seconds deals 200% base AD bonus physical damage [[on-hit]] (1.5 second cooldown, starts after using the empowered attack).
UNIQUE Passive - Quicken: Basic attacks [[on-hit]] grant 20 bonus movement speed for 2 seconds
Patch 25.15change

General

  • Bug Fix: Spellblade primed VFX and buff icon on the HUD are no longer incorrectly removed when attacking a plant.
  • [This did not affect gameplay: the buff itself would not be consumed, and would last for the proper duration.]
Patch 14.19nerf

General

  • Combine cost increased to 133 gold from 33 gold.
  • Total cost unchanged.
  • Health increased to 333 from 300.
  • Attack damage reduced to 36 from 45.
  • Attack speed reduced to 30% from 33%.
  • Ability haste reduced to 15 from 20.
Patch 14.10buff

General

  • Combine cost reduced to 33 gold from 183 gold.
  • Total cost unchanged.
Patch 14.6nerf

General

  • Combine cost increased to 183 gold from 133 gold.
  • Total cost unchanged.
Patch 14.3nerf

General

  • Combine cost increased to 133 gold from 33 gold.
  • Total cost unchanged.
Patch 14.1change

General

  • New:
  • Recipe: Sheen + Phage + Hearthbound Axe + 33 gold = 3333 gold.
  • Stats: 300 health, 45 attack damage, 33% attack speed, 20 ability haste.
  • Unique Passive - Spellblade: After using an ability, your next basic attack within 10 seconds deals 200% base AD bonus physical damage on-hit (1.5 second cooldown, begins after using the empowered attack).
  • Unique Passive - Quicken: Basic attacks on-hit grant 20 bonus movement speed for 2 seconds.
  • Limited to 1 Spellblade item.
  • Living Forge item: Infinity Force.
  • Stats: 400 health, 55 attack damage, 43% attack speed, 25 ability haste.
  • Old:
  • Recipe: Sheen + Hearthbound Axe + Kindlegem + 733 gold = 3333 gold.
  • Stats: 300 health, 40 attack damage, 33% attack speed, 20 ability haste.
  • Unique Passive - Threefold Strike: Basic attacks grant 20 bonus movement speed for 5 seconds and, if the target is a champion or a structure, increase base attack damage by 6% for the same duration, stacking up to 3 times for a 18% increase. Stacks expire by one every 0.5 seconds when the duration ends.
  • Unique Passive - Spellblade: After using an ability, your next basic attack within 10 seconds deals 200% base AD bonus physical damage on-hit (1.5 second cooldown, begins after using the empowered attack).
  • Mythic Passive: Empowers each of your other Legendary items with 3 bonus attack damage, 3 ability haste, and 3 bonus movement speed.
  • Limited to 1 Mythic item.
  • Living Forge item: Infinity Force.
  • Stats: 400 health, 50 attack damage, 43% attack speed, 25 ability haste.
Patch 13.15change

General

  • Bug Fix: Now grants the correct amount of movement speed even under certain conditions.
Patch 13.14nerf

Trinity Force got massive buffs in midseason and finally has a home in several fighters' inventories. Several marksmen have found Trinity Force's bundle of stats to make a lot of sense as well. After all, anyone with short cooldowns and easy ways to auto attack is going to use Spellblade well, while the ramping %AD passive from Threefold Strikes also rewards long-duration auto attack patterns. We’re pretty happy with its suite of users and think they all make sense. With that said, we want to make sure that balancing the item for marksmen still allows fighters to deal tons of damage. The changes to Trinity Force this patch are pretty light, all things considered, but shift its strengths toward fighters who can't maintain target access for as long. The Threefold Strikes change is a net buff across the first 11 attacks of a fight, only falling off for champions who get to attack even more (read: marksmen). Also, the number 3 is far more prevalent now, which is very important.

General

  • Attack speed reduced to 33% from 35%
  • Number of stacks reduced to 3 from 5.
  • Threefold Strike base attack damage per stack increased to 6% base AD from 4%.
  • Threefold Strike maximum base attack damage reduced to 18% base AD from 20%.
  • Infinity Force attack speed reduced to 43% from 45%
Patch 13.10buff

We’re buffing Trinity Force to better match Sunderer, and adding a QOL buff to Threefold Strikes to match Conqueror’s duration and limit how many things you have to track. The trigger conditions aren't quite the same, but they should line up fairly often now.

General

  • Attack damage increased to 40 from 35.
  • Attack speed increased to 35% from 30%.
  • Threefold Strike duration increased to 5 seconds from 3.
  • Infinity Force attack damage increased to 50 from 45.
  • Infinity Force attack speed increased to 45% from 40%.
Patch 12.3change

General

  • Combine cost increased to 833 gold from 733 gold.
  • Total cost unchanged.
  • Health increased to 300 from 200.
  • Threefold Strike base attack damage per stack reduced to 4% base AD from 6%.
  • Threefold Strike maximum base attack damage reduced to 20% base AD from 30%.
  • Infinity Force health increased to 400 from 300.
Patch 11.13change

General

  • Attack damage increased to 35 from 30.
  • Threefold Strike bonus movement speed reduced to 20 from 25.
  • Infinity Force attack damage increased to 45 from 40.
Patch 11.9change

General

  • Bug Fix: Now grants Kai'Sa the appropriate amount of stats for her Second Skin.
Patch 11.7change

Trinity Force went a bit too heavy on attack speed, which cut it off from a larger audience. In turn, we're forcing a new hand of stats (and Mythic passive!) that should make it feel like a real contender for more users.

General

  • Attack damage increased to 30 from 25.
  • Attack speed reduced to 30% from 35%.
  • New Effect: Basic attacks against structures now increases base attack damage by 6% for 3 seconds, stacking up to 5 times for a 30% increase.
  • Mythic passive changed to 3 bonus attack damage, 3 ability haste and 3 bonus movement speed from 10% bonus attack speed.
  • Infinity Force attack damage increased to 40 from 35.
  • Infinity Force attack speed reduced to 40% from 45%.
Patch 11.1change

General

  • Attack damage reduced to 25 from 35.
  • Ability haste increased to 20 from 10.
  • Infinity Force attack damage reduced to 35 from 45.
  • Infinity Force ability haste increased to 25 from 15.
Patch 10.23change

Dueling

General

  • Updated icon.
  • New:
  • Recipe: Sheen + Hearthbound Axe + Kindlegem + 733 gold = 3333 gold.
  • Stats: 35 attack damage, 35% attack speed, 200 health, 10 ability haste.
  • Unique Passive - Threefold Strike: Basic attacks grant 25 bonus movement speed for 3 seconds. If the target is a champion also increases base attack damage by 6% for the same duration, which stacks up to 5 times for a 30% increase.
  • Unique Passive - Spellblade: After using an ability, deal 200% base AD bonus physical damage on-hit (1.5 second cooldown).
  • Mythic Passive: Empowers your other Legendary items with 10% bonus attack speed.
  • Limited to 1 Mythic item.
  • Living Forge item: Infinity Force.
  • Stats: 45 attack damage, 45% attack speed, 300 health, 15 ability haste.
  • Old:
  • Recipe: Stinger + Sheen + Phage + 333 gold = 3733 gold.
  • Stats: 25 attack damage, 40% attack speed, 250 health, 20% cooldown reduction, 5% movement speed, 250 mana.
  • Unique Passive - Rage: Basic attacks (on-hit) grant +20 flat movement speed for 2 seconds. Killing a unit grants +60 flat movement speed instead.
  • Unique Passive - Spellblade: After using an ability, your next basic attack within 10 seconds deals 200% base AD bonus physical damage on-hit (1.5 second cooldown).
  • Living Forge item: Trinity Fusion.
  • Stats: 35 attack damage, 50% attack speed, 350 health, 20% cooldown reduction, 8% movement speed, 350 mana.
Patch 8.14change

General

  • Spellblade VFX updated.
Patch 6.11change

General

  • New recipe: Stinger + Sheen + Phage + 333 gold=3733 gold.
  • Old recipe: Sheen + Phage + Zeal + 200 gold=3800 gold.
  • Bonus attack speed increased to 40% from 15%.
  • Cooldown reduction increased to 20% from 10%.
  • Critical strike chance reduced to 0% from 20%.
Patch 5.24buff

General

  • Combine cost reduced to 200 gold from 300 gold.
Patch 4.13change

General

  • Now correctly lists the Spellblade passive as having a 1.5 second cooldown.
Patch 3.12nerf

General

  • Total cost increased to 3728 gold from 3628 gold.
  • Unique Passive – Rage: movement speed bonus now halved for ranged champions.
Patch 3.4buff

General

  • Total cost reduced to 3843 from 3903.
Patch 3.1buff

General

  • Combine cost reduced to 3 from 300 (total cost reduced to 3903 from 4200).
Patch 1.0.0.150nerf

General

  • Slow for ranged attacks reduced to 25% from 35%.
Patch 1.0.0.146change

General

  • Now displays cooldown on the item rather than as a buff.
Patch 1.0.0.104change

General

  • Attack damage increased to 30 from 20.
  • Attack speed increased to 30% from 25%.
  • Critical strike chance increased to 15% from 12%.
  • Mana reduced to 250 from 300.
  • Health reduced to 250 from 300.
Patch 1.0.0.100buff

General

  • Theirs "reservoir" system has been removed. These items will now strictly respect the cooldown time between procs. The cooldown has been reduced to 2 second delays between procs from 3 seconds.
Patch 1.0.0.97change

General

  • Fixed a bug that was causing the effect on spell cast to do less damage than intended.
Patch 0.9.25.21new

Trinity Force added to League of Legends

General

  • (Legendary Tier) - Damage / Ability Power / Attack Speed / Crit / Move Speed / Health / Mana
  • Chance on hit to slow the target, Spell Casts cause the next attack to deal bonus damage.
Patch 0.9.25.21new

Trinity Force added to League of Legends

General

  • (Legendary Tier) - Damage / Ability Power / Attack Speed / Crit / Move Speed / Health / Mana
  • Chance on hit to slow the target, Spell Casts cause the next attack to deal bonus damage