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League of LegendsPatch 1.0.0.99
League WikiLeague of Legends Patch 1.0.0.99 was released on Aug 24, 2010. This update included changes to 23 champions, with 5 buffs, 2 nerfs, 15 adjustments.
New (1)
Stats
- •Attack range increased to 125 from 120.
- •Magic resistance gained per level increased to 1.25 from 0.
Caustic Spittle Remade
- •Passive: it now increases attack speed by 10/15/20/25/30% instead of giving 13/16/19/22/26% armor penetration.
- •Active: the projectile now reduces the target's armor by 5/10/15/20/25 for 4 seconds, instead of doubling Kog'Maw's previous passive armor penetration.
Bio-Arcane Barrage
- •Cooldown reduced to 15 from 20.
Void Ooze
- •Cooldown reduced to 12 from 13.
General
- •Updated recommended items.
Granite Shield
- •Recharge time reduced to 8 seconds from 10.
- •The shield will now automatically restore to full after 8 seconds of not being hit. Previously it would not replenish until a new shield activated.
- •Fixed a bug where the shield particle would not appear for a second after the shield activated.
- •Fixed a bug where the shield strength would not update after buying a health item until a new shield activated.
Seismic Shard
- •Cooldown reduced to 10 seconds from 12.
- •Slow duration reduced to 4 seconds from 5.
- •Mana cost reduced to 70/75/80/85/90 from 80/90/100/110/120.
Brutal Strikes
- •Cooldown reduced to 16 seconds from 20.
- •Fixed a bug where the cleave percent would take double the amount of bonus attack damage.
- •Cleave percent increased to 30/38/46/54/62% from 30/35/40/45/50%.
- •Cleave will no longer proc while hitting towers.
- •Active effect changed to increase Malphite's armor and damage by 20/25/30/35/40% from increasing his damage by 30/40/50/60/70%.
Ground Slam
- •Mana cost reduced to 60 at all ranks from 60/70/80/90/100.
- •Updated the tooltip to display how much bonus damage Ground Slam gains from armor.
Unstoppable Force
- •Is now unstoppable and cannot be interrupted by disables.
Stats
- •Base attack speed increased to 0.613 from 0.558.
Mystic Shot
- •Attack damage scaling reduced to 1.0 from 1.1.
Backstab
- •Bonus damage reduced to 20% from 25%.
Deceive
- •Cooldown increased to 11 seconds from 10.
- •Duration reduced to 3.5 seconds from 4.
Two-Shiv Poison
- •No longer blinds the target.
Jack in the Box
- •Will now break stealth upon cast.
Hallucinate
- •Cooldown increased to 100/90/80 from 90/75/60.
- •Duration reduced to 18 seconds from 30.
- •Guardian Angel no longer revives the clone though it will still apply the passive particle.
Twin Disciplines
- •Modified to gain 1% spell vamp for every 5 bonus attack damage instead of 1% for every 10 bonus attack damage.
Flash Frost
- •Pass through damage will now break spell shields.
Molten Shield
- •Now reflects damage to all basic attacks instead of just melee attacks.
Resolute Smite
- •Particle now more properly represents the area of effect.
Idol of Durand
- •Taunt radius reduced to 500 from 520.
- •Damage radius increased to 520 from 500.
- •Adjusted team colored range circle to more accurately represent taunt range.
Judgment
- •Now reduces the duration of new slows by 50% rather than granting immunity to slowing effects. It will still completely clear any existing slows when activated.
H-28G Evolution Turret
- •Maximum turrets changed to 1/2/2/2/2 from 1/2/2/3/3.
- •Rank 4 now grants +100 bonus health to new turrets.
- •Cooldown modified to 26/23/20/17/14 seconds from 24/22/20/18/16.
CH-1 Concussion Grenade
- •Ability power ratio increased to 0.6 from 0.55.
- •No longer damages structures.
Mark of the Storm
- •Stun duration reduced to 1 second from 1.25. It now has a diminished stun effect if applied more than once within seven seconds.
Electrical Surge
- •Ability power ratio increased to 0.55 from 0.45.
Lightning Rush
- •Energy cost reduced to 100 from 110.
- •It now provides 10/20/30/40/50 magic resistance and armor for the duration.
Slicing Maelstrom
- •Ability power ratio increased to 0.4 from 0.33.
- •Maximum number of bolts increased to 6/10/15 from 6/8/10 (this still retains the cap of 3 hits per target).
- •Removed the cap of applying only 1 Mark of the Storm per target.
Siphoning Strike
- •Can no longer be dodged.
Javelin Toss
- •Fixed a typo in tooltip.
Spell Flux
- •Fixed a bug where it was doing less AoE damage than intended when used in combination with his Arcane Mastery ability.
Feint
- •Duration increased to 2.5 seconds from 1.5.
Stand United
- •No longer shields Shen.
Starcall
- •Mana cost reduced to 40/50/60/70/80 from 42/54/66/78/90.
Astral Blessing
- •Mana cost increased to 90/110/130/150/170 from 80/100/120/140/160.
Infuse
- •Will now infuse half of the mana value to the target, and half of the value to Soraka when targeting an ally instead of giving the full value to the target. Soraka will get the full benefit of Infuse when she casts it on herself.
Transfusion
- •Cast range reduced to 600 from 650.
Tides of Blood
- •Buff duration increased to 10 seconds from 8.
- •Cast range increased to 620 from 570.

Urgot
Karthus
Kassadin
Kog'Maw
Malphite
Nunu & Willump
Ezreal
Shaco
Akali
Anivia
Annie
Galio
Garen
Heimerdinger
Kennen
Nasus
Nidalee
Pantheon
Poppy
Ryze
Shen
Soraka
Vladimir