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League of LegendsPatch 1.0.0.134
League WikiLeague of Legends Patch 1.0.0.134 was released on Feb 14, 2012. This update included changes to 24 champions, with 1 buff, 8 nerfs, 14 adjustments.
New (1)
Buffs (1)
Staggering Blow (Innate)
- •Nautilus' first basic attack against a target deals bonus physical damage and immobilizes the opponent briefly. Staggering Blow cannot trigger on the same target more than once every 12 seconds.
Dredge Line (Q)
- •Nautilus throws his anchor forward. If he hits an enemy, he'll drag himself to his target and his target to him. If he hits terrain, he'll drag himself to the terrain and the cooldown is reduced.
Titan's Wrath (W)
- •Nautilus places a shield on himself that absorbs additional damage based on his maximum health. While the shield is active, Nautilus' attacks deal damage over time to units around him.
Riptide (E)
- •Nautilus slams the ground, causing the earth to ripple out in waves. Each wave deals damage and slows the targets hit. This slow decays over time. Multiple waves that hit the same target deal reduced damage.
Depth Charge (Ultimate)
- •Nautilus launches a depth charge towards a target that picks up speed as it travels. This charge knocks up all enemies it encounters while traveling and explodes on impact, stunning the target and launching them into the air.
Stats
- •Base attack speed increased to 0.679 from 0.644.
Eternal Thirst
- •Now deals 3-16 magic damage per stack, and restores an equal amount of health.
Infinite Duress
- •Total damage changed to 250/335/420 (+2.0 bonus attack damage) from 200/300/400 (+1.67 total attack damage).
Spirit Rush
- •The allied HUD indicator will now remain green until all 3 spell casts are used.
- •Cooldown increased to 110/95/80 seconds from 90/80/70.
- •Cooldown between casts increased to 1 second from 0.75.
Noxious Blast
- •Ability power ratio reduced to 0.8 from 0.9.
Miasma
- •Fixed a bug where its slow was not stacking with many other slows in the game.
Twin Fang
- •Damage reduced to 50/85/120/155/190 from 60/95/130/165/200.
Parrrley
- •Mana cost increased to 50/55/60/65/70 from 40/45/50/55/60.
Raise Morale
- •Range reduced to 1200 from 1500.
Thundering Shuriken
- •Cooldown increased to 8/7/6/5/4 from 7/6/5/4/3.
Defensive Ball Curl
- •Bonus armor and magic resistance reduced to 40/60/80/100/120 from 50/75/100/125/150.
Power Chord
- •Damage changed to 10 per level from 14 + 9 per level.
Hymn of Valor
- •Passive attack damage and ability power aura reduced to 4/8/12/16/20 from 8/11/14/17/20.
Aria of Perseverance
- •Passive armor and magic resistance aura reduced to 3/6/9/12/15 from 7/9/11/13/15.
Song of Celerity
- •Passive movement speed aura reduced to 4/8/12/16/20 from 8/11/14/17/20.
Crimson Pact
- •Now will correctly work with all sources of bonus Health (% health runes, Juggernaut mastery).
Tides of Blood
- •Healing bonus per stack changed to 4/5/6/7/8% per rank from 8% at all ranks.
Hemoplague
- •Damage amplification reduced to 12% from 14%.
Pulverize
- •Mana cost reduced to 70/80/90/100/110 from 80/90/100/110/120.
Headbutt
- •Mana cost reduced to 70/80/90/100/110 from 70/85/100/115/130.
Triumphant Roar
- •Mana cost increased at later ranks to 20/35/50/65/80 from 20/30/40/50/60.
H-28G Evolution Turret
- •Fixed a bug where it would not be demolished when he died if it was being targeted by Teleport.
Transcendent Blades
- •The allied HUD indicator will now remain green until all 4 spell casts are used.
Absolute Zero
- •Fixed a bug where the slow did not grant assists.
Blade of the Exile
- •Allied ultimate HUD indicator now remains green until the shockwave cast is used.
Ki Strike
- •Base damage increased to 10-112 from 10-95.
- •Scaling increased to +10% bonus health from +8%.
- •Cooldown is now reduced by 1.5 seconds whenever Shen attacks instead of reduced by 2 seconds when being attacked.
- •Now returns 10/20/30 energy.
- •Damage now scales correctly with all sources of bonus Health (% health runes, Juggernaut mastery).
- •Added a cooldown timer.
Vorpal Blade
- •Energy cost changed to 60 at all ranks from 70/65/60/55/50.
- •Base damage changed to 60/105/150/195/240 from 70/105/140/175/210.
- •Ability power scaling reduced to 0.6 from 0.75.
- •Base heal effect reduced to 6/10/14/18/22 from 18/26/34/42/50.
- •Heal now scales with +2% of Shen's maximum health.
- •If Vorpal Blade deals the killing blow, it now triggers 33% of the heal effect for Shen.
- •Allied damaging spells can now trigger the heal effect in addition to attacks (Vorpal Blade cannot trigger itself).
- •Undocumented: Cooldown increased to 5/4.5/4/3.5/3 seconds from 3 seconds.
- •Undocumented: Cooldown increased to 5/4.5/4/3.5/3 seconds from 3 seconds.
Feint
- •Duration increased to 3 seconds from 2.5.
- •Energy cost reduced to 40 from 45.
- •Base shield amount increased to 70/120/170/220/270 from 50/100/150/200/250.
- •Shield scaling reduced to 0.6 per ability power from 0.75.
- •While Feint is active, Ki Strike cooldown reduction on hit is increased to 3 seconds from 1.5.
Shadow Dash
- •Cooldown reduced to 10/9.5/9/8.5/8 seconds from 10 at all ranks.
- •Energy cost increased to 120 at all ranks from 120/115/110/105/100.
- •Restores 40 energy per champion affected (rather than a flat 50 energy if you affect one).
- •Now deals 50/85/120/155/190 damage (+0.5 ability power) to enemy champions.
- •Taunt duration changed to 1.5 at all ranks seconds from 1/1.25/1.5/1.75/2.
- •Now grants Shen 50% physical damage reduction from taunted targets.
Stand United
- •Channel time increased to 3 seconds from 2.5.
- •Shield duration reduced to 5 seconds from 7.5.
- •Shield amount increased to 250/550/850 from 200/475/750.
- •Undocumented: Ability power scaling decreased to 1.35 from 1.5.
- •Undocumented: Ability power scaling decreased to 1.35 from 1.5.
Flame Breath
- •Fixed a bug where it could shred the armor of shred-immune units (Dragon, Baron Nashor).
Dragon's Descent
- •The allied ultimate HUD indicator will now go grey immediately after using.
General
- •Improved Soraka's basic attack to be more responsive.
Starcall
- •Mana cost changed to 20/30/40/50/60 from 35/40/45/50/55.
Astral Blessing
- •Mana cost changed to 80/110/140/170/200 from 90/110/130/150/170.
Infuse
- •No longer affects Soraka when cast on allies and cannot be cast on self.
- •Ally mana restore increased to 40/80/120/160/200 mana from 25/50/75/100/125.
Shadow Assault
- •The allied ultimate HUD indicator will now go grey immediately after casting.
Cyclone
- •The allied ultimate HUD indicator will now go grey immediately after using it.
Crushing Blow
- •Fixed a bug where it could reduce the armor of shred-immune units (Dragon, Baron Nashor).
Arcane Barrage
- •The allied ultimate HUD indicator will now remain green until all 3 spell casts are used.
Chronoshift
- •Fixed a bug where it could prevent a clone from expiring, allowing them to survive indefinitely until killed.

Nautilus
Warwick
Ahri
Cassiopeia
Gangplank
Kennen
Rammus
Ryze
Sona
Vladimir
Alistar
Heimerdinger
Irelia
Maokai
Nunu & Willump
Riven
Shen
Shyvana
Soraka
Talon
Volibear
Wukong
Xerath
Zilean