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League of Legends Patch 9.14
League of Legends Patch 9.14 was released on Jul 17, 2019. This update included changes to 45 champions, with 14 buffs, 3 nerfs, 28 adjustments.
Buffs (14)
Nerfs (3)
Changes (28)
Items
Changes (1)
Champions
Stats
- •Health regeneration growth increased to 1 from 0.75.
World Ender
- •Removed: If Aatrox takes down at least one champion, taking lethal damage during World Ender no longer resurrection him over 3.25 seconds, during which he is untargetable, invulnerable, slow by 99%, unable to basic attack, cast abilities, or use summoner spells or item actives and heals himself for 30% of his maximum health. While reviving, The Darkin Blade recast timer is locked.
- •Healing amplification increased to 50/60/70% from 40/55/70%.
- •Cooldown reduced to 120/100/80 seconds from 140/120/100.
Starsurge
- •Maximum stun duration increased to 2.2/2.4/2.6/2.8/3 seconds from 1.65/1.8/1.95/2.1/2.25.
- •Minimum stun duration unchanged at 0.55/0.6/0.65/0.7/0.75 seconds.
- •Stun increased duration changed to 0 to 300% (based on time traveled) from 0 to 200% (based on time traveled).
- •Star size growth per second increased to 36.67 units from 27.5.
Celestial Expansion
- •Bug Fix: Toggle now properly stacks Manaflow Band.
Comet of Legend
- •Maximum bonus movement speed changed to 25 to 45% (based on level) from 25/30/35/40/45%.
Static Field
- •New Effect: Now destroys shields on affected enemies before applying the damage and silence.
- •Bug Fix: Passive damage is no longer 50 too high at all ranks.
Deadly Flourish
- •Cooldown reduced to 12 seconds from 14.
- •Root duration increased to 1/1.25/1.5/1.75/2 seconds from 0.75/1/1.25/1.5/1.75.
Focused Resolve
- •New Effect: Now grants true sight for the duration of the root.
Renewal
- •New Effect: Now grants true sight for the duration of the root.
Death Lotus
- •Healing reduction increased to 60% from 40%.
Bear Trap on a Rope
- •New Effect: When pulling an enemy, now applies Grievous Wounds for 5 seconds, reducing healing on the target by 60%.
Ethereal Chains
- •New Effect: Now grants true sight for the duration of the root.
Soul Shackles
- •New Effect: Now grants true sight for the duration of the stun.
Ruthless Predator
- •New Effect: When empowered with 50 Fury, destroys existing shields on the target before applying the damage and stun.
General
- •New Effect: Can now buffer his ability casts.
- •Bug Fix: Now properly buffers ability casts.
Stats
- •Base health regeneration increased to 8 from 7.
- •Health regeneration growth increased to 0.8 from 0.55.
Overload
- •Bug Fix: No longer cancels his movement when spammed during its cast time.
- •Bug Fix: No longer bounces back to its original target if Spell Flux is applied to it during other bounces.<!-- TO CONFIRM
Rune Prison
- •AP ratio increased to 70% AP from 60% AP.-→
Spell Flux
- •Bug Fix: Now correctly triggers Manaflow Band when it bounces to a champion.
- •Bug Fix: No longer bounces back to its original target off of other targets that have Flux on them.
Moonsilver Blade
- •Bug Fix: Will no longer occasionally do unintended additional damage to turrets.
Crescent Strike
- •Inner arc speed reduced to 1900 from 2100.
- •Outer arc speed reduced to 2100 from 2300.
Lunar Rush
- •Bug Fix: Can no longer be reset twice when a reset was timed with a new application of Crescent Strike.
Darkness Rise
- •Base damage reduced to 5 to 15.2 (based on level) from 8 to 25 (based on level).
- •Bug Fix: No longer activates on his corpse if it procs via Death's Grasp hitting 3 enemies after he dies.
Death's Grasp
- •Magic penetration reduced to 5/7.5/10/12.5/15% from 5/10/15/20/25%.
Poison Trail
- •Recast timer increased to 0.5 seconds from 0.
- •When toggled on, the icon will be highlighted more brightly.
- •Removed: No longer has a 0.5 second cast timer.
Charm
- •New Effect: Can now interrupt in-progress dashes.
- •Damage amplification duration reduced to 3 seconds 5.
Stats
- •Base magic resistance increased to 37 from 32.1.
- •Health growth increased to 95 from 85.
- •Base health increased to 575 from 550.
- •Base health regeneration increased to 8 from 6.
Five Point Strike
- •AP ratio increased to 60% AP from 50% AP.
Twilight Shroud
- •Removed: No longer causes all sources of true sight (except for turret targeting) to grant obscured vision instead. Now only gains invisibility in the shroud.
- •Cooldown changed to 20 seconds at all ranks from 25/22/19/16/13.
- •Energy restore increased to 80 at all ranks from 40/50/60/70/80.
- •Removed: Duration is no longer extended by 2 seconds if Akali breaks and re-enters stealth.
- •Bug Fix: Fixed a bug where she wasn't immediately stealthed after casting.
Shuriken Flip
- •Shuriken base damage reduced to 40/70/100/130/160 from 70/105/140/175/210.
- •Shuriken AD ratio changed to 35% total AD from 70% bonus AD.
- •New Effect: Shuriken damage now scales with 50% AP.
- •Dash base damage reduced to 40/70/100/130/160 from 50/80/110/140/170.
- •Dash AD ratio changed to 35% total AD from 70% bonus AD.
- •New Effect: Dash damage now scales with 50% AP.
Perfect Execution
- •Cooldown increased to 120/110/100 seconds from 100/85/70.
- •Bug Fix: Travel speed when casting Perfect Execution is no longer slower than intended.
Shurima's Legacy
- •Bug Fix: Disc of the Sun turrets now properly use its full damage, both base and scaling, against enemies.
- •Bug Fix: Turrets now deal the proper amount of damage to targets.
Stats
- •Base health increased to 575 from 535.
- •Base health regeneration reduced to 5.5 from 7.5.
Magical Journey
- •Travel speed increased to 900 from 800.
- •Ally bonus speed changed to 33% at all ranks from 10/20/30/40/50%.
Precision Protocol
- •Bug Fix: Now properly converts Sheen bonus damage to true damage.
General
- •New Effect: Can now buffer her ability casts.
Stats
- •Base health increased to 575 from 537.
- •Health growth increased to 90 from 87.
- •Base mana reduced to 350 from 418.
- •Mana growth increased to 40 from 31.5.
- •Base armor reduced to 20 from 25.
Miasma
- •Removed: No longer has minimum cast range of 500.
- •Maximum cast range reduced to 700 from 800.
- •Cooldown changed to 24/21/18/15/12 seconds from 18/17.5/17/16.5/16.
- •Cooldown increased to 24/22/20/18/16 seconds from 24/21/18/15/12.
Twin Fang
- •New Effect: Healing is now only 25% effective against minions and small monsters.
- •Healing changed to 13/16/19/22/25% AP from 5 to 22 (based on level) (+ 10% AP).
- •Mana cost changed to 50 at all ranks from 40/45/50/55/60.
- •Healing reduced to 12/14/16/18/20% AP from 13/16/19/22/25% AP.
Hextech Munitions
- •Bug Fix: The Package no longer spawns only in Realm of Death if Corki was banished there at the time of its spawn.
- •Bug Fix: Now properly converts Sheen bonus damage to magic damage.
Nimble Fighter
- •Removed: No longer takes 4 to 14 (based on level) less physical damage from basic attacks, applied before other modifiers.
- •New Effect: Now takes 4 (+ 1% AP) less damage from all sources of pre-mitigation damage, up to a maximum of 50% reduction.
- •Base damage reduction reduced to 3 from 4.
- •Base damage reduction increased to 4 from 3.
Stats
- •Mana growth increased to 40 from 20.
Colossal Smash
- •Removed: Cooldown is no longer reduced by 4 seconds every time Galio hits a unique enemy champion with an ability.
- •Static cooldown reduced to 5 seconds from 8.
- •Base damage increased to 15 to 160 (based on level) from 12 to 80 (based on level).
- •Bonus magic resistance ratio increased to 60% bonus magic resistance from 40%.
- •Base damage increased to 15 to 180 (based on level) from 15 to 160 (based on level).
Winds of War
- •Cooldown increased to 14/13/12/11/10 seconds from 10/9.5/9/8.5/8.
- •Gust base damage increased to 80/115/150/185/220 from 70/105/140/175/210.
- •Mana cost reduced to 80/85/90/95/100 from 80/90/100/110/120.
- •Mana cost reduced to 70/75/80/85/90 from 80/85/90/95/100.
Shield of Durand
- •Removed: Can no longer Flash while charging.
- •New Effect: Charge can now be interrupted by hard crowd controls.
- •Self slow reduced to 15% from 30%.
Justice Punch
- •Bug Fix: No longer remains in the realm it was cast in when entering/existing Realm of Death.
Stats
- •Base attack damage reduced to 54 from 58.
- •Attack damage growth increased to 4.25 from 3.5.
Shock Blast
- •Base damage changed to 55/105/155/205/255/305 from 70/115/160/205/250/295.
- •Bonus AD ratio increased to 120% bonus AD from 100%.
Martial Poise
- •Bug Fix: No longer able to hit multiple enemies if she targets them during her attack animation wind-up.
Stats
- •Base attack damage reduced to 48 from 50.544.
- •Attack damage growth increased to 3.75 from 3.3.
- •Base attack speed reduced to 0.625 from 0.69.
Lightning Rush
- •Bonus attack speed increased to 40/50/60/70/80% from 30/40/50/60/70%.
Eclipse
- •New Effect: When active, now takes 8/12/16/20/24 less damage from all sources of pre-mitigation damage, up to a maximum of 50% reduction.
- •Bonus armor reduced to 20/25/30/35/40 from 25/35/45/55/65.
- •Bonus magic resistance reduced to 20/25/30/35/40 from 20/30/40/50/60.
Solar Flare
- •Removed: No longer empowers Leona's next 3/4/5 basic attacks to gain 100 bonus range and deal 30/40/50 (+ 15% AP) bonus magic damage.
The Culling
- •Bug Fix: Can no longer be interrupted by CC effects while under the effects of Edge of Night, Banshee's Veil, or Black Shield.
Light Binding
- •Cooldown changed to 13/12/11/10/9 seconds from 10 at all ranks.
- •Mana cost changed to 50 at all ranks from 40/45/50/55/60.
Prismatic Barrier
- •Removed: No longer doubles shield strength upon return.
- •Shield AP ratio increased to 30% AP from 20% AP.
- •Shield duration reduced to 2.5 seconds from 3.
Final Spark
- •Removed: No longer refunds 30/40/50% of cooldown if Final Spark hits at least one enemy champion that dies within 1.75 seconds.
- •Cooldown reduced to 80/60/40 seconds from 80/65/50.
- •AP ratio increased to 100% AP from 75% AP.
Illumination
- •Bug Fix: No longer gains additional Keystone Runes stacks when triggering Illumination on a target.
General
- •New visual effects for all abilities and skins.
- •New Effect: Malphite is now slightly smaller at the start of the game.
- •New Effect: Malphite's size increases with armor, capped at about 850 total armor.
Granite Shield
- •New Effect: New shield regeneration VFX.
Seismic Shard
- •Improved cast animation for most skins.
- •Now spawns his rock ~100 units in front of him rather than at his center point.
- •Slow strength increased to 15/20/25/30/35% from 14/17/20/23/26%.
- •Slow duration reduced to 3 seconds from 4.
Thunderclap (Reworked W)
- •Renamed Thunderclap from Brutal Strikes.
- •New Active: Malphite's next basic attack within 6 seconds gains 50 bonus range and deals 20/35/50/65/80 (+ 20% AP) (+ 15% armor) bonus physical damage on-hit. Additionally, for 5 seconds, Malphite's basic attacks also deal 10/20/30/40/50 (+ 20% AP) (+ 10% armor) physical damage in a cone to units behind his target.
- •New Active Effect: Thunderclap resets Malphite's basic attack timer.
- •Removed Active: For 6 seconds, Malphite's basic attacks deal 15/30/45/60/75 (+ 10% AP) (+ 15% armor) bonus physical damage which splashes to enemies around his target.
- •Mana cost increased to 30/35/40/45/50 from 25 at all ranks.
Unstoppable Force
- •New Effect: New VFX impact creater.
Stats
- •Base attack damage reduced to 48 from 52.
- •Attack damage growth increased to 2.5 from 2.
- •Base attack speed reduced to 0.625 from 0.645.
- •Attack speed growth increased to 3% from 2.5%.
Inherent Glamour
- •New Effect: No longer loses her disguise when basic attacking enemy champions.
Shapesplitter
- •Passive bonus movement speed reduced to 10/15/20/25/30% from 20/25/30/35/40%.
Steadfast Presence
- •New Effect: If Poppy stops a movement ability, the enemy is ground and slow by 25% for 2 seconds.
- •Duration reduced to 2 seconds from 2.5.
- •Bonus movement speed increased to 35% from 30%.
Phantom Undertow
- •New Effect: Now stun minions and monsters. Does not deal damage to them.
Death from Below
- •New Effect: Now deals 50% reduced damage to enemies who aren't executed.
- •New Effect: Now gains Your Cut upon killing an enemy with Death from Below.
- •New Effect: Now instead gains 2 stacks of Your Cut if an ally kills an enemy while inside the X.
- •New Effect: Death from Below's icon is now shown on Pyke's health bar while it can be cast for free.
Terrashape
- •Bug Fix: Passive now triggers correctly with Liandry's Torment.
Audacity
- •Bug Fix: Targets no longer face and cast abilities towards the center of the map when hit by Edge of Ixtal casted during Audacity.
Powerball
- •Bug Fix: Can no longer be interrupted by CC effects while under the effects of Edge of Night, Banshee's Veil, or Black Shield.
Stats
- •Health growth reduced to 85 from 90.
- •Base attack range reduced to 525 from 550.
Ravenous Flock
- •Removed: No longer stores up to 5 Soul Fragments to empower Demonflare.
- •New Effect: Now permanently stores Soul Fragments, increasing his maximum health by 5 for each Soul Fragment collected.
- •New Effect: Collecting a Soul Fragment now restores 4/5.5/7% (at level 1/6/11) of his maximum mana.
Death's Hand
- •Removed: No longer restores 3% maximum mana upon killing a unit.
- •New Effect: Bolts now always pierce through minions and stop on impact with champions.
- •Cooldown increased to 10/8.5/7/5.5/4 seconds from 7.5/6.25/5/3.75/2.5.
- •Effect radius reduced to 625 units from 725.
- •Angle between bolts increased to 10 from 8.
Demonic Ascension
- •New Effect: Now has a mana cost of 100.
- •Bonus health reduced to 125/200/275 from 150/275/400.
- •New Effect: Now doubles the health gained from Soul Fragments for the duration.
- •Minion and monster healing reduction increased to 90% from 80%.
- •New Effect: Now drains all targets within the radius, including stealthed units.
- •Removed: No longer has a healing threshold of 125/300/450 (at level 6/11/16) health to cast Demonflare.
- •New Effect: Can now cast Demonflare after draining any amount of health.
Demonflare
- •Removed: No longer deals 45/60/75 (+ 21% AP) magic damage per Soul Fragment up to a maximum of 225/300/375 (+ 105% AP).
- •New Effect: Now deals 100/150/200 (+ 50% AP) magic damage plus 37.5% of the amount of health drained during Demonic Ascension, up to a cap of 200/300/400 (+ 100% AP).
Stats
- •Base health regeneration reduced to 7 from 7.5.
Petricite Burst
- •Damage to minions who aren't his primary target increased to 50% from 30%.
Chain Lash
- •Detonation base damage increased to 45/70/95/120/145 from 40/60/80/100/120.
- •Detonation AP ratio increased to 60% AP from 40% AP.
Abscond
- •New Effect: Now shields against magic damage for 80/115/150/185/220 (+ 100% AP) for 2 seconds upon dashing.
- •Cooldown reduced to 14 seconds at all ranks from 18/17/16/15/14.
- •Mana cost changed to 65 at all ranks from 55/60/65/70/75.
Abduct
- •Removed: No longer shields for 80/115/150/185/220 (+ 100% AP) for 2 seconds if he hits an enemy champion or monster.
- •Knockup duration reduced to 0.35 seconds from 0.5.
Hijack
- •Cast range reduced to 950 units from 1050.
- •Stolen ultimate duration reduced to 90 seconds from 120.
- •Cooldown increased to 100/80/60 seconds from 85/50/15.
- •Minimum enemy ultimate cooldown increased to 40 seconds from 20.
- •Bonus AD ratio conversion reduced to 0.4% AP per 1% bonus AD from 0.5% AP per 1% bonus AD.
- •Total AD ratio conversion reduced to 0.6% AP per 1% total AD from 0.7% AP per 1% total AD.
An Acquired Taste
- •Removed: Abilities no longer deal bonus magic damage based on passive stacks.
- •Removed: Abilities no longer apply An Acquired Taste stacks.
- •Health ratio changed to 2.5% of his maximum health at any stack from 1.5/3/4.5% (based on stacks).
- •Health ratio increased to 4% of his maximum health from 2.5%.
Tongue Lash
- •Cooldown increased to 8/7.5/7/6.5/6 seconds from 8/7/6/5/4.
- •Removed: No longer hits enemies in an arc in front of him on cast.
- •New Effect: Now consumes all stacks of An Acquired Taste upon stunning an enemy.
- •Slow reduced to 30/35/40/45/50% from 50/55/60/65/70%.
- •Slow duration increased to 3 seconds from 2.
- •Stun duration increased to 2 seconds from 1.5.
- •Cooldown reduced to 5 seconds at all ranks from 8/7.5/7/6.5/6.
- •Slow increased to 30/40/50/60/70% from 30/35/40/45/50%.
Devour
- •Removed: Enemies are no longer nearsight when devoured.
- •New Effect: Can now devour Blue Sentinel and Red Brambleback.
Regurgitate
- •Target's health ratio changed to 11% of target's maximum health at all ranks from 9/10/11/12/13%.
- •Maximum monster damage changed to 500 at all ranks from 400/450/500/550/600.
- •Removed: Enemies are no longer stunned for 0.25 seconds after being devoured.
Thick Skin
- •Damage stored as grey health reduced to 45/50/55/60/65% from 80/85/90/95/100%.
- •Grey health healed increased to 75% at all ranks from 20/25/30/35/40%.
- •Cooldown reduced to 3 seconds from 6.
- •New Effect: Cooldown now starts on shield destruction or expiration from on cast.
General
- •Bug Fix: Now properly counts the basic attack in between his Nimbus Strike, basic attack and Crushing Blow combo towards spell counting runes.
Bop 'n' Block
- •Base shield strength reduced to 50 to 300 (based on level) from 80 to 300 (based on level).
- •Removed: No longer restores 30 to 160 (based on level) mana.
Prowling Projectile
- •Empowered base damage reduced to 50/95/140/185/230/275 from 60/105/150/195/240/285.
- •Empowered AP ratio increased to 65% AP from 60% AP.
- •Mana cost increased to 75/80/85/90/95/100 from 60/65/70/75/80/85.
Zoomies
- •Base heal modifier increased to 0 to 130% (based on target's missing health) from 0 to 100% (based on target's missing health).
- •Maximum base heal increased to 69/92/115/138/161 from 60/80/100/120/140.
- •Mana cost reduced to 30/40/50/60/70 from 60/65/70/75/80.
Items
General
- •Bug Fix: No longer grant an additional stack towards Electrocute or Phase Rush.
League of Legends Patch 9.14 FAQ
Frequently Asked Questions
- When did League of Legends Patch 9.14 release?
- League of Legends Patch 9.14 was released on Jul 17, 2019.
- What changed in League of Legends Patch 9.14?
- Patch 9.14 included changes to 45 champions (14 buffs, 3 nerfs, 28 adjustments), plus 1 item update. See the full breakdown above.
- What was the previous League of Legends patch before 9.14?
- The previous League of Legends patch was 9.13.
- What is the next League of Legends patch after 9.14?
- The next League of Legends patch is 9.15.
