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Muramana League of Legends ItemPC

Muramana

League of Legends (PC) Muramana in Wild Rift

Muramana Current Status

Muramana has been changed in 21 League of Legends patches. 6 buffs, 3 nerfs, 11 adjustments. Most recently adjusted in Patch 26.1 ().

Mana: 1000
Recipe:
UNIQUE Passive - Shock: Basic attacks on-hit against champions deal 1.2% maximum mana bonus physical damage. Dealing ability damage to champions with a champion ability deals Melee: 4% / Ranged: 3% maximum mana bonus physical damage, unless the damage also counts as proc damage or indirect damage. This can only be triggered on the same target once every 6.5 seconds from the same cast instance.

Muramana Changes

Patch 26.1

change

General

  • Mana increased to 1000 from 860.
  • Removed: No longer belongs to the Manaflow item group.

Patch 26.1

change

We're bringing back the ability to stack multiple Tear items for those games that are really going long and you want to get max value out of every item slot. Also, we've been happy with the effects of increasing the flat mana on Seraph's Embrace a bit, so we're extending that to Muramana and Fimbulwinter.

Patch 14.19

nerf

General

  • Awe mana ratio reduced to 2% maximum mana from 2.5%.
  • Shock on-hit damage mana ratio reduced to 1.2% maximum mana from 1.5%.
  • Shock ability bonus damage mana ratio increased to 4% maximum mana from 3.5%.
  • Removed: Shock ability bonus damage no longer scales with 6% AD.

Patch 14.3

nerf

General

  • Now limits the user to 1 Manaflow item.
  • No longer limits the user to 1 Mana Charge item.

Patch 12.21

change

General

  • Updated icon.

Patch 11.6

change

General

  • Bug Fix: Shock now properly applies on-hit even if the attack is a Phantom Hit from Guinsoo's Rageblade Seething Strike.

Patch 11.5

buff

Muramana heavily overlaps with Essence Reaver, both in stats and use cases. To better differentiate between the two, we’re changing Muramana’s proc to focus more on empowering abilities, whereas Essence Reaver empowers auto attacks through abilities.

Unique Passive - Shock

  • New Effect: Basic attacks against champions deal 1.5% maximum mana bonus physical damage on-hit. Damaging abilities against champions deal 3.5% maximum mana (+ 6% AD) bonus physical damage. Can only be triggered once from the same attack or cast. On-hit attacks that trigger spell effects count as abilities for this purpose.
  • Old Effect: Basic attacks on-hit and damaging abilities against champions deal 2.5% of maximum mana bonus physical damage. Can only be triggered on a single target and once every 4 seconds from the same attack or cast.
  • Bug Fix: Shock will now trigger once per ability per enemy champion, instead of once per ability against the first enemy champion stuck.
  • Undocumented/Bug Fix: The cooldown of this is 6.5 seconds for damage from the same ability, previously this resetting delay was inconsistent.

Patch 11.1

change

Continuing from above! In 10.25, we limited Muramana's effect to only trigger on spells that deal physical damage to rein in its purchase on AP mages. This made champions like Ezreal and Corki sad. With other changes to Seraph's in 11.1, we believe we can lift the restriction and lower the power of the Shock passive, which is appealing to mages.

General

  • Awe bonus AD mana ratio increased to 2.5% maximum mana from 2%.
  • Shock mana ratio reduced to 2.5% maximum mana from 4%.
  • New Effect: Shock bonus damage now applies on all damaging abilities and basic attacks on-hit, instead of just abilities that deal physical damage and basic attacks on-hit.

Patch 10.25

buff

General

  • New Effect: Shock bonus damage now only applies from abilities that deal physical damage and basic attacks on-hit, instead of all damaging abilities and basic attacks on-hit.
  • Bug Fix: Star particle VFX re-added.

Patch 10.24

buff

General

  • Mana increased to 860 from 850.

Patch 10.23

change

Bonus damage now applies to abilities in addition to attacks. No longer consumes mana on proc.

General

  • Updated icon.

New

  • Standard version of the item now also available on Howling Abyss.
  • Automatically transforms from Manamune.
  • Stats: 35 attack damage, 850 mana, 15 ability haste.
  • Unique Passive - Awe: Gain bonus attack damage equal to 2% of maximum mana.
  • Unique Passive - Shock: Abilities and attacks (on-hit) on champions deal 4% of maximum mana bonus physical damage.
  • Limited to 1 Mana Charge item.

Old

  • Automatically transforms from Manamune.
  • Stats: 35 attack damage, 1000 mana.
  • Unique Passive - Awe: Grants bonus attack damage equal to 2% maximum mana. Refunds 15% of mana spent from abilities.
  • Unique Passive - Shock: Basic attacks and single targeted abilities against champions (on-hit) consume 3% current mana to deal 6% current mana bonus physical damage. This effect only activates while you have greater than 20% maximum mana.
  • Limited to 1 Awe item.
  • Howling Abyss version: Muramana (Quick Charge).

Patch 9.9

buff

General

  • Attack damage increased to 35 from 25.

Patch 9.8

change

General

  • New Effect: Tooltip now mentions "Limited to 1 Tear item".

Patch 9.6

buff

General

  • New Effect: Can now only purchase one Awe item.

Patch 8.9

change

General

  • Can now be sold for 1680 gold instead of 0 gold.

Patch 7.17

change

General

  • Bug Fix: Now correctly refunds 15% of spent mana.

Patch 6.9

nerf

General

  • Removed: 25% mana regeneration.
  • Unique Passive - Awe: Now additionally refunds 15% of Mana spent.

Patch 6.4

buff

General

  • Toggled effect is now a passive - i.e. always active.
  • New Effect: Passive is disabled while below 20% of maximum mana.
  • New Effect: Bonus damage only triggers versus champions.

Patch 5.11

change

General

  • Attacking wards will no longer trigger the toggle and consume mana.

Patch 4.20

change

General

  • Mana regeneration changed to +25% of base mana regeneration from +7 mana regeneration per 5 seconds.

Patch 3.5 (Balance update)

new

Muramana added to League of Legends

General

  • Toggle damage changed to physical from magic.

Related League of Legends Items

Muramana League of Legends FAQ

Frequently Asked Questions
When was Muramana last changed in League of Legends?
Muramana was last adjusted in League of Legends Patch 26.1, released January 7, 2026.
How many times has Muramana been buffed or nerfed in LoL?
Muramana has been changed in 21 League of Legends patches: 6 buffs, 3 nerfs, 11 adjustments.
Was Muramana changed in LoL Patch 26.14?
No - Muramana was not changed in Patch 26.14. Its most recent change was in Patch 26.1.
When was Muramana added to League of Legends?
Muramana was added to League of Legends in Patch 3.5 (Balance update) on April 9, 2013.