PCMuramana
League of Legends (PC) Muramana in Wild Rift
Muramana Current Status
Muramana has been changed in 21 League of Legends patches. 6 buffs, 3 nerfs, 11 adjustments. Most recently adjusted in Patch 26.1 ().
Muramana Changes
Patch 26.1
changeGeneral
- Mana increased to 1000 from 860.
- Removed: No longer belongs to the Manaflow item group.
Patch 26.1
changeWe're bringing back the ability to stack multiple Tear items for those games that are really going long and you want to get max value out of every item slot. Also, we've been happy with the effects of increasing the flat mana on Seraph's Embrace a bit, so we're extending that to Muramana and Fimbulwinter.
Patch 14.19
nerfGeneral
- Awe mana ratio reduced to 2% maximum mana from 2.5%.
- Shock on-hit damage mana ratio reduced to 1.2% maximum mana from 1.5%.
- Shock ability bonus damage mana ratio increased to 4% maximum mana from 3.5%.
- Removed: Shock ability bonus damage no longer scales with 6% AD.
Patch 14.3
nerfGeneral
- Now limits the user to 1 Manaflow item.
- No longer limits the user to 1 Mana Charge item.
Patch 12.21
changeGeneral
- Updated icon.
Patch 11.6
changeGeneral
- Bug Fix: Shock now properly applies on-hit even if the attack is a Phantom Hit from Guinsoo's Rageblade Seething Strike.
Patch 11.5
buffMuramana heavily overlaps with Essence Reaver, both in stats and use cases. To better differentiate between the two, we’re changing Muramana’s proc to focus more on empowering abilities, whereas Essence Reaver empowers auto attacks through abilities.
Unique Passive - Shock
- New Effect: Basic attacks against champions deal 1.5% maximum mana bonus physical damage on-hit. Damaging abilities against champions deal 3.5% maximum mana (+ 6% AD) bonus physical damage. Can only be triggered once from the same attack or cast. On-hit attacks that trigger spell effects count as abilities for this purpose.
- Old Effect: Basic attacks on-hit and damaging abilities against champions deal 2.5% of maximum mana bonus physical damage. Can only be triggered on a single target and once every 4 seconds from the same attack or cast.
- Bug Fix: Shock will now trigger once per ability per enemy champion, instead of once per ability against the first enemy champion stuck.
- Undocumented/Bug Fix: The cooldown of this is 6.5 seconds for damage from the same ability, previously this resetting delay was inconsistent.
Patch 11.1
changeContinuing from above! In 10.25, we limited Muramana's effect to only trigger on spells that deal physical damage to rein in its purchase on AP mages. This made champions like Ezreal and Corki sad. With other changes to Seraph's in 11.1, we believe we can lift the restriction and lower the power of the Shock passive, which is appealing to mages.
General
- Awe bonus AD mana ratio increased to 2.5% maximum mana from 2%.
- Shock mana ratio reduced to 2.5% maximum mana from 4%.
- New Effect: Shock bonus damage now applies on all damaging abilities and basic attacks on-hit, instead of just abilities that deal physical damage and basic attacks on-hit.
Patch 10.25
buffGeneral
- New Effect: Shock bonus damage now only applies from abilities that deal physical damage and basic attacks on-hit, instead of all damaging abilities and basic attacks on-hit.
- Bug Fix: Star particle VFX re-added.
Patch 10.24
buffGeneral
- Mana increased to 860 from 850.
Patch 10.23
changeBonus damage now applies to abilities in addition to attacks. No longer consumes mana on proc.
General
- Updated icon.
New
- Standard version of the item now also available on Howling Abyss.
- Automatically transforms from Manamune.
- Stats: 35 attack damage, 850 mana, 15 ability haste.
- Unique Passive - Awe: Gain bonus attack damage equal to 2% of maximum mana.
- Unique Passive - Shock: Abilities and attacks (on-hit) on champions deal 4% of maximum mana bonus physical damage.
- Limited to 1 Mana Charge item.
Old
- Automatically transforms from Manamune.
- Stats: 35 attack damage, 1000 mana.
- Unique Passive - Awe: Grants bonus attack damage equal to 2% maximum mana. Refunds 15% of mana spent from abilities.
- Unique Passive - Shock: Basic attacks and single targeted abilities against champions (on-hit) consume 3% current mana to deal 6% current mana bonus physical damage. This effect only activates while you have greater than 20% maximum mana.
- Limited to 1 Awe item.
- Howling Abyss version: Muramana (Quick Charge).
Patch 9.9
buffGeneral
- Attack damage increased to 35 from 25.
Patch 9.8
changeGeneral
- New Effect: Tooltip now mentions "Limited to 1 Tear item".
Patch 9.6
buffGeneral
- New Effect: Can now only purchase one Awe item.
Patch 8.9
changeGeneral
- Can now be sold for 1680 gold instead of 0 gold.
Patch 7.17
changeGeneral
- Bug Fix: Now correctly refunds 15% of spent mana.
Patch 6.9
nerfGeneral
- Removed: 25% mana regeneration.
- Unique Passive - Awe: Now additionally refunds 15% of Mana spent.
Patch 6.4
buffGeneral
- Toggled effect is now a passive - i.e. always active.
- New Effect: Passive is disabled while below 20% of maximum mana.
- New Effect: Bonus damage only triggers versus champions.
Patch 5.11
changeGeneral
- Attacking wards will no longer trigger the toggle and consume mana.
Patch 4.20
changeGeneral
- Mana regeneration changed to +25% of base mana regeneration from +7 mana regeneration per 5 seconds.
Muramana added to League of Legends
General
- Toggle damage changed to physical from magic.
