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Ironspike Whip LoL ItemPC

Ironspike Whip

Removed

League of Legends (PC)

Ironspike Whip has been changed in 6 League of Legends patches. 1 nerf, 3 adjustments. Most recently adjusted in Patch 11.21.

Cost: 1100g
Attack Damage: 30
Recipe:
Active - Crescent: Deal 100% base AD physical damage to enemies in a cr 450 radius centered around you.
Patch 11.21change

We’re adjusting Ironspike Whip's active to match Goredrinker's reduced offensive capabilities.

General

  • Crescent AD ratio changed to 100% base AD from 75% total AD.
Patch 11.8change

General

  • Bug Fix: Now blocked by spell shield.
Patch 11.6change

Strangely, Stridebreaker had a longer cooldown than Ironspike, so we’re rectifying that. We’re also bringing down its cost to account for its power loss.

General

  • Total cost reduced to 1100 gold from 1200 gold.
  • Combine cost reduced to 225 gold from 325 gold.
  • Crescent cooldown increased to 20 seconds from 15.
Patch 11.3nerf

General

  • Removed: No longer deals double damage against minions and monsters below 50% maximum health.
Patch 10.23new

Ironspike Whip added to League of Legends

General

  • Recipe: Pickaxe + 325 gold = 1200 gold.
  • Stats: 30 attack damage.
  • Unique Active - Crescent: Deal 75% AD physical damage in a circle. Minions and monsters below 50% maximum health take double damage (15 second cooldown, affected by ability haste).
  • Limited to 1 Mythic Component item.
  • Builds Into: Goredrinker, Stridebreaker.
Patch 10.23new

Ironspike Whip added to League of Legends

Tiamat's active and passives were split up to let each of them take a more center stage in their respective item. Ironspike Whip inherited Tiamat's Active.

General

  • TOTAL COST: 1200 gold
  • BUILD PATH: Pickaxe + 325 gold
  • ATTACK DAMAGE: 30
  • CRESCENT (ACTIVE): Deal 75% total attack damage physical damage to nearby enemies. Minions and monsters below 50% health take 200% damage (15 second cooldown, affected by ability haste).