PCTear of the Goddess Stats & Patch History
League of Legends (PC)Also in: Tear of the Goddess in Wild RiftTear of the Goddess in League Classic
Tear of the Goddess Current Status
Holding steady - Tear of the Goddess's last 3 changes were balance adjustments. Tear of the Goddess has been changed in 27 League of Legends patches. 5 buffs, 7 nerfs, 14 adjustments. Most recently adjusted in Patch 26.12 ().
Cost: 400g
Mana: 240
UNIQUE Passive - Manaflow: Grants a charge every 8 seconds, up to 4 charges. Dealing ability damage, or applying a buff or debuff to an enemy or ally, with a non-innate ability cast instance, consumes a charge to grant 3 bonus mana, increased to 6 if they are a champion, up to maximum of 360 bonus mana. Can only be triggered once per cast instance.
UNIQUE Passive - Helping Hand: Basic attacks deal 5 bonus physical damage on-hit against minions.
Tear of the Goddess Changes
Patch 26.12
changeGeneral
- Bug Fix: The Helping Hand buff is now properly removed when the item is sold or undone.
Patch 26.1
changeGeneral
- Now builds into Whispering Circlet.
Patch 25.5
changeGeneral
- Bonus mana gained from Manaflow is now considered an innate stat.
Patch 25.S1.3
buffGeneral
- Mana per charge: 4.5 → 6.5
Patch 14.19
changeGeneral
- On-hit damage against minions is now part of a unique passive named Helping Hand and is no longer part of Manaflow.
Patch 14.3
nerfGeneral
- Unique passive renamed to Manaflow from Mana Charge.
- Now limits the user to 1 Manaflow item.
- No longer limits the user to 1 Mana Charge item.
Patch 14.1
buffNew
- Stats: 240 mana.
- Unique Passive - Mana Charge: Grants a charge every 8 seconds, up to 4 charges. Affecting an enemy or ally with an ability consumes a charge to grant 3 bonus mana, increased to 6 if they are a champion, up to maximum of 360 bonus mana. Basic attacks deal 5 bonus physical damage on-hit against minions.
Old
- Stats: 240 mana.
- Unique Passive - Focus Basic attacks deal 5 bonus physical damage on-hit against minions.
- Unique Passive - Mana Charge: Grants a charge every 8 seconds, up to 4 charges. Affecting an enemy or ally with an ability consumes a charge to grant 3 bonus mana, increased to 6 if they are a champion, up to maximum of 360 bonus mana.
Patch 11.23
changeGeneral
- Now builds into Winter's Approach.
Patch 10.25
changeGeneral
- Bug Fix: Abilities which empower a champion's basic attack will now properly trigger Mana Charge when hitting epic monsters.
Patch 10.24
changeGeneral
- Mana increased to 240 from 150.
- Mana Charge maximum mana reduced to 360 from 450.
- ARAM increased mana generated reduced to 50% from 100%.
- Bug Fix: Mana charge no longer triggers off abilities used on Powder Keg.
Patch 10.23
buffMoving Tear into the Starting Item space to serve as a greedy, scaling option for spellcasters. The stacking mechanic has been changed to discourage empty spell spamming and encourage opportunistic trading.
General
- Updated icon.
New
- Standard version of the item now also available on Howling Abyss.
- Classified as Basic item.
- Cost: 400 gold.
- Stats: 150 mana.
- Unique Passive - Focus: Basic attacks deal 5 bonus physical damage on-hit against minions.
- Unique Passive - Mana Charge: Grants a charge every 8 seconds, up to 4 charges. Striking an enemy or ally with an ability consumes a charge and gain 3 bonus mana, increased to 6 if it's a champion, up to maximum of 450 bonus mana.
- Limited to 1 Mana Charge item.
- Howling Abyss difference: Each charge consumed generates twice as much mana.
- Builds Into: Archangel's Staff, Manamune.
Old
- Classified as Advanced item.
- Recipe: Sapphire Crystal + Faerie Charm + 375 gold = 850 gold.
- Stats: 250 mana.
- Unique Passive - Awe: Refunds 10% of mana spent from abilities.
- Unique Passive - Mana Charge: Grants a charge every 4 seconds, up to 3 charges. Each mana expenditure via an ability consumes a charge and grants +4 mana, up to a maximum of 750 mana.
- Limited to 1 Awe item.
- Builds Into: Archangel's Staff, Manamune.
- Howling Abyss version: Tear of the Goddess (Quick Charge) (+6 mana instead of +4).
Patch 9.8
changeGeneral
- New Effect: Tooltip now mentions "Limited to 1 Tear item".
Patch 9.6
buffGeneral
- New Effect: Can now only purchase one Awe item.
Patch 8.9
nerfGeneral
- Total cost increased to 850 gold from 750 gold.
- Combine cost increased to 375 gold from 275 gold.
- Mana cost refund reduced to 10% from 15%.
- New Effect: When gaining maximum mana from Mana Charge, now preserves the percent current mana, instead of restoring the same amount of maximum mana gained.
Patch 8.1
changeGeneral
- Mana Charge no longer triggers on abilities without a mana cost.
- Mana Charge tooltip updated to "for each mana expenditure" from "for each spell cast or mana expenditure".
Patch 7.21
buffGeneral
- Mana charge cooldown changed to 3 times per 12 seconds from 2 times per 8 seconds.
- New Effect: Pinging the item will now display how many charges you have.
Patch 7.10
changeGeneral
- Grants +6 maximum mana from 4 on spellcast or mana expenditure.
Patch 6.9
nerfGeneral
- Removed: 25% base mana regeneration.
- Grants Unique Passive - Awe: Refunds 15% of Mana spent.
Patch 4.20
nerfGeneral
- Recipe cost increased to 140g from 120g.
- Total cost increased to 720g from 700g.
- Mana regeneration changed to +25% of base mana regeneration from +6 mana regeneration per 5 seconds.
Patch 4.3
nerfGeneral
- Mana regeneration per 5 reduced to 6 from 7.
- Now gains 1 mana automatically every 8 seconds (6 seconds on Crystal Scar).
Patch 3.9
nerfGeneral
- Unique Passive - Mana Charge
- Cooldown per charge increased to 4 seconds from 3.
- Updated the tooltip to clarify its actual functionality.
Patch 1.0.0.146
changeGeneral
- Now displays cooldown on the item rather than as a buff.
Patch 1.0.0.127
changeGeneral
- Again displays current bonus mana.
Patch 1.0.0.123
changeGeneral
- Now displays unique bonus mana in tooltip.
Patch 1.0.0.100
changeGeneral
- New Recipe: Meki Pendant + Sapphire Crystal + 205 gold.
- 350 Mana
- 7 Mana Regen per 5.
Patch 0.9.25.21
nerfGeneral
- Max mana cap reduced to 600 from 750.
Tear of the Goddess added to League of Legends
General
- Now have an internal cooldown of 3 seconds (but they now work with all spells including Lay Waste and Hate Spike).
