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Manamune has been changed in 27 League of Legends patches. 11 buffs, 4 nerfs, 11 adjustments. Most recently adjusted in Patch 25.5.
Cost: 2900g
Attack Damage: 35
Ability Haste: 15
Mana: 500
UNIQUE Passive - Awe: Grants bonus attack damage equal to 2% maximum mana.
UNIQUE Passive - Manaflow: Grants a charge every 8 seconds, up to 4 charges. Consumes a charge [[on-hit]] and whenever affecting an enemy or ally with an [[champion ability|ability]] to grant 3 bonus mana, increased to 6 for champion targets, up to a maximum of 360 bonus mana. Can only be triggered once per cast instance.
Passive: Transforms into Muramana at 360 bonus mana.
Patch 25.5change
General
- Bonus mana gained from Manaflow is now considered an innate stat.
Patch 14.19nerf
General
- Combine cost increased to 1100 gold from 1050 gold.
- Total cost unchanged.
- Awe mana ratio reduced to 2% maximum mana from 2.5%.
Patch 14.3nerf
General
- Unique passive renamed to Manaflow from Mana Charge.
- Now limits the user to 1 Manaflow item.
- No longer limits the user to 1 Mana Charge item.
Patch 12.21change
General
- Updated icon.
Patch 12.4change
General
- Undocumented: Now properly gains 50% more mana per consumed charge on Howling Abyss.
- This effect was previously lost after upgrading from Tear of the Goddess.
Patch 11.1buff
Manamune and Muramana have begun to heavily influence marksman item choices. Its value for its relative cost has made it almost always the best 2nd item choice, even rivaling Mythic items for the 1st purchase. We're adjusting Manamune's cost to open up decision-making for AD legendary items.
General
- New Recipe: Tear of the Goddess + Caulfield's Warhammer + Long Sword + 1050 gold = 2900 gold.
- Old Recipe: Tear of the Goddess + Caulfield's Warhammer + Sapphire Crystal + 750 gold = 2600 gold.
- Awe bonus AD mana ratio increased to 2.5% maximum mana from 2%.
Patch 10.25change
General
- Bug Fix: Abilities which empower a champion's basic attack will now properly trigger Mana Charge when hitting epic monsters.
Patch 10.24change
General
- Mana increased to 500 from 400.
- Mana Charge maximum mana reduced to 360 from 450.
- ARAM increased mana generated reduced to 50% from 100%.
- Bug Fix: Mana charge no longer triggers off abilities used on Powder Keg.
Patch 10.23buff
Now provides ability haste. Spending mana without hitting a target no longer grants stacks. Mana per stack and transform threshold reduced.
General
- Updated icon.
- New:
- Standard version of the item now also available on Howling Abyss.
- Recipe: Tear of the Goddess + Caulfield's Warhammer + Sapphire Crystal + 750 gold = 2600 gold.
- Stats: 35 attack damage, 400 mana, 15 ability haste.
- Unique Passive - Awe: Gain bonus attack damage equal to 2% of maximum mana.
- Unique Passive - Mana Charge: Grants a charge every 8 seconds, up to 4 charges. Striking an enemy or ally with an attack or ability consumes a charge and gain 3 bonus mana, increased to 6 if it's a champion, up to maximum of 450 bonus mana. Transforms into Muramana at +450 mana.
- Limited to 1 Mana Charge item.
- Howling Abyss difference: Each charge consumed generates twice as much mana.
- Old:
- Recipe: Tear of the Goddess + Pickaxe + 675 gold = 2400 gold.
- Stats: 35 attack damage, 250 mana.
- Unique Passive - Awe: Grants bonus attack damage equal to 2% maximum mana. Refunds 15% of mana spent from abilities.
- Unique Passive - Mana Charge: Grants a charge every 4 seconds, up to 3 charges. Each basic attack on-hit or mana expenditure via an ability consumes a charge and grants +5 mana, up to a maximum of 750 mana. Transforms into Muramana at +750 mana.
- Limited to 1 Awe item.
- Howling Abyss version: Manamune (Quick Charge) (+6 mana instead of +5).
Patch 9.9buff
General
- Attack damage increased to 35 from 25.
Patch 9.8buff
General
- New Effect: Tooltip now mentions "Limited to 1 Tear item".
Patch 9.6buff
General
- New Effect: Can now only purchase one Awe item.
Patch 8.9buff
General
- Combine cost reduced to 675 gold from 775 gold. Total cost unchanged at 2400 gold.
- New Effect: When gaining maximum mana from Mana Charge, now preserves the percent current mana, instead of restoring the same amount of maximum mana gained.
Patch 8.1change
General
- Mana Charge tooltip updated to "for each basic attack or mana expenditure" from "for each basic attack, spell cast or mana expenditure".
- Mana Charge no longer trigger on abilities without a mana cost.
Patch 7.21buff
General
- Mana gains per trigger increased to 5 from 4.
- Mana charge cooldown changed to 3 times per 12 seconds from 2 times per 8 seconds.
- New Effect: Pinging the item will now display how many charges you have.
Patch 7.10change
General
- Grants +6 maximum mana from 4 on basic attack, spellcast or mana expenditure.
Patch 6.9nerf
General
- Removed: 25% mana regeneration.
- Unique Passive - Awe: Now additionally refunds 15% of mana spent.
Patch 6.4buff
General
- New Effect: Passively generates 1 maximum mana every 8 seconds.
Patch 4.20buff
General
- Recipe cost reduced to 605g from 625g.
- Total cost unchanged.
- Mana regeneration changed to +25% of base mana regeneration from +7 mana regeneration per 5 seconds.
Patch 4.12buff
General
- New Recipe: Tear of the Goddess + Pickaxe + 625 gold = 2200 gold
- Old Recipe: Tear of the Goddess + Long Sword + 1040 gold = 2100 gold
- Attack damage increased to 25 from 20.
Patch 3.9nerf
General
- Unique Passive - Mana Charge
- Cooldown per charge increased to 4 seconds from 3.
- Updated the tooltip to clarify its actual functionality.
Patch 1.0.0.154buff
General
- Attack damage increased to 20 from 10.
Patch 1.0.0.146change
General
- Now displays cooldown on the item rather than as a buff.
Patch 1.0.0.139change
General
- Tooltip now updates dynamically.
Patch 1.0.0.127change
General
- Again displays current bonus mana.
Patch 1.0.0.123change
General
- Now displays unique bonus mana in tooltip.
Manamune added to League of Legends
General
- Recipe: Tear of the Goddess + Long Sword + 500 gold.
- + 350 Mana.
- + 7 Mana Regen per 5 seconds.
- + 20 Attack Damage.
- UNIQUE Passive: 2% of your maximum mana is converted to attack damage.
- UNIQUE Passive: Whenever your champion attacks, they gain 1 max mana (2 second cooldown.) Whenever your champion uses an ability, they gain 4 max mana (3 second cooldown.) Bonus mana caps at 1000.
