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League of LegendsPatch 6.11

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League of Legends Patch 6.11 was released on Jun 1, 2016. This update included changes to 26 champions, with 4 buffs, 9 nerfs, 13 adjustments.

Starsurge

  • New effect: When destroyed by Wind Wall or Unbreakable, Starsurge's central core now visually disperses rather than instantly vanishing.
  • Bug Fix: Now properly stuns Braum when blocked by Unbreakable.
Corki League of Legends Patch NotesPCCorkiBuff

Missile Barrage

  • AD ratio increased to 20/60/100% AD from 20/50/80% AD.
Jax League of Legends Patch NotesPCJaxBuff

Relentless Assault

  • New Effect: Stacks fall off one at a time rather than all at once.
Taliyah League of Legends Patch NotesPCTaliyahBuff

General

  • Base health increased to 520 from 500.

Threaded Volley

  • New Effect: Now deals 50% bonus damage to minions.
Anivia League of Legends Patch NotesPCAniviaNerf

Glacial Storm

  • Mana cost per second increased to 40/50/60 from 30/45/60.
Azir League of Legends Patch NotesPCAzirNerf

Arise!

  • Removed: Casting on top of turrets to damage them.

Emperor's Divide

  • Wall duration reduced to 3 seconds at all ranks from 5/6/7.
  • Removed: Bonus movement speed to allies or Azir on pass-through.
Kindred League of Legends Patch NotesPCKindredNerf

Mark of the Kindred

  • Champion mark cooldown reduced to 75 seconds from 90.
  • Wolf now marks jungle monsters based on Kindred current stacks:
  • 0 – 2 Marks: Rift Scuttler or Crimson Raptor
  • 3 – 4 Marks: Ancient Krug, Crimson Raptor, Gromp, or Greater Murk Wolf
  • 5 – 7 Marks: Blue Sentinel, Red Brambleback, Rift Herald, or Dragon
  • 7+ Marks: Baron Nashor or Elder Dragon

Dance of Arrows

  • Base damage reduced to 55/75/95/115/135 from 60/90/120/150/180.
  • Bounties increase Dance of Arrows damage by 5 per stack (uncapped).
  • Note: The breakpoint at which both values match is at 1/3/5/7/9 Mark of the Kindred, with the new value starting with lower damage below that amount and greater damage thereafter.

Wolf's Frenzy

  • Bug Fix: Fixed a bug where Wolf would occasionally stop damaging targets that entered his range during Wolf's Frenzy.

Mounting Dread

  • slow reduced to 50% from 70%.
  • Base damage reduced to 40/75/110/145/180 from 60/90/120/150/180.
Lucian League of Legends Patch NotesPCLucianNerf

Lightslinger

  • The second shot no longer procs Runaan's Hurricane or Guinsoo's Rageblade, since it’s not a basic attack.

Piercing Light

  • AD ratio reduced to 60/70/80/90/100% bonus AD from 60/75/90/105/120% bonus AD.
  • Total range reduced to 900 from 1100.
  • Clarity: Visuals better match the size of the beam.

Ardent Blaze

  • Range reduced to 900 from 1000.
Maokai League of Legends Patch NotesPCMaokaiNerf

Stats

  • Base health regeneration reduced to 7 from 8.678.
  • Health regeneration growth reduced to 0.75 from 0.85.

Arcane Smash

  • Cooldown increased to 8/7.5/7/6.5/6 from 6 at all ranks.
Nidalee League of Legends Patch NotesPCNidaleeNerf

Prowl

  • Enhanced bonus movement speed range reduced to 1400 from 5500 against enemy champions.

Pounce

  • Cooldown refund reduced to 40/50/60/70% from 70% at all ranks.
Ryze League of Legends Patch NotesPCRyzeNerf

Overload

  • Base damage reduced to 60/90/120/150/180 from 60/95/130/165/200.

Desperate Power

  • Cooldown increased to 50 seconds at all ranks from 50/40/30.
Swain League of Legends Patch NotesPCSwainNerf

Decrepify

  • Base damage reduced to 30/47.5/65/82.5/100 from 30/50/70/90/110.

Ravenous Flock

  • Base heal vs. champions reduced to 20/30/40 from 30/45/60.
  • Correction: Actual AP ratio for heal against champions is 12% AP instead of 10% AP.
Zed League of Legends Patch NotesPCZedNerf

Razor Shuriken

  • Base damage reduced to 70/105/140/175/210 from 75/115/155/195/235.
  • AD ratio reduced to 90% bonus AD from 100% bonus AD.
  • Damage reduction for Razor Shurikens beyond the first reduced to 25% from 50%.
Ahri League of Legends Patch NotesPCAhriChange

General

  • Animation: Ahri tails now move realistically on her base and all skins.
Cassiopeia League of Legends Patch NotesPCCassiopeiaChange

Noxious Blast

  • Bug Fix: Range indicator has been extended to match its cast range.

Miasma

  • Bug Fix: Champion standing in Miasma can no longer dash using the second cast of Mark.
Darius League of Legends Patch NotesPCDariusChange

Apprehend

  • Bug Fix: Fixed a bug where Apprehend wasn't properly pulling in enemies that were mid-dash during its cast.
Draven League of Legends Patch NotesPCDravenChange

Whirling Death

  • Bug Fix: Fixed a bug where Draven couldn't recast Whirling Death while root.
Ekko League of Legends Patch NotesPCEkkoChange

Z-Drive Resonance

  • On-target cooldown increased to 5 seconds from 3.

Timewinder

  • Outgoing AP ratio increased to 20% AP from 10% AP.
  • Incoming base damage reduced to 40/65/90/115/140 from 60/85/110/135/160.

Parallel Convergence

  • Stun duration reduced to 1.75 seconds from 2.25.

Chronobreak

  • Base damage reduced to 150/300/450 from 200/350/500.
  • AP ratio increased to 150% AP from 130% AP.
  • Note: The breakpoint at which both values match is 250 AP, with the new value starting with lower damage below that amount and greater damage thereafter.
Illaoi League of Legends Patch NotesPCIllaoiChange

General

  • Clarity: All tooltips updated.

Tentacle Smash

  • Passive changed to 10/15/20/25/30% increased damage from increasing the AD ratio by 0/10/20/30/40% AD.

Harsh Lesson

  • Damage changed to 3/3.5/4/4.5/5% (+ 2% per 100 AD ) of target's maximum health from 15/35/55/75/95 (+ 10% AD). The new damage is capped at 300 against non-champions.

Test of Spirit

  • Slow duration reduced to 1.5 seconds from 2.
  • Removed: slow decay.
Malzahar League of Legends Patch NotesPCMalzaharChange

Malefic Visions

  • Bug Fix: Voidlings no longer get confused if a target afflicted by Malefic Visions enters brush.
Rumble League of Legends Patch NotesPCRumbleChange

Flamespitter

  • Bug Fix: Now turns to face his target on basic attack command, rather than basic attack execution (like Gatling Gun).
Trundle League of Legends Patch NotesPCTrundleChange

King's Tribute

  • Bug Fix: No longer procs when Death Mark shadow expires.
Vel'Koz League of Legends Patch NotesPCVel'KozChange

Plasma Fission

  • Slow decaying duration increased to 1/1.4/1.8/2.2/2.6 seconds from 1/1.25/1.5/1.75/2.

Lifeform Disintegration Ray

  • Base damage reduced to 450/625/800 from 500/725/950.
  • New Effect: Damaged enemies gain a Organic Deconstruction stack once every 0.7 seconds, up to 3 stacks.
  • Enemies that become Organic Deconstruction during Lifeform Disintegration Ray take true damage for the remainder of its duration.
Viktor League of Legends Patch NotesPCViktorChange

Chaos Storm

  • Bug Fix: Chaos Storm pulses are now accompanied by sound effects.
Vladimir League of Legends Patch NotesPCVladimirChange

Transfusion and Tides of Blood

  • Bug Fix: Restored voiceover lines for these abilities.
Ziggs League of Legends Patch NotesPCZiggsChange

Mega Inferno Bomb

  • Bug Fix: Fixed a bug where Ziggs decided to take a short walk forward before casting Mega Inferno Bomb at max range.

Items

General

  • Bonus attack speed increased to 35% from 30%.
Ninja TabiBuff

General

  • Basic attack damage reduction increased to 12% from 10%.

General

  • Bonus movement speed reduced to 55 from 60.
Dervish Blade League of Legends ItemPCDervish BladeNerf

General

  • Combine cost increased to 300 gold from 200 gold.
  • Total cost remains 2700 gold.
Nashor's Tooth League of Legends ItemPCNashor's ToothNerf

General

  • Combine cost increased to 1000 gold from 900 gold.
  • Total cost remains 3000 gold.
Stinger League of Legends ItemPCStingerChange

General

  • Combine cost reduced to 500 gold from 600 gold.
  • Total cost reduced to 1100 gold from 1200 gold.
  • Bonus attack speed reduced to 35% from 50%.
  • Is now a component of Trinity Force.
Trinity Force League of Legends ItemPCTrinity ForceChange

General

  • New recipe: Stinger + Sheen + Phage + 333 gold=3733 gold.
  • Old recipe: Sheen + Phage + Zeal + 200 gold=3800 gold.
  • Bonus attack speed increased to 40% from 15%.
  • Cooldown reduction increased to 20% from 10%.
  • Critical strike chance reduced to 0% from 20%.
Wit's End League of Legends ItemPCWit's EndChange

General

  • New recipe: Recurve Bow + Negatron Cloak + Dagger + 480 gold=2500 gold.
  • Old recipe: Recurve Bow + Null-Magic Mantle + Dagger + 1050 gold=2800 gold.
Zeal League of Legends ItemPCZealChange

General

  • Is no longer a component of Trinity Force.
  • Replaced by Stinger.