League of Legends Patch 7.12
League of Legends Patch 7.12 was released on Jun 14, 2017. This update included changes to 29 champions, with 5 buffs, 5 nerfs, 19 adjustments. It also updated 31 items, including 1 new item. The patch also changed 1 game system: Rift Herald.
Items
New (1)
Changes (19)
Systems
Changes (1)
Champions
Adaptive Defenses
- •Cooldown reduced to 16/13/10 (at level 1/7/13) seconds from 20/15/10 (at level 1/7/13).
Precision Protocol
- •Empowered second attack bonus damage increased to 100% from 80%.
Stats
- •Base attack speed increased to 0.638 from 0.625.
- •Base attack damage increased to 58 from 56.
Hextech Munitions
- •Basic attacks now deal 80% magic damage and 20% physical damage from 50% on both types.
Valkyrie
- •New Effect: Phosphorus Bomb and Missile Barrage can now be buffered during Valkyrie's travel time.
Stats
- •Base attack damage increased to 57 from 54.
Wolf's Frenzy
- •Wolf dash speed increased to 1400 from 1200.
- •New Effect: Zone duration now waits to begin counting down until Wolf reaches the cast location. Casting Dance of Arrows during Wolf's travel time will still grant the reduced cooldown.
Mounting Dread
- •Mana cost reduced to 50 from 70.
Stats
- •Base attack damage increased to 57.5 from 55.628.
- •Armor growth increased to 3.75 from 3.4.
Unburrow
- •Bonus AD ratio increased to 80% bonus AD from 40% bonus AD.
Void Rush
- •New Effect: Is now much harder to dodge. Rek'Sai's target should no longer be able to walk out of damage range without exceptional amounts of movement speed (or a dash/flash).
Triggerseed
- •Base damage reduced to 50/70/90/110/130 from 60/90/120/150/180.
- •New Effect: Tooltip now mentions that the ability can be casted on Daisy!.
Daisy!
- •New Effect: Tooltip now mentions Daisy's stats and AP scalings.
Call of the Void
- •Base damage reduced to 70/105/140/175/210 from 70/110/150/190/230.
Nether Grasp
- •Beam base damage reduced to 125/225/325 from 125/250/375.
- •Beam AP ratio reduced to 110% AP from 115% AP.
- •Bug Fix: Quicksilver Sash and Mercurial Scimitar now properly purge only the suppression portion of Nether Grasp. Beam damage will continue to tick as long as Malzahar's target stays within a 1250-range.
Double Daggers
- •Removed: Being able to basic attack while the ability is firing.
Deadly Plumage
- •Cooldown increased to 20/19/18/17/16 seconds from 16/15/14/13/12.
Unstable Matter
- •Base damage reduced to 30/45/60/75/90 from 40/55/70/85/100.
Elastic Slingshot
- •Base damage reduced to 60/110/160/210/260 from 80/130/180/230/280.
Charm
- •Bug Fix: Enemies affected by the charm no longer walk in the wrong direction if they cast a spell the instant before being hit by the charm.
Mark of the Assassin
- •Bug Fix: Can now properly proc the bonus damage and energy restore against the summoned Rift Herald.
General
- •Bug Fix: Quote when killing Gnar is no longer heard by everyone on the map.
- •Bug Fix: Fixed a bug where she could become covered in a blue overlay for the rest of the match if polymorphed by Whimsy while in combat.
Yordle Snap Trap
- •Bug Fix: Fixed a bug where Lulu could get the same blue overlay if casting Whimsy on any enemy affected by an allied Yordle Snap Trap.
Timewinder
- •Bug Fix: Fixed a bug where it affected too large of an area on the return when Ekko is dead.
- •Bug Fix: Now properly applies Z-Drive Resonance on the return when Ekko is dead.
General
- •Bug Fix: Must now actually fire a basic attack to command turrets to focus a target. Issuing an attack command and immediately cancelling it no longer triggers the redirect.
CH-2 Electron Storm Grenade
- •Bug Fix: Now properly charges nearby turret beam attacks even if it kills an enemy.
General
- •Bug Fix: Fixed a bug where his recall audio desynced from the animation when enemies lost and then regained vision of him during the channel.
Acceleration Gate
- •Bug Fix: Now correctly plays the electric buzz SFX for the spawning and despawning of his Acceleration Gate.
Dancing Grenade
- •Base damage reduced to 45/70/95/120/145 from 50/75/100/125/150.
- •AD ratio increased to 40/45/50/55/60% AD from 30/35/40/45/50% AD.
Curtain Call
- •Base damage increased to 50/115/180 from 40/100/160.
Frozen Tomb
- •Bug Fix: No longer fizzles if a spellshield affecting her (ex. Banshee's Veil) is broken within 0.25 seconds of cast start.
Whimsy
- •Bug Fix: Fixed a bug where Kha'Zix evolved body parts visually reverted to base form after the polymorph wore off.
Fey Feathers
- •Bug Fix: Now properly benefits from effects that modify heal and shield values (ex. Forbidden Idol line, Windspeaker's Blessing).
The Quickness
- •Bug Fix: Cooldown availability now displays accurately for allies in the HUD.
- •Bug Fix: Enemies affected by the charm no longer walk in the wrong direction if they cast a spell the instant before being hit by the charm.
Junkyard Titan
- •Heat decay start increased to 4 seconds from 3.
- •Heat decay speed changed to 10 per tick every second from 5 for 5 ticks, then 10 per tick every 0.5 seconds.
Flamespitter
- •Damage to minions reduced to 75% from 100%.
- •Cooldown increased to 10/9/8/7/6 seconds from 6 at all ranks.
- •Base damage increased to 135/180/225/270/315 from 75/135/195/255/315.
- •AP ratio increased to 110% AP from 100% AP.
Scrap Shield
- •Duration reduced to 1.5 seconds from 2.
- •Shield strength increased to 80/110/140/170/200 from 50/80/110/140/170.
Electro Harpoon
- •Base damage increased to 60/85/110/135/160 from 45/70/95/120/145.
Jack in the Box
- •Bug Fix: Now correctly reveals itself from brush and Fog of War when triggered.
- •Bug Fix: Fixed a bug where the boxes were visible to all enemy players through Fog of War.
General
- •Bug Fix: Sphere-popping SFX now correctly play during her death animation.
- •Bug Fix: Sphere-popping SFX now correctly play during her death animation.
Unleashed Power
- •Bug Fix: Fixed a bug where, in some languages, the tooltip contained information about an in-testing mechanic that was never released.
Devour
- •Bug Fix: Can no longer Devour a summoned Rift Herald.
Primordial Burst
- •Bug Fix: Fixed a bug where his laugh wasn't playing correctly when landing a killing blow with it.
Sweeping Blade
- •Bug Fix: Now correctly shouts his VO when casting it.
General
- •Bug Fix: Must now actually fire a basic attack to command plants to focus a target. Issuing an attack command and immediately cancelling it no longer triggers the redirect.
Items
General
- •Remade and renamed to Zeke's Convergence from Zeke's Harbinger.
- •New Recipe: Aegis of the Legion + Glacial Shroud + 400 gold = 2400 gold
- •Old Recipe: Glacial Shroud + Amplifying Tome + Amplifying Tome + 380 gold = 2250 gold
- •Ability power reduced to 0 from 50.
- •Armor increased to 60 from 30.
- •Magic resistance increased to 30 from 0.
- •New Passive: Casting your ultimate near your ally summons a local frost storm for 10 seconds. As the storm rages, nearby enemies are slowed by 20% and your ally's attacks burn their targets for 50% bonus magic damage over 2 seconds (45 second cooldown).
- •New Passive: Frostfire Covenant: Basic attacking a burning enemy ignites your frost storm to deal 40 magic damage per second and slow by 40% instead for 3 seconds.
- •Removed Passive: When within 1000-units of each other, you and your Conduit will generate 1 charge every second, up to 100, with a bonus 4 / 2 charges whenever you or your ally attack, and 8 / 4 on spell cast. At 100 charge, dealing damage grants you and your Conduit 20% increased AP and +50% flat critical strike chance for 8 seconds. All current charge is lost if you move further than 1000-units apart or hold onto 100 charge for longer than 5 seconds.
- •Active conduit cooldown reduced to 0 seconds from 60.
- •Active conduit tooltip changed to "Bind to an ally without an existing Conduit." from "Bind to target ally. This will remove all other Conduits on your target.".
General
- •New Effect: Champions no longer pick up mana coins if they're at full mana.
- •New Effect: Coins now have visual indicators when they're about to expire.
- •Quest progression VFX displays every third of the way from every fifth of the way toward completion.
General
- •New Effect: Restored mana upon killing units passive is now Unique.
General
- •New Effect: Champions no longer pick up mana coins if they're at full mana.
- •New Effect: Coins now have visual indicators when they're about to expire.
- •Quest progression VFX displays every third of the way from every fifth of the way toward completion.
General
- •New Effect: Champions no longer pick up mana coins if they're at full mana.
- •New Effect: Coins now have visual indicators when they're about to expire.
- •Quest progression VFX displays every third of the way from every fifth of the way toward completion.
General
- •Total cost reduced to 2200 gold from 2400 gold.
- •Combine cost increased to 450 gold from 350 gold.
- •New Effect: Champions no longer pick up mana coins if they're at full mana.
- •New Effect: Coins now have visual indicators when they're about to expire.
- •Quest progression VFX displays every third of the way from every fifth of the way toward completion.
General
- •Cost increased to 450 gold from 400 gold.
General
- •Combine cost increased to 800 gold from 700 gold. Total cost is still 2700 gold.
General
- •Combine cost increased to 750 gold from 650 gold. Total cost is still 2700 gold.
General
- •Combine cost increased to 950 gold from 650 gold. Total cost is still 2650 gold.
General
- •New Recipe: Rejuvenation Bead + Cloth Armor + 450 gold = 900 gold
- •Old Recipe: Rejuvenation Bead + Chain Vest + 250 gold = 1200 gold
- •Armor reduced to 30 from 40.
General
- •Combine cost increased to 1080 gold from 780 gold. Total cost is still 2700 gold.
General
- •Bug Fix: Aura range indicator now represents the actual range.
General
- •Ability power reduced to 30 from 40.
- •Base mana regeneration increased to 100% from 75%.
- •Cooldown reduction reduced to 10% from 20%.
- •Premitigation damage stored as Blood Charges increased to 25% from 20%.
- •New Passive: Dissonance: Gain +5 ability power for every +25% base mana regeneration. Disables Harmony on your other items.
- •Removed Passive: Harmony: Gain +25% base health regeneration for every +25% base mana regeneration.
General
- •New Recipe: Aegis of the Legion + Raptor Cloak + 200 gold = 2200 gold
- •Old Recipe: Aegis of the Legion + Glacial Shroud + 100 gold = 2200 gold
- •Base health regeneration increased to 125% from 0%.
- •Mana reduced to 0 from 400.
- •New Passive: Point Runner: Builds up to 20% bonus movement speed over 2 seconds while near turrets, fallen turrets and Void Gates.
General
- •Bug Fix: On-hit effect no longer applies a stack of The Black Cleaver.
General
- •Bug Fix: Quest reward shield now properly benefits from effects that modify heal and shield values (ex. Forbidden Idol line, Windspeaker's Blessing).
- •New Effect: Spoils of War charge indicator sphere VFX have been updated to be more runic and less distracting.
- •New Effect: Quest reward shield VFX have been updated to be more Targonian.
- •Quest progression VFX displays every third of the way from every fifth of the way toward completion.
General
- •Quest progression VFX displays every third of the way from every fifth of the way toward completion.
General
- •Bug Fix: Quest reward shield now properly benefits from effects that modify heal and shield values (ex. Forbidden Idol line, Windspeaker's Blessing).
- •New Effect: Spoils of War charge indicator sphere VFX have been updated to be more runic and less distracting.
- •New Effect: Quest reward shield VFX have been updated to be more Targonian.
- •New Effect: Active shield VFX have also been updated to be more Targonian.
- •Quest progression VFX displays every third of the way from every fifth of the way toward completion.
General
- •Quest progression VFX displays every third of the way from every fifth of the way toward completion.
General
- •Quest progression VFX displays every third of the way from every fifth of the way toward completion.
General
- •Bug Fix: Fixed a bug where Metallicize self-damage reduction was applying twice to Corki basic attacks.
General
- •Total cost reduced to 900 gold from 1000 gold.
- •Combine cost reduced to 250 gold from 350 gold.
- •Armor reduced to 20 from 25.
General
- •New Recipe: Kindlegem + Chain Vest + 700 gold = 2300 gold
- •Old Recipe: Crystalline Bracer + Chain Vest + 850 gold = 2300 gold
- •Cooldown reduction increased to 10% from 0%.
- •Base health regeneration reduced to 0 from 100%.
General
- •Shield strength reduced to 60 to 434 (based on target's level) from 70 to 665 (based on target's level).
- •New Effect: Active shield strength now scales with 2% to 36% (based on level) of caster's bonus health.
General
- •Health reduced to 200 from 300.
- •Base health regeneration reduced to 50% from 75%.
- •Base mana regeneration increased to 150% from 125%.
- •Heal reduced to 30 to 370 (based on target's level) from 65 to 490 (based on target's level).
- •New Effect: Heal is affected 3 times as much by Increased Healing and Shieling power amplifiers.
- •Considering increased +30% (10%x3) healing, heal reduced to 39 to 481 (based on level) from 65 to 490 (based on target's level).
General
- •Item icon updated.
General
- •New Effect: Spoils of War charge indicator sphere VFX have been updated to be more runic and less distracting.
- •New Effect: Quest reward shield VFX have been updated to be more Targonian.
- •Quest progression VFX displays every third of the way from every fifth of the way toward completion.
General
- •New Recipe: Glacial Shroud + Crystalline Bracer + 950 gold = 2500 gold
- •Old Recipe: Catalyst of Aeons + Crystalline Bracer + 750 gold = 2500 gold
- •Health reduced to 400 from 500.
- •Armor increased to 30 from 0.
- •Cooldown reduction increased to 10% from 0%.
- •Removed Passive: Eternity: 15% of damage taken from champions is gained as mana. Spending mana restores 20% of mana spent as health, up to 25 health per cast (Toggle spells heal for up to 25 per second).
- •New Effect: Active slowing nova now automatically triggers if an enemy champion is within close proximity.
- •Removed: Active slowing nova being triggered manually early.
General
- •Quest progression VFX displays every third of the way from every fifth of the way toward completion.
General
- •Bug Fix: Quest reward shield now properly benefits from effects that modify heal and shield values (ex. Forbidden Idol line, Windspeaker's Blessing).
- •New Effect: Spoils of War charge indicator sphere VFX have been updated to be more runic and less distracting.
- •New Effect: Quest reward shield VFX have been updated to be more Targonian.
- •Quest progression VFX displays every third of the way from every fifth of the way toward completion.
System Changes
General
- •Bug Fix: Fixed a bug preventing the summoned Rift Herald from being Smite.
- •Bug Fix: Pinging Rift Herald no longer produces a debug string in chat.
League of Legends Patch 7.12 FAQ
Frequently Asked Questions
- When did League of Legends Patch 7.12 release?
- League of Legends Patch 7.12 was released on Jun 14, 2017.
- What changed in League of Legends Patch 7.12?
- Patch 7.12 included changes to 29 champions (5 buffs, 5 nerfs, 19 adjustments), plus 31 item updates and 1 game system update. See the full breakdown above.
- What new items were added in League of Legends Patch 7.12?
- League of Legends Patch 7.12 added 1 new item: Zeke's Convergence.
- What was the previous League of Legends patch before 7.12?
- The previous League of Legends patch was 7.11.
- What is the next League of Legends patch after 7.12?
- The next League of Legends patch is 7.13.
