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League of LegendsPatch 5.2
League WikiLeague of Legends Patch 5.2 was released on Jan 28, 2015. This update included changes to 14 champions, with 1 buff, 3 nerfs, 10 adjustments.
Buffs (1)
Nerfs (3)
Items
Nerfs (8)
Crescent Slash
- •No longer triggers Mark of the Assassin mark.
Shadow Dance
- •Cast range reduced to 700 from 800.
- •The number of stacks can now (once again) be seen in her buff bar.
Noxious Blast
- •Mana cost increased to 40/50/60/70/80 from 40/45/50/55/60.
Twin Fang
- •Mana cost increased to 50/60/70/80/90 from 35/45/55/65/75.
- •Twin Fang's tooltip now always displays the amount of mana it will restore.
Stats
- •Base attack speed reduced to 0.644 from 0.658.
- •Attack speed growth reduced to 2.1% from 3.1%.
Orb of Deception
- •New Effect: Now grants bonus Movement Speed while the orb is in flight. Increases her movement speed to 545 from base, which decays down to 410. Unconfirmed if this is a 65% bonus that decays down to 25%, or a modification to her base movement speed.
Fox-Fire
- •Base damage per flame increased to 50/80/110/140/170 from 40/65/90/115/140.
Charm
- •Damage increased to 60/90/120/150/200 (+ 50% AP) from 60/90/120/150/180 (+ 35% AP).
- •No longer amplifies magic damage and Orb of Deception true damage.
General
- •Portrait updated.
- •Infernal Alistar now has its fiery Pulverize animation once more.
Molten Shield
- •Armor and Magic Resist bonuses reduced to 10/20/30/40/50 from 20/30/40/50/60.
- •New Effect: Molten Shield will also be granted to Tibbers on-cast and while he is alive, in addition to a boost of 300 bonus movement speed, decaying over 0.75 seconds.
Tibbers
- •Collision radius decreased. This has been done to synergize with Molten Shield changes.
Conquering Sands
- •Indicator now displays the range as 875 instead of 800. No functional changes to the spell.
- •If at least three Arise! are active, Conquering Sands will displace the soldier closest to the targeted point.
Urchin Strike
- •Base magic damage reduced to 10/25/40/55/70 from 10/40/60/100/130.
- •Scaling reduced to (+ 30% AP) from (+ 60% AP).
- •No longer deals damage if Fizz doesn't enter in contact with the target during the dash.
- •Base passive damage over time reduced to 20/30/40/50/60 from 30/40/50/60/70.
- •Scaling increased to (+ 45% AP) from (+ 35% AP)(+ 4/5/6/7/8% of target's missing health).
- •Active on-hit base damage increased to 10/20/30/40/50 from 10/15/20/25/30.
- •Active on-hit scaling changed to (+ 4/5/6/7/8% of target's missing health) from (+ 25% AP).
- •Active no longer applies Grievous Wounds.
Chum the Waters
- •New Effect: The champion tagged with Chum the Waters will take 20% increased damage from Fizz for 6 seconds. This excludes Chum the Water's damage.
- •Damage amplification debuff has its own particle effects for both Classic Fizz and Void Fizz.
Leap / Evolved Wings
- •Indicator now correctly displays the cooldown as 20/18/16/14/12 seconds instead of 22/20/18/16/14.
General
- •Basic attack wind-up improved.
Prowl
- •Nidalee can now trigger Hunt on jungle monsters. Hunted monsters will be briefly rooted at the point of trigger.
Queen's Wrath
- •Base damage reduced to 15/25/35/45/55 from 15/30/45/60/75.
Unburrow
- •Base damage reduced to 40/80/120/160/200 from 60/110/160/210/260.
- •On-target cooldown reduced to 10/9.5/9/8.5/8 seconds from 10 at all ranks.
Scatter the Weak
- •Stun collision has been widened slightly to feel less clunky.
General
- •Title changed to "the Yordle Gunner" from "the Megling Gunner".
- •New lore.
- •New ability icons.
- •Visual upgrade across all skins.
- •New voice over.
Stats
- •Base attack damage increased to 54.54 from 52.54.
- •Attack speed per level reduced to 1.5% from 2.5%.
- •Base health reduced to 542.76 from 552.76.
- •Base armor reduced to 22 from 24.04.
Draw a Bead
- •Range per level reduced to 7 from 9.
Rocket Jump
- •Base damage reduced to 80/105/130/155/180 from 70/115/160/205/250.
- •AP scaling reduced to (+ 50% AP) from (+ 80% AP).
- •New Effect: If Rocket Jump strikes an enemy marked with Explosive Shot, Rocket Jump's damage to all targets is increased by 25% per stack of Explosive Shot. Rocket Jump will also detonate Explosive Shot if the target was at 4 stacks.
- •Maximum damage on Rocket Jump is 160/210/260/310/360 (+ 100% AP).
Explosive Shot
- •Renamed Explosive Charge.
- •New Active: Tristana places a charge on the target enemy or tower that explodes after 4 seconds, dealing damage to nearby enemies. Tristana's basic attacks against the target will increase Explosive Shot's damage by 25%, stacking up to 4 times, with the 5th attack detonating the charge immediately.
- •Damage changed to 60/70/80/90/100 (+ 50/65/80/95/110% Bonus AD) (+ 50% AP) from 80/125/170/215/260 (+ 100% AP).
- •Maximum damage on Explosive Shot is 120/140/160/180/200 (+ 100/130/160/190/220% Bonus AD) (+ 100% AP).
- •Damage type changed to physical from magical.
- •No longer applies Grievous Wounds.
- •Mana cost increased to 70/75/80/85/90 from 50/60/70/80/90.
- •Cooldown reduced to 16/15/14/13/12 seconds from 16 at all ranks.
Buster Shot
- •Ability power ratio reduced to 100% AP from 150% AP.
Items
General
- •Combine cost reduced to 415g from 515g.
- •Total cost reduced to 850g from 950g.
General
- •Combine costs reduced by 100g.
- •Total cost unchanged (2250g).
General
- •Time delay before stealthing reduced. This is a bug fix.
General
- •Combine cost increased to 650g from 550g.
- •Total cost unchanged.
General
- •Removed from the game.
General
- •Removed from the game.
General
- •Combine cost increased to 950g from 850g.
- •Total cost unchanged.
General
- •Now displays the current stacks over the icon.
- •No longer loses stacks if selling the item and then undoing the sale.
General
- •Combine cost increased to 450g from 350g.
- •Total cost increased to 850g from 750g.
General
- •Combine cost increased to 730g from 630g.
- •Total cost unchanged.
General
- •Zz'Rot Portal:
- •Now treated as structures.
- •No longer targetable by Azir Arise!.
- •No longer valid as a target for unit targeted dashes (E.g.: Shunpo).
- •No longer affected by abilities that doesn't affect Structures (E.g.: Hextech Shrapnel Shells).
- •Now is considered Terrain for targeting purposes (E.g.: Heroic Charge).
- •When attacking Void Gates, you gain the ability power to structure bonus damage (If 40% of your AP equals to higher than your basic attack damage, you instead deal damage equal to 40% of your ability power).
- •Voidspawn
- •Stats:
- •Base armor increased to 115 from 60.
- •Base health reduced to 40 from 50.
- •Health growth reduced to 15 from 20.
- •Base magic resistance reduced to 20 from 40.
- •Base attack damage increased to 30 from 20.
- •Attack damage growth reduced to 2 from 3.
- •Ability power growth reduced to 10 from 20.
- •On-hit Damage:
- •Bonus AD and AP increased to (100% of your armor + 100% of your magic resistance) from (50% of your armor + 50% of your magic resistance).
- •Bonus AD and AP now applies to the first and every fourth voidspawn, changed from every voidspawn after the third. The bonus stats is primed for the first voidspawn.
General
- •Tenacity bonus now stacks multiplicatively from additively.
General
- •Recipe changed to Ruby Crystal + 600g = 1000g.
General
- •Attack damage reduced to 40 from 45.
- •Ability power increased to 80 from 65.
- •Life steal reduced to 10% from 12%.
The BloodthirsterChange
General
- •New shield particle effect.

Sejuani
Akali
Cassiopeia
Zed
Ahri
Alistar
Annie
Azir
Fizz
Kha'Zix
Nidalee
Rek'Sai
Syndra
Tristana
Aether Wisp
Ardent Censer
Blackfire Torch
Deathfire Grasp
Lich Bane
Rod of Ages
Elixir of Iron
Giant's Belt
Hextech Gunblade



