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League of LegendsPatch 5.14

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League of Legends Patch 5.14 was released on Jul 22, 2015. This update included changes to 17 champions, with 4 buffs, 1 nerf, 12 adjustments.

Ekko LoL Patch NotesPCEkkoBuff

Timewinder

  • Mana cost reduced to 50/60/70/80/90 from 60/70/80/90/100.

Phase Dive

  • Cooldown reduced to 13/11.5/10/8.5/7 seconds from 15/13/11/9/7.
Elise LoL Patch NotesPCEliseBuff

Cocoon

  • Stun duration increased to 1.6/1.7/1.8/1.9/2 seconds from 1/1.25/1.5/1.75/2.

Spider Queen

  • Damage type changed to magical from physical.
  • AP ratio increased to (+15% AP) from (+10% AP).
  • Movement speed increased to 355 from 345.
  • Fixed a bug which caused Spiderlings to not move or attack for 4 seconds after the first cast of Rappel.
Tahm Kench LoL Patch NotesPCTahm KenchBuff

Tongue Lash

  • Base damage increased to 80/125/170/215/260 from 80/115/150/185/220.

Abyssal Voyage

  • Cooldown reduced to 120/110/100 seconds from 160/130/100.
  • Passive health ratio increased to 4/6/8 % from 4/5/6 %.
Xin Zhao LoL Patch NotesPCXin ZhaoBuff

Battle Cry

  • Ability power ratio increased to (+ 70% AP) from (+ 50% AP)
Ryze LoL Patch NotesPCRyzeNerf

Arcane Mastery

  • Stack duration decreased to 6 seconds from 10 seconds.

Overload

  • Damage reduced to 60/85/110/135/160 from 60/95/130/165/200.

Spell Flux

  • Initial damage reduced to 36/52/68/84/100 (+20% AP) from 50/66/82/98/114 (+30% AP).
  • Secondary damage reduced to 18/26/34/42/50 (+10% AP) from 25/33/41/49/57 (+15% AP).
Ahri LoL Patch NotesPCAhriChange

Charm

  • Fixed a bug where Charm causes monsters to freak out.
Azir LoL Patch NotesPCAzirChange

Shurima's Legacy

  • Removed - Will of the Emperor: Azir no longer gains 2% attack speed for every 1% cooldown reduction.

Arise!

  • New Passive: Azir gains 20/30/40/50/60% bonus attack speed.

Shifting Sands

  • No longer knocks up the first champion hit.
Darius LoL Patch NotesPCDariusChange

Apprehend

  • Now briefly grants vision over the target area.
Evelynn LoL Patch NotesPCEvelynnChange

Hate Spike

  • Base damage reduced to 40/50/60/70/80 from 40/55/70/85/100.

Agony's Embrace

  • Slow increased to 40/60/80% from 30/50/70%.
Gangplank LoL Patch NotesPCGangplankChange

General

  • Complete visual upgrade featuring a re-imagined model as well as new animations, sounds and voiceover.

Stats

  • Base damage reduced to 56 from 62.
  • Base health reduced to 710 from 712.
  • Health growth reduced to 79 from 81.
  • Health regen growth reduced to 0.6 from 0.75.
  • Base mana reduced to 282 from 282.2.
  • Base mana regen reduced to 7.5 from 7.675.
  • Attack speed growth increased to 3.2 from 2.75.
  • Base armor reduced to 26 from 26.044.
  • Armor growth reduced to 3 from 3.3.

Trial by Fire (Innate)

  • New Innate: Gangplank's next attack ignites the target dealing bonus true damage and grants bonus movement speed. Destroying a Powder Keg instantly refreshes Trial by Fire and grants the same bonus movement speed. Parrrley cannot activate Trial by Fire.

Parrrley (Q)

  • New Effect: Killing units also grants Silver Serpents, a unique currency that can be spent to upgrade Cannon Barrage.
  • Mana cost reduced to 50 from 50/55/60/65/70.
  • Mana refund on kill reduced to 25 at all ranks from 25/27.5/30/32.5/35.

Remove Scurvy (W)

  • Heal changed to 50/75/100/125/150 (+ 90% AP) (+15% of missing health) from 80/150/220/290/360 (+ 100% AP).
  • Cost changed to 60/70/80/90/100 mana from 65 at all ranks.
  • Cooldown reduced to 22/20/18/16/14 seconds from 22/21/20/19/18.

Powder Keg (E)

  • New Active: Gangplank places a powder keg at the target location that he can attack to detonate, splashing the attack's damage to surrounding enemies and slowing them for a short duration. The damage benefits from 60% armor penetration and champions take bonus damage. If detonated by Parrrley, Gangplank will plunder from all enemies slain. The explosion sets off a chain reaction that explodes other nearby kegs - but the damage does not overlap. Enemies can also attack the kegs to safely destroy them (worth gold).
  • No cost.

Cannon Barrage (R)

  • Now fires clusters of 3 waves every 2 seconds, for a total of 12 waves over an 8-second period (changed from 7 waves over 7 seconds).
  • Now slow by 30% for 0.5 second (1 second per cluster) instead of 25% for the duration.
  • Damage per wave changed to 50/70/90 (+10% AP) from 75/120/165 (+20% AP).
  • Cooldown increased to 140/130/120 from 125.

Gangplank has access to three unique items that can be purchased with Silver Serpents, a unique currency.

  • Death's Daughter: An initial, mega-cannonball precedes the barrage, dealing text2 = 150/210/270 (+ 30% AP) of true damage and slow enemies by 60% for 1 second.
  • Raise Morale: Allies within the area gain 60% bonus movement speed for 2 seconds.
  • Fire at Will: Launches 6 additional waves.
Kalista LoL Patch NotesPCKalistaChange

General

  • Updated recommended items.
  • Now properly queues up to cast after her basic attack completes.
Miss Fortune LoL Patch NotesPCMiss FortuneChange

General

  • Complete visual upgrade featuring an upgraded model as well as new animations and sounds.

Strut

  • No longer falls off upon taking non-periodic damage.

Double Up

  • Secondary targeting paradigm improved (again).
  • New Effect: If the first shot kills the target, Double Up deals 50% bonus damage to the second target. Uses the crit animation.

Impure Shots

  • Cooldown reduced to 12 seconds from 16.
  • New Effect: Now instantly readies Strut at full power.
  • Grievous Wounds removed.

Make It Rain

  • Slow changed to 40/45/50/55/60% from 25/35/45/55/65%.
  • Duratio reduced to 2 seconds from 3. Total damage unchanged.

Bullet Time

  • Tooltip updated to indicate its Impure Shots bonus magic damage.
Rumble LoL Patch NotesPCRumbleChange

General

  • Fixed a bug where Flamespitter was damaging untargetable enemies.
  • Fixed a bug where the range wasn't consistent.
  • Fixed a bug where The Equalizer was damaging untargetable enemies.
Syndra LoL Patch NotesPCSyndraChange

Force of Will

  • Fixed a bug where Syndra could pick up Baron Nashor.
Vayne LoL Patch NotesPCVayneChange

Tumble

  • Cooldown now begins upon lauching the attack instead of upon hitting a target.
  • Tumble's empowered attack will be consumed even if the target becomes invalid while in-flight. This allows enemies to dodge the effect, but also allows Vayne to activate the ability again.
Yasuo LoL Patch NotesPCYasuoChange

General

  • Fixed a bug where the third cast wasn't applying on-hit effects.
Zilean LoL Patch NotesPCZileanChange

General

  • Sticking a Time Bomb to an enemy will now interrupt Recall.

Items

General

  • Reworked from Zeke's Herald.
  • New Recipe: Glacial Shroud + Amplifying Tome + Amplifying Tome + 480 gold = 2300 gold
  • Grants 250 Mana, 35 Armor, 50 Ability Power and 10% Cooldown Reduction
  • Unique Active - Conduit: Bind to target ally. This will remove all other Conduits on your target (60 seconds cooldown). This effect is similar to The Black Spear.
  • Unique Passive: When within 1000-units of each other, you and Conduit will generate 1 charge every second, up to 100, with a bonus 4 charge on-attack and 10 on spell cast. At 100 charge, your next instance of damage grants you and your Conduit 20% increased Ability Power and 50% Critical Strike Chance for 6 seconds.
Hunter's Machete LoL ItemPCHunter's MacheteBuff

General

  • passive - jungler: Mana regen increased to 4 from 3.
Runeglaive LoL ItemPCRuneglaiveChange

General

  • No longer converts the attack to deal magic damage. Only the bonus damage is magical.
  • AOE component now only triggers on monsters.
  • New Effect: Now deals double damage to the primary target