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League of Legends Patch 1.0.0.132

League of Legends Patch 1.0.0.132 was released on Jan 17, 2012. This update included changes to 19 champions, with 5 buffs, 7 nerfs, 6 adjustments.

Champions

Sejuani League of Legends Patch NotesPCSejuaniNEW

Frost (Innate)

  • Sejuani's autoattacks apply Frost, reducing enemy movement speed by 10% for 3 seconds.

Arctic Assault (Q)

  • Sejuani charges forward to deal magic damage and apply Frost to enemies. Sejuani stops the charge upon colliding with an enemy champion.

Northern Winds (W)

  • Sejuani summons an arctic storm around her for 5 seconds which deals magic damage to nearby enemies every second. Damage is increased against enemies affected by Frost or Permafrost.

Permafrost (E)

  • Sejuani converts Frost on nearby enemies to Permafrost, dealing magic damage in that instant and increasing the movement speed reduction dramatically.

Glacial Prison (Ultimate)

  • Sejuani throws her weapon in a line in front of her, stunning the first enemy champion it hits. Nearby enemies are stunned for a shorter duration. All targets take magic damage and are affected by Frost.
Dr. Mundo League of Legends Patch NotesPCDr. MundoBuff

Stats

  • Base attack speed increased to 0.625 from 0.595
  • Attack speed per level increased to 2.8% from 2.5
  • Magic resistance growth increased to 1.25 from 0.75

Burning Agony

  • Per second cost reduced to 10/15/20/25/30 from 20/25/30/35/40.

Sadism

  • Cooldown reduced to 65 seconds from 75.
Jarvan IV League of Legends Patch NotesPCJarvan IVBuff

Stats

  • Mana per level increased to 40 from 30.

Golden Aegis

  • Mana cost reduced to 65 from 75.

Demacian Standard

  • Mana cost reduced to 55 from 60.

Stats

  • Attack speed increased to 0.625 from 0.613.
  • Attack speed growth increased to 2.25% from 1.08.
Vladimir League of Legends Patch NotesPCVladimirBuff

Crimson Pact

  • Bonus health reduced to 140% AP from 180% AP.

Transfusion

  • Cooldown reduced to 10/8.5/7/5.5/4 seconds from 12/10/8/6/4.

Tides of Blood

  • Cost ramp-up reduced to 25% from 50%.

Hemoplague

  • Health cost reduced to 0 from 15% current health.
Warwick League of Legends Patch NotesPCWarwickBuff

Hunter's Call

  • Cooldown reduced to 24/22/20/18/16 seconds from 30/27/24/21/18.
Ahri League of Legends Patch NotesPCAhriNerf

Orb of Deception

  • Mana cost increased to 70/75/80/85/90 from 60/65/70/75/80.

Spirit Rush

  • Cooldown increased to 90/80/70 seconds from 80/70/60.
Fizz League of Legends Patch NotesPCFizzNerf

Chum the Waters

  • Implemented the changes stated in V1.0.0.131, but were not actually enabled.
  • Added a 3-2-1 timer like Time Bomb.
  • No longer hits untargetable units like Vladimir in Sanguine Pool.
  • Hitting an enemy who is immune to the Fish now causes the Fish to drop on the ground instead of fizzling.
  • Fixed a bug where it stopped working if Fizz died.
  • Using Quicksilver Sash now drops the Fish on the ground instead of causing the shark to emerge immediately.
Graves League of Legends Patch NotesPCGravesNerf

Buckshot

  • Mana cost increased to 60/70/80/90/100 from 60/65/70/75/80.

Collateral Damage

  • Initial damage reduced to 250/350/450 from 250/375/500.
  • Explosion damage reduced to 140/250/360 from 140/275/400.
  • Cooldown increased to 100/90/80 seconds from 80/70/60.
Riven League of Legends Patch NotesPCRivenNerf

Stats

  • Movement speed reduced to 320 from 325.
  • Base health regeneration reduced to 10.4 from 12.
  • Health regeneration per level reduced to 0.9 from 1.

Broken Wings

  • Base damage increased to 30/55/80/105/130 from 30/50/70/90/110.

Ki Burst

  • Base damage reduced to 50/80/110/140/170 from 50/90/130/170/210.
Skarner League of Legends Patch NotesPCSkarnerNerf

Crystal Slash

  • Mana cost increased to 20/22/24/26/28 from 15 at all ranks.
  • Slow reduced to 20/25/30/35/40% from 25/30/35/40/45%.

Impale

  • Cooldown increased to 130/120/110 seconds from 110/100/90.
Tryndamere League of Legends Patch NotesPCTryndamereNerf

General

  • Fury decay now begins after 5 seconds from after 8.

Stats

  • Base attack damage reduced to 56 from 59.2.
  • Base health regen per 5 seconds reduced to 7.9 from 10.9.

Mocking Shout

  • Attack damage reduction reduced to 20/35/50/65/80 from 20/40/60/80/100.
Vayne League of Legends Patch NotesPCVayneNerf

Stats

  • Base movement speed reduced to 300 from 305.

Night Hunter

  • Bonus movement speed reduced to 30 from 40.

Tumble

  • Bonus damage reduced to 30/35/40/45/50% AD from 40/45/50/55/60% AD.

Final Hour

  • Tumble stealth duration reduced to 1 second from 1.5.
Jax League of Legends Patch NotesPCJaxChange

General

  • New joke animation.

Stats

  • Base health increased to 551 from 506.
  • Health per level increased to 88 from 83.
  • Armor per level increased to 3.5 from 3.2.

Relentless Assault (Innate) - Remade from old Ultimate

  • Every time Jax attacks an enemy, he gains 4 to 14 (based on level)% increased attack speed (stacks up to 6 times).

Leap Strike (Q)

  • Base damage reduced to 70/110/150/190/230 from 20/45/70/95/120.
  • AP ratio reduced to 60% AP from 70% AP.
  • Cooldown changed to 10/9/8/7/6 seconds from 13/11/9/7/5.

Empower (W)

  • Base damage changed to 40/85/130/175/220 from 60/95/130/165/200.
  • Removed: 40% AD ratio
  • AP ratio increased to 60% AP from 40% AP.
  • Mana cost increased to 30 from 20.
  • Cooldown reduced to 7/6/5/4/3 seconds from 9/8/7/6/5.

Counter Strike (E)

  • Jax dodges all incoming basic attacks for 1.5 seconds. At the end of the effect, Jax deals physical damage, increased by 10/15/20/25/30 for each dodge over the duration, and stuns nearby enemies for 1 second.
  • Removed: Passive dodge chance, on-dodge stun trigger, on-hit stun upon activation, AP ratio.
  • Base damage reduced to 40/70/100/130/160 from 80/110/140/170/200.
  • New: Damage has a +80% bonus AD ratio.

Grandmaster's Might (Ultimate)

  • Every third consecutive attack passively deals 100/160/220 (+ 70% AP) bonus magic damage.
  • Active: For 6 seconds, Jax gains 25/45/65 (+ 20% bonus AD) bonus attack damage and 25/45/65 (+ 20% AP) bonus ability power.
Rammus League of Legends Patch NotesPCRammusChange

Powerball

  • Duration reduced to 7 seconds from 8.
  • Initial bonus movement speed increased to 30% from 25%.

Defensive Ball Curl

  • Base damage return reduced to 15/25/35/45/55 from 20/30/40/50/60.
Shaco League of Legends Patch NotesPCShacoChange

Jack in the Box

  • Duration reduced to 60 seconds from 90.
  • New Effect: Boxes show their remaining duration under their health bar.
Veigar League of Legends Patch NotesPCVeigarChange

Baleful Strike

  • Fixed a bug where killing a unit would not create the particle effect.
Volibear League of Legends Patch NotesPCVolibearChange

Stats

  • Base armor increased to 20 from 17.5.

Chosen of the Storm

  • Removed: Cooldown resetting on death.

Rolling Thunder

  • Base damage increased to 30/60/90/120/150 from 25/50/75/100/125.
  • New Effect: Volibear gains 15% bonus movement speed for the duration, increased to 45 when moving toward enemy champions.
  • Bug Fix: Enhanced attack sometimes canceling against fast-moving targets.

Frenzy

  • Health ratio reduced to 15% bonus health) from 18%.

Majestic Roar

  • Base damage increased to 60/105/150/195/240 from 60/95/130/165/200.
Xerath League of Legends Patch NotesPCXerathChange

Mage Chains

  • Fixed a bug where it could sometimes stun the target for 2 seconds instead of 1.5.

Items

Ninja TabiNEW

General

  • Removed: 12% dodge chance.
  • New Unique Passive: Reduces the damage taken from non-turret basic attacks by 10%.
Stinger League of Legends ItemPCStingerNEW

General

  • Total cost reduced to 1090 gold from 1140 gold.
  • Combine cost reduced to 250 gold from 300 gold.
Nashor's Tooth League of Legends ItemPCNashor's ToothBuff

General

  • Total cost reduced to 2735 gold from 2885 gold.
  • Combine cost reduced to 400 gold from 500 gold.
  • Ability power reduced to 65 from 55.
Sword of the Divine League of Legends ItemPCSword of the DivineRemoved

General

  • Removed from the game.
Ionic Spark League of Legends ItemPCIonic SparkChange

General

  • Added to Summoner's Rift and Twisted Treeline.

League of Legends Patch 1.0.0.132 FAQ

Frequently Asked Questions
When did League of Legends Patch 1.0.0.132 release?
League of Legends Patch 1.0.0.132 was released on Jan 17, 2012.
What changed in League of Legends Patch 1.0.0.132?
Patch 1.0.0.132 included changes to 19 champions (5 buffs, 7 nerfs, 6 adjustments), plus 5 item updates. See the full breakdown above.
What was the previous League of Legends patch before 1.0.0.132?
The previous League of Legends patch was 1.0.0.131.
What is the next League of Legends patch after 1.0.0.132?
The next League of Legends patch is 1.0.0.133.