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League of LegendsPatch 14.15

Official Patch Notes League Wiki

League of Legends Patch 14.15 was released on Jul 30, 2024. This update included changes to 32 champions, with 4 buffs, 4 nerfs, 24 adjustments.

Akali LoL Patch NotesPCAkaliBuff

W cooldown reduced at higher ranks. R damage increased and cooldown increased at lower rank.

Twilight Shroud

  • Cooldown reduced to 20/19/18/17/16 seconds from 20 at all ranks.

Perfect Execution

  • First cast base damage changed to 110/220/330 from 80/220/360.
  • Second cast minimum base damage increased to 70/140/210 from 60/130/200.
  • Second cast maximum base damage increased to 210/420/630 from 180/390/600.
  • Cooldown increased to 120/90/60 seconds from 100/80/60.
Talon LoL Patch NotesPCTalonBuff

Q dash now lands closer to target.

Noxian Diplomacy

  • New Effect: Now always dashes to the target within 150 units regardless of cast distance.
Varus LoL Patch NotesPCVarusBuff

Base AD increased. Passive Attack Speed bonuses increased. W on-hit damage decreased.

Stats

  • Base attack damage increased to 59 from 57.

Living Vengeance

  • Bonus attack speed increased to 10/15/20% (at level 1/7/13) from 10% at all levels.
  • Champion takedown bonus attack speed increased to 50% from 40%.
  • Champion takedown bonus attack damage and ability power increased to 25% bonus attack speed from 15%.
  • Attack speed cap increased to 3.0 from 2.7632.

Blighted Quiver

  • On-hit base damage reduced to 5/10/15/20/25 from 7/14/21/28/35.
Yasuo LoL Patch NotesPCYasuoBuff

Base armor increased. E damage increased.

Stats

  • Base armor increased to 32 from 30.

Sweeping Blade

  • Base damage increased to 70/85/100/115/130 from 60/70/80/90/100.
  • Bonus damage per stack increased to 25% at all levels from 15 to 25% (based on level).

Q mana cost increased. W range reduced at higher ranks. E mana cost increased.

Breath of Light

  • Initial mana cost increased to 35/40/45/50/55 from 30/35/40/45/50.
  • Mana cost per 0.25 seconds increased to 8.75/10/11.25/12.5/13.75 from 7.5/8.75/10/11.25/12.5.

Astral Flight

  • Base range reduced to 1500 units at all ranks from 1500/1600/1700/1800/1900.

Singularity

  • Mana cost increased to 90 from 80.
Ezreal LoL Patch NotesPCEzrealNerf

Q damage decreased.

Mystic Shot

  • AD ratio reduced to 130% AD from 140% AD.
Leona LoL Patch NotesPCLeonaNerf

Passive damage decreased. W damage decreased.

Sunlight

  • Base damage reduced to 32 to 151 (based on level) from 32 to 168 (based on level).

Eclipse

  • Base damage reduced to 55/85/115/145/175 from 55/90/125/160/195.
Zyra LoL Patch NotesPCZyraNerf

Garden of Thorns

  • Cooldown increased to 13.6 to 9.05 (based on level) seconds from 13.33 to 8.8 (based on level).
Aurora LoL Patch NotesPCAuroraChange

Passive movement speed decreased and spirit bonus formula changed. Q recast delay decreased. W cooldown increased and invis break timing adjusted. E dash speed decreased. R damage decreased.

General

  • Bug Fix: Issues with recommended runes have been resolved.

Spirit Abjuration

  • Base bonus movement speed reduced to 5 to 8.4% (based on level) from 5 to 9.25% (based on level).
  • Bonus movement speed per spirit reduced to 2% from 5%.
  • New Effect: Bonus movement speed per spirit now scales with 1.5% per 100 AP.

Twofold Hex

  • Recast timer reduced to 0.1 seconds from 0.5.
  • Bug Fix: Recast is no longer able to miss its target.
  • Bug Fix: Recast now properly completes if the primary target dies.

Across the Veil

  • Cooldown increased to 22/21/20/19/18 seconds from 18/17/16/15/14.
  • Stealth is now broken from a basic attack at the completion of its windup, instead of at the start.

The Weirding

  • Base dash speed reduced to 150 from 800.
  • New Effect: Dash speed now scales with 200% movement speed.
  • New Effect: Can now buffer attack and ability casts while dashing.

Between Worlds

  • Base damage reduced to 200/325/450 from 250/375/500.
  • AP ratio reduced to 60% AP from 65% AP.
  • New Effect: Can now buffer attack and ability casts while dashing.
  • Removed: Camera is no longer locked while dashing.
  • Bug Fix: While using maximum cast range clamping, buffering Between Worlds before blinking by any means no longer causes it to cast in the opposite direction from the one intended.
  • Bug Fix: Hextech Rocketbelt Supersonic's dash no longer overrides (and disables) Between Worlds' cast, causing Aurora to illegally gain displacement immunity from Supersonic.
  • Bug Fix: Rift is no longer usable by Aurora within the Realm of Death if created outside of it/before entering it.
  • Bug Fix: Rift VFX are no longer visible across dimensions (Realm of Death).
Bard LoL Patch NotesPCBardChange

General

  • Bug Fix: Abilities SFX are no longer audible through the Fog of War.
Camille LoL Patch NotesPCCamilleChange

Precision Protocol

  • Bug Fix: True damage is no longer mitigated by some effects.
Cassiopeia LoL Patch NotesPCCassiopeiaChange

Base Mana increased and mana growth decreased. Q mana cost reduced at higher ranks and damage reduced. W mana cost decreased. E mana cost decreased and damage decreased.

Stats

  • Base mana increased to 400 from 350.
  • Mana growth reduced to 40 from 60.

Noxious Blast

  • Mana cost reduced to 50/55/60/65/70 from 50/60/70/80/90.
  • AP ratio per tick reduced to 10% AP from 12.8571% AP.
  • Total AP ratio reduced to 70% AP from 90% AP.

Miasma

  • Mana cost reduced to 70/75/80/85/90 from 70/80/90/100/110.

Twin Fang

  • Mana cost reduced to 40 at all ranks from 50/48/46/44/42.
  • Poison bonus AP ratio reduced to 55% AP from 60% AP.
Dr. Mundo LoL Patch NotesPCDr. MundoChange

Goes Where He Pleases

  • Bug Fix: No longer ignores Aurora Between Worlds boundary collision push.
Irelia LoL Patch NotesPCIreliaChange

Base Health increased and Health growth decreased.

Stats

  • Base health increased to 630 from 590.
  • Base health regeneration reduced to 6 from 8.5.
K'Sante LoL Patch NotesPCK'SanteChange

All Out

  • Bug Fix: Root is no longer affected by tenacity.
Karthus LoL Patch NotesPCKarthusChange

Death Defied

  • Bug Fix: Restored death voice lines after Death Defied expires.
Mordekaiser LoL Patch NotesPCMordekaiserChange

Realm of Death

  • Bug Fix: Aurora Between Worlds rift is no longer usable by Aurora within the Realm of Death if created outside of it/before entering it.
  • Bug Fix: Aurora Between Worlds rift VFX are no longer visible across dimensions.
Morgana LoL Patch NotesPCMorganaChange

General

  • Bug Fix: Restored first encounter with Jarvan IV VO.
Ornn LoL Patch NotesPCOrnnChange

General

  • Bug Fix: Restored multiple triggers for his abilities VO.
Qiyana LoL Patch NotesPCQiyanaChange

General

  • Bug Fix: Corrected multiple triggers for various voicelines. This also resolves enemies being able to hear VO that is normally only meant for the player.
Sejuani LoL Patch NotesPCSejuaniChange

General

  • Bug Fix: Abilities SFX are no longer audible through the Fog of War.
Seraphine LoL Patch NotesPCSeraphineChange

General

  • Bug Fix: Abilities SFX are no longer audible through the Fog of War.
Shyvana LoL Patch NotesPCShyvanaChange

E damage increased.

Flame Breath

  • Fireball base damage increased to 85/125/165/205/245 from 60/100/140/180/220.
  • Fireball AD ratio changed to 50% bonus AD from 40% total AD.
  • Fireball AP ratio reduced to 80% AP from 90% AP.
  • Dragon's Descent fireball AD ratio changed to 100% bonus AD from 70% total AD.
  • Dragon's Descent fireball AP ratio reduced to 100% AP from 120% AP.
  • Dragon's Descent field AD ratio per tick changed to 15% bonus AD from 5% total AD.
  • Bug Fix: Tooltip calculations for the scorched zone's DoT no longer incorrectly factor in an extra tick of damage (which never takes place in reality).
Skarner LoL Patch NotesPCSkarnerChange

Base health growth increased. Q Mana Cost decreased. E no longer grabs targets behind Skarner.

Stats

  • Health growth increased to 110 from 105.

Shattered Earth

  • Mana cost reduced to 45 from 50.
  • First empowered attack after casting the ability now declares the automatic basic attack more quickly and smoothly.

Ixtal's Impact

  • Removed: Charge no longer collides with targets directly behind him.
  • Collision box is now offset significantly further in front of him.
  • Bug Fix: Champions are no longer able to act during the beginning of the stun.
Sylas LoL Patch NotesPCSylasChange

Base Armor increased. Q cooldown and explosion damage decreased. W heal ratio changed, and damage decreased. E damage decreased.

Stats

  • Base armor increased to 29 from 27.

Chain Lash

  • Explosion base damage reduced to 60/115/170/225/280 from 70/125/180/235/290.
  • Explosion AP ratio reduced to 80% AP from 90% AP.
  • Cooldown reduced to 10/9/8/7/6 seconds from 11/10/9/8/7.

Kingslayer

  • Damage AP ratio reduced to 70% AP from 80% AP.
  • Heal AP ratio reduced to 20% AP from 35% AP.
  • New Effect: Heal now scales with 5% of his bonus health.

Abduct

  • AP ratio reduced to 80% AP from 100% AP.
Tahm Kench LoL Patch NotesPCTahm KenchChange

Abyssal Dive

  • Bug Fix: Aurora is no longer visible and in her default model pose while he is carrying her via Devour.

Devour

  • Bug Fix: Aurora is no longer visible and in her default model pose while he is carrying her via Devour.
Taliyah LoL Patch NotesPCTaliyahChange

General

  • Bug Fix: Restored first encounter VO.
Taric LoL Patch NotesPCTaricChange

Starlight's Touch

  • Bug Fix: No longer fails to cast on an ally tethered by Bastion at max tether range.
  • Bug Fix: Using Navori Flickerblade Transcendence no longer incorrectly increases its current cooldown.

Bastion

  • Bug Fix: No longer fails to cast on an ally tethered by Bastion at max tether range.
  • Bug Fix: Self-casting after a previously tethered ally has died no longer seeks for ally corpse targets instead of only alive allies.
  • Bug Fix: Tether link and unlink SFX now has a delay to prevent it from repeatedly playing when the tethered ally also repeatedly enters and exits the tether's max range.
Urgot LoL Patch NotesPCUrgotChange

Purge

  • Undocumented / Bug Fix: Purge attacks are now properly disabled during Teleport and Unleashed Teleport channels.
Viego LoL Patch NotesPCViegoChange

Sovereign's Domination

  • Bug Fix: Possessing Aurora and triggering her Spirit Abjuration no longer rarely causes a crash for all players in the lobby due to fatally corrupted spawned spirits.

Spectral Maw

  • Bug Fix: Charge animation now properly triggers before and during the activation of a Sovereign's Domination.
Yone LoL Patch NotesPCYoneChange

Q damage increased. R cooldown increased at higher ranks.

Mortal Steel

  • Base damage increased to 20/45/70/95/120 from 20/40/60/80/100.

Fate Sealed

  • Cooldown increased to 120/100/80 seconds from 120/90/60.
Zed LoL Patch NotesPCZedChange

Q AD ratio decreased and damage increased at higher ranks. R cooldown increased.

Razor Shuriken

  • Base damage increased to 80/120/160/200/240 from 80/115/150/185/220.
  • Subsequent target base damage increased to 48/72/96/120/144 from 48/69/90/111/132.
  • Bonus AD ratio reduced to 100% bonus AD from 110% bonus AD.
  • Subsequent target bonus AD ratio reduced to 60% bonus AD from 66% bonus AD.

Death Mark

  • Cooldown increased to 120/110/100 seconds from 120/100/80.

Items

Cosmic Drive LoL ItemPCCosmic DriveBuff

We’re buffing several AP items this patch, starting with Cosmic Drive. In general, we identified AP items that we thought had a clear purpose but weren’t strong enough to pull the attention of enough champions, so by giving them some direct buffs, we hope to boost the power of AP champions in general and enrich their decision making.

General

  • Health increased to 350 from 250.
  • Spelldance bonus movement speed increased to 40 to 60 (based on level) from 25 to 60 (based on level).
Death's Dance LoL ItemPCDeath's DanceBuff

General

  • Armor increased to 50 from 40.

Rocketbelt isn’t appealing to enough champions right now and for an item that says, “Go dive directly into the enemy team,” we think the stat line should support that play style better.

General

  • Health increased to 400 from 300.
Stormsurge LoL ItemPCStormsurgeBuff

Stormsurge is quite a bit less popular than Shadowflame and we think it should see more play. To make its purpose more distinct, we’re increasing Stormraider’s bonus movement speed to encourage more playmaking. We’re also softening Squall’s nerf for ranged users to make it more appealing to them.

General

  • Stormraider bonus movement speed increased to 35% from 25%.
  • Squall base damage for ranged champions increased to 126 from 105.
  • Squall AP ratio for ranged champions increased to 18% AP from 15% AP.
Void Staff LoL ItemPCVoid StaffBuff

We buffed Void Staff a little bit ago and we’d like to go a bit harder to ensure that it’s clearly an exciting piece for burst mages.

General

  • Ability power increased to 95 from 90.
Wit's End LoL ItemPCWit's EndBuff

General

  • Undocumented - New Recipe: Recurve Bow + Negatron Cloak + Recurve Bow + 500 gold = 2800 gold.
  • Old Recipe: Recurve Bow + Negatron Cloak + Dagger + 900 gold = 2800 gold.
  • Fray damage changed to 40 to 80 (based on level) from 15 to 80 (based on level).

General

  • Attack speed reduced to 30% from 35%.

We’re giving Swities the low-end 100g nerf as they have a clear place in the system and we think it’s fine if a few more champions pick these up for some new boot goofin’.

General

  • Total cost increased to 1000 gold from 900 gold.
  • Combine cost increased 700 gold from 600 gold.
Hexdrinker LoL ItemPCHexdrinkerNerf

General

  • Combine cost increased to 200 gold from 150 gold.
  • Total cost unchanged.

Lucidity boots are getting nerfed a bit over 100g worth of value. We like that going for ability haste can be a compelling choice versus flat magic penetration for mages, so we’re not going too hard here.

General

  • Total cost increased to 1000 gold from 900 gold.
  • Combine cost increased 450 gold from 350 gold.
  • Summoner spell haste reduced to 10 from 12.

General

  • Combine cost increased to 700 gold from 650 gold.
  • Total cost unchanged.

General

  • Armor penetration reduced to 35% from 40%
Mortal Reminder LoL ItemPCMortal ReminderNerf

See Lord Dominik’s Regards

General

  • Attack damage reduced to 35 from 40.
Negatron Cloak LoL ItemPCNegatron CloakNerf

General

  • Combine cost increased to 500 gold from 450 gold.
  • Total cost unchanged.
Quicksilver Sash LoL ItemPCQuicksilver SashNerf

General

  • Combine cost increased to 900 gold from 850 gold.
  • Total cost unchanged.
Sorcerer's Shoes LoL ItemPCSorcerer's ShoesNerf

General

  • Magic penetration reduced to 15 from 18.
Spectre's Cowl LoL ItemPCSpectre's CowlNerf

General

  • Combine cost increased to 150 gold from 100 gold.
  • Total cost unchanged.
Statikk Shiv LoL ItemPCStatikk ShivNerf

Statikk Shiv is stronger than people give it credit for. While it’s a common purchase on Zeri, Kai’Sa, and Sivir, it’s growing in popularity (and very good) on Jhin and Ashe as well. Since we’re nerfing its direct competition in Kraken Slayer, we’re delivering a slightly smaller tap to Shiv as well. As with Kraken, we’re keeping the bonus move speed but lowering it to help melee champions chase down their prey.

General

  • Total cost increased to 2900 gold from 2800 gold.
  • Combine cost increased to 325 gold from 225 gold.
  • Bonus movement speed reduced to 5% from 7%
Verdant Barrier LoL ItemPCVerdant BarrierNerf

General

  • Combine cost increased to 400 gold from 350 gold.
  • Total cost unchanged.

General

  • Combine cost increased to 700 gold from 650 gold.
  • Total cost unchanged.
Abyssal Mask LoL ItemPCAbyssal MaskChange

A few patches ago we tried to make Abyssal Mask enticing both for low-income support tanks and for any offensively-skewed income tanks as well. The income tanks are the ones who have shown the most desire to pick it up, so we’re embracing them with some changes to make the item even more exciting. A significant boost to the MR shred aura with a moderate increase in price should not only make magic damage tanks happy but also give players an option when they find their team composition is too magic-heavy.

General

  • Total cost increased to 2500 gold from 2300 gold.
  • Combine cost increased to 800 gold from 600 gold.
  • Unmake magic resistance reduction increased to 30% from 20%.
  • Unmake radius increased to 700 units from 600.
Dagger LoL ItemPCDaggerChange

General

  • Undocumented: No longer builds into Wit's End.
Kraken Slayer LoL ItemPCKraken SlayerChange

Kraken Slayer was retooled to be an early game gambit: If ADCs wanted to skip out on crit chance and lower their three-item DPS, they could pick up Kraken instead for some early priority. Turns out the opportunity cost of skipping Kraken is too high and it’s too strong for these champions. We’re lowering Kraken’s damage for ranged users specifically and reducing the degree to which they can permanently keep melee champions at harpoon’s reach.

General

  • Bonus movement speed reduced to 5% from 7%
  • New Effect: Damage is now reduced to 80% for ranged champions.
  • Bring It Down damage changed to 140 to 310 for 11 from 140 to 310 (based on level) for all users.
  • Bring It Down maximum damage changed to 140*1.5 to 310*1.5 for 11 from 210 to 465 (based on level) for all users.
Mercury's Treads LoL ItemPCMercury's TreadsChange

General

  • Total cost increased to 1200 gold from 1100 gold.
  • Combine cost increased 500 gold from 350 gold.
  • Magic resistance reduced to 20 from 25.
Null-Magic Mantle LoL ItemPCNull-Magic MantleChange

General

  • Cost reduced to 400 gold from 450 gold.
  • Magic resistance reduced to 20 from 25.
Plated Steelcaps LoL ItemPCPlated SteelcapsChange

We generally buffed Steelcaps back in 14.10 by making it cheaper, giving it more armor, and taxing the anti-attack passive lightly. It’s so strong that it’s become a default pick in many AD-vs-AD lanes, making the lane more about pushing in the wave as fast as possible and less about interactions. By bringing its overall gold efficiency back down, it’ll be slightly weaker than 14.9’s version.

General

  • Total cost increased to 1200 gold from 1000 gold.
  • Combine cost increased to 600 gold from 400 gold.
  • Plating damage reduction increased to 10% from 8%.