PCDark HarvestRune Patch History
Domination - Keystone · League of Legends (PC)Also in: Dark Harvest in Wild Rift
Dark Harvest Current Status
Trending up - 2 of Dark Harvest's last 3 changes were buffs. Dark Harvest has been changed in 10 League of Legends patches. 2 buffs, 4 nerfs, 4 adjustments. Most recently buffed in Patch 25.S1.3 ().
Damaging a Champion below 50% health deals adaptive damage and harvests their soul, permanently increasing Dark Harvest's damage by 11.
Dark Harvest damage: 30 (+11 damage per soul) (+0.1 bonus AD) (+0.05 AP)
Cooldown: 35s (resets to 1.0s on takedown)
Dark Harvest Changes
Patch 25.S1.3
buffDark Harvest
- Base damage increased to 30 from 20.
- Bonus damage per Soul increased to 11 from 9.
Patch 14.15
buffDark Harvest
- Cooldown reduced to 35 seconds from 40.
- Takedown cooldown reduced to 1 second from 1.5.
Patch 14.13
changeDark Harvest
- Cooldown reduced to 40 seconds from 45.
- Base damage reduced to 20 at all levels from 20 to 80 (based on level).
- Bonus damage per Soul increased to 9 from 5.
Patch 13.20
changeDark Harvest
- Base damage increased to 20 to 80 (based on level) from 20 to 60 (based on level).
- AD ratio reduced to 10% bonus AD from 25% bonus AD.
- AP ratio reduced to 5% AP from 15% AP.
Patch 8.24
nerfDark Harvest
- Base damage reduced to 20 to 60 (based on level) from 40 to 80 (based on level).
- Removed: Can no longer trigger off other procs (e.g. Scorch, Liandry's Torment) aside from Luden's Echo, whose effect is built to behave like a separate ability.
Patch 8.23
nerfDark Harvest
- New Effects:
- Damaging a champion below 50% of their maximum health by any mean deals 50 to 80 (based on level) (+ 8 per Soul) (+ 25% bonus AD) (+ 15% AP) bonus Adaptive damage and reaps 1 Soul. This cannot happen again for 45 seconds, resetting to 1.5 seconds on champion takedown.
- Old Effects:
- Enemy and allied, champions, large minions and large monsters that die nearby drop Soul Essences on the ground. These last for 10 seconds or until picked by moving close to it. If you kill the target yourself, the Soul Essence will be automatically picked up. Champions grant 6 Soul Essence; large minions grant 4 Soul Essence; and large monsters grant 2 Soul Essence. Select champion summoned units are classified as large minions.
- Collecting a Soul Essence empowers your next basic attack against an enemy champion or structure within the next 20 seconds to deal 20 to 60 (based on level) (+ Total Soul Essence) (+ 25% bonus AD) (+ 20% AP) bonus Adaptive damage.
- After collecting 150 Soul Essences you become Soul Charged, increasing the time to trigger the empowered attack to 300 seconds.
- Range: 1400 / 300
- Base damage reduced to 40 to 80 (based on level) from 50 to 80 (based on level)
- Bonus damage per Soul reduced to 5 from 8.
Patch 8.20
nerfDark Harvest
- Base damage reduced to 20 to 60 (based on level) from 40 to 80 (based on level).
Patch 8.19
changeDark Harvest
- Bug Fix: Dropped Soul Essence particle is now brighter and clearer for colorblind players.
Patch 8.8
changeDark Harvest
- Bug Fix: Fixed a bug where a VFX box appeared when a soul was dropped on the ground.
- Bug Fix: Fixed a bug where, if multiple players took Dark Harvest, only one of them could see the soul glow on units that will drop Dark Harvest souls.
- Bug Fix: On ARAM, tooltip now properly indicates that champion souls are worth less soul essence.
Patch 7.24
nerfDark Harvest
- Map-Specific Balancing: On ARAM, champions soul essences dropped reduced to 5 from 6.
