PCCut DownRune Patch History
Precision - Slot 3 · League of Legends (PC)Also in: Cut Down in Wild Rift
Cut Down Current Status
Leaning up - 1 of Cut Down's last 3 changes was a buff. Cut Down has been changed in 9 League of Legends patches. 6 buffs, 1 nerf, 2 adjustments. Most recently adjusted in Patch 26.9 ().
Deal 8% more damage to champions who have more than 60% health.
Cut Down Changes
Patch 26.9
changeCut Down
- Bug Fix: No longer applies its damage amplification twice.
Patch 25.S1.3
changeCut Down
- Now affects true damage dealt, excluding Smite.
Patch 14.17
buffCut Down
- Health threshold increased to 60% of target's maximum health from 50%.
Patch 14.11
nerfCut Down
- Health threshold reduced to 50% of target's maximum health from 60%.
Patch 14.10
buffCut Down
- New Effect:
- Passive: Deal 8% increased damage (except true damage) to champions above 60% maximum health.
- Old Effect:
- Passive: Deal 5% to 15% increased damage (except true damage) to champions, based on how much more maximum health they have than you. Bonus damage scales up linearly against enemies with 10% to 100% more maximum health than you.
Patch 9.7
buffCut Down
- Maximum damage increased to 15% from 12%.
Patch 9.5
buffCut Down
- Minimum damage increased to 5% from 4%.
- Maximum damage increased to 12% from 10%.
Patch 9.2
buffCut Down
- New Effect: Deal 4% to 10% more damage to champions, based on how much more maximum health they have than you. Bonus damage scales up linearly against enemies with 10% to 100% more maximum health than you.
- Old Effect: Deal 4% bonus damage to champions with at least 150 more maximum health than you. This increases up to 12% bonus damage versus targets with 2000 more maximum health than you.
Patch 8.7
buffCut Down
- Maximum bonus damage increased to 12% from 10%.
