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PCTerminus - New item
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Terminus - New item has been changed in 4 League of Legends patches. 1 nerf, 2 adjustments. Most recently nerfed in Patch 14.19.
Cost: 3000g
Attack Damage: 30
Attack Speed: 35%
Recipe:
UNIQUE Passive - Shadow: Basic attacks deal 30 bonus magic damage [[on-hit]].
UNIQUE Passive - Juxtaposition: Basic attacks on-hit against champions alternate between Light and Dark hits, each one granting a bonus for 5 seconds that stacks up to 3 times. Light hits grant 6 to 8 for 3 - type=level bonus armor and bonus magic resistance while Dark hits grant 10% armor penetration and magic penetration, for a total of 6*3 to 8*3 for 3 - 1;11;14 bonus resistances and 30% resistances penetration at maximum stacks of each.
Patch 14.19nerf
General
- Combine cost increased to 1100 gold from 1000 gold.
- Total cost unchanged.
- Attack damage reduced to 30 from 35.
Patch 14.10change
Terminus is getting a new recipe this time around as well as some small alterations in stats.
General
- New Recipe: Hearthbound Axe + Recurve Bow + 1000 gold = 3000 gold.
- Old Recipe: Recurve Bow + B. F. Sword + Recurve Bow + 300 gold = 3000 gold.
- Attack damage reduced to 35 from 40.
- Attack speed increased to 35% from 30%.
Patch 14.4change
General
- New Recipe: Recurve Bow + B. F. Sword + Recurve Bow + 300 gold = 3000 gold.
- Old Recipe: Recurve Bow + B. F. Sword + Dagger + 700 gold = 3000 gold.
- Now has the search keywords "bow" and "sentinel".
- Maximum Light and Dark stacks reduced to 3 each from 5.
- Bonus resistance per Light stack increased to 6/7/8 (at level 1/11/14) from 3/4/5 (at level 1/11/14).
- Resistance penetration per Dark stack increased to 10% from 6%.
Patch 14.1new
Terminus - New item added to League of Legends
General
- Recipe: Recurve Bow + B. F. Sword + Dagger + 700 gold = 3000 gold.
- Stats: 40 attack damage, 30% attack speed.
- Unique Passive - Shadow: Basic attacks deal 30 bonus magic damage on-hit.
- Unique Passive - Juxtaposition: Basic attacks against champions alternate between Light and Dark hits, each one granting a bonus for 5 seconds that stacks up to 5 times. Light hits grant 3/4/5 (at level 1/11/14) bonus armor and bonus magic resistance while Dark hits grant 6% armor penetration and magic penetration, for a total of 15 to 25 (based on level) bonus resistances and 30% resistances penetration at maximum stacks of each.
- Limited to 1 Fatality item.
- Limited to 1 Blight item.
