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League of Legends Patch 1.0.0.118
League of Legends Patch 1.0.0.118 was released on May 10, 2011. This update included changes to 21 champions, with 4 buffs, 6 nerfs, 10 adjustments. The patch also changed 2 game systems: Summoner Spells, Masteries.
New (1)
Systems
Nerfs (1)
Changes (1)
Champions
Night Hunter (Innate)
- •Vayne ruthlessly hunts evil-doers. She gains bonus Movement Speed when moving toward nearby enemy champions.
Tumble
- •Vayne tumbles, maneuvering to carefully place her next shot. She rolls toward the cursor and her next attack deals bonus damage.
Silver Bolts
- •Vayne tips her bolts with a rare metal, toxic to evil things. The third consecutive attack or ability against the same target deals a percentage of the target's maximum Health as bonus true damage. (Max damage vs. Monsters is capped)
Condemn
- •Vayne draws a heavy crossbow from her back, and fires a huge bolt at her target, dealing damage and knocking them back. If they collide with terrain, they are impaled, dealing bonus damage and stunning them.
Final Hour (Ultimate)
- •Readying herself for an epic confrontation, Vayne gains increased Attack Damage, stealth during Tumble, and quadruple the bonus Movement Speed from Night Hunter.
Stats
- •Armor per level increased to 3.3 from 2.8.
- •Attack speed per level increased to 2.75 from 2.35.
- •Range increased to 125 from 100.
Remove Scurvy
- •Cooldown reduced to 22/21/20/19/18 seconds from 30/27/24/21/18.
Cannon Barrage
- •Slow increased to 25% at all ranks from 15/20/25%.
- •Cooldown reduced to 120/115/110 seconds from 120 at all ranks.
Granite Shield
- •Recharge timer reduced to 10 seconds from 12.
Stats
- •Attack range increased to 425 from 400.
- •Attack missile speed increased to 1200 from 1100.
Dragon Strike
- •Cooldown increased to 10/9/8/7/6 from 9/8/7/6/5.
- •Mana cost increased to 45/50/55/60/65 from 40/45/50/55/60.
Golden Aegis
- •Shield strength reduced to 50/90/130/170/210 from 50/100/150/200/250.
Cataclysm
- •Base damage reduced to 200/325/450 from 200/350/500.
Demacian Standard
- •Fixed a bug where it caused a hitch the first time it was cast.
Leap Strike
- •No longer locks Jax, allowing him to cast spells while leaping.
Death Defied
- •Duration reduced to 7 seconds from 8.
- •It no longer reduces your respawn time.
Requiem
- •Ability power ratio reduced to 0.6 from 0.7.
Duskbringer
- •Base damage reduced to 60/105/150/195/240 from 60/110/160/210/260.
Paranoia
- •Base damage reduced to 150/250/350 from 150/300/450.
- •Fixed a bug where it caused a glitch the first time it was used.
General
- •Pathing size has been reduced.
Flamespitter
- •Fixed a bug where the particle was lasting longer than intended.
Electro Harpoon
- •Fixed a bug where the particle traveled further than the actual projectile.
Ki Strike
- •Base damage reduced to 10 from 15.
- •Bonus damage now scales off 8% of his bonus health instead of 3.5% of his maximum health.
Vorpal Blade
- •Base damage reduced to 50/90/130/170/210 from 50/95/140/185/230.
Valkyrie
- •Fixed a bug that was causing the line missile targeting display to be offset.
Missile Barrage
- •Fixed a bug that was causing the line missile targeting display to be offset.
Mantra
- •It now shows a cooldown timer when not having any charges.
- •Fixed a bug where by casting spells in rapid succession you could charge multiple spells with a single cast.
Alpha Strike
- •Teleporting behavior improved to be more consistent when near walls.
Absolute Zero
- •Fixed a bug where it being cancelled immediately could deal more damage than intended.
Aegis of Zeonia
- •Fixed a bug where casting from max range would sometimes fail to stun or damage the target (unrelated to terrain).
Power Chord
- •Sona will no longer automatically acquire attack targets when it is charged.
Stacked Deck
- •Added a gray version of the charging icon.
- •Twisted Fate will no longer automatically attack targets when Pick a Card is locked. (reverted)
System Changes
General
- •Teleport
- •Cncel delay increased to 1 second from 0.5.
General
- •Fixed a bug where the Strength of Spirit mastery didn't include mana gained from buffs (for example Ryze bonus mana from Desperate Power, Tear of the Goddess).
League of Legends Patch 1.0.0.118 FAQ
Frequently Asked Questions
- When did League of Legends Patch 1.0.0.118 release?
- League of Legends Patch 1.0.0.118 was released on May 10, 2011.
- What changed in League of Legends Patch 1.0.0.118?
- Patch 1.0.0.118 included changes to 21 champions (4 buffs, 6 nerfs, 10 adjustments), plus 2 game system updates. See the full breakdown above.
- What was the previous League of Legends patch before 1.0.0.118?
- The previous League of Legends patch was 1.0.0.116.
- What is the next League of Legends patch after 1.0.0.118?
- The next League of Legends patch is 1.0.0.118b.
