PCWit's End
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Wit's End has been changed in 22 League of Legends patches. 7 buffs, 4 nerfs, 10 adjustments. Most recently nerfed in Patch 14.19.
General
- Combine cost increased to 550 gold from 500 gold.
- Total cost unchanged.
- Attack speed reduced to 50% from 55%.
- Magic resistance reduced to 45 from 50.
- Fray damage changed to 45 at all levels from 40 to 80 (based on level).
General
- Undocumented - New Recipe: Recurve Bow + Negatron Cloak + Recurve Bow + 500 gold = 2800 gold.
- Old Recipe: Recurve Bow + Negatron Cloak + Dagger + 900 gold = 2800 gold.
- Fray damage changed to 40 to 80 (based on level) from 15 to 80 (based on level).
Wit’s End had its on-hit damage scaled back when it used to give flat attack damage as well, which had made it overbearing in lane against magic damage champions. Now that the AD is gone, it’s become somewhat of a trap as an early purchase. By smoothing out its early game damage, it should once again be viable as a first item.
General
- Fray: 15-80 → 40-80
General
- Bug Fix: No longer is incorrectly displayed in the attack damage section of the shop.
General
- New:
- Recipe: Recurve Bow + Negatron Cloak + Dagger + 900 gold = 2800 gold.
- Stats: 55% attack speed, 50 magic resistance, 20% tenacity.
- Unique Passive - Fray: Basic attacks deal 15 to 80 (based on level) bonus magic damage on-hit.
- Limited to 1 Wit's End.
- Old:
- Recipe: Hearthbound Axe + Null-Magic Mantle + Recurve Bow + 950 gold = 3200 gold.
- Stats: 40 attack damage, 40% attack speed, 40 magic resistance.
- Unique Passive - Fray: Basic attacks deal 15 to 80 (based on level) bonus magic damage on-hit and grant you 20 bonus movement speed for 2 seconds.
- Limited to 1 Wit's End.
General
- Bug Fix: No longer sometimes costs 100 more gold than intended.
General
- New Recipe: Hearthbound Axe + Null-Magic Mantle + Recurve Bow + 950 gold = 3200 gold.
- Old Recipe: Hearthbound Axe + Null-Magic Mantle + Pickaxe + 775 gold = 3100 gold.
General
- Combine cost increased to 775 gold from 675 gold.
- Total cost unchanged.
Wit's End has been powerful as an early defensive and offensive option for attack speed champions. However, considering its threat as a DPS item, its build path and stats counter magic damage a bit too much, too early.
General
- New Recipe: Hearthbound Axe + Null-Magic Mantle + Pickaxe + 675 gold = 3100 gold.
- Old Recipe: Hearthbound Axe + Negatron Cloak + Long Sword + 750 gold = 3100 gold.
- Magic resistance reduced to 40 from 50.
Wit's End has become a powerful early rush item for a variety of attack speed champions. While it's good to offer early attack speed options, Wit's End often becomes the best choice regardless of how much magic damage the enemy team has. We're reshaping its damage scaling so that it's just as powerful late but isn't only being picked up for its early damage value.
General
- Fray damage changed to 15 to 80 (based on level) from 15 to 80 (based on level). Formula changed.
For such a niche item, Wit's End lacks oomph, even when picked up in the right scenario. Adjusting the build path and adding more damage should make it feel more powerful all around and appeal to more champions.
General
- New Recipe: Hearthbound Axe + Negatron Cloak + Long Sword + 750 gold = 3100 gold.
- Old Recipe: Hearthbound Axe + Negatron Cloak + Dagger + 800 gold = 3100 gold.
- Attack damage increased to 40 from 30.
Now grants movement speed on-hit instead of healing.
General
- Updated icon.
- New:
- Recipe: Hearthbound Axe + Negatron Cloak + Dagger + 800 gold = 3100 gold.
- Stats: 40% attack speed, 50 magic resistance, 30 attack damage.
- Unique Passive - Fray: Basic attacks deal 15 to 80 (based on level) bonus magic damage on-hit and grant you 20 bonus movement speed for 2 seconds.
- Limited to 1 Wit's End.
- Old:
- Recipe: Recurve Bow + Negatron Cloak + Dagger + 800 gold = 2900 gold.
- Stats: 50% attack speed, 50 magic resistance, 5% movement speed.
- Unique Passive - At Wit's End: Basic attacks deal 15 to 80 (based on level) bonus magic damage on-hit. While below 50% health, heal for 100% of this effect's post-mitigation damage.
General
- Total cost increased to 2900 gold from 2400 gold.
- Combine cost increased to 880 gold from 380 gold.
- Attack speed increased to 50% from 40%.
- Magic resistance increased to 50 from 40.
- New Effect: Now grants 5% bonus movement speed.
- New Unique Passive - At Wit's End: Basic attacks deal 15 to 80 (based on level) bonus magic damage on-hit. While below 50% health, heal for 33% of this effect's damage dealt, increased to 100% for melee.
- Removed Unique Passive: Basic attacks deal 42 bonus magic damage on-hit.
- Removed Unique Passive: Basic attacks (on-hit) grant 6 magic resistance and reduce the target's magic resistance by 6 for 5 seconds. Both effects stack up to 30 magic resistance. Ranged only steal 3 magic resistance per basic attack, up to the same cap.
General
- Total cost reduced to 2400 gold from 2500 gold.
- Combine cost reduced to 380 gold from 480 gold.
- Bonus magic damage on-hit increased to 42 from 40.
- Magic resistance stolen reduced to 3 from 5.
- New Effect: Melee champions instead steal 6 magic resistance per basic attack.
- New Effect: Now stacks up to 30 magic resistance stolen from 25.
General
- New recipe: Recurve Bow + Negatron Cloak + Dagger + 480 gold=2500 gold.
- Old recipe: Recurve Bow + Null-Magic Mantle + Dagger + 1050 gold=2800 gold.
General
- Recipe cost reduced to 550 gold from 750 gold.
- Total cost unchanged.
General
- Total cost increased to 2600g from 2500g.
- Magic resistance increased to 30 from 25.
General
- Total cost increased to 2500 gold from 2400 gold.
- Combine cost increased to 750 gold from 700 gold.
- Attack speed increased to 50% from 42%.
General
- New recipe: Recurve Bow + Null-Magic Mantle + Dagger + 700g = 2400g
- Attack speed increased to 42% from 40%.
- Revised Passive - Basic attacks steal 5 magic resist from the target, stacks up to 5 times.
General
- Magic resist increased to 25 from 20.
General
- Combine cost increased to 700 gold from 550 gold.
- Total cost increased to 2150 gold from 2000 gold.
Wit's End added to League of Legends
General
- Now damages enemies that do not have mana.
- Fixed a bug where it did not interact correctly with clones.
