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League of LegendsPatch 1.0.0.116
League WikiLeague of Legends Patch 1.0.0.116 was released on Apr 26, 2011. This update included changes to 34 champions, with 3 buffs, 30 adjustments.
New (1)
Buffs (3)
Changes (30)
Items
Buffs (1)
Changes (2)
Yordle Snap Trap
- •Mana cost reduced to 50 from 60.
- •Activation range increased to 150 from 125.
90 Caliber Net
- •Mana cost reduced to 75 from 90.
Ace in the Hole
- •Mana cost reduced to 100 from 150.
- •Range increased to 1900/2050/2200 from 1600/1900/2200.
Power Chord
- •Aria of Perseverance
- •Diminuendo duration increased to 4 seconds from 3.
- •Song of Celerity
- •Tempo slow increased to 40% from 25%.
Hymn of Valor
- •Aura bonus attack damage and ability power increased to 8/11/14/17/20 from 6/8/10/12/14.
Blue Card
- •Damage to mana restore ratio increased to 65% from 50%.
General
- •Updated walking animation.
Stats
- •Base health reduced to 442 from 468.
- •Health per level reduced to 110 from 114.
- •Base mana increased to 215 from 192.
- •Mana per level increased to 38 from 33.
- •Base attack damage reduced to 55.03 from 59.525.
- •Attack damage per level increased to 3.62 from 3.375.
- •Movement speed increased to 305 from 300.
Trample - New Innate
- •Whenever Alistar casts a spell, he gains Trample for 3 seconds, ignoring unit collision and dealing 10 to 23 (based on level) + (0.1 per ability power) area damage per second. It deals double damage to minions and monsters.
- •Added new animations and particles for Trample.
- •Colossal Strength - Old Innate
- •Alistar deals 20/40/60 (at level 1/7/13)% additional damage to turrets.
Pulverize
- •Base damage reduced to 60/105/150/195/240 from 80/125/170/220/270.
- •AP ratio reduced to 80% AP from 100% AP.
- •Cooldown changed to 17/16/15/14/13 seconds from 15 at all ranks.
- •Range increased to 365 from 330.
- •Stun duration after the 1 second knock-up reduced to 0.5 seconds from 1 second.
Headbutt
- •Base damage reduced to 85/135/185/235/285 from 90/140/190/245/300.
- •Cooldown changed to 14/13/12/11/10 seconds from 12 at all ranks.
- •Can now target minions.
- •Improved targeting against moving targets.
- •Improved to fail dash less often.
Bandage Toss
- •Improved to fail dash less often.
Pyroclasm
- •It no longer gets blocked by spell shields.
- •Fixed a bug where it could sometimes fizzle if there was an enemy stealthed nearby.
Mystic Shot
- •Now additionally scales with 0.2 ability power.
Trueshot Barrage
- •Now scales additively with both attack damage and ability power instead of just the higher of the two.
Stats
- •Base armor increased to 11 from 4.75.
- •Armor per level increased to 3.5 from 3.
- •Movement speed increased to 310 from 300.
Terrify
- •Mana cost reduced to 65/75/85/95/105 from 65/80/95/110/125.
- •Range increased to 575 from 525.
Drain
- •AP ratio increased to 50% AP from 48% AP.
- •Healing from damage dealt reduced to 60/65/70/75/80% from 100% at all ranks.
- •Leash range reduced to 650 from 700.
Dark Wind
- •Base damage changed to 65/85/105/125/145 from 100 at all ranks.
- •AP ratio increased to 45% AP from 35% AP.
- •Number of bounces changed to 5 at all ranks from 2/4/6/8/10.
- •Cooldown changed to 15/14/13/12/11 seconds from 14 at all ranks.
- •Projectile speed reduced to 1100 from 1200.
Crowstorm
- •Base damage reduced to 125/225/325 per second from 150/250/350.
- •AP ratio increased to 40% AP from 35% AP.
- •Cooldown reduced to 150/140/130 seconds from 150 at all ranks.
Stats
- •Base mana increased to 255 from 239.
- •Mana per level increased to 40 from 34.
- •Movement speed increased to 320 from 315.
Grog-Soaked Blade
- •Damage per second increased to 6 to 23 (based on level) from 5 to 18 (based on level).
- •Fixed a bug where it only applied 9 damage ticks instead of 10.
Parrrley
- •Base damage reduced to 20/45/70/95/120 from 20/55/90/120/150.
- •Extra gold gain on kill reduced to 4/6/8/10/12 from 4/7/10/13/16.
- •Cooldown reduced to 5 seconds from 6.
- •Mana cost reduced to 40/45/50/55/60 from 50/55/60/65/70.
Remove Scurvy
- •Base heal changed to 80/150/220/290/360 from 70/125/195/280/380.
Raise Morale
- •Passive
- •Movement speed bonus changed to 3/4/5/6/7% from 2/4/6/8/10%.
- •Attack damage bonus changed to 8/10/12/14/16 from 8/12/16/20/24.
- •New Active
- •No longer needs to target a unit to activate, so Gangplank can no longer kill allied minions.
- •Activating it grants Gangplank 14/18/22/26/30% movement speed and 20/28/36/44/52 attack damage instead of his passive bonuses.
- •The activation also grants nearby allies 7/9/11/13/15% movement speed and 10/14/18/22/26 attack damage.
- •Duration reduced to 6 seconds from 10.
- •Mana cost changed to 50/55/60/65/70 from 60 at all ranks.
- •Previous Active: Gangplank kills an allied minion, inspiring himself and nearby champions to receive Raise Morale's passive benefits for 10 seconds. This gives Gangplank double the effect for the duration.
Cannon Barrage
- •Area of effect size reduced significantly.
- •Base damage per cannonball reduced to 65/110/155 from 100/140/180.
- •It now slows all enemies in the area of effect immediately for the duration instead of requiring a cannonball to hit to apply the slow.
- •Slow reduced to 15/20/25% from 35/45/55%.
- •Updated the random algorithm to not favor one quadrant over others.
- •Fixed a tooltip bug to state the correct duration of 7 seconds instead of 8 seconds.
Bladesurge
- •Improved to fail dash less often.
Dragon Strike
- •Improved to fail dash less often.
Cataclysm
- •Improved to fail dash less often.
Leap Strike
- •Improved to fail dash less often.
Mimic Distortion
- •Fixed a bug where it would not properly show allies if it was ready to cast or not.
Resonating Strike
- •Fixed a bug where it could follow the target over indefinite distance.
- •Improved to fail dash less often.
Safeguard
- •Improved to fail dash less often.
Twisted Advance
- •Improved to fail dash less often.
General
- •Champion square zoomed in further.
General
- •Fixed a taunt animation bug.
Paranoia
- •Fixed a bug where it would follow targets over variable amounts of distance depending on spell rank.
- •Improved to fail dash less often.
Absolute Zero
- •Improved spell particles.
Heroic Charge
- •Improved to fail dash less often.
Overload
- •Mana scaling reduced to 8% from 10%.
Desperate Power
- •Active spell vamp increased to 15/20/25% from 15% at all ranks.
General
- •Revised tooltips.
Tiger Stance
- •Hit particle no longer plays on turrets.
- •Udyr's hands will now always display hand particles when his next attack will shred the target.
Stats
- •Base attack damage increased to 56 from 49.
- •Attack damage per level decreased to 3.1 from 3.3.
Three Talon Strike
- •Fixed a bug where it could be activated while it was still active.
Battle Cry
- •Passive attack speed increased to 20/25/30/35/40% from 15/20/25/30/35%.
- •Passive attack speed is no longer removed while the ability is on cooldown.
Audacious Charge
- •Improved to fail dash less often.
Crescent Sweep
- •Base armor and magic resistance bonus reduced to 25 at all ranks from 30/40/50.
- •New effect: Gives 7/10/13 extra armor and magic resist for each champion hit.
General
- •Revised Zilean's idle animation loop.
Chronoshift
- •Fixed a bug where it would sometimes not report to allies whether it was castable.
Items
General
- •New recipe: Warden's Mail + Heart of Gold + Cloth Armor + 600 gold
- •Old recipe: Warden's Mail + Heart of Gold + 600 gold
- •Armor increased to 75 from 55.
General
- •Now shows an upgrade path into Void Staff instead of Archangel's Staff.
General
- •Fixed a bug with the active particle.

Rumble
Caitlyn
Sona
Twisted Fate
Alistar
Amumu
Anivia
Brand
Dr. Mundo
Evelynn
Ezreal
Fiddlesticks
Gangplank
Irelia
Jarvan IV
Jax
Kayle
Kog'Maw
LeBlanc
Lee Sin
Maokai
Mordekaiser
Nocturne
Nunu & Willump
Pantheon
Poppy
Ryze
Taric
Trundle
Tryndamere
Udyr
Vladimir
Xin Zhao
Zilean
Randuin's Omen
Blasting Wand
Sword of the Divine