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Nocturne Wild Rift Patch HistoryWR

Nocturne

Tank / Mage

Wild Rift (Mobile) switch games?

Nocturne was last nerfed in Patch 6.3c (). Across 3 patches, Nocturne has received 1 nerf, 2 adjustments since release in Patch 6.1a.

Abilities
Umbra BladesWR
Passive - Umbra Blades
Effect Radius: centered range 275

Innate: Periodically, Nocturne empowers his next basic attack to slash in a circle, dealing 120% AD physical damage to the target and nearby enemies and healing himself for 16 - 30 (based on level) (+ 30% AP) per enemy hit. Against minions, Umbra Blade's damage to secondary targets and healing are reduced by 50%.

Umbra Blades can critically strike against the primary target, modifying the physical damage dealt to AD

Basic attacks reduce Umbra Blades' cooldown by 1 second, increased to 3 against enemy champions and monsters.

DuskbringerWR
Ability 1 - Duskbringer
Cost: 60 / 65 / 70 / 75 Mana
CD: 7
Cast Time: 0.25

Active: Nocturne casts out a shadow blade in the target direction that leaves a Dusk Trail in its wake, dealing physical damage to enemies hit. Enemy champions and large monsters hit will leave a Dusk Trail behind while moving. Dusk Trails last 5 seconds and will slowly disappear afterwards.

Physical damage: 70 / 125 / 180 / 235 (+ 85% bonus AD)
Bonus Attack Damage: 20 / 30 / 40 / 50
Bonus Movement Speed: 20 / 25 / 30 / 35%

While on a Dusk Trail, Nocturne gains bonus attack damage and bonus total movement speed.

Shroud of DarknessWR
Ability 2 - Shroud of Darkness
Cost: 50 Mana
CD: 18 / 16 / 14 / 12
Cast Time: None

Passive: Nocturne gains bonus attack speed.

Bonus Attack Speed: 35 / 40 / 45 / 50%
Enhanced Bonus Attack Speed: 70 / 80 / 90 / 100%
Slow Amount: 20 / 25 / 30 / 35%

Active: Nocturne gains a spell shield for 1.5 seconds that blocks the next enemy ability. Upon successfully blocking a hostile effect, Shroud of Darkness' bonus attack speed is doubled for 5 seconds and nearby enemies are slowed for 2 seconds.

Unspeakable HorrorWR
Ability 3 - Unspeakable Horror
Cost: 60 / 65 / 70 / 75 mana
CD: 14 / 13 / 12 / 11
Cast Time: None

Passive: Nocturne gains 90% bonus movement speed while facing nearby feared enemies.

Total Magic Damage: 80 / 140 / 200 / 260 (+ 100% AP)
Magic Damage per Tick: 20 / 35 / 50 / 65 (+ 25% AP)
Disable Duration: 1.2 / 1.5 / 1.8 / 2.1 seconds

Active: Nocturne torments the target, forming a tether between himself and the target for 2 seconds, during which the target takes magic damage every 0.5 seconds over the duration.

If the tether is not broken by the end of its duration, the target is feared for a duration while being slowed by 90%.

ParanoiaWR
Ability 4 - Paranoia
Cost: 100 Mana
CD: 110 / 90 / 70
Cast Time: None
Range: centered range 2500
Effect Radius: Global

Active: Nocturne terrorizes all enemy champions, nearsighting them for 6 seconds. He can recast Paranoia for the same duration after 0.25 seconds.

Physical Damage: 150 (+ 120% bonus AD)

Recast: Nocturne dashes to the target enemy champion, dealing physical damage upon arrival. While dashing, Nocturne is unstoppable.

Nocturne can cast any of his abilities during the dash.

Base Stats

Health: 660
Health Per Level: 120
Mana: 380
Mana Per Level: 50
Attack Damage: 54
AD Per Level: 5
Attack Speed: 0.82
AS Per Level: 2.2
Armor: 43
Armor Per Level: 4.5
Magic Resist: 40
MR Per Level: 2
Movement Speed: 345
Range: 175
Health Regen: 10
HP Regen Per Level: 0.8
Mana Regen: 12
Mana Regen Per Level: 1
Patch 6.3cNerf

Stats

  • Base attack damage reduced from 58 to 54.
Patch 6.1dChange

Duskbringer

  • Base damage reduced from 85/140/195/250 to 70/125/180/235.
  • Bonus attack damage reduced from 20 to 65 4 to 20/30/40/50.
Patch 6.1aNew

Nocturne added to Wild Rift

General

  • Released May 16, 2025 (00:01 UTC).