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League of LegendsPatch 8.19

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League of Legends Patch 8.19 was released on Sep 26, 2018. This update included changes to 16 champions, with 10 buffs, 6 adjustments.

Darius League of Legends Patch NotesPCDariusBuff

Crippling Strike

  • AD ratio increased to 50/55/60/65/70% AD from 40/45/50/55/60% AD.

Apprehend

  • Armor penetration increased to 15/20/25/30/35% from 10/15/20/25/30%.
Elise League of Legends Patch NotesPCEliseBuff

Skittering Frenzy

  • Cooldown reduced to 10 seconds from 12.

Rappel

  • Cooldown reduced to 22/21/20/19/18 seconds from 26/24/22/20/18.
Fiora League of Legends Patch NotesPCFioraBuff

Duelist's Dance

  • Heal increased to 35 to 110 (based on level) from 25 to 110 (based on level).

Lunge

  • Bug Fix: Now once again correctly prioritize champions and vital procs over killable minions.
Janna League of Legends Patch NotesPCJannaBuff

Tailwind

  • Bonus movement speed ratio increased to 25%/35% (at level 1/10) from 15%/25%/35% (at level 1/7/13).
Jarvan IV League of Legends Patch NotesPCJarvan IVBuff

General

  • Basic attack and ability visual effects have been updated for base skin and all skins using base VFX.
  • Non-VO audio has been updated for base skin and all skins using base SFX.

Martial Cadence

  • New Effect: Now has a visual effect indicating its per target cooldown.
  • Per-target cooldown reduced to 6 seconds at all levels from 10/8/6 (at level 1/7/13).
  • Bug Fix: Tiamat passive will now consistently work when hitting a target with Martial Cadence.
  • Bug Fix: Now properly plays his dunk animation.
Kha'Zix League of Legends Patch NotesPCKha'ZixBuff

Unseen Threat

  • Bonus AD ratio increased to 40% bonus AD from 20%.

Void Spike

  • Evolved Spike Racks slow increased to 60% from 40%.
  • Isolated target slow increased to 90% from 80%.
Kog'Maw League of Legends Patch NotesPCKog'MawBuff

Stats

  • Base movement speed increased to 330 from 325.

Living Artillery

  • Target range increased to 1300/1550/1800 from 1200/1500/1800.

Consume

  • Minions and monsters heal AP ratio increased to 70% AP from 50% AP.
  • Champion heal AP ratio increased to 35% AP from 25% AP.
  • Tooltip now accurately reflects how much healing Nunu and Willump get from champions. Previously listed the AP ratio incorrectly.

Biggest Snowball Ever!

  • Willump's transition to walking after he finishes rolling his snowball will now feel smoother.

Snowball Barrage

  • Snowball AP ratio increased to 6% AP from 5% AP.
  • Willump's Turn AP ratio increased to 80% AP from 50% AP.
Pyke League of Legends Patch NotesPCPykeBuff

Death from Below

  • Base damage increased to 250 to 605 (based on level) from 200 to 605 (based on level).
Thresh League of Legends Patch NotesPCThreshBuff

Death Sentence

  • Mana cost reduced to 60 from 80.
  • Cooldown reduced to 16/15/14/13/12 seconds from 20/18/16/14/12.
Draven League of Legends Patch NotesPCDravenChange

Spinning Axe

  • Bug Fix: Fixed a bug where he would lose his Spinning Axe if his basic attack switched to a Q-empowered attack during wind-up and was then cancelled due to Draven's target dying the instant the attack would have fired.
Ezreal League of Legends Patch NotesPCEzrealChange

SSG

  • Bug Fix: Ability VFX have received a clarity pass.
Lee Sin League of Legends Patch NotesPCLee SinChange

General

  • Basic attack and ability visual effects have been updated for base skin and all skins using base VFX.
  • Non-VO audio has been updated for base skin and all skins using base SFX.

Pool Party

  • Resonating Strike
  • Bug Fix: Marker has been updated.

Knockout

  • Safeguard
  • Bug Fix: Shield VFX have been updated.

God Fist

  • Tempest
  • Bug Fix: VFX more clearly indicate the hitbox.
Tahm Kench League of Legends Patch NotesPCTahm KenchChange

Stats

  • Base health reduced to 540 from 610.
  • Health growth increased to 102 from 95.

Devour

  • Bug Fix: Allies Tahm Kench has devoured will no longer sometimes be targetable when first swallowed.
Veigar League of Legends Patch NotesPCVeigarChange

General

  • Basic attack and ability visual effects have been updated for base skin and all skins using base VFX.
  • Non-VO audio has been updated for base skin and all skins using base SFX.

Bad Santa

  • VFX updated.

Leprechaun

  • VFX updated.
Vi League of Legends Patch NotesPCViChange

General

  • Basic attack and ability visual effects have been cleaned up for base skin and all skins using base VFX. This update also optimizes her to run more smoothly on slower computers.

Items

Liandry's Torment League of Legends ItemPCLiandry's TormentChange

General

  • Ability power reduced to 75 from 80.
  • Torment damage per second increased to 1.5% of target's maximum health from 1%.
  • Movement-impaired Torment damage per second increased to 2.5% of target's maximum health from 2%.