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League of LegendsPatch 5.13
League WikiLeague of Legends Patch 5.13 was released on Jul 8, 2015. This update included changes to 18 champions, with 5 buffs, 4 nerfs, 8 adjustments.
New (1)
Items
Buffs (8)
Stats
- •Base attack damage increased to 57.5 from 53.46.
- •Attack damage growth increased to 3.5 from 3.25.
Martial Poise
- •New Effect: Basic attacks now scale with 90% AD instead of 100% AD.
Pierce
- •Can no longer be cast Martial Poise.
Righteous Fury
- •New Passive: Kayle's basic attacks deal 10/15/20/25/30 (+ 15% AP) bonus magic damage.
- •Active now states that it "increases the passive damage" to the active amount for the duration.
- •Active Ability power ratio increased to (+ 30% AP) from (+ 25% AP).
Stats
- •Base magic resist increased to 32.1 from 30.
- •Magic resist per level increased to 1.25 from 0.
Fling / Mega Adhesive
- •Root duration increased to 1/1.25/1.5/1.75/2 seconds from 1 at all ranks.
- •New Effect: Laugh sound effect added.
General
- •Fixed a bug where souls would visually fly to Thresh from extreme distances. This never affected gameplay.
- •Fixed a bug where Rift Scuttler didn't have a soul.
- •New Effect: The lantern will wait for Thresh to land from Death Leap before returning to him, even if he exceeds maximum range.
Riptide
- •Base damage reduced to 60/95/130/165/200 from 60/100/140/180/220.
- •Maximum damage reduced to 90/142.5/195/247.5/300 from 90/150/210/270/330.
Burnout
- •Base damage reduced to 20/33/45/58/70 from 20/35/50/65/80.
- •On-hit base damage reduced to 5/8.25/11.25/14.5/17.5 from 5/8.75/12.5/16.25/20.
Volatile Spiderling
- •Fixed a bug where the ability would sometimes become invisible.
Demacian Standard
- •Fixed a bug where the standard could be placed in walls.
Transform Mercury Cannon / Transform Mercury Hammer
- •Fixed a bug where the ability was improving at levels 5 / 10 / 15 instead of 6 / 11 / 16.
Mark of the Storm
- •Fix a bug in the tooltip where stun duration is listed as 1 instead of 1.25.
Electrical Surge
- •Fixed a bug where it sometimes wouldn't apply Mark of the Storm to enemies within Slicing Maelstrom.
Scatter the Weak / Dark Sphere
- •Overhaul to the interaction's code to make it more responsive.
- •New Effect: The stun from Dark Sphere will now be applied after the knockback completes, rather than the stun overriding the knockback.
- •The result of the changes seems to be that all stunned targets are within a radius of where the sphere stops moving.
- •New Effect: Wind Wall and Unbreakable now stop moving spheres instead of destroying them.
- •Fixed a bug where you could knockback spheres being created for Unleashed Power.
- •New Effect: Wind Wall and Unbreakable now stop moving spheres instead of destroying them.
General
- •Missile size now scales with Veigar's ability power. This will reduce the base size of the projectile for some skins, and is capped at 1500 ability power.
Items
General
- •Enabled on Twisted Treeline and Crystal Scar.
- •Cost reduced to 1250 gold from 1600 gold
- •Ability power reduced to 60 from 80.
General
- •Grants 50% attack speed and 60 on-hit magic damage.
- •Unique Passive - Phantom Hit: On every second attack you are accompanied by a phantom that strikes your target. The phantom's attack deals no base damage but will apply all on-hit effects (including both champion and item effects).
- •One-use on-hit effects remain one-use. Sheen won't deal double damage.
- •CONFIRMED: Attacks that "attack" multiple times, such as Double Strike and Lightslinger, count as a single attack for the purposes of Phantom Hit. Additionally, unlike Double Strike, Phantom Hit does not generate stacks toward itself. Standard > Phantom > Standard > Phantom... - no exceptions.
- •Phantom Hit does not count as a second ATTACK, only a second HIT. Attack modifiers will only apply once - e.g. Pix, Faerie Companion.
- •CONFIRMED: Phantom Hit will generate stacks toward effects such as Moonsilver Blade, Stacked Deck and Headshot. Master Yi will alternate between Double Strike and Phantom Hit, due to the Phantom Hit generating double the Double Strike stacks.
General
- •New Recipe: Tear of the Goddess + Needlessly Large Rod + 1030 gold = 3000 gold
- •Old recipe: Tear of the Goddess + Blasting Wand + 1120 gold = 2700 gold
- •Ability power increased to 80 from 60.
General
- •Cost reduced to 850 gold from 860 gold
General
- •Base magic damage increased to 30 from 25.
- •New Effect: Stacks are now grants for monster assists, as well as kills. Described as "takedown".
- •Stacks from kills/assists reduced to 1 from 2.
- •Rift Scuttler grants 2 stacks.
- •New Effect: Epic monsters now grant 5 stacks.
- •New Effect: Transforms into Sated Devourer upon gaining 30 stacks.
- •You're now accompanied by a ghostly wolf companion that grows larger as you accumulate stacks. Much adorable.
General
- •New Recipe: Haunting Guise + Blasting Wand + 650 gold = 3000 gold
- •Old recipe: Haunting Guise + Amplifying Tome + 980 gold = 2900 gold
- •Ability power increased to 80 from 50.
General
- •New Recipe: Needlessly Large Rod + Blasting Wand + Amplifying Tome + 965 gold = 3500 gold
- •Old recipe: Blasting Wand + Needlessly Large Rod + 840 gold = 3300 gold
- •Passive's AP amplification increased to 35% from 30%.
General
- •Combine cost reduced to 650 gold from 740 gold.
- •Total cost reduced to 2700 gold from 2800 gold.
- •Health reduced to 300 from 450.
- •Mana reduced to 400 from 450.
- •Passive's mana growth per minute increased to 40 from 20.
- •Total mana increased to 800 from 650.
- •Passive's ability power growth per minute increased to 4 from 2.
- •Total ability power increased to 100 from 80.
General
- •Ability power increased to 50 from 40.
- •Spellblade's base AD ratio increased to (+ 100% base AD) from (+ 75% base AD).
- •Fix a bug where Runeglaive would proc spell effects.
General
- •New Recipe: Needlessly Large Rod + Amplifying Tome + Giant's Belt + 315 gold = 3000 gold
- •Old recipe: Blasting Wand + Amplifying Tome + Giant's Belt + 605 gold = 2900 gold
- •Passive Rework:
- •New Effect: If a spell's damage is both AoE and DoT (E.g.: Tormented Soil), the ability applies the Passive as a DoT.
- •Unit targeted slow percentage increased to 40% from 35%. Duration unchanged.
- •New particle effect added for single-target slows.
- •AoE slow changed to 40% for 1 second, from 15% for 1.5 seconds.
- •DoT slow changed to 20% for 1 second, from 15% for 1.5 seconds.
- •Summoned Minions slow changed to 20% for 1 second, from 15% for 1.5 seconds.
- •Note that Spider Queen, Children of the Grave, Unholy Covenant, Tibbers, H-28G Evolution Turret, Hallucinate, and Voidling now apply Rylai's on their basic attacks, in addition to Rampant Growth and Jack in the Box (which already did)
General
- •Combine cost increased to 660 gold from 640 gold.
- •Total cost increased to 1500 gold from 1480 gold.
General
- •Combine cost increased to 930 gold from 850 gold.
- •Total cost increased to 3000 gold from 2920 gold.
- •Attack speed reduced to 40% from 50%.
- •Ability power increased to 80 from 60.
General
- •Health reduced to 500 from 600.
- •Cooldown increased to 90 seconds from 60.
General
- •New recipe: Seeker's Armguard + Needlessly Large Rod + 1050 gold = 3500g.
- •Total cost increased from 3450 gold.
;Advanced ComponentsChange
;Basic ComponentsChange
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;Jungle itemsChange
General
- •New Recipe: Fiendish Codex + Chalice of Harmony + Amplifying Tome + 545 gold = 2700 gold.
- •Old recipe: Fiendish Codex + Chalice of Harmony + 880g = 2700g
General
- •Tooltip changed to clarify that the health and mana regeneration is gained while under attack from neutral monsters instead of while in combat with monsters.
General
- •Enabled on Crystal Scar.
- •Combine cost increased to 900 gold from 650 gold.
- •Total cost reduced to 3000 gold from 3100 gold.
- •Ability power reduced to 100 from 120.
- •Movement speed increased to 10% from 7%.
General
- •New Recipe: Fiendish Codex + Forbidden Idol + Amplifying Tome + 445 gold = 2300 gold.
- •Old recipe: Fiendish Codex + Forbidden Idol + 880 gold = 2300 gold
General
- •Unique passive now also increases outside heals (e.g.: Astral Infusion) rather than only self heals.
General
- •Combine cost increased to 1205 gold from 1000 gold.
- •Total cost increased to 2500 gold from 2295 gold
- •Ability power increased to 80 from 70.
General
- •No longer grants 20% spell vamp.
- •New Passive: Single-target spells heal for 15% of the damage dealt, and area of effect spells heal for 5% of the damage dealt. This ignores all forms of damage mitigation.
General
- •Combine cost increased to 550 gold from 500 gold.
- •Total cost reduced to 3000 gold from 3300 gold.
- •Ability power reduced to 100 from 120.

Tahm Kench
Kalista
Kayle
Singed
Thresh
Zilean
Nautilus
Rek'Sai
Shyvana
Xin Zhao
Ekko
Elise
Jarvan IV
Jayce
Kennen
Skarner
Syndra
Veigar
Needlessly Large Rod
Blasting Wand
Liandry's Torment
Rabadon's Deathcap
Runeglaive
Rylai's Crystal Scepter
Haunting Guise
Nashor's Tooth
Wooglet's Witchcap
Morellonomicon
Spirit Visage
Void Staff
Zhonya's Hourglass




