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League of LegendsPatch 13.21

Official Patch Notes League Wiki

League of Legends Patch 13.21 was released on Oct 24, 2023. This update included changes to 34 champions, with 10 buffs, 2 nerfs, 22 adjustments.

Bel'Veth LoL Patch NotesPCBel'VethBuff

Royal Maelstrom

  • Cooldown reduced to 20/19/18/17/16 seconds from 24/22.5/21/19.5/18.
Hecarim LoL Patch NotesPCHecarimBuff

AD growth increased. W duration increased.

Stats

  • Attack damage growth increased to 3.7 from 3.2.

Spirit of Dread

  • Duration increased to 5 seconds from 4.
K'Sante LoL Patch NotesPCK'SanteBuff

Dauntless Instinct

  • All Out bonus mark damage increased to 45/60/75% (at level 6/11/16) from 35% all levels.

Ntofo Strikes

  • Cast time reduced to 0.45 to 0.25 (based on bonus health) from 0.45 to 0.25 (based on bonus health). Formula changed.
  • Tooltip now always shows resists and health needed for cooldown and cast time reductions. All Out tooltip has been simplified and updated.
  • Bug Fix: Flash is now properly locked out during the third cast at all times.

Path Maker

  • Maximum channel duration increased to 1.5 seconds from 1.
  • All Out tooltip has been simplified and updated.
  • Bug Fix: No longer interrupts Footwork dash upon cast.
  • Bug Fix: Forced action effects no longer improperly interrupt the channel.
  • Bug Fix: Channel during All Out is no longer cancelable by left click.
  • Bug Fix: Can no longer be cast twice under certain conditions.

All Out

  • New Effect: Healing based on damage to champions now affects magic damage dealt.
  • New Effect: Now resets his basic attack timer instantly after Ntofo Strikes or Footwork is cast instead of only after 0.1 seconds.
  • Bug Fix: Attack damage and resistances scaling now properly update dynamically during the buff.
  • Bug Fix: Healing based on damage dealt now properly applies even if the damage was mitigated by shields.
LeBlanc LoL Patch NotesPCLeBlancBuff

W damage increased. E tether completion damage increased.

Distortion

  • AP ratio increased to 75% AP from 65% AP.

Ethereal Chains

  • Detonation AP ratio increased to 80% AP from 70% AP.
Master Yi LoL Patch NotesPCMaster YiBuff

E cooldown decreased.

Wuju Style

  • Cooldown reduced to 14 seconds from 18.
Milio LoL Patch NotesPCMilioBuff

Fired Up!

  • New Effect: Allies now retain kill credit if his damage triggers his Summon Aery rune.

Breath of Life

  • Bug Fix: Now properly cleanses berserk.
Morgana LoL Patch NotesPCMorganaBuff

W damage increased, damage to monsters increased.

Tormented Shadow

  • Minimum base damage per tick increased to 6/11.5/17/22.5/28 from 6/11/16/21/26.
  • Monster damage increased to 170% from 165%.
Tahm Kench LoL Patch NotesPCTahm KenchBuff

Passive Bonus Magic Damage decreased. W Cooldown refund increased.

An Acquired Taste

  • Base damage changed to 6 to 48 (based on level) from 8 to 60 (based on level).
  • Health ratio increased to 5% bonus health from 3%.

Abyssal Dive

  • Cooldown refund increased to 40/42.5/45/47.5/50% from 40% at all ranks.
Varus LoL Patch NotesPCVarusBuff

W damage increased. E slow effect increased.

Blighted Quiver

  • On-hit base damage increased to 7/13/19/25/31 from 7/12/17/22/27.
  • Bug Fix: Buff timer VFX is now displayed clearly.

Hail of Arrows

  • Slow increased to 30/35/40/45/50% from 25/30/35/40/45%.
Zyra LoL Patch NotesPCZyraBuff

Base attack speed increased. Plant damage adjusted. Q damage increased. E damage adjusted.

Stats

  • Base attack speed increased to 0.681 from 0.625.

Garden of Thorns

  • Plant base damage reduced to 20 to 88 (based on level) from 20 to 100 (based on level).
  • Plant AP ratio increased to 18% AP from 15% AP.

Deadly Spines

  • Base damage increased to 60/100/140/180/220 from 60/95/130/165/200.
  • AP ratio increased to 65% AP from 60% AP.

Grasping Roots

  • Base damage reduced to 60/95/130/165/200 from 60/105/150/195/240.
  • AP ratio increased to 60% AP from 50% AP.
Dr. Mundo LoL Patch NotesPCDr. MundoNerf

E bonus attack damage decreased.

Blunt Force Trauma

  • Bonus attack damage reduced to 2/2.25/2.5/2.75/3% maximum health from 2/2.5/3/3.5/4%.
  • Bonus damage amplifier reduced to 0 to 40% (based on missing health) from 0 to 60%.
  • Maximum bonus base damage reduced to 7/21/35/49/63 from 8/24/40/56/72.
  • Maximum bonus damage health ratio reduced to 9.8% bonus health from 11.2%.
Rammus LoL Patch NotesPCRammusNerf

Q damage decreased. W armor decreased.

Powerball

  • Base damage reduced to 80/110/140/170/200 from 100/125/150/175/200.

Defensive Ball Curl

  • Base bonus armor reduced to 30 from 35.
  • Armor ratio reduced to 35/45/55/65/75% total armor from 40/50/60/70/80%.
Aurelion Sol LoL Patch NotesPCAurelion SolChange

Q damage decreased.

Breath of Light

  • Base damage per second increased to 45/60/75/90/105 from 15/25/35/45/55.
  • Removed: Damage per second is no longer increased by 30 to 80 (based on level).
  • AP ratio per second reduced to 55% AP from 60% AP.
  • Burst base damage increased to 60/70/80/90/100 from 40/50/60/70/80.
  • Removed: Burst damage is no longer increased by 20 to 30 (based on level).
Brand LoL Patch NotesPCBrandChange

Level 1 attack speed increased, attack speed growth increased, base armor increased, armor growth decreased, base health decreased, health growth increased. Passive monster damage increased. E damage decreased.

Stats

  • Base health reduced to 570 from 590.
  • Health growth increased to 105 from 102.
  • Base armor increased to 27 from 22.
  • Armor growth reduced to 4.2 from 4.7.
  • Base attack speed increased to 0.681 from 0.625.
  • Attack speed growth increased to 2% from 1.36%.

Blaze

  • Monster damage increased to 220% from 120%.

Conflagration

  • Base damage reduced to 65/90/115/140/165 from 70/95/120/145/170.
  • AP ratio reduced to 50% AP from 55% AP.
Briar LoL Patch NotesPCBriarChange

Attack speed growth decreased. Passive heal if target dies while bleeding increased. W damage decreased.

Stats

  • Attack speed growth reduced to 2% from 2.3%.

Crimson Curse

  • Heal on-target death increased to 125% of remaining bleed damage from 100%.

Snack Attack

  • Bonus AD ratio reduced to 3.5% per 100 bonus AD from 4%.
Caitlyn LoL Patch NotesPCCaitlynChange

Headshot damage increased with critical strike chance. R cooldown increased, damage decreased, bonus damage with critical strike chance increased.

Headshot

  • Critical strike ratio formula changed to (100% total critical damagex85% critical strike chance) from (100% total critical damagex81.25% critical strike chance).
  • Critical strike ratio increased to 148.75 from 142.1875.

Ace in the Hole

  • Cooldown increased to 90 seconds at all ranks from 90/75/60.
  • Base damage reduced to 300/500/700 from 300/525/750.
  • AD ratio reduced to 170% bonus AD from 200%.
  • Critical strike chance ratio increased to 0 to 50% (based on critical strike chance) from 0 to 35% (based on critical strike chance).
Ezreal LoL Patch NotesPCEzrealChange

General

  • Bug Fix: Voice lines for when he scores First Blood or attacks epic monsters have been restored.
Fiora LoL Patch NotesPCFioraChange

Duelist's Dance

  • Bug Fix: Vitals are no longer consumed even if the triggering attack was block.

Grand Challenge

  • Undocumented: Victory Zone duration changed to 5 seconds from 2/3/4/5 (at level 1/2/3/4) (based on Vitals hit).
  • Undocumented: Victory Zone heal per second is now 40/60/80/100% (at level 1/2/3/4) (based on number of Vitals hit).
  • New: Now heals for <!--
  • 150/225/300/375 (at level 1/2/3/4) <!--
  • Old: Previously healed for 75/100/125 (+ 60% bonus AD), per second.
  • 150/225/300/375 (at level 1/2/3/4) <!--
Ivern LoL Patch NotesPCIvernChange

Brushmaker

  • Damage now triggers Ivern's own damage effects but still grants kill credit to the ally applying it.
  • Bug Fix: Passive effect now properly triggers when attacking epic monsters.
Jax LoL Patch NotesPCJaxChange

General

  • Bug Fix: Several VFX and SFX issues resulting from the ASU have been resolved.

Counter Strike

  • Undocumented: Now deals the proper amplified amount of damage again if Jax recasts it manually.
Jinx LoL Patch NotesPCJinxChange

Passive stacks adjusted.

Get Excited!

  • New Effect: Now capped at 5 stacks.
  • Removed: Epic monster and structure takedowns no longer grant stacks beyond the first.
Leona LoL Patch NotesPCLeonaChange

Sunlight

  • Damage now triggers Leona's own damage effects but still grants kill credit to the ally applying it.
Lulu LoL Patch NotesPCLuluChange

Pix, Faerie Companion

  • Damage now triggers Lulu's own damage effects but still grants kill credit to the ally applying it.

Cosmic Enchantress

  • Pix, Faerie Companion
  • Bug Fix: No longer uses the base skin's trail VFX from the enemy's perspective.
  • Whimsy
  • Bug Fix: VFX now properly follows the target's movement as intended.

Star Guardian / Pajama Guardian

  • Whimsy
  • Bug Fix: VFX now properly follows the target's movement as intended.
Nami LoL Patch NotesPCNamiChange

Tidecaller's Blessing

  • Damage now triggers Nami's own damage effects but still grants kill credit to the ally applying it.

Coven

  • Tidal Wave
  • Bug Fix: Ability SFX is now properly audible when it is launched from the fog of war.
Nilah LoL Patch NotesPCNilahChange

Coven

  • Formless Blade
  • Bug Fix: VFX when cast during Slipstream adjusted to not look similar to the VFX of Coven Dark Binding.
Renata Glasc LoL Patch NotesPCRenata GlascChange

Leverage

  • Damage now triggers Renata Glasc's own damage effects but still grants kill credit to the ally applying it.
Rumble LoL Patch NotesPCRumbleChange

Bilgerat

  • The Equalizer
  • Bug Fix: No longer is missing some VFX.

Super Galaxy

  • Junkyard Titan
  • Bug Fix: Red overlay VFX during an overheat has been restored.
  • Flamespitter
  • Bug Fix: VFX is no longer cut off by the ground.
Seraphine LoL Patch NotesPCSeraphineChange

Early mana regeneration buffed. Durability shifted from health to armor. Base ability values increased, AP ratios decreased. Cooldowns decreased.

Stats

  • Base armor increased to 26 from 19.
  • Health growth reduced to 90 from 104.
  • Base mana reduced to 360 from 440.
  • Mana growth increased to 50 from 40.
  • Base mana regeneration increased to 11.5 from 8.
  • Mana regeneration growth reduced to 0.4 from 1.
  • Attack speed growth increased to 2% from 1%.

High Note

  • Minimum base damage increased to 55/80/105/130/155 from 55/70/85/100/115.
  • Maximum base damage increased to 82.5/120/157.5/195/232.5 from 82.5/105/127.5/150/172.5.
  • Minimum AP ratio changed to 50% AP at all ranks from 45/50/55/60/65% AP.
  • Maximum AP ratio changed to 75% AP at all ranks from 67.5/75/82.5/90/97.5% AP.
  • Cooldown reduced to 9/8/7/6/5 seconds from 10/9/8/7/6.

Surround Sound

  • Cooldown reduced to 28/25/22/19/16 seconds from 28/26/24/22/20.
  • Mana cost increased to 80/85/90/95/100 from 50/60/70/80/90.
  • Base shield increased to 50/75/100/125/150 from 50/70/90/110/130.
  • Base heal reduced to 3/3.5/4/4.5/5% of target's missing health from 5/5.5/6/6.5/7%.
  • Removed: Heal no longer scales with 0.4% per 100 AP of target's missing health.

Beat Drop

  • Mana cost reduced to 60/65/70/75/80 from 60/70/80/90/100.
  • Base damage increased to 60/95/130/165/200 from 60/80/100/120/140.
Singed LoL Patch NotesPCSingedChange

Poison Trail

  • Bug Fix: Damage instances now consistently stack Conqueror when the buff was about to run out at the same time as the damage would happen.
Sona LoL Patch NotesPCSonaChange

Hymn of Valor

  • Damage now triggers Sona's own damage effects but still grants kill credit to the ally applying it.
Tryndamere LoL Patch NotesPCTryndamereChange

Spinning Slash

  • Bug Fix: Hit radius is no longer smaller than intended.
  • Note: This was hotfixed during the previous patch.
Vex LoL Patch NotesPCVexChange

Shadow Surge

  • Bug Fix: Now properly damages minions and monsters hit by the missile.
  • Note: This fix was already in effect in the previous patch.
Viego LoL Patch NotesPCViegoChange

Sovereign's Domination

  • Bug Fix: Crown of the Shattered Queen Safeguard cooldown is no longer reset between possessions.
Yuumi LoL Patch NotesPCYuumiChange

Prowling Projectile

  • Damage now triggers Yuumi's own damage effects but still grants kill credit to the ally applying it.

Items

Hullbreaker LoL ItemPCHullbreakerNerf

Hullbreaker is performing exceptionally well on too many users at the moment, which means it’s approaching dangerous territory. In this patch we’re looking to reduce its ability to stat-check opponents by reducing the amount of Armor and MR it gives, as this makes it too hard to stop a Hullbreaker split pusher in a 1v1.

General

  • Boarding Party bonus resistances reduced to 10;15;20;28;36;44;52;60 from 10;20;35;43;51;59;67;75.
  • Boarding Party minion bonus resistances reduced to 10*3;15*3;20*3;28*3;36*3;44*3;52*3;60*3 from 10*3;20*3;35*3;43*3;51*3;59*3;67*3;75*3.

General

  • Now enabled on Nexus Blitz.
Jungle PetsChange

General

  • Base damage reduced to 15.5 from 16.
  • AP ratio increased to 12% AP from 10% AP.
  • Healing from large monster kills changed to 36 to 90 (based on level) from 12% missing health.
  • Mana restore from large monster kills changed to 19 to 87 (based on level) from 20% missing mana.
  • New Effect: Damage now scales with 10% bonus AD.
  • New Effect: Heal and mana restore from large monster kills increased by up to 125% based on the missing resources.
  • New Effect: While the pet is attacking, now heals the user for 12 to 35 (based on level) per second.
  • Removed: Pet attacks no longer heal the user for 70% of the damage dealt.
  • Removed: Healing is no longer capped at 12 to 45 (based on level).
Mosstomper Seedling LoL ItemPCMosstomper SeedlingChange

General

  • Now enabled on Nexus Blitz.
Scorchclaw Pup LoL ItemPCScorchclaw PupChange

General

  • Now enabled on Nexus Blitz.