PCCosmic Drive
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Cosmic Drive has been changed in 14 League of Legends patches. 5 buffs, 1 nerf, 6 adjustments. Most recently adjusted in Patch 14.19.
General
- Ability power reduced to 70 from 80.
- Movement speed reduced to 4% from 5%.
- Unique Passive - Spelldance:
- New Effect: Dealing magic or true damage to an enemy champion grants you 20 bonus movement speed for 4 seconds.
- Old Effect: Dealing ability damage to an enemy champion grants you 40 to 60 (based on level) bonus movement speed for 2 seconds.
We’re buffing several AP items this patch, starting with Cosmic Drive. In general, we identified AP items that we thought had a clear purpose but weren’t strong enough to pull the attention of enough champions, so by giving them some direct buffs, we hope to boost the power of AP champions in general and enrich their decision making.
General
- Health increased to 350 from 250.
- Spelldance bonus movement speed increased to 40 to 60 (based on level) from 25 to 60 (based on level).
General
- Bug Fix: Spelldance now properly activates upon dealing damage with in-progress persistent damage spells.
General
- Bug Fix: Now is properly displayed in the health and regeneration section of the shop.
General
- New:
- Recipe: Kindlegem + Aether Wisp + Fiendish Codex + 450 gold = 3000 gold.
- Stats: 250 health, 80 ability power, 25 ability haste, 5% movement speed.
- Unique Passive - Spelldance: Dealing ability damage to an enemy champion grants you 25 to 60 (based on level) bonus movement speed for 2 seconds.
- Limited to 1 Cosmic Drive.
- Old:
- Recipe: Fiendish Codex + Aether Wisp + Amplifying Tome + 815 gold = 3000 gold.
- Stats: 100 ability power, 30 ability haste, 5% movement speed.
- Unique Passive - Spelldance: Damaging an enemy champion with a basic attack or ability damage grants 2.5% bonus movement speed every 1.5 seconds over the next 5 seconds, stacking up to 4 times for a total of 10% and refreshing the duration with each damage instance. At maximum stacks, gain an additional 10% bonus movement speed.
- Limited to 1 Cosmic Drive.
The Cosmic Drive stat shuffle made the item a bit more popular. This change aims to lower the barrier to entry of the passive portion of the item and make it more broadly accessible to mages by removing the old passive and replacing it with a new one. By moving the passive AP into the base stats of the item, the skill test of this item is being reduced so players aren’t burdened as much about sequencing their abilities for the offensive payoff of the item.
General
- Ability power increased to 100 from 90.
- Unique Passive - Spelldance:
- New Effect: Damaging a champion generates a stack of 2.5% bonus movement speed every 1.5 seconds for the next 5 seconds, up to 10% at 4 stacks. At maximum stacks, gain an additional 10% bonus movement speed, for a total of 20%. Dealing damage refreshes this effect.
- Old Effect: After dealing 3 instances of damage from basic attacks or ability damage to champions within 3 seconds, gain 15% bonus movement speed, decaying to 5% over 2 seconds, and 40 ability power for 5 seconds, refreshing on damage dealt to champions though not resetting the effect.
Cosmic Drive has been niche and unpopular for a while now. This stat change aims to make this item a more attractive purchase for damage-focused mages.
General
- New Recipe: Fiendish Codex + Aether Wisp + Amplifying Tome + 815 gold = 3000 gold.
- Old Recipe: Fiendish Codex + Aether Wisp + Ruby Crystal + 850 gold = 3000 gold.
- Ability power increased to 90 from 65.
- Health reduced to 0 from 200.
Cosmic Drive is significantly overperforming on most champions.
General
- Ability power reduced to 65 from 75.
- Health reduced to 200 from 250.
- Spelldance bonus movement speed reduced to 15% from 20%.
- Spelldance minimum bonus movement speed reduced to 5% from 10%.
Cosmic Drive was strong throughout the season… but not very exciting. We're amping up the fantasy of this move-fast-cast-fast item and making its passive available way sooner.
General
- New Recipe: Fiendish Codex + Aether Wisp + Ruby Crystal + 850 gold = 3000 gold.
- Old Recipe: Fiendish Codex + Kindlegem + Amplifying Tome + 865 gold = 3000 gold.
- Ability power reduced to 75 from 80.
- Health increased to 250 from 200.
- Ability haste increased to 30 from 20.
- Bonus movement speed increased to 5% from 0%.
- Unique Passive - Spelldance:
- New Effect: After damaging a champion with 3 separate basic attacks or abilities within 3 seconds, gain 20% bonus movement speed, decaying to 10% over 2 seconds, and 40 ability power until exiting champion combat (5 seconds).
- Old Effect: If you have at least 160 ability power, gain 20 ability haste and 20 bonus movement speed.
General
- Ability power increased to 80 from 75.
- Spelldance bonus movement speed changed to 20 at all levels from 10 to 30 (based on level).
General
- Ability haste reduced to 20 from 30.
- Unique Passive - Spelldance:
- New Effect: If you have at least 160 ability power, gain 20 ability haste and 10 to 30 (based on level) bonus movement speed.
- Old Effect: Dealing ability damage grants 10 (+ 20% ability haste) bonus movement speed for 4 seconds.
Bumping up Cosmic Drive’s power to secure its position as a viable second item choice.
General
- Updated icon.
- Ability power increased to 75 from 70.
Cosmic Drive added to League of Legends
General
- Recipe: Fiendish Codex + Kindlegem + Amplifying Tome + 865 gold = 3000 gold.
- Stats: 70 ability power, 200 health, 30 ability haste.
- Unique Passive - Spelldance: Dealing damage with abilities grants 10 (+ 20% ability haste) bonus movement speed for 4 seconds.
- Limited to 1 Cosmic Drive.
Cosmic Drive added to League of Legends
Ability haste
Base Stats
- TOTAL COST: 3000 gold
- BUILD PATH: Fiendish Codex + Kindlegem + Amplifying Tome + 865 gold
- ABILITY POWER: 70
- HEALTH: 200
- ABILITY HASTE: 30
Effects
- SPELLDANCE: Dealing damage with abilities grants 10 (+20% ability haste) movement speed for 4 seconds
