PCSunfire Cape
RemovedLeague of Legends (PC) Sunfire Cape in Wild Rift
Sunfire Cape Current Status
Sunfire Cape has been changed in 25 League of Legends patches. 9 buffs, 3 nerfs, 12 adjustments. Most recently buffed in Patch 25.18 ().
Sunfire Cape Changes
Patch 25.18
buffSunfire Cape has been the clearly worse option for tank junglers when compared to Liandry's, and while a meaningful amount of that difference is generated from the early clear impacts of Bami's vs. Fated Ashes, there is still a degree of power and excitement missing from Sunfire once completed that we want to bring to the item.
General
- Percent Amp on Minions and Monsters: 50% → 60%
Patch 25.16
changeSunfire damage can also get a bit nutty at high health pools. We don't want to remove tanks, and it should still be a go-to damage source; we just want to bring it a bit more in line.
General
- AoE damage 4% total HP → 4% bonus HP
Patch 10.23
changeNow a Mythic item (Sunfire Aegis)
Patch 10.14
changeGeneral
- Bug Fix: Approaching and triggering H-28G Evolution Turret no longer triggers Immolate.
- Bug Fix: Poros in Howling Abyss no longer trigger Immolate.
Patch 10.4
changeGeneral
- New Effect: Hitting an enemy with an Immobilize ability deals 26 to 43 (based on level) (+ 5% bonus health) bonus magic damage and releases a fire nova that also deals that bonus damage to nearby enemies (10 second cooldown). The 50% bonus damage to minions and monsters applies to this damage.
General
- Cooldown increased to 12 seconds from 10.
- Health ratio reduced to 4% bonus health from 5%.
Patch 10.4
changeGeneral
- newIMMOLATE: Once every 10 seconds, your next immobilizing ability deals 26-43 (+0.05 bonus health) to all enemies it hits and releases a fire nova that also deals that bonus damage around you
Patch 9.7
buffGeneral
- New Effect: Combat text for Immolate now displays running totals of how much damage each target has taken.
Patch 9.2
buffCost decreased.
General
- Total cost reduced to 2750 gold from 2900 gold.
- Combine cost reduced to 650 gold from 800 gold.
Patch 8.7
buffGeneral
- New Effect: The aura now increases in size if their users increase in size.
Patch 8.7
buffGeneral
- New Effect: The aura now increases in size if their users increase in size
Patch 7.24
changeGeneral
- Immolate base damage increased to 26 to 43 (based on level) from 12 to 29 (based on level).
- Immolate bonus damage to minions and monsters reduced to 50% from 200%.
- Immolate damage to minions and monsters changed to 39 to 64.5 (based on level) from 36 to 87 (based on level).
Patch 7.13
changeGeneral
- New Recipe: Bami's Cinder + Ruby Crystal + Chain Vest + 800 gold = 2900 gold
- Old Recipe: Bami's Cinder + Chain Vest + 1000 gold = 2900 gold
Patch 7.9
changeGeneral
- Health reduced to 425 from 500.
- Armor increased to 60 from 50.
- Immolate damage reduced to 12 to 29 (based on level) from 26 to 43 (based on level).
- Immolate bonus damage to minions and monsters increased to 200% from 50%.
- Immolate damage to minions and monsters changed to 36 to 87 (based on level) from 39 to 64.5 (based on level).
- Immolate radius reduced to 325 from 400.
Patch 6.9
nerfGeneral
- Total cost increased to 2900 gold from 2700 gold.
- Combine cost increased to 1000 gold from 800 gold.
Patch 6.3
buffGeneral
- New Effect: Deals 150% damage to minions and monsters.
Patch 6.1
buffGeneral
- Armor increased to 50 from 45.
Patch 5.5
changeGeneral
- Reciped changed to Bami's Cinder + Chain Vest + 850g. Total cost unchanged.
- Unique passive now named Immolate.
Patch 4.20
buffGeneral
- Recipe cost reduced to 850g from 930g.
- Total cost reduced to 2600g from 2650g.
Patch 4.12
changeGeneral
- Particles updated.
Patch 4.7
changeGeneral
- New particle effect.
Patch 4.1
changeGeneral
- Damage changed to 25+(1xlevel) from 40.
Patch 3.1
nerfGeneral
- Combine cost increased to 930 from 780 (total cost increased to 2650 from 2500).
Patch 1.0.0.139
buffGeneral
- Aura damage increased to 40 from 35.
Patch 1.0.0.108
nerfGeneral
- No longer continues to deal damage while dead.
Sunfire Cape added to League of Legends
General
- Combine cost increased to 800 gold from 700 gold.
- Total cost increased to 2610 gold from 2510 gold.
- Passive is now unique.
